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Posted: Tue Jan 18, 2005 3:29 am
MISC INFO ABOUT THE PLACE:
This outpost lies near the Southern Pole of the planet, the surrounding Terrain is cold and rocky, craters cover the ground, as an ancient battle was fought here. Certain Areas of the Outpost are surrounded by The Shield, rendering entrance to those areas impossible, though once repair is complete this may well be remedied by anyone who speaks fluent Upper Daemon (meaning the language Daemons who were the first born of the children of Azra spoke smile ).
The children of Azra: A name by which the most learned Daemons refer to ther race as, since their dark master, the father of Daemons, the Daemon king, had a long name, but was known as Azra.
The Shield: The shield is possibly the only defense the Daemons had against full invasion by Angels and the like of their Outposts. It is a multi-layered magical field, the outer-layer is an anti-drain field, meaning that creatures cannot dispel the field by feeding on its magical power, the next layer is a temporal shield, stopping time travel and dimensional jumps from being used as a means of access, the last is the most important, it is what the Daemons called the wrath of Azra, which renders magic and other non-mundane abilites from functioning inside The Shield, though natural abilites, such as a vampires strength or the tele-construction ability of Daemons, still work. This Shield at present only covers 80% of the Outpost, mainly the Armory and a few key structures.....The Shield can be enlarged or shrunk, depending on the master of the Outpost.
The master of the Outpost: The master of the outpost is the Daemon who can interface with the throne of Azra, since that is the control by which most of the Outpost operates. However the spirit of theOutpost has been awake now for a while, so this role is no longer needed, though the title is still owned by Azra'tzeen'aquishy'phar, otherwise known as Tzeen.
Natural traits of the area:
The Innate Magic Field Of The Area: The innate magic in the air is much higher than normal (0.8 per cubic meter, rather than the usual 0.2!), meaning creatures that feed on magic (aka me smile ) do not need to feed as often. Also the increased magical energy in the area means that spells often have greater power, but they are also less reliable. (though this last effect is only of major use outside The Shield.)
The Storm: Above the Outpost a magical storm is present, the lightning of varying unnatural colours, like green, purple and red. This storm has only 1 affect on the area, flight is almost impossible.
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Posted: Tue Jan 18, 2005 3:43 am
Description of the Outpost:
Near the Southern Pole lays the semi-ruined Outpost of Azra'Nurgh. Its blood red spires reaching up at the sky like the claws of some ancient beast.
Each area of the outpost is clearly seperated from the rest, only the stone paths show that the buildings are part of a whole. The walls of the main building are covered in ancient runes, which glow in the night, and move over the walls as if they have a life of their own. The learned these runes tell of a great war, the first war, between The children of Azra, known to mortals as Daemons, and the children of the Divine spirit Lord, known as Angels.
UPDATE: The outpost is destroyed by Azra, some buildings are still here, but now most of the outpost is replaced with a crater.
The main building (Current Status: Still around, Entry permitted.)
Inside the main building there is a hall, with large black pillars holding the roof up, each pillar sculpted into the guise of ancient Daemon Generals, with the Pillar at the far end resembling a great bat, with teeth of Iron and a hide of brass, for this is the great lord Azra, the first Daemon, and father of Azra'Tzeen. In front of this pillar is a grand Iron throne, the back molded into the screaming skull, its eyes large Rubys.
Armory (Current Status: Destroyed)
Watch towers (Current Status: Destroyed)
Kennels (current staus: Destroyed)
Shrine of summoning (current status: Entrance prohibited) The arch has collapsed, but the power is still there, trvel is possible, but now the location is locked to the Daemon realm, where the dangers are many and common, the air itself is dangerous to mortals, and the creatures there are without number and are extremely powerful.
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Posted: Tue Jan 18, 2005 4:41 am
A black portal opened in the main hall, and Tzeen steps out, his wings streched open like the angel of death.....which was by coincidence his cousin smile
"It is good to be back here, though much has changed since my last visit, much seems to be blocked off by the shield still."
Tzeen walked down the great hall, taking his father's place on the Daemon throne at the end, the Rubys forming the eyes of the throne glowed as they sensed the presence of the champion of Azra, The champion known to his kind as Azra'Tzeen, Herald of Azra, and bringer of ruin and despair.
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Posted: Tue Jan 18, 2005 2:46 pm
Tzeen's eyes glowed in response to the throne, "Seems as if The Shield is partly down, all three layers are up, but only for certain structures......Main hall, no..........Armory, check.........Watch-towers, no........Maledictus Sanctorum, check..............Kennel, Check. Portal is destroyed, thats good, didn't want any of my kin to follow me anyways."
