Eddy/Christie Combo thread
d/f+2:
f+3+4
d/f+2CH:
d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
u/f1+2 B! b3,3 2, f+3
d/f+1, d/f+1~1, u/f+1+2 B!
1+2~3_d/f+3+4_RLX 3~4:
d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
1,2,4,3 RLX f+3+4 d+2 (d+2 spikes, leaving you with oki chances. RLX f+3+4 can whiff if off axis.)
d/f+1, d/f+1~1, u/f+1+2 B!
d/b+1+2:
d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
f,f+4~3, f+3+4, 1,2,4~4
d/f+1, d/f+1~1, u/f+1+2 B!
qcf+3_U/F,N+4:
d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
uf+1+2 B! b+3,3 RLX 2,f+3
d/f+1, d/f+1~1, u/f+1+2 B!
3~4:
3+4, d/f+1, 1,2,44
WS+1,3:
RLX 2,f+3
RLX 2, d/b+2,3
RLX 4~3:
HSP 2, WS+1,3,RLX 2,f+3
f+1, df+1,1, uf+1+2 B!
B! follow-ups
d/f+1,1 (for wall carry. Note that you cannot rebound at the wall)
ss+4,3
b+4,4
f+3+4
b+3+4
b+3,3
qcf+3,b+3,3
Wall splats:
f+2,1,4
d/b+4,4
u/f+3+4
u/f+1+2 B! u/f+3+4
u/f+1+2 B! b+3,3 in RLX wall pressure
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