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timberwolf12s
Captain

PostPosted: Sun Aug 16, 2009 2:05 pm


Blademaster Morgan
Okay, so first things first:

Character Creation


Let's go over the character creation form for this guild.

Quote:
Name - Exactly what it sounds like. Go with whatever you want, but at least try to be creative. Meaning NEVER take names directly from popular media, unless you have a copyright for that particular anime, manga, movie, TV show, ect.
We killed the guy who tried to call himself Broly.

Age - Another no-brainer. Just TRY not to be too ridiculous about it. If your character is a martial arts master, or a general, or has some other gigantic accomplishment to brag about, they aren't going to be seven years old. And honestly, when was the last time you ever heard of a human living to five thousand years old?

Race - This one shouldn't be too hard. Most people choose human for simplicity reasons, but ultimately the choice is up to you. For more information on the various races, check the first post of this topic.
Other than that, if you put "Saiyan", "Kheldian", "Al Bhed", ect., you're begging to get your a** kicked.

Planet of Origin - Just pick one off the damn list. If you make one up, we'll cut you. We'll cut you a lot.

Weapons - This also should be easy, but we've had quite a few people put stupid things here, so I should probably clarify.

DO: Consider your character's personality and body type when selsecting weapons. If your character is a small-framed cleric, they're not going to have a vulcan cannon strapped to their back.
DON'T: Rip weapons directly from other sources. Being inspired by various animes/games is, in fact, encouraged here, but saying you have an eleven foot long sword (You all know the name of this particular sword) that can transform into a mana cannon or a giant robot is NOT allowed.
DO: Consider your character's history. Once again, the simpleton adventurer from a backwater planet with no modern technology should not have a bio-mechanical exoskeleton.
DON'T: EVER have an un-dodgeable weapon that can one-shot another character, and has absolutely no consequences for using. If I had a dollar for every [bleep]ing weapon people have tried to throw in here that can do those things, I'd have better things to do than teach people how to stop godmodding.

Powers - There are a wide variety of choices here, which makes it pretty complicated. So, let's try to split them into categories.

Attack powers: Simple enough. Sword mastery, Marksmanship,Energy manipulation, ect. Don't let these get too powerful.
Defense powers: These are a little more complicated. Basically things like regeneration, invulnerability, armors, super reflexes, ect.. The problem with these is that people often overpower their characters with them. Be careful to not godmod when usign defensive powers. A person with regeneration abilities can still be beaten with one-hit kills or rapid fire. An invul still takes damage, even if they do shrug most of it off. It starts to build up after a while.
Control powers: Telekinesis, pets, pyro/hydrokinesis, gravity control, ect.. Be careful not to godmod with these as well. Traditionally, using powers like these distracts the user and leaves them open to attacks from the target's teammates.
"Buff" powers: Usually underestimated, these powers are often the most useful in a group. The ability to heal, for instance, or to increase a teammates strength or defense. While the danger of godmodding is less with these powers, it still exists. Speed-casting is a no-no.
Travel powers: Flight, Teleportation, Superspeed, things like that.

Ship - Not too much to say here. Just make sure the vehicle fits your character. Also, avoid Omega-class cruisers unless you're a colonel or something.

Bio - Nine times out of ten, people simply alter their normal character for use here. If that's the case, this shouldn't be too hard. A few alterations and you're ready to go. If, however, your character is from scratch, be careful to consider the normal things: Orgin, training (if any), records, ect.

Personality - Again, this shouldn't be too hard. If you've thought forever on it and can't come up with anything, simply base the character's personality off your own. Be sure to include their mannerisms, wether they're hyperactive or lazy, outgoing or shy, anything you can think of.

Misc. - Include anything that didn't fit elsewhere in here. Birthday, blood type, favorite color, stuff like that.

Theme song - Oh, c'mon. You all know that song that fits your character just perfectly. Just think about it a bit before you make your decision, mm'kay? The lazy, flirty, easy-going hero isn't going to use Godsmack for his theme, right?


And that about wraps it up for character creation! Yes, I slipped a couple extra things in there, but that's because I have the power to do that xp

Next time: Fighting!

~M
PostPosted: Sun Aug 16, 2009 2:07 pm


Blademaster Morgan
Okay, so first things first:

Character Creation


Let's go over the character creation form for this guild.

Quote:
Name - Exactly what it sounds like. Go with whatever you want, but at least try to be creative. Meaning NEVER take names directly from popular media, unless you have a copyright for that particular anime, manga, movie, TV show, ect.
We killed the guy who tried to call himself Broly.

Age - Another no-brainer. Just TRY not to be too ridiculous about it. If your character is a martial arts master, or a general, or has some other gigantic accomplishment to brag about, they aren't going to be seven years old. And honestly, when was the last time you ever heard of a human living to five thousand years old?

Race - This one shouldn't be too hard. Most people choose human for simplicity reasons, but ultimately the choice is up to you. For more information on the various races, check the first post of this topic.
Other than that, if you put "Saiyan", "Kheldian", "Al Bhed", ect., you're begging to get your a** kicked.

