~Appearance~

Full Name: Cheville Asda
(she-vile, As-the)
Alias/Famous Name: Fallen, Flame of Fortune, Swamp Valk, Incorruptible Master blade , Master of Archaic Textiles
Age: 36 (looks 18 )
Gender: Female
Seishou Affinity: Arcane Tapestry
Race: Valkyrie/ Human(A shaman folk, highly in tune or one with nature)
Weapon:Shukumei (Destiny) The Blade One of the thirteen legendary Maken blades, magical blades with a magical phenomena surrounding them. Each are wield by Taboo Swordsman. There are 13 in total, Shukumei is probably the most precise and controlled. The sheath of the blade makes it appear as a staff (the one above), due to magical writings on it. the blade is endowed with an ancient magic that weaves it's self into nature, communicating with it and drawing it towards it in various ways. The edge of this blade seems to be able to cut things almost indiscriminate of distance.(as long as the user can see/feel the target out.)When making actual physical contact with some one she forms seishou threads that link her touch you and allow her to find you easier. (This is counted as a type of curse, induced by the blades sigils and affinity)
Pair of wooden carved pistols, that also have Sigils on engraved on the handle. They fire nothing but harmless air, but if something has an ulterior form, it will work to release it. Yet this is negated by stronger magic or weakened. Therefore, resulting in a lesser release of the formally seal creature. Sigils read “Reveal Thy true form”
Keepsake:Valkaries Oath- Gold arm bands- decorated in scripts of ancient Valkyrie language.
Keepsake Grade: C
Keepsake Effect: Gives off an independent aura, that is white in color, therefore widely range in area effect. Most common is in the form of a powerful wind that can be used for temporary flight. However, one will more or less be jumping around very quickly.
Area effects are defensive in a general sense. Yet the defense is only moderately effective on a general scale.
~Background~
Height: 6’2
Weight: 177Lbs (mostly muscle)
Hair: Red and Wavy
Eyes: Green and seem to glow with a blue ring cropping the pupil.
Personality: Jaded, distrustful, paranoid, unwittingly aware, insomniac, avid belief in fallibilism, and rigid sense of humor. At heart she's kind, but not easily won over.Some sounds that might build the mood of her personality or her life.
Physical Build: her skin is fairly soft, but her build is average but toned for her height. her strength is more than a normal man.
Place of Origin:Trance Village
Family: Villagers of Trance, Her Father Kalho, Her Sister Mayflower (Mayfa),Mother Heldrana (hell-drA-na)- hasn't been seen in years.
Guild:N/A
Guild Tattoo:N/A
Affiliation: Taboo Swordsman- They are a group of magic swordsman who possess a malevolent forms of seishou both foreign and compatible to their own. Because this combined seishou is so abnormally high that they have to concentrate the majority of their seishou into a separate vessel... thus their swords, who's shape and design reflects the very beasts sealed within. -Trance village (elders)
Bio/History:Her past is said to be closely tied to the event’s that lead to a surviving Trance Village amongst the chaos of the events of four years ago. Her Father works on the Luxia Towers, and that’s all that is know of him. Her little sister has been missing since the events of four years ago. What is known is that her foundations in Shamanism came long before Trace and Mist Vail became what they are. Said to be one of the 13 legendary Taboo Swordsman. She hails from Trance Village and is known around for her potion ideas and her flame of fortune. Often being called in to “bless” crops for the next season by burning them down at the end of harvest. Then she disappears into a fog, a phantom to everyone’s memory though her appearance is unforgettable. Beyond these small notions of opinion and folk-lore she remains a mystery.
Unknown to others Cheville hasn't been a maken for very long. her master was the former maken before her of positive energy had died by the hand of the Onyx Prince when she was still a teen, and just barely done with her training to succeed her. Yet the prince didn't move with out cause. Her master Akasha
was falling to the other side of the Arcane Tapestry, and though her personality was as positive as ever her powers were showing how corrupt she'd become. After all was said and done only Cheville and Kazumei know of the score they have to settle with one another. Other than kazumei Cheville has never seen any of the other taboo swordsman, but she's heard of their probable prowess and the name to go with each affinity.
~Magic~
Magicl seal: the symbol of a lions head with it's maine radiating like light and each reaching to various sigils of nature shifting color from golden, to silver, finally to the color impart related to the element.
