Knightmare Frame Name:Gunfalken
Model: EF
Series Number: RAVEN-00 Unit-16ICR (Improved Custom Revised)
Generation: 8th
Type: Custom Modified Personal Test Type.
Specialization: Anti-Knightmare/Range/Speed
Height: 4. 795m
Weight: 7650 kg
Appearance: A visor'd head that is a bit hawkish with a pair of mechanical ears jutting out towards the back and crimson eyes. The body has a more hawkish appearance, with a prodding chest and a slightly tucked in torso while the wings protrude out behind the cockpit. The arms are slim and have a little bit jutting out at a 45 degree angle outwards in the shoulders. The arms are armed with armed claws. The legs are smooth and somewhat triangular, with the point of the triangle pointing forward. The feet consists of three claws and the landspinners are built into the center of the feet, and stored inside when not in use.
Standard Weapons: x10 Boost Slash Harkens(one on each forearm. 2 on the shoulder joints, 2 built into shoulders at a 45 degree angle outwards, and 4 on the back.)
Claw Arm x2* (in front of harkens)
Blade Pistols x2** (stored on waist)
Raptor Daggers x12***
CAD SR x2**** (stored behind waist)
*Claw Arm retractable shoulder forearm equipped claws. The claw portion can be ejected if needed. The claws themselves are not MVS coated.
**Blade Pistols are pistols designed with a bladed MVS edge to deal with close range combat should a proper weapon not be drawn in time. They pack the punch of a cannon and have a rather decent ammunition.
***Raptor Daggers Light, sleek, and compact throwing daggers. They are stored in various parts of the Knightmare and is designed for close range combat but can be thrown as a ranged projectile and is generally expandable ammunition.
****The CAD SR is designed to concentrate and focus Hadron Blasts into rifle type shots. It has a long range mode for sniping, which has the highest piercing power, fires the smallest shots, has semi-automatic which is half useless, and has the longest gun barrel; a mid range mode for closing in and withdrawing, its shots are fast but are among the weakest of the three modes, does not have rapid fire, and the gun barrel is two-thirds as long as the first mode; a close range mode for engaging fast enemies that come too close, it has rapid fire capabilities and is only a third of the length of the first mode due to the retracting of the sniper barrel, but this means that it is also less accurate and has the most recoil of the three modes. Switching modes takes about 5 seconds each and is not suited for rapid combat.
Equipment:Core Luminous
Yggdrasil Drive
Gefjin Disturber (used to hide from radar)
Chaff Dispensers
Anti-Physical Barrier
Sakuradite Coating (Includes Harkens)
Tri-Filler Hold (used to store 3 energy fillers at once instead of 1; is costly to produce)
Integrated Float System (smooth backside of cockpit)
Radiation Wave Shield x4 (One on chest, arms, and one on back protecting the float system and cockpit)
(Accelerated) Landspinner Propulsion System***** (8th Generation; Built into feet)
Angel Wings******
*****Accelerated Landspinner Propulsion System They are modified Landspinners designed to increase speed for and of normal knightmares while bringing up the speed up slower knightmares to match regular knightmares. It is harder to control due to the rapid acceleration and deceleration, which then relies on the weight of the knightmare for proper breaking.
******Angel Wings are flexible wings designed to neglect Hadron attacks through a direct counteraction. It is a cost effective defensive measure, but is ineffective against anything else.
Code Geass Alternative
A Code Geass RP that takes place some time after a alternative end for season 1.