Planet of Origin - Just pick one off the damn list. If you make one up, we'll cut you. We'll cut you a lot.

Weapons - This also should be easy, but we've had quite a few people put stupid things here, so I should probably clarify.

DO: Consider your character's personality and body type when selsecting weapons. If your character is a small-framed cleric, they're not going to have a vulcan cannon strapped to their back.
DON'T: Rip weapons directly from other sources. Being inspired by various animes/games is, in fact, encouraged here, but saying you have an eleven foot long sword (You all know the name of this particular sword) that can transform into a mana cannon or a giant robot is NOT allowed.
DO: Consider your character's history. Once again, the simpleton adventurer from a backwater planet with no modern technology should not have a bio-mechanical exoskeleton.
DON'T: EVER have an un-dodgeable weapon that can one-shot another character, and has absolutely no consequences for using. If I had a dollar for every [bleep]ing weapon people have tried to throw in here that can do those things, I'd have better things to do than teach people how to stop godmodding.

Powers - There are a wide variety of choices here, which makes it pretty complicated. So, let's try to split them into categories.

Attack powers: Simple enough. Sword mastery, Marksmanship,Energy manipulation, ect. Don't let these get too powerful.
Defense powers: These are a little more complicated. Basically things like regeneration, invulnerability, armors, super reflexes, ect.. The problem with these is that people often overpower their characters with them. Be careful to not godmod when usign defensive powers. A person with regeneration abilities can still be beaten with one-hit kills or rapid fire. An invul still takes damage, even if they do shrug most of it off. It starts to build up after a while.
Control powers: Telekinesis, pets, pyro/hydrokinesis, gravity control, ect.. Be careful not to godmod with these as well. Traditionally, using powers like these distracts the user and leaves them open to attacks from the target's teammates.
"Buff" powers: Usually underestimated, these powers are often the most useful in a group. The ability to heal, for instance, or to increase a teammates strength or defense. While the danger of godmodding is less with these powers, it still exists. Speed-casting is a no-no.
Travel powers: Flight, Teleportation, Superspeed, things like that.

Ship - Not too much to say here. Just make sure the vehicle fits your character. Also, avoid Omega-class cruisers unless you're a colonel or something.

Bio - Nine times out of ten, people simply alter their normal character for use here. If that's the case, this shouldn't be too hard. A few alterations and you're ready to go. If, however, your character is from scratch, be careful to consider the normal things: Orgin, training (if any), records, ect.

Personality - Again, this shouldn't be too hard. If you've thought forever on it and can't come up with anything, simply base the character's personality off your own. Be sure to include their mannerisms, wether they're hyperactive or lazy, outgoing or shy, anything you can think of.

Misc. - Include anything that didn't fit elsewhere in here. Birthday, blood type, favorite color, stuff like that.

Theme song - Oh, c'mon. You all know that song that fits your character just perfectly. Just think about it a bit before you make your decision, mm'kay? The lazy, flirty, easy-going hero isn't going to use Godsmack for his theme, right?


And that about wraps it up for character creation! Yes, I slipped a couple extra things in there, but that's because I have the power to do that xp

Next time: Fighting!

~M

timberwolf12s
Captain


timberwolf12s
Captain

PostPosted: Sun Aug 16, 2009 2:08 pm


Blademaster Morgan
RP Fighting
or
How to Keep From Getting Kicked Out

When entering an RP fight, you MUST remember a few things.

1: Your character is NOT a god. Your character is not a demi-god. Your character is just like everyone else's in terms of power.
2: If you have two posts and your opponent has five hundred, we're very likely to give them the match in a dispute, unless they were obviously breaking the rules.
(The main point of this being their character has more experience than yours and is likelier to win in a fight anyway)
3: If you're picking a fight for the sake of fighting, don't.

So what's the big deal about fighting, anyway? The main problem we as crew get is complaints of godmodding. This leads to problems for everyone. We have to take the time to investigate it and talk to the others about it, it grinds the RP to a halt for whomever's involved, and just simply causes a disruption in the flow of the story.

So, without further stalling, The Basics of Not Godmodding, brought to you by Timber and Ide.

Timber writes:
Quote:
The wrong way:

scream kicks eek in the face and he falls down -----this is an auto hit

The right way:

scream Posts: throws a kick at eek 's face

eek Replies: is unable to dodge scream 's kick and is knocked down.

you see the difference? the other person will react thats the whole point of RPing.


Ide continues with part two:

Quote:
Each attack made by twisted against evil , evil should not be dodging all of twisted 's attacks. this is still godmoding. what SHOULD be happening is a fairly equal ratio of hits and misses between the two (or more) persons; unless of course evil is clearly underpowered is plans on losing to twisted , or visa versa.


Also, in times of need, remember the Ten Commandments...as written by Hae.

