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Ermor
Captain

PostPosted: Tue Oct 25, 2005 9:01 am


This large bay is Ermor's personal bay for his Mecha that he owns. There are plenty of slots open for new mecha. Here are the current Mecha contained in this bay.

Current Mecha


Model: Commado Mark II

Class: Custom Medium Armor

Seats 2 (one is not used as of yet)

Height: 20 ft.

Wieght: 25 tons

Lifting wieght: 6 tons

Arament: Assault rifle with a shotgun like item slung under the barrel, semi auto pistol, large shield, twin vulcan cannons on either side of head, and two beam sabers.

Max. Speed: 90 mph 80 in air

Optimum speed: 70 mph 60 in air

Jump Jet ceiling: 250 ft

Other Data: The cockpit is located in the chest, the most armored place on the mecha. Night vision and infared vision cameras have been installed. The Jump Jets are directable thrust, allowing for quick changes in direction. Ermor has done extensive modifications to the mecha, including the swapping of the most of the internal electronics. He has boosted most of the items on the mecha and added a few surprizes to it. It can travel much faster than the normal Commando, though it is slightly heavier. He has also added a experimental cooling system and everything is almost literaly held together by paperclips and jury-rigged wires. It has a bad habit of shuting down alot. The camo paint is fading and should be redone. Some of the limbs look different, these have been destroyed and replaced or repaired.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Model: Commando Mark III

Code Name: Zeus

Class: Custom Heavy Armor

Seats: 2 (One support pilot)

Height: 20 ft.

Wieght: 25 tons 35 tons with armor

Lifting wieght: 10 tons

Arament: The main weapon is the assault rifle, it has special armor penatrating shells and also exploding shells. There is a large shotgun like item strapped to the underside of the rifle, allowing for more damage in close range. The rifle also has a switchable barrel, allowing to convert it to a sniper rifle, there is also a scope that attaches with the barrel. The other main weapon is the modified beam saber. It has a higher output than a normal one, making a wider beam also more sword like. The higher output requires the sword to be attached to the mecha directly with a power cable. The shield has a miniature artillery barrel, letting the pilot shell longer distance targets. There are also four vulcan cannons contained in the head.

Max. Speed: 100 mph 90 mph in air

Optimum speed: 90 mph 80 mph in air

Jump Jet ceiling: N/A see other data

Other Data: This Commando Mecha has been completly redone. There is nothing left of the stock machine except for the frame, though its modified. It sports extra armor, removable. To counteract the weight of the armor, the joints have been redone as has the reactor. The cooling system is also able to handle everything thrown at it. It also has an Artemis gravity drive, allowing it to fly like the Artemis. It has powerful thrusters that can move it in almost any direction. Most of its arament has been modified, putting some weapons were they didn't exsist before.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Model: Assasin (Close Combat Version)

Class: Light Armor

Seats: 1

Height: 15 ft.

Wieght: 15 tons

Lifting wieght: 2.5 tons

Arament: Two beam daggers (High-output), beam saber, beam bow (50 arrow quiver).

Other features: Adaptive camoflague cloak. The cloak has many functions, the main one used for blending seamlessly into the background. The cloak is radar absorbing and also makes a belivable heat signature of its surroundings. This removes any trace of it in almost any environment. The cloak is mainly made of woven metal, letting it drap like cloth but, resist attacks like armor. It also aborbs many forms of beam weapons, excluding beam sabers as the energy is too concentrated for that. The paint for the Mecha is designed to beam also beam reflective, not as good as the cloak however.

Max. Speed: 80 mph

Optimum speed: 70 mph

Jump Jet ceiling: 50 ft

Other Data: This Mecha is designed for quick, surgical strikes against the enemy. It is one of the faster Mecha that are used today. This version is for close combat only. It does not have any projectile weapons in its arament and must have a hand-to-hand expert pilot to be effective. The beam daggers subsitute length for power, able to cut through many forms of armor quickly. The beam saber is mainly for a slightly longer reach on the cutting implements. The cloak of the Mecha is its main defense and allows it to blend into anything, in almost any spectrum. The jump jets are able to only make this Mecha hop into the air, allowing it to try to get behind its foe.

The beam bow is comprised of mostly metal, only the bowstring is made from energy. Arrows for the bow are expensive but, are designed for many uses. One type is just a solid shaft, used against tanks and such. Another type explodes on contact, used against more armored foes. There are other types that are mainly customized by the pilot himself.

