General Rules

1. FLAMING -> Automatic Ban

2. Harassment -> 1 strike=Warning. 2 strikes=Banned.

3. LISTEN to CREW MEMBERS for ultimate direction
arrow Crew members and Guild Captain will be in charge of starting each game. There are a lot of things to be done at the end of each game.
xxxxxA. We have to adjust crews sometimes.
xxxxxB. We have to adjust score sheets.
xxxxxC. We have members wanting to Change: 1. Rings. 2. Avatars.
xxxxxD. We have impatient members wanting to start.

4. Be Patient -> There is a long list of end procedures that need to be done following the end of each round as you can see from the above rule. xD

5. Don't be rude in the guild. -> I.E. No cussing at the Vice Captain and expect to stay in the guild xD. Please be respectful in the Guild and in zOMG during Hide N Seek.

6. Have Fun but don't be a jerk about it.

7. ALL MEMBERS NEED BUFF RINGS It has been brought up that people block attack rings individually. Thus, we all need buff rings. This will go in the zOMG Extra Help forum.

8. Did I say LISTEN already? We all need to listen to one another and be patient with one another.
It's already tough enough to play, explain the 6-7 rules to newcomers, tell people who's it and record all your stats at the end of each round without having to repeat ourselves a bajillion times and if we have started 50 times over again.

9. All Members WILL Report to Starting location BEFORE Game starts -> This allows for Members to hide again and for the person who was It to find a hiding spot. Crew members will be able to adjust Score sheets. Rounds that start before this will not COUNT! Thus person who started will still be It and have to go back to the Starting Location.

10. MEMBERS SHALL NOT REVEAL LOCATIONS OR HIDE POORLY UNTOP OF OTHERS ON PURPOSE / BEHIND UNCLICKABLES!

*Inactive Members Information

You MUST enter the Phrase Below at Membership applicaton Request form:
HnS For a Better Community
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Hide N Seekz RULES.

1. NO PDA's At All Times

2. The Seeker is not crewed. Hider's are crewed.

3. There are 2 kinds of Hide and Seek.

Form 1: Statue Hide N Seek:
This type of hide n seek is where the hiders
may not Run, re-hide, or move once hidden. This works when Form 2 is
unavailable.

Form 2: Tag Hide N Seek:
For this people need Buff rings or Hornet's Nest. You Decide which Buff
Is the buff to tag people with. If all of you have Hornet's Nest which is a
manual click attack ring use it. Once said person is buffed they are it.
Not Before when you see the person. The hider is thus able to Move,
Run, and of course Re-Hide.

4. Off limit Area's:
Null Chamber, Rin and Lin. Gauntlet, Stone Coatl, Shallow Seas and
beyond, Papa Saw and SheWolf dens, Kat's Doll, and Deadman's Pass, Wish Tree, Hive, Gold Beach Fire pit,
finally, Barton's Bar,

5. Hopefully we get bigger than 6 people playing Hide And Seek. Thus: 2
crews may play in the same area with 1 seeker. there is to be extra
cooperation between the 2 crews using shouts or whispers then spread
down to the crews.