Eddy/Christie Combo thread

d/f+2:

f+3+4

d/f+2CH:

d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
u/f1+2 B! b3,3 2, f+3
d/f+1, d/f+1~1, u/f+1+2 B!

1+2~3_d/f+3+4_RLX 3~4:

d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
1,2,4,3 RLX f+3+4 d+2 (d+2 spikes, leaving you with oki chances. RLX f+3+4 can whiff if off axis.)
d/f+1, d/f+1~1, u/f+1+2 B!

d/b+1+2:

d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
f,f+4~3, f+3+4, 1,2,4~4
d/f+1, d/f+1~1, u/f+1+2 B!

qcf+3_U/F,N+4:

d/f+1~1, u/f+1+2 B!
d/f+1~1, u/f+1+2 B!
uf+1+2 B! b+3,3 RLX 2,f+3
d/f+1, d/f+1~1, u/f+1+2 B!

3~4:

3+4, d/f+1, 1,2,44

WS+1,3:

RLX 2,f+3
RLX 2, d/b+2,3

RLX 4~3:

HSP 2, WS+1,3,RLX 2,f+3
f+1, df+1,1, uf+1+2 B!

B! follow-ups

d/f+1,1 (for wall carry. Note that you cannot rebound at the wall)
ss+4,3
b+4,4
f+3+4
b+3+4
b+3,3
qcf+3,b+3,3

Wall splats:

f+2,1,4
d/b+4,4
u/f+3+4
u/f+1+2 B! u/f+3+4
u/f+1+2 B! b+3,3 in RLX wall pressure