-Familiars
The user becomes incapable of offensive moves when at a lower class in strength. The familiars are governed by a contract based on the seishou affinity of the master and the prowess in said magic is based on power and efficiency the mage holds in forming the contract, completing a contract is based upon over powering ones familiar in entirety. Which may never be the case for some, it's all according to how you were able to bind the creature in question. Cheville specifically seeks out powerful witches to contract and bind to herself with her threads, for there ability to decipher sigils. In doing so she increases her proficiency in communing with the elements, by way of their presence and added chanting and help in her delving into the sigils her threads are made of. The telepathic connection between familiars and their master is a major part of this practice. The familiars stand as her advocate(s) towards the spiritual nature of the elements. Havingcome to mastery in forming rather than completing her contracts, stands as the reason why cheville receive her aids from her familiars with out excess (over what you naturally produce) seishou.
[Wind Advocate]
Name : Ludwiga
Sealed form: White Owl with violet eyes
Appearance unsealed:Ludwiga the Coveted Witch
Form 2: (final seal release)
In this form Ludwiga's wings grow two sizes and her frame becomes more lean, but her natural hits gai more power. her wind manipulation forms off set small hurricanes with a shredding ability. Yet this can be resisted to given superior forms or elements. when hitting some one she hits twice by knocking all the air out of the space the were standing and having the vacuum of the air rushing back in suck them into her second more powerful hit.wielding a multittude of blades that dance about her wings, by leaving one in the ground a tornado is formed. She is well versed and knowledgeable of wind based magic, and the elemental force of wind stands as a medium she easily draws fort. Yet for this former Cheville must sacrifice her life force. Only perfecting her contract with all four of her familiars can save Cheville from this fate.
Abilities:
Her natural abilities is to endow her limbs with the winds force and cutting ability. Her wings as well send powerful gust and she is heavily a melee type of familliar only giving a physical support and her given wind elemental knowledge. Ludwiga moves fast and hits respectfully hard with the density of the air she can build being enough to crack the earth, and at high velocities of movement she can crate a small crater in bedrock.
Awarded Support: Vitality, And aid in Wind enchantments
[Fire Advocate]
Name: Baba Yaga
Sealed form: Is summoned from the under world, when dormant she appears as a Raven with glowing red eyes
Appearance unsealed:Goddess High Witch Baba Yaga
Form 2: Yet to be achieved
Summoning Phrase: "Turn your back to the underworld and your front to me,Baba Yaga..."
Abilities:
(With out having to summon her from an alternate plain she constantly eats more seisou than required) [Naturally]Controls masses of magma she spews fort from her belly and whisk them in her Mortar and Pestal. The mortar and pestal are a giant bowl(mortar) and blunt wooden pool (pestal) which she uses to give her magic more power and over all heat when attacking. Yet just averagely spewing it fort can kill. The seisou of churning it with in her items allow her to bath in it and attack as well. Yaga eats natural fire and raw seishou as long as it's housed in a body. Her weapons are imbued with seishou and she posses a great physical strength, yet she is slow and cannot move fast when not traveling in her mortar, which fly's. She can carry other, but those so rarely. Age stretches back into the second era of Termina and her knowledge to the first, but her shared knowledge is limited to the current know magics. Only mastering the contract with her is a window to her knowledge.
Awarded Support: Wisdom, and aid in her fire enchantments
[Earth Advocate]
N/A
[Water Advocate]
N/A
-Breathing flames/ Burst of air
This is more or less the focus of her breathing exercises with her inner fire as a Shaman. The two are related and can match each other in strength. Seishou thread connecting with the essence of flame and air, realizing her as a advocate for their power. Yet this is small scale ability. Blowing a hand full people away. The flames are said to have a slight crimson hue and grant good fortune to that which it burns down.(won’t work with another magical force at work already) These flames are harmless against flesh and will grant a feeling of enlightenment. Though the flames can be converted to a basic flame and simply burn things away.
-Astro-Projection
would be in use to see into peoples dreams and relay messages to them or share feelings. As to forceful gain information, that would be an impossibility with out a SS rank. Also with those in tune with the dead, the ability can be used to intervene with necromantic magic, such as raising the dead, (though this falls short with personally pre-attained host of the mage's seishou). Communication with nature and spirits and the ability to travel out of body to destination (unprotected to such movement, necromancer based society would be out of the question) in an instance.
~ Patch Work:
A magic that work a template of seishou over portals or rips in space that allows Chevile to read into the anomalies construct and there after sew it closed and seal it with her power. This can also be used to reinforce ones own (or others) seishou with healing properties. In the shaman belief all ailments or damage come with damage towards the soul. In reinforcing the spirit the body will heal or become slightly invulnerable to normal physical attacks. Only being effected by another Seishou. With in the human application is also the ability to lock ones power away in a intricate tattoo made of tiny sigils that bind to ones soul. The code is equivalent in difficulty to crack according to how large the tattoo is.
