Magic:
Magic has been an integral part of life for the Jurai, who are only happy to teach others of this ancient art. Dark magic however has long since been lost since the age of antiquity
(because of this, if anyone ignores this they will be insta-deleted for putting anything even resembling dark magic, and you can either leave or learn and remake your character).
((I'm tired of the stupid cliche's of "Flames of... dark magic!!!" or "Shadow magic" >.> so, no one gets dark magic, and dont even bother asking.))
-feel free to apply the magic types listed in combos or w/e as well as using it in creative ways to get what you need done. ((Ei. combining water and fire to create steam, boiling your enemy to death))
Flame -
Fire based magic is primarily used for extreme combat. If nothing seems capable of killing it, kill it with fire.
Hydra
- (water magic has 2 formats, unlike most other forms of magic. You can only learn one of the formats this applies to jurain's as well)
Format I
Water magic is often used to wash away your enemies or drown them in a torrent of maddening waves.
Format II
Ice magic can be devistating and life saving. Cut your enemies to shreds and cause hypothermia, or put a wounded ally into cryogenic sleep.
Sky
Lighting magic. Shoot beams of lighting into people and get something similar to bacon. Also, users of sky can fly.
Geo
More for defence then anything, used to encase the user in a suit of stone while they make a get-a-way; though modified versions have spikes that rocket out of the ground impaling any who get in the way.
Soul/Holy
This is commonly referred to by many as wuss-magic. It's used primarly for making people slightly faster, slightly stronger, and for healing those
who have been injured.
((suggestions may be added if useful or necessary))