
Name: Sylvir Fenrir
Age: 19
Gender: Male
Height: 6' 3"
Weight 255lbs
Description: Sylvir's appearance is a bit bigger than the usual Isslekt his age, a life of devoted training under his father, Viktus Fenrir, has helped ensure this. Accordingly, he has a fit build that he carries with pride. He has short, white hair, shaved along the sides and back but short on top. His eyes are a common pale grey possessed by most Isslekts. His clothing is neat and clean, he takes very good care of his possessions as much as possible. He mainly wears his armored skirt; tailored by his mother, it's white with a snowy pattern on the bottom, this skirt has slight metal links weaved underneath to provide armor. His vest is a balanced combination of metal and leather, consisting mainly of blues and greys in color. His cape was hand-tailored by his mother, Azura Fenrir, which he wears everywhere he goes and cherishes it among his most prized possessions. It's made from the hide of an isbjor, a great bison-like beast with antlers. Among another of his prized pieces is the armor he wears on his right arm. This was crafted for him personally by the armorsmiths of his temple upon his entry into the Hand of Angellus. His favored weapon, the mace he carries at his side, as well as the shield he carries have been with him since he was 15. All his weapons and armor are crafted from a special metal know to the Isslekts as Metaalreuzin.
Biography: Sylvir Fenrir, born to mother Azura and father Viktus. Through his training into the Order he has gained a great mastery of his mind (though not perfect), focusing his aura power is top priority and daily meditation is required to keep his mind, emotions and aura in reasonable control.
His father was a respected member of the Hand of Angellus, he had high hopes his son would amount to greatness and managed to allow the order to accept Sylvir as an initiate of the Hand of Angellus at the young age of 11. His mother was a kind, caring woman with a very protective nature and somewhat of a hot temper when under the right circumstances. A skilled hunter, cook and seamstress, Azura was loved by all who knew her. She spent most of her time at home or mingling among the townsfolk, caring for her family was top priority though. Most Isslekt people who've come to know the family well swear Sylvir possesses the spirit of his mother and body of his father.
After eight years of discipline and training, quite early compared to most initiates, Sylvir graduate from an initiate to an honored knight of the Hand of Angellus. He carried his title and duties with great honor, making his family proud and protecting his people.
Just as things seemingly couldn't get better, they took a tunr for the worse. Sylvir discovered a secret plot involving the Grand Priest Gordanus Whitemane and a handful of closest high-priests somehow magically draining aura power from common citizens who possessed aura and attempting to feed it into themselves to gain power. All this was brought to his attention when he and fellow Hand of Angellus kngihts were sent to eliminate a band of renegades bent on bringing down the Grand Priest and restore the true will of Angellus back to the Isslekt. These renegades were branded as heretics and must no longer be tolerated. Sylvir's squad engaged the renegades and were overpowered by sheer numbers, but lucky for him a childhood friend of Sylvir's, Maxramus Ursus, was among their ranks and convinced them that he could get Sylvir to join them. Upon Max's explanation to him and a great deal of evidence, Sylvir grew furious, feeling Angellus' name and will are being perverted by the corrupt priest and joined the renegades in an assault upon Ymirise. As they approached the gates of the town surrounding Ymirise they were ambushed by high-ranking knights and priests and had their numbers reduced in mere seconds, taking the rest as prisoner for interrogation. Once taken into custody and in the temple, Sylvir's father discovering his son among the renegades became shocked to find him opposing the Order and grew infuriated, scolding him and accusing his son of herecy against Angellus. This caused Sylvir to lose his focus and his temper, yelling the accusations against the Grand Priest, claiming his father to be the heretic siding with one who would disgrace Angellus and the Order with such actions. He then attempted to charge the Grand Priest out of rage, but was immediately halted by guards and was banished to exile in the wilderness and had word spread to the Isslekt people to provide no aid if they see him.
He traveled far, to Promethius, where he caught wind of rumors about the Aura Academy. He decided that would be a perfect place to continue his training and perhaps find people willing to aid his cause to expose the Grand Priest and bring him to justice, as well as bring the true spirit of Angellus back to the Order so he may return to his people and continue protecting them as their champion.
Personality: Sylvir is first and foremost a fighter, a guardian. His attitude seems cold at times, his laugh is more of a smirk on his face and a huff, but he cares deeply for those close to him. He is a very physical person, taking great pride in his strength. He loves a good spar or other physical challenges, though he's not incredibly dexterous, he will never back-down from a good challenge. Sylvir's main fault and weakness is his temper. He has a tendency to lose control over his mental focus when pushed far enough, resulting in shouting, gritting his teeth, as well as causing him to become very easily provoked and inclined to use violence first without much concern for his own well-being. The main problem when his emotions reach this peak is his aura becomes chaotic, much like his mind and emotions. This results in an drastic decrease in temperature of the aura around him, which can harm people not conditioned to endure such harsh cold, machinery or other elements in the environment around him (Aura explained in Talents).
This temper caused his exile.
Talents: Sylvir's main talent is his aura, classified as a Berserker-Type aura. The aura causes the area all around him to become cold, the radius depends on how well he focuses to restrict it (he has never been able to "turn it off" or shorten the area beyond a couple feet away from him). This "magical" chill stimulates his muscles, causing him to possess a strength and endurance greater than normal, as well as numbing his body to most pains. He is also a very skilled fighter with his beloved mace and shield, but his devotion to combat training has led him to also be a formidable fighter without the weapons. When fighting hand-to-hand he utilizes the armor covering his right arm as a shield and weapon, he also displays great proficiency in wrestling. He showed interest in the magic used by the priests in his Order, but never advanced beyond basic healing spells.