Discription: The Assasin Mecha is shorter than many others, mainly allowing it to hide better. The color scheme is not very interesting as the beam reflective paint is only made in black and a few brighter colors. Black is the standard color for this Mecha. The cloak covers almost everything, even with the hood down. When the hood is down, the cloak comes up to just under the main cameras. When the hood is up, it covers everything except the main cameras. The beam daggers are stored on the hips of the Mecha and the beam saber is right behind the head, with about half of the hilt showing.

~~~~~~~~~~~~~~~~~~~~~~~~~~~

((This is the long range version, designed to be mainly a sniper unit. Expect to see it in the store along with the other one soon.))

Model: Assasin (Long Range Version)

Class: Light Armor

Seats: 1

Height: 15 ft.

Wieght: 15 tons

Lifting wieght: 2.5 tons

Arament: This version of the Assasin only carries one high-output dagger. It also has the beam saber as the secondary arament. As its long range weapon, it has a high-powered sniper rifle with many different filters on the scope.

Other features: Adaptive camoflague cloak. The cloak has many functions, the main one used for blending seamlessly into the background. The cloak is radar absorbing and also makes a belivable heat signature of its surroundings. This removes any trace of it in almost any environment. The cloak is mainly made of woven metal, letting it drap like cloth but, resist attacks like armor. It also aborbs many forms of beam weapons, excluding beam sabers as the energy is too concentrated for that. The paint for the Mecha is designed to beam also beam reflective, not as good as the cloak however.

Max. Speed: 80 mph

Optimum speed: 70 mph

Jump Jet ceiling: 50 ft

Other Data: This Mech is designed for long range combat specialization. It has fine servos on its joints to allow for very fine adjustments to its rifle when in use. The rifle's scope tracks up to five targets and also has an auto-aim feature. As it is designed for long range, it has superb cloaking skills and has many radar types installed.

Discription: The Assasin Mecha is shorter than many others, mainly allowing it to hide better. The color scheme is not very interesting as the beam reflective paint is only made in black and a few brighter colors. Black is the standard color for this Mecha. The cloak covers almost everything, even with the hood down. When the hood is down, the cloak comes up to just under the main cameras. When the hood is up, it covers everything except the main cameras.
PostPosted: Tue Oct 25, 2005 7:05 pm


A truck arrives at Ermor's hangar, followed by another one as well. Heavy crates weigh them down, filled with parts and probably contraband. Ermor directs them to set it in front of the new Commando, already stripped and waiting for parts. When the trucks leave, Ermor starts opening the crates left behind. He uses the overhead crane and some techs to help him with the larger parts. Even the joints of the machine are being modified, hinting that they were going to carry heavy loads. Ermor takes the length of cable and the blown out beam saber he had used on Yuri to make something completely custom. He starts to work throughout the night.

Ermor
Captain


Ermor
Captain

PostPosted: Wed Oct 26, 2005 5:54 am


Ermor stands up, cracking his back in the process. He sets his welding torch on a nearby rack and looks at his handy work. He has constructed a new beam saber for himself, one that was more powerful and was pretty much just bigger than a normal one. ((Not stealing your idea Armorius, I had this planned from the beginning.)) The power cable snaked back to his new Commando's waist and connected there on a special coupling. The saber would take direct power from the reactor core, that way it could operate longer than others. The techs were just putting on the new removable armor peices, fitting them onto their hard points. Ermor helped put them in place and then turned his attention to his cockpit. He had built one similar to his other one, useing assorted parts.

Some of the other modifications he made were to his combat systems, allowing better vision and such. The magnetic clamps had been moved for his rifle, now connecting it on its waist on the back side horizontaly. The new beam saber rested on the right side, magneticly attached to the hip. The long coil of power cable had been put on a spool and attached just behind the beam saber. Each of the joints had been modified to take the extra weight of the armor and for higher speeds. His cooling system and wiring wasn't jury-rigged this time, making sure he wasn't going to shut down in the middle of battle again. He had fitted the Artemis gravity drive in the back, and added thrusters for more movement.

The pistons for the movement of his joints had also changed. There were now three on each joint. One was hydrolic, for more power and the other two used air, for speed. Now Ermor wasn't sure if he was finished with his modifications yet.
PostPosted: Wed Nov 09, 2005 7:39 pm


Ermor opened up the other cockpit of his Commando Mark III. This one was for support pilot, which wasn't a filled position as of yet. He flopped into the crash couch, and closed the hatch. The controls swung over his lap, within easy reach. He began typing on the keyboard and placed his handheld reader into a download slot. He opened the file and placed it on the main computer of the machine he was sitting in. This file contained all the settings from his original machine, instantly setting everything needed on the machine. He would of course make minor changes during a battle however.

Ermor activated the analog controls, giving power over the machine. He only moved the right arm and picked up the modified beam saber. He turned it on and watched as the powerful beam ignited. He swung the blade around and then turned it off, satified. Ermor then turned off his machine and opened the hatch to climb out.

Ermor
Captain

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Private Hanger Bays

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