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Posted: Tue Jul 21, 2009 1:22 pm
Wounds are an Idea I got from a guild I saw. Each level of wounds decreases your skill. You can be wounded in battle or in random chance. Here are the levels.
-Scratched You can still fight to your full potential, but any more damge to that specific spot and you'll get wounded. -Wounded Light damage to the area, decreasing the effectiveness of any activity invlving that body part. -Impaled! You have a sharp item embedded in you and you can't function until you remove it. You are then left with a bleeding wound. -Bleeding Wound This wound means you are bleeding pretty bad. You may need to return home to fix it or else you may pass out or even die! -Mortal Wound This wound will kill you in ten posts! Unless you are healed at Kiyade's village(good) or get some Evil in your system(Obviously bad) or go home (Good, bad) -Poison This wound keeps you weak until you extract the poison from your blood stream by bleeding it out! (Note this leaves a bleeding wound)
Please let me know if you feel this is too much!
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Posted: Sun Aug 02, 2009 6:00 pm
Understood! *salutes* but how do you get evil in your system? Souls?
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