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Dante Reaver
Vice Captain

PostPosted: Thu Nov 03, 2005 7:30 pm


One Man Stands at the counter wearing a hitech looking suit. AS suits ranging from normal sized body armor to fifteen foot minimechs line the walls, along with a weapons Rack. theres a Catalog for customization.

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Model: AS

Cost: 500

Class: Augmenting suit of Armor

Height: Depends on pilot

Weight: 500 lbs, w/o pilot

Armament: Assault rilfe, shoulder mounted missle tube (2 missles, carries 2 more), Plasma torch

Max. Speed: 12 mph

Optimum speed: 4 mph

Lifting weight: 700 lbs.

Jump Jet ceiling 15 ft. (Optional)

Other Data: These suits augment the pilot's natural skills and are also very protective. Many support personel use them, though the FootMen also use them in offensive attacks. They can survive in almost any environment and can go places other mecha can't. They use their plamsa torch to cut open enemy mecha cockpits and drag out the pilot.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Model: Infantry Class Body Armor.

Cost: 100

Class: Enhanced body Armor

Height: Depends on pilot

Weight: 500 lbs, w/o pilot

Armament: Human sized infantry weapons or whatever a person prefers. Can be outfitted with Wrist mounted weapons.

Max. Speed: 9 mph

Optimum speed: 4 mph

Lifting weight: 400 lbs.

Jump Jet ceiling: N/A (Optional Jet packs sold seperately)

Other Data: Weaker then the AS Armors, this model is nothing more than standard for infantry and is distributed to almost all ground troops with few exceptions. It hcan be outfitted and reconfigured to suit a persons task, such as sniping, hacking, demo, assault, and more. Included a full Bullet resistant suit with gloves, boots and a Helmet which gives good feedback and com systems.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Model: Teklon Armor

Cost: 4,500

Class: Heavy Assault Hi tech Armor

Height: Fifteen feet

Weight: 1,000 lbs, w/o pilot

Armament: Cable grapples (X2 one in each arm), Twin Beam sabers X2 stored in shoulders, and connected to make a dual sided. Mega cannons x2 Mounted in shoulders. various hand carried armaments (optional), Anti personnel chain guns X4 mounted on main body.

Max. Speed: 190 mph

Optimum speed: 95 mph

Lifting weight: 4,000 lbs.

Jump Jet ceiling 600 ft.

Other Data: A juggernaught against lightly armed infantry, the four chainguns tear away to mow down a crowd. Because the suit has a limited battery to power it, The Mega cannons are highly limited. Alternator do charge energy back over time. The MEga Cannons are large beam weapons that mounted on the shoulder open upwards to reveal a four barrel lense that focuses energy into a massive beam that can tear through large Mecha and effectively wipe out all ground opposition if applied correctly. The grapples are installed to offer the ability to throw the sabers or to be supportive as they can stun enemies with electrical shock. The Sabers are the main weapons as they can run indefinately especially when out of ammo and even when the energy is low. connected they can be used as a staff like weapon. The jumpjets are run from the battery and can still be used limited when power is low. when power is plenty effeciant they can function unlimted. Power recharges slowly. a battery holds 4 hours of operation times and to completly charge takes 2 hours. Hand carried armaments range from mundane assault rifles,
to rocket launchers and the expensive Beam Rifles.

-------------------------------------------------------------------------------------------------

Model: Teklon Artilleryt Armor

Cost: 10,500

Class: Heavy Assault Hi tech Armor

Height: Fifteen feet

Weight: 3,000 lbs, w/o pilot

Armament: Beam sabers X2 stored in shoulders and connected to make a dual sided. Mega cannons x2 Mounted in shoulders. various hand carried armaments (optional), Anti personnel chain guns X4 mounted on main body. 80mm Shoulder Artillery cannons x2, 30 mm beam machine gun mounted left arm, Mortar launchers x2 mounted on side of lower legs, Miicro missiles mounted on thighs. Cypher Crasher x1.

