R U L E S
//These are crucial because, without rules, things fall apart. Mainly guilds. A lot of people mistake leniency for no rules and no common sense. Obviously, you should know the /basic/ rules already if you're a good role player. But, some of us need reminding, and, this is for future reference.
//1 Please listen to Jessie, myself and all the crew members. It's for your own good, I'm sure.
//2 Don't join this guild if you're never going to post or post a few times and get bored of it. A guild is not a toy or an old cat that you can just get rid of whenever you get bored. ;D It takes commitment. Of course, it's understood if you're busy. Just leave notice so you don't get banned / removed for inactivity.
//3 There's a reason you've been invited / accepted to this guild. Because you're literate. By literate, I mean you have the ability to type up a good reply, have good, semi-realistic characters and such / such. If you're a beginning role player, let me introduce you to a few terms:
God-modding : where your character is all-powerful / invincible.
Powerplay : playing someone else's character as well as your own OR changing the global settings { like, destroying the whole school, creating a hurricane, etc... }
Mary-Sue : a character that is: all perfect / all powerful / extremely beautiful / tragic past / etc..
These are three terms you do not want to hear used against you. They are also not welcomed in this guild or anywhere else for that matter.
//4 Try not to go overboard with character powers. I'd give it a limit of three powers, two major and one minor OR four, one major, three minor... Something along those lines... Besides that, unless you're an 'alliance' member or a teacher, you shouldn't have total mastery / extreme powers to begin with. Duh.
//1 Common sense is your friend. More rules will be added as seen fit. Just play nice and don't do anything I wouldn't do...
//1 Please listen to Jessie, myself and all the crew members. It's for your own good, I'm sure.
//2 Don't join this guild if you're never going to post or post a few times and get bored of it. A guild is not a toy or an old cat that you can just get rid of whenever you get bored. ;D It takes commitment. Of course, it's understood if you're busy. Just leave notice so you don't get banned / removed for inactivity.
//3 There's a reason you've been invited / accepted to this guild. Because you're literate. By literate, I mean you have the ability to type up a good reply, have good, semi-realistic characters and such / such. If you're a beginning role player, let me introduce you to a few terms:
God-modding : where your character is all-powerful / invincible.
Powerplay : playing someone else's character as well as your own OR changing the global settings { like, destroying the whole school, creating a hurricane, etc... }
Mary-Sue : a character that is: all perfect / all powerful / extremely beautiful / tragic past / etc..
These are three terms you do not want to hear used against you. They are also not welcomed in this guild or anywhere else for that matter.
//4 Try not to go overboard with character powers. I'd give it a limit of three powers, two major and one minor OR four, one major, three minor... Something along those lines... Besides that, unless you're an 'alliance' member or a teacher, you shouldn't have total mastery / extreme powers to begin with. Duh.
//1 Common sense is your friend. More rules will be added as seen fit. Just play nice and don't do anything I wouldn't do...
