Stat explanation

In the guild, you may notice you have some stats. Each of these stats represent a certain aspect of you, here's what means what.

*HP : This is your physical life. When you run out of SP, you start using up HP instead. When you're hit by a monster, HP is taken away. When you run this stat to 0, then you faint, and have to make a post in one of the 'Infirmaries'.
*SP : This is your stamina point value. When you use any tool, look up the information on it, and figure out how much SP it takes. When this number reaches 0, you begin to use up your HP instead, and that's dangerous.
*Strength : How physically strong you are. When in combat with a monster you add this stat to your current weapons, or tool's, attack power to figure out how much damage you deal per hit.
*Endurance : How much constitution you have. When you're fighting a monster, you add this stat to all the defense bonuses of any equipment you may currently have. Then you subtract the monsters attack power, from this number (minimum 1)
*Intellect : How smart you are in the way of the world, and magic. When fighting a monster, using a magic rod, you add this number to the attack power of the rod instead of strength.

Healing HP and SP

There are various ways to heal up your HP and SP. Eating, certain gathering posts, hot spring posts, but the most commonly used is 'resting'. When you're low on HP and SP, but have no money or items to heal yourself, just don't make another RP post for a day, and you'll be considered to be rested, since the guild time goes in unison with real time, when you're not posting, it's considered that your character is resting.

(Remember, this will also heal any status ailments you have, such as poison, seal, paralyzed, exc...)