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Reply village of the giantess
trouble shooting about money

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Mouse Sized Creyd

PostPosted: Sat Jun 20, 2009 6:59 pm


Okay since this board i had the idea of money for it so how would it work? how much should the giantesses' start out with? how much does certain jobs give? how long does it take for money to get added to the giantesses' total and decreases when buying or using money? and the name of the currency used? so mods lets talk this problems out?
PostPosted: Sat Jun 20, 2009 7:31 pm


Well heres some ideas for ya.

1). A GTS should start out with 150 "dollars" this will let them buy some basic stuff and get started. So they can buy some basic cloths, cheap food, and of course a place to rent out.

2). Jobs can be put into three categories Low, Medium, High. Low jobs are like fast food worker, waiter, janitor, salesperson, so on and so forth. These would give 20 dollars a day with 20 dollars for every hour of overtime if available. Next Medium these are things like Paper pusher, secretary, cop, teacher, and so on and so forth. These make 40 dollars a day with 30 dollars for every hour of overtime if available. Also with Medium jobs you could find your self getting extra work for no extra pay. Finally High jobs which are jobs like CEO, Doctor, things like that. These pay 100 dollars a day the trade off for the extra change is no overtime for High jobs.

Now everyone would start off with low jobs and have to work up to medium and then high. How they would do this is simply by working, showing up to work doing a good job not messing around at work. After so long of being a good worker the higher levels open up. However each of the higher levels have there down sides. Low jobs make the lest, Medium jobs you can end up getting stuck with extra work with out extra pay at times. Then High jobs you don't get part time.

3). I'm not sure what you mean by added to their total, if you just mean there total money. Well as soon as their job lets out, not realistic, but far more convenient. It will decreases a** soon as they pay for something of course and weekly for rent.

4). The name of the money, I don't know. We could go with Final Fantasy money Gil.

UncreativeOne
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Mouse Sized Creyd

PostPosted: Sat Jun 20, 2009 7:42 pm


gil is okay but i was thinkin of something original some unique for the guild.

Like say they where to buy a pet pets cost $25 so subtract 25 from the starting amount they get the giantess would have a total of 125. and for their work from lowest you add it so 125 plus 20 would give them 145 so if they decide to buy food and that it would decrease the total so they have to think about buying stuff. hope that clears that up.

now the question is for the jobs who decideds the promotions at the right time? and in that case their would be the need for some to be the bosses for each career path.

i think 150 would be a good starting amount.
PostPosted: Sat Jun 20, 2009 7:48 pm


Bosses would be fine they could just get a little plus to their base pay or something like that. However I was thinking that the mods would decide when its time or since this is your idea after all when you do. I was thinking of the boss being an AI character that no one really plays, but is more talk of by you or people you designate to help run the thread.

I was thinking something like.

As you type up the report your boss sends down an extra little project for you. It looks like you'll be working late tonight.

Then a some point just *Next level Jobs Unlocked* kinda thing done as more of a level up feature then a boss telling them that.

UncreativeOne
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Mouse Sized Creyd

PostPosted: Sat Jun 20, 2009 7:57 pm


that sounds good creative. yeah the mods and me should talk about who gets a promotion and when. that why it should be about fair. and yeah ai character bosses would be good that the mods play.

now how will money regulate that is a main point i dont understand since every one would in theory post their characters in the characters topic they would have to change the total money they have in decreasing amounts as they buy stuff so the mods would be adding money for each day as payment for their jobs. but for those who don't want a job i think they should get 15 "dollar" per day so that they can buy stuff.
PostPosted: Sat Jun 20, 2009 8:20 pm


Well I am assuming people would simply change their current money in each post. There isn't much reason to edit a character page for money.

EX. Jill go off from work after spending the after noon at part time.

Current Money: 200

That would be a post. I think we can trust people to add said money themselves and simply put it at the bottom of their post.

EX. Jill decided she liked the shoes and took them to the counter to see how much they cost.

Current Money: 200

(Jill is then told how much they cost by thread manager. Or something that works there.)

EX. Jill pays for the shoes even though she thinks they are a little over priced.

Current Money: 120

And yes I agree about the welfare option of 15 dollars a day.

UncreativeOne
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Mouse Sized Creyd

PostPosted: Sat Jun 20, 2009 8:24 pm


okay that works but how do they add their daily pays from work?
PostPosted: Sat Jun 20, 2009 8:28 pm


Well they would know how much they get paid they would just add it once they get off work. Simple as that nothing complex. I don't see why you would need to make it any harder then that. Since they will know how much they make in a day of work.

UncreativeOne
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Mouse Sized Creyd

PostPosted: Sat Jun 20, 2009 9:32 pm


true. i feel im forgetting something.
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village of the giantess

 
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