~Stitch Sense:
Cheville's Seishou intermixes her with the environment to an extent where she can feel slight nicks of pain from damage to the natural setting or positive aura of her surroundings. Not to a debilitating extent but to an alarming one. Even to major environmental landmarks that aren't immediately around her. This ability allows her communing with the spirits of nature to go far easier. It also doubles as a sixth sense towards oncoming attacks. Since she can feel the force of ones seishou violently pushing or focusing towards vastly any point in space the person maybe. Her reflexes due to this is legendary.
~Arcane Threads:
Using her Seishou's affinitive strong point, Cheville's aura is intricately worked into her environment, namely ones full of life and positive energy. Her power thrives in these area's. The threads are believed to be a workings of the second era of Termina where a rare group had developed a new form of nature based seisou. Which thrived off of the positive side of the energy spectrum and the war with in the human soul to assimilate towards virtue or sin. This turbulent force was split into advanced workings of the sigils. One taking the positive energy and virtues as a means to form expansively complex strains of magic sigils. Which worked with in nature and connected all positive forces. The seven virtues laid the template for how this mass positive energy would flow trough the body and influence magical attacks. The work is broken down not into the sigils but the weaving of strings made of said sigils containing a length of the mages knowledge of magic. By gaining more knowledge and seishou to draw fort a longer or thicker string the mages power will increase. At the base of all things are strings that connect use all. The more threads an Arcane thread mage has in a person, the more damage they inflict. By making physical contact the string increase from the base of one, or zero with creature of a negative force to hundreds.
Currently Chevilles max number of combined varied strings is at 4. Any more and she begins to severely tax her power. Yet weaving a solid length of one string isn't past her skills. These threads are called divine thread and are named for the leading Arcane string in the mix. The elemental component of the strings pale in comparison to the workings of master by only holding a 20% output of said elements energy, yet with the aid of her familiars just one string in the supported element can come to 40% in out put, but doubling the string the power would be 80% and so on. mind you all of her magic is improved in cast time by her maken, while she does hold the ability to cast her magic with out it, which is rarely seen.
-----------------------------------------
- Strings of Kindness:
(Aided by the Wind element)
This string is experienced in as a vastly positively reinforced wind imbued with light. The wind formed by this string are defensive in purpose and raises Cheville's empathy to her surroundings. The defensive arts are in such a range as to passively glide incoming attacks to the side of her. This ability is best know for it's mass effect and area, and the side effect of taking and breaking down seishou that hits it and forming it into a field in which Cheville can run with and ram the combined forces. (about +15% in energy)
note that each strings ability can be taken on by her blade. and used in a striking manner.
-Strings of Patience:
(Aided by the Water element)
This string is experienced as a form of dry-ice, that shift from it's liquid state and it's freezing nature by the energy uniformly slowing pace or standing still (all the while carrying a slight golden glow of light). When using this string Chevilles demeanor becomes greatly fluid and rhythmic, the overwhelming in acute action (no movement wasted). When attacking with this string she freezes or imprisons her opponents. Despite the name, this string is a key to higher level melee movement. Coiling the magic to her soul gives her astral self the abilities of the string against spirits.
-Strings of Liberality:
(Aided by the Earth element)
This string is experienced as the upper tier of harder earth such as diamond,steel...etc. When taking on this form Cheville takes on the nature of standing still and losing little ground as if her very soul had gained a considerable weight behind it. Her blows will show this as well as they carry over harder, and are move difficult to parry. Her earth abilities are channeled trough the earth and by pulling the various strings of this nature she can shift the ground ever so slightly and gain lift in her ground speed. Her attention to the detail of her opponent attack spreads from not only what she sees, but also to what their very bodies may telegraph trough the ground as they walk. Her offensive defense with this string is strong. In use with her blade a funnel of strings are drawn to her to form the hard earth.
-Strings of Chastity:
(Aided by the Wind element)
This string is experienced as a twisting gale that purifies the air and burns negative energy and poisons as it's fuel. The percentage increasing towards the cap of 1-30%, by how foul the air or miasma maybe. If the impurity is over thins the magic can be overtaken and start to let trough some of the poison. Cheville herself becomes healthier and all of her physical ability pick up. (not to a phenomenal level but showing she's clearly healthier) Her chanting and casting pick up use to her improved flow of thought which can be considered genius (her thoughts move incredibly fast, in turn so do her reactions). The air slices like any other, but the attack is only felt once one looks at it and realizes the damage. Other wise you'll continue to fight and ruin your body to a growing scale with each wire thin slash.
-Strings of Diligence:
(Aided by the Fire element)
This string is experienced as a flame which