Quote:
I: Thou shalt not play God
...
VI: Thou shalt not kill other characters or decide what damage they get.
VII: Thou shalt be patient for other characters to post.
...
X: Thou shalt not decide thy neighbour's actions, or his wife's actions, or his ox's actions....


Okay, for the love of god (I've noticed a lot of this from some n00bs, who we later shanked), do NOT act more than once in a post. Give people time to react, mm'kay? Attack once. ONCE. As in one time. Thoughts, speech, expressions, sure, whatever, but don't chain attacks unless you have the expressed written consent of your target (I'm serious. If they say they didn't give you permission to do it, and you can't prove it with a screenshot or something, we'll delete your post).

Generally, this means avoiding responding to yourself, too, unless you control at least two of the characters engaged in the fight. So try not to double-post..y'know, at all. There's an edit button. Use it.

Finally, the crew's word is final. If Timber Ide, Merc, Tai, Mira, Prime or I say something, it goes, unless challenged by an equal or higher (Don't start worrying about abuse of power here. Crewmanship has been revoked in cases of bad judgement). So, generally, if we say someone won a fight, and you disagree (Say, by making a post where you kill them...Which we will probably warn or ban you for), we'll delete your post, and, in cases of banning, allow their character to kill yours. Just to keep things tidy.

Next: Part the Last (3) - "Duh"

~M
PostPosted: Sun Aug 16, 2009 2:09 pm


Blademaster Morgan
"Duh" Stuff


Let's go over the basic rules, shall we?

Quote:
1. No Cybering or other wise violating the Tos...Duh

*points* See? Right there, he said it RIGHT THERE. 'Duuuuuh'. Break this one and you'll make me angry. You wouldn't like me when I'm angry.

Quote:
2. No Spaming, bumping, godmoding ect.

In other words...useless posts are a no-no. And, regarding godmodding, see Part 2 - RP Fighting for Dummies.

Quote:
3. What I or my Crew say is law.

Merc's Judge, Ide's Jury, and I'm Executioner. Don't piss us off.

Quote:
4. No killing another player's character without their permission.

EVER. If you do this, expect a deleted post, a less than pleasant PM in your Inbox, and, quite likely, retaliation.

Quote:
5. Dont fight some one who is not online to defend themselves.

Does this mean you have to wait until they're on to post at all? No, not really. But never, ever respond to your own actions, including calling the shots for another PC (Player Character).

Quote:
6.If you join stay active (post at least twice a month).

...*cough >.> Y...yeah, twice a month xd ;; Commonly accepted excuses are death and taxes.

Quote:
7. Ask a crew member before making a topic, failure to do so will result in deletion of said topic. PUT CREW MEMBERS NAME IN WITH THE FIRST POST.

These threads are growing more and more annoying. Starting now, if you don't quote our permission along with your starting post (At the top of the post, stupid), we will delete the thread immediately. No more grace periods for getting permission, since these threads are largely useless anyway.

Now, for some more in-depth, but still "Duh" stuff.

1: Try to limit it to 1 character/account. Even I, the Sasori of Gaia, have trouble handling more than a dozen people at once xp

2: Don't waste our time. Check your grammar, and no four-word posts. If you're writing more than a paragraph or so, it's worth the trouble of running it through a spell/grammar check. I'd encourage spellchecking your entire profile, as well.

3: Don't argue with the Crew. Duh.

4: No Open Fire. If you've got a problem with someone, settle it in PM. Don't drag everyone else into it.

5: Don't ask for anything illegal, stupid. Including but not limited to warez, hacks, porn, or anything considered sick.

6: No shameless plugs. Ask Timber, and if you're nice, he'll put it in the linklist.
...
If you're not an idiot.

7: Never, EVER call me Morgie. This rule does not apply to certain people. You know who you are.


Last but definately not least...

The FAQ


Quote:
Q: Morgan, you're an a**.

A: That's not a question. And I know.

Quote:
Q: Jacket ramen? What the hell?

A: No idea. Personally, I prefer beef.

Quote:
Q: Morgan, why are you such an a**?

A: Because you touch yourself at night. Next question.

Quote:
Q: Can I have Timber's phone number? What a schmexy bizna--[Boom sounds]

A: *lowers gun*

Quote:
Q: In addition to being such an a**, why are you such a horrible Public Relations Director?

A: This is what being a Crew member does to people. So don't ask to be one.


Got a question to add to this largely useless FAQ (that isn't answered already)? PM it to me. If I'm not in Mod mode, I'll think about adding it. xp

This has been Morgan, reporting on your n00bness straight from Outlaw Universe. back to you, Diane.

~FIN


~M

timberwolf12s
Captain


timberwolf12s
Captain

PostPosted: Sun Aug 16, 2009 2:12 pm


Blademaster Morgan
Okay, just for clarification, posts like this one:

Quote:
wow so this is the luna star

(Yeah, that's the entire post)

Are SPAM. They will be deleted on sight.
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Outlaw Universe

 
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