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A Pirate's Life For Me ~ U/C Accepting Profiles

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Alexandria Denton

PostPosted: Sun Oct 25, 2009 7:31 pm


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A Sea Man’s Warning

It is happening, every 100 years the stars align, illuminating the direction to Treasure Islands. Human and Elves set off in armadas in search for the island, for not only hidden within is wealth beyond anyone’s wildest dreams, but it also holds Calypso’s ancient power, which will grant 100 years of control over the wild seas.

Though, so far all have failed to retrive this treasure, few have returned alive to tell the stories, and even fewer returned with their minds intact or body’s whole.

Such treasure is guarded most jealously. Scrolls depict monstrous ocean dwellers, mythical guardians, and lingering spirits hunting the island’s secrets and the path you take to find the island

...may the winds be in your favor, for dead men tell no tale...


Time Period: Around the 1700's in our time. This is a mythical world.
PostPosted: Wed Nov 04, 2009 10:38 pm


The Pirate Code
Rules and General Code


Rules

1. Alexandria Denton(me), is the Pirate Queen. I make all the rules and can change them at anytime. UnjustExitus is a Pirate Prince and Hoshiko104 is a Pirate Princess, they, too, have the same flexibility I do.
2. Follow the Pirate Code (which will follow these rules) while in character.
3. As usual, follow guild and Gaia rules.
4. Literate speak please. This is a Literate Guild after all.
5. Rules are subject to change. Yea, we'm allowed to do that. Read rule #1 for the reason why.
6. Please don’t post until profile is accepted. I will PM you when your profile has been accepted.
7. Please don't kill off other players characters without explicit permission from them and Alexandria (that's me, by the way)
8. Everyone knows it, but it must be said; Absolutely No God-Modding.
9. No one liners. Minimum of at least 3 sentences.
10. If you will be away for more than a week, please PM either Unjust Exitus, Hoshiko104 or Alexandria Denton so that we aren't frantically searching for your whereabouts.


The Code of the Pirate

1. Everyone shall obey all orders
2. Booty will be shared out as follows: 1 share to every ordinary seaman; 2 shares to the captain; 1 1/2 shares to the first mate; 1 1/4 shares to the gunner
3. Anyone keeping secret of attempting to desert will be marooned. He will be given a flask of gunpowder, a bottle of water, a gun and a single shot.
4. Anyone being lazy or failing to clean his weapons will lose his share of booty.
5. He who falls behind is left behind.
6. You have the right to declare 'parlay' in which the person who be declarin' it be taken to the enemy captain for negotiations and is to remain unharmed by his crew until an accord has been made.
7. Everyone may vote on important decisions.
8. Everyone may have a share of captured drink and fresh food.
9. Anyone found stealing from another member of the crew will have his ears cut off and be set ashore.
10. Make sure the rum is never gone and never trade the rum


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Alexandria Denton


UnjustExitus

PostPosted: Thu Nov 05, 2009 2:36 pm


Ships


Common Pirate Ships


Sloops - The favorite little wonder boat of Caribbean and Atlantic pirates in the late 1600's was first produced in large numbers by master builders in Jamaica, and her single-mast configuration was later changed by Bermudans in the 1700's. Although usually rigged for a larger fore-and-aft mainsail, it could easily be altered for various sail combinations. The huge bowsprit also added more canvas area for more maneuverability.

Thirty to sixty feet long with a top speed of over 10 knots, a crew of 20 to 70 men could easily work this father of the modern sailing yacht for lightning-swift attacks, avoiding broadsides, and outrunning pursuit. In spite of weighing as much as 100 tons and having perhaps 15 cannons, its draft was amazingly shallow at eight feet. This allowed it to find safety in shallower waters far beyond any warship's range. A shallow draft was also was the reason that those entrusted to pursue pirate ships often favored the sloop to get access to their hiding spots.


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Schooners- The two-masted schooner was another favorite of the Caribbean and Atlantic pirates. With many of the same features of the sloop such as terrific speed, maneuverability, and gun capacity, this swift American variant was first built in the 1700's with a narrower hull and a shallower draft of only 5 feet. This meant it could easily take a large haul and 75-man crew further inland to hide or to divide the booty, but a smaller hold stored fewer spoils.


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Brigantines- This shallow-draft, two-mast brigand's ship gave terrific maneuverability and speed from its various square and fore/aft-rigged sail variations. It was prized in the Mediterranean, where its earlier versions sometimes included oars that were better for diminished winds. Heavier, longer, and roomier than the smaller sloops and schooners, it was usually first choice for prolonged battles instead of quick hits. Adequate firepower and a larger hold meant the versatile pirate ship also saw widespread use as a trade ship. 70-80 foot length, 125-150 tons, 100+ men, 12 guns...