Max. Speed: 190 mph

Optimum speed: 95 mph

Lifting weight: 4,000 lbs.

Jump Jet ceiling 600 ft.

Other Data: A juggernaught against lightly armed infantry, the four chainguns tear away to mow down a crowd. Because the suit has a limited battery to power it, The Mega cannons are highly limited. Alternators do charge energy back over time. The Mega Cannons are large beam weapons that mounted on the shoulder open upwards to reveal a four barrel lense that focuses energy into a massive beam that can tear through large Mecha and effectively wipe out all ground opposition if applied correctly. The Sabers can be as a staff like weapon and are the suits support weapons if it is low on energy and ammo. The jumpjets are run from the battery and can still be used limited when power is low. when power is plenty effeciant they can function unlimted. Power recharges slowly. a battery holds 4 hours of operation times and to completly charge takes 2 hours. Hand carried armaments range from mundane assault rifles, to rocket launchers and the expensive Beam Rifles. This model Features artillery cannons effective for long range support or direct attacks effective against mecha. The beam machine gun offers great against tank and heavy armored opponents. The missiles are good against tanks and the mortars are support weapons against infantry and light vehicles. The Cypher Crasher is a larg shield with a beam emmiter for a larg saber, it also mounts a twin barrel beam gun and has thrusters to effectively crash into enemies either independently or with the suit. It also generates a barrier withstanding beam shots really well but solid rounds will shred it in minutes. This model is equipped with with magnetic driven wheels built into the feet as it is too heavy for continued flight.

------------------------------------------------------------------------------------------------
Model: MKII
Class: Improved Infantry Model
Height: Dependant on person, adds a foot.
Weight: Dependant on person adds 120 LBS
Cost: 6,000
Armament: all regular weapons
Optimum speed: 80 MPH, With Jet pack 120 MPH
Lifting weight: 2,000
Jumpjets: optional pack made by Tesla labs includeds rotary cannons
Other Data: Made to replace or be better then the first armors this variant comes equiped with a a personal shield that can protect from six hundred rounds before collapsing. recharge rate is twenty seconds after collapse. Battery pack for shields last six hours. battery pack for motor augmentors last 10. overall performance of soldier is increased maximum jump height is 25 feet. Comes complete with helmet that provides a HUD with ammo display, shield Status, Enemy lock and recognition, and can tie into special weapons that can sync with it.
PostPosted: Thu Nov 03, 2005 7:50 pm


The weapons rack is devided between normal weapons you could get at another Gun store to the weapons amde for larger armos such as the Teklon.

Infantry:

Assault rifle: reliable and widespread in use. it is the back bone of infantry.
Cost:20

Shotgun: Severe damage at medium to long rang scatter shots and other type of rounds available.
Cost: 20

Sniper rifle: Longe range high calibur shots. Bolt Action.
Cost: 100

Rocket Launcher: Heavy explosive delivery system. Good also against Teklon Armor, and tanks.
Cost: 300

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Teklon Weapons: all common weapons have the same description as infantry based weapons if only on a larger scale.

Assault rifle
Cost: 100

ShotGun
Cost: 100

Beam Rifle: A battery powered beam rifle that can tear through armor even heavy, easily. The batter can be recharged or replaced. It's a good weapon and can be used against large Mecha to destroy Critical systems I.E: Cameras engines motoe joints.
Cost:2,000

Hyper Bazooka: Ten round V-clip louds high explosive rounds that can take down a Mech with well placed shots. Good for heavy crowd control , and tank busting.
Cost:1,000

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Accesories:

Jetpacks for armor and AS
Cost: 500

Dante Reaver
Vice Captain


Dante Reaver
Vice Captain

PostPosted: Sun Nov 06, 2005 4:27 pm


A youn woman walks in clad in a Mechanics outift and smiles at the man behind the counter before handing over an order and a request for a Teklon armor and a manual. He looks back at her, " I'll have it sent imdiately after the transfer a credits" he says with a half smile. She tilts her head and just looks at him thinking before saying " Put it outside, I'll ride it out. We need it immidiatly." The guy Nods then goes to watch so that he may have it ready having a pair of droids prep a New one and sending out to the Lot. He however holds the Activation code witing for the Transfer of Credits.
PostPosted: Sun Nov 06, 2005 5:09 pm


the man looked back at her and handed her the pass code to start the MAchine up. She smiled and said thank you before going outside looking it over and climbing in to walk it to the hangar. Or fly. She looked forward to trying. She lifted off then flew in an arc tha would take her to the hangar.

Dante Reaver
Vice Captain


Cypher-Fallen-Angel

PostPosted: Sat Dec 03, 2005 1:00 pm


hi oben says walking in can i have a sniper rifle infantry aroumr Jetpacks for armor and AS thanks
PostPosted: Mon Dec 19, 2005 6:46 pm


"Sure thing" the shop keeper says to oben. " do you wanna carry it out or have it shipped?"

Dante Reaver
Vice Captain


Dash_Merc

PostPosted: Thu Jan 12, 2006 10:19 pm


Hey there, I'd like:

an AS without missile tubes and detachable jump jets,
a Sniper Rifle,
a Shotgun,
and a custom pistol with a 2x zoom scope (catching the Halo theme here at all?).
If the pistol will cost more than I have, then I'd like to put that on hold.

500 -- AS
20 -- Shotgun
100 -- Sniper Rifle
500 -- Jump Jets
---------------------
1120 -- Subtotal

Whatever the pistol will cost, please just add that to my calculated subtotal.


I wrote this in normal English, but separated it for ease of figuring. Sorry for the distraction. If you'd like me to refrain from this in the future, please let me know.


P.S. - Ermor, Jeffie won't touch a computer until the end of Winterim...sorry.
PostPosted: Sun Feb 12, 2006 8:31 pm


Daniel comes in to buy an AS suit that his specs list says he needs. "Yeah just one black AS thingy please."

ln(e)


Ermor
Captain

PostPosted: Sun Feb 12, 2006 8:52 pm


Ermor walked into the shop, hands in pockets and whistling to himself as he did so. Although his attitude was carefree looking, it didn't mean he wasn't aware of his surroundings. His whistling was cut short when his eyes saw Daniel. With a shrug, he went up to the counter and placed his elbows on it.

"Fancy seeing you here." He says, not looking at Daniel. He placed a sheet of data paper on the counter, detailing what he wanted to buy.

Der list:

1 AS suit, stock
1 Assault rifle
1 Shotgun
1 Jetpack
--------------

500 credits (suit)
100 credits (rifle)
100 credits (shotgun)
500 credits (jetpack)
------------------------
1,200 credits

"That pretty much sums it up, I'm going to pick up some more parts at Amy's though." Ermor mutters, somewhat to himself and somewhat to the shop owner. "I've already started the transfer of credits, send everything to my hanger when you've got the order filled." He walked out without so much as a backward glance.
PostPosted: Tue Feb 14, 2006 5:06 pm


Davan walks into the shop, looks around for a moment, and walks over to the counter.

"Hello miss... Amy. Give me a basic suit of infantry armor, with jump pack, and two pistols, if you have them." He looks left, then right, then turns back to Amy. "You wouldn't happen to have some spare demolition charges lying around, would you? Go ahead and add in three. Oh, and about fifty meters of good strong cord. Thanks." He passes over a credit chit for 800 credits, 600 for the armor and jump pack, and another 200 for the extra equipment.

(I didn't see a listed price for demo charges, but 150 seems fair to me. Any objections?)

Tayledras


Ermor
Captain

PostPosted: Wed Feb 15, 2006 9:15 am


"Sure, no problem." Comes the reply. A large box was wheeled out from the back, containing the armor and rest of the requested equipment.
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Junk Bot's Mecha Supplies

 
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