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Quidditch!! {Closed}

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Malzador
Vice Captain

PostPosted: Sat Oct 10, 2009 1:21 am


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"Now I want a nice clean game....from ALL of you!!"



wahmbulance ATTENTION!!! YOU MUST PASS FLYING AND QUIDDITCH STUDIES BEFORE TRYING OUT FOR YOUR HOUSE TEAM!! wahmbulance


Each house must have the following on there team to participate in the Quidditch games:

3 Chasers- In charge of scoring points in the opponients goal
2 Beaters- Protects team mates from being hit
1 Keeper-Guards the teams goal
1 Seeker-Cathes the golden Snitch

It will be up to the head of house to assign the team captain.

Scores:
Quaffle-10 points
Golden Snitch-150 points

Once the snitch is caught its GAME OVER and the team with the most points wins the game and moves on to win the Quidditch House Cup!



GOOD LUCK TO EVERYONE!!!!
PostPosted: Thu Oct 15, 2009 11:37 pm


Okay so this is how it goes for Quidditch. The dice method will come to play for the quidditch games. This is how each player will use the dice method to move about the field.


Chasers: They both roll a 20 sided die and highest number wins the ball. They have to make three passes before shooting.

Beaters: Roll a 20 sided dice as well, for them to hit someone it takes 3 dice. one to find a bludger, one to hit the bludger and one to hit the other player. Once they have that done( they have to get over 10 on each of the first two rolls) the person they are trying to hit must roll a 20 sided die, highest roll wins.

Keepers: Simple, the keeper rolls a 20 sided die on the chasers shot to block, higher roll wins and than once again to pass it out to their own teammate, higher roll wins.

Seekers: Both seekers have to roll 100 sided dice, you need a 95 or higher to see the snitch and another 95 or higher to catch it.

Idea given by: Motley Freakin Crue (Randy)

Malzador
Vice Captain

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Hogwarts S.o.W.a.W.- A Harry Potter Guild on Gaia

 
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