Square-Rigged Ships


Faster - The Merchant Carrier was a 275-ton, 80-foot- long variety with a more streamlined hull. It gained a reputation for rapidly ferrting passengers as well as cargo across the Atlantic in a month or less. The weak point was that such a large ship could usually have a small crew of 20 or less, and they could rarely fire more than a few of its possible 16 guns.


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Fatter - The Dutch Fleut was so well-designed that it became the prototype for cargo carriers. This was a broad, flat-bottomed, and strong ship with a weight of 300 tons spread over only 80 feet. It could also carry 50 percent more cargo than other designs. Merchants on the tightest budget loved that the Fleut was inexpensive to build and to man, as only twelve men could make a crew. With the same weak defense as the carrier, there was no way for the crew to sail and fire very many of its twelve cannons.


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Monster - An East Indiaman was by far the largest and best for long voyages. This titan was twice as large as a Fleut and weighed in at 700 tons! A pirate would spy this pregnant guppy on the horizon and get doubloon $igns in his eyes. The maximum pirate crew of 300 was probably possible only after successful runs in the Indian Ocean and the Red Sea, and the top gun capacity of 54 was often reduced to make room for more loot.


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Galleons- These famous Spanish-designed trade and treasure ships rejected the light defense notion of other merchant vessels and were truly a force to be reckoned with. No amount of cannons, however, would deter the pirates attracted to the vast wealth they carried. With a crew over 200 on two or three decks of over 70 cannon, numerous swivel guns, and even archers' platforms on the masts, this virtual fort on water would use resistance only as a last but terrifying resort - broadsides were deadly. The pirates were not swayed, because the top speed of perhaps eight knots could not overcome the irksome design features which made it difficult or impossible to maneuver well in less than glassy seas. With huge square sails that prevented sailing into the wind, the hull narrow at the top and broad at bottom, and a tiny keel, it responded more like a washtub than a warship, and someone was always waiting to drain it dry.


Other Pirate Ships


Galleys- The Barbary corsairs in the Mediterranean used a variant of this ancient, long and lean vessel during the 1500's and after. The sails provided only secondary power, because the main propulsion was by up to 30 large oars rowed by several men apiece below the deck. One or more masts would attempt to take advantage of the occasional wind with lateen sails. Captains of the corsair galley first employed manpower to approach the prey, then if necessary, several cannon in the bow to assault, and finally on the large number of 100 or more marines or pirates to overcome the enemy.


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Junks- There really was no other real ship in the Far East but a junk for many centuries. Although the flat-bottom design was unimposing, it was highly adaptable to merchant, military, and pirate demands alike.

Among its distinct features were its very high stern, flat bow, wide breadth, and adjustable rudder height. Chinese Junks could range in size from 45 to 100 feet and have two to four main masts, as well as several heavy guns.


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For more information on the listed ships, please click Here. Or, go and find a ship of your own. Being creative is the best tool a Roleplayer can have biggrin

((Oh, and I'm working on getting picture links for all of those ship types. It may take a while, but there will be blue clickies for people to enjoy :3))

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PostPosted: Fri Nov 06, 2009 1:08 pm


Profile Skeleton
Accepted Profiles Located Here

Please send profiles to Alexandria Denton. Title your subject line as Pirate. If you're wanting to be a Captain, please send a roleplay sample with your profile. Just a paragraph or two will do.


Humans


[color=darkblue]Gaia Name:[/color]
[color=darkblue]Character Name:[/color]
[color=darkblue]Gender:[/color]
[color=darkblue]Race:[/color]Human
[color=darkblue]Faction:[/color] (Pirate or Royal Family. (please state your position; captain, king, etc.))
[color=darkblue]Age:[/color]
[color=darkblue]Bio:[/color]
[color=darkblue]Appearance:[/color](Description AND Picture please. Description does not have to be extremely long. Please link pictures)
[color=darkblue]Weapons:[/color](Maximum of 3)
[color=darkblue]Theme Song:[/color]
[color=darkblue]Other:[/color](Anything you need to add?)


