Knightmare Frame Name: Snipelink
Model: EF ["Stolen" Britannian (Britannian VSD Regular KMF)]
Series Number: Imperial V-16C / Valkyrie V-16
Generation: 8th
Type: Customized Personal Knightmare
Specialization: Melee/Range/Anti-Knightmare
Height: 4.47m
Weight: 7070 kg
Appearance: The head is smooth, and somewhat elfish in design, complete with robotic pointy 'ears' which are in fact, the unit's version of factspheres and are only in deployed stated. The body is smooth and oval shaped, while retaining the humpback Knightmare design. The ares are squared and bulky at the shoulders. The hands have a sort of smooth, curved gauntlets. The lower torso has a angelic-esque "skirt armor" that matches the thigh portion of its legs witch are, like the shoulders, squared and bulky armor. The ankles have a protruding "blade" jutting out of them, which are defensive blades made to counter melee weapons aimed down low. The feet are nothing special, resembling the Sutherland's, but much more smooth and graceful. It can equip a float unit that is slimmed down version of the original. There is a faint E on one shoulder and a faint F on the other. The knightmare itself is in black with a silver ting and red and blue highlights.

Standard Weapons: Harkens x4(2 on torso, one near each arm; 2 on forearms, one per arm)
MVS Daggers x6(3 stored on each forearm)
Needle Blazer x2
Wielded Weapons: CAD SR (Custom All-Distance Sniper Rifle) x2*

*The CAD SR is designed to concentrate and focus Hadron Blasts into rifle type shots. It has a long range mode for sniping, which has the highest piercing power, fires the smallest shots, has semi-automatic which is half useless, and has the longest gun barrel; a mid range mode for closing in and withdrawing, its shots are fast but are among the weakest of the three modes, does not have rapid fire, and the gun barrel is two-thirds as long as the first mode; a close range mode for engaging fast enemies that come too close, it has rapid fire capabilities and is only a third of the length of the first mode due to the retracting of the sniper barrel, but this means that it is also less accurate and has the most recoil of the three modes. Switching modes takes about 5 seconds each and is not suited for rapid combat.

Equipment: Blaze Luminous x5(1 on each forearm and 2 on the chest and on on the back)
Accelerated Landspinners(8th Generation)
Cockpit Ejection System
Optional Float System(Slimmed down version)
Factsphere Sensor(7th Generation; robotic 'ears', non-concealed)
Sakuradite Coating(8th Generation; includes the Harkens)
Protruding 'blades' on ankles(Designed to defend against melee weapons aimed down there)
Core Luminous
Yggdrasil Drive
Anti-Gefjun Disruptor Countermeasures(8th Generation)
Bi-Filler Hold(used to store 2 energy fillers at once instead of 1; is costlier to produce)
Gefjun Disruptor(used to hide from radar)
Chaff Dispensers x4(2 built into thighs and 2 in shoulders, all in place of the Missile Launchers)

**Accelerated Landspinner Propulsion System They are modified Landspinners designed to increase speed for and of normal knightmares while bringing up the speed up slower knightmares to match regular knightmares. It is harder to control due to the rapid acceleration and deceleration, which then relies on the weight of the knightmare for proper breaking.

Notes: Like all knightmares said to be stolen by the EF, it is heavily customized in terms of equipment and slightly in weapons. It's appearance is mostly the same as the model it was customized from, making it easier to replace parts, though modifying the equipment is a matter left to technicians.