Tzeen placed his right hand onto a crystal platform to the side of the throne, "Lets check the sensors........no intruders, yet.......Daemon MSDF wave signals, just me.........long range sensors..........storm defense, check.......Mortal Life-signs, none as yet."
Tzeen blinked, then stood up, "All seems better than i had expected, a pleasent surprise considering the years since i was here last"
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Posted: Wed Jan 19, 2005 4:53 am
Niccea is already prowling around. She has been trained to use her vampire instincts to hunt things other than dinner.
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Posted: Wed Jan 19, 2005 5:05 am
the Outpost intercom activated, "Azra'Tzeen,Durgh'phar'Aquishy'Dhaos"
it spoke in a Daemonic voice. Tzeen responded "Where?"
((The outpost has detected an Durgh'phar'Aquishy'Dhaos, basically translated: Night blood feeder........vampire smile (duh!) ))
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Posted: Wed Jan 19, 2005 5:12 am
Niccea continues her prowling around the area oblivious to the alarm. Her elf ear bats a bit though. She finds an air duct and crawls right in.
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Posted: Wed Jan 19, 2005 5:51 am
((for the sake of efficiency my character is speaking Daemon when talking to the Outpost, so I will translate in my posts .....Oh, and if something has been translated then the text colour will be purple ))
Tzeen: "Azra'Nurgh, compare vampire to my memories...who is the intruder?"
A thin beam of black energy links Tzeen with the throne, allowing the Outpost's spirit to access Tzeen's memories.
Outpost: "Vampire matches memory of vampire Niccea... hostile?"
Tzeen: "No, let her continue, though please inform her that sneaking around is probably not advisable, some of the areas are dangerous, even to me"
Outpost: "Confirmed, and done."
In the airduct where Niccea is the Outpost's voice spoke, in normal human language, "Vampire Niccea, I am Azra'Nurgh, spirit of this Outpost, I have been asked by Azra'Tzeen to inform you that sneaking around me is not advisable, some areas are extremely hostile, and i have no control over them, please leave the airduct and walk along the corridors, if an area is unsafe it will be sealed by a passive force field, no harm will come to you unless you deliberately enter a restricted area, in which case neither I or Azra'Tzeen can be held responsible for what may happen to you."
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Posted: Thu Jan 20, 2005 5:39 am
Delamerk stood a good distance from what seemed to his eye to be a long-abandoned outpost. Eying the storm flying above it, he wondered what must have gone on here, to cause something as odd as that.
"Hmmm... ah well, might as well take a look" He said, then dashed onwards towards the outpost.
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Posted: Thu Jan 20, 2005 7:10 pm
In an effort to aviod forests in his wanderings, Zandar accidentally stumbles upon this outpost. When he encounters the barrier he taps it lightly. "I wonder what kind of barrier this is... its strong. It would suit my purposes well." He doesn't even try to break inside as he continues looking around for anyone, or anything.
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Posted: Fri Jan 21, 2005 2:11 am
Azra'Nurgh activates the intercom in the main hall, Outpost: "2 more signals on my sensors, 1 is an Elf with the shapeshifter ability, the other i do not quite recognise, but his signal is similar to a race you may remember, the founders of The Ordos Of The Second Flame"
Tzeen: "The Ordos! right, keep an eye on him Azra'Nurgh, if he is anything like them then i shall not trust him until he is travelling away from us"
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Posted: Fri Jan 21, 2005 10:34 am
She spots the outpost and walks a little closer to it, looking at it. She looks at the barrier and frowns.
"Okay, either somebody's hiding something in there and doesn't want us to find out, or he's just extremely paranoid. Maybe I'll meet the owner at a later time. Maybe not, if the owner's a paranoid worry wart."
She shrugs, then walks off.
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Posted: Fri Jan 21, 2005 3:22 pm
Tzeen seemed troubled by the lack of visitors, Azra'Nurgh, please render the shield visible, i want visitors to know that they can enter your main hall.
Azra'Nurgh: "Of course Azra'Tzeen, my brother, i will do as any royal child of Azra asks, as per my oath when i volunteered to merge with this Outpost" The already dim light in the main hall dimmed even more for a second, then returned to normal "It is done brother, i have also taken the liberty of making the path to my main hall glow, so that visitors can see to go there."
((yep, the Outpost spirit is my character's most trusted brother. Each Daemon Outpost required a Daemon to merge with it for it to function, and Azra'Nurgh volunteered for this one, due to the importance that this one be maintained for the war.))
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Posted: Fri Jan 21, 2005 3:31 pm
((The plotline is starting in Magus...if you would like to be part of it..which I'm sure you will at one point))
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Posted: Fri Jan 21, 2005 8:29 pm
Niccea yawns and crawls out of the air duct. "Danger humm? Does it have tastely blood?" Her elf ears twitch.
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