Elves


[color=darkgreen]Gaia Name:[/color]
[color=darkgreen]Character Name:[/color]
[color=darkgreen]Gender:[/color]
[color=darkgreen]Race:[/color] Elf
[color=darkgreen]Faction:[/color] Pirate or Royal Family. (please state your position; captain, king, etc.))
[color=darkgreen]Apparent Age:[/color] (We can’t tell if you’re centuries old just by lookin’ at you)
[color=darkgreen]Bio:[/color]
[color=darkgreen]Appearance:[/color] (Description AND Picture please. Description does not have to be extremely long. Please link pictures)
[color=darkgreen]Weapons:[/color] (Maximum of 3)
[color=darkgreen]Theme Song:[/color]
[color=darkgreen]Other:[/color] (Anything you need to add?)


Ship Skeleton

List of available & Accepted Ship Profiles here


[color=darkblue]Ship's Name:[/color]
[color=darkblue]Captain of the Vessel:[/color] Character name {{ played by: Gaian Name}}
[color=darkblue]List of Crew Members:[/color]
[color=darkblue]Ship Type:[/color] Select one of the bold ship types find in ‘[b]Ships[/b]’ post
[color=darkblue]Ship Description:[/color]Flag (color and any signs), what is their figurehead (ex: mermaid etc), also general facts about the ship should be added here.
[color=darkblue]Ship's Affiliation:[/color] The Captain initially chooses which side his ship represents: Loyal to Human Royal Line, Elven Royal Line, Independent. Though mutinies and other events can change this


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Alexandria Denton


Alexandria Denton

PostPosted: Sat Nov 07, 2009 10:14 am


Places
((Click on the Banners and they will lead you to the full sized image!))



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Tortuga

Home to all Pirates. Keep your valuables close and your rum closer when you set foot here. Taverns and Inns line the streets here, for most live on the sea, and only stop here for supplies.















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Treasure Island

Every pirate knows about this place. Home of treasure beyond a pirate's wildest dreams. Too bad it's been cleaned out. Or has it? Not all of the island's secret's have been found out.















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Run Away Island

All the children who run away from home end up here. Those who wanted nothing to do with what their family and living conditions. How they got there? No one knows. Here they are well taken care of. It is a rather wonderful place, where the children are free to do what they wish. Runaway Island has a lot of secrets, like the fact that it was built by others, who take in the runaway children to let the feel like royalty and to feel wanted. Who rules over the land and who takes care of them is as big a mystery as how the children got there.













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Peatra

Ever visited a prison? If you haven't, count yourself lucky. Especially if you've never been to Peatra. The largest pirate prison in existence, and it may look quite beautiful on the outside, but looks can be deceiving. Below ground is the real prison, where there are miles and miles of caverns filled with cells and they certainly aren't as clean as the building above ground. It is found in the dead center of the two territories of Zaelli and Minstole. You'll find every manner of pirate here, no one is left out. But let's hope your luck stays with you if you haven't been here. Because you'll never leave again.

Note: Only one pirate has ever broken out of Peatra, and they are currently the number one pirate on the Most Wanted list.












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Minstole

Home of the Human Royal Family. Every Pirate and thief has tried to break into the Royal Vault, where the lands most treasured...treasures are located. The Royal Family has ruled with kind hearts, and have kept peace amongst their people.

There are rumors of a secret war going on with the Elven Royal Family. Each faction supposedly has a rebel group working for them and doing all the fighting in secret, covering as pirates. As each group wants to control the others' territory.













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Zaelli

Home of the Elven Royal Family. Every Pirate and thief has tried to break into the Royal Vault, where the lands most treasured...treasures are located. The Elves have kept the peace within their realm, and have ruled kindly for many years.

There are rumors of a secret war going on with the Human Royal Family. Each faction supposedly has a rebel group working for them and doing all the fighting in secret, covering as pirates. As each group wants to control the others' territory.












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Fifteen men on a dead man's chest
Yo ho ho and a bottle of rum
Drink and the devil had done for the rest
Yo ho ho and a bottle of rum.
The mate was fixed by the bosun's pike
The bosun brained with a marlinspike
And cookey's throat was marked belike
It had been gripped by fingers ten;
And there they lay, all good dead men
Like break o'day in a boozing ken.
Yo ho ho and a bottle of rum.
 
PostPosted: Sat Nov 21, 2009 10:46 pm



Yo ho, ho ho, a pirate's life for me.
We extort and pilfer, we filch and sack.
Drink up me hearties, yo ho.
Maraud and embezzle and even highjack.
Drink up me hearties, yo ho.
We're devils and black sheep, we're really bad eggs.
Drink up me hearties, yo ho.

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Alexandria Denton


Alexandria Denton

PostPosted: Thu Nov 26, 2009 1:26 pm


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