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Deadworld - Ideas and Suggestions

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NoLifeKing66

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PostPosted: Sat Jul 18, 2009 9:10 pm


I've started this thread so that guild members may share ideas and suggestions regarding Deadworld, the post-apocalyptic zombie RP.
PostPosted: Sun Jul 19, 2009 1:13 am


What size of city do you want the story to take place in?

Gorenza
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NoLifeKing66

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PostPosted: Sun Jul 19, 2009 9:28 am


Gorenza
What size of city do you want the story to take place in?


As the title (Deadworld) implies, roleplayers are not limited to any one specific setting (any one city, state, or country). New roleplayers aren't obligated to start off in the same setting as the rest of the roleplayers. However, this roleplay is set in a realistic world, so it will take a while for one character to navigate a setting, or to move from one setting to another (and that's not even accounting for the interference of zombies). In other words, the world is your oyster, but don't expect moving around in it to be easy.

That being said, I fully expect the "story" to move from one setting to another, as one place cannot sustain the survivors forever, let alone for very long.

No place is safe, only safer.
PostPosted: Mon Jul 27, 2009 12:57 am


Did I write too early in the event time line?

Gorenza
Crew

Merry Dabbler


NoLifeKing66

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PostPosted: Mon Jul 27, 2009 11:06 am


Gorenza
Did I write too early in the event time line?


Indeed, you did. sweatdrop

Since nobody else has posted, I suggest you simply edit your post. Use the picture at the top of the page as a reference. That's basically what the world looks like, now. Post-apocalyptic and zombie-infested. All you have to do is add in some frightened survivors fighting for their lives and the last can of soda, and you've got it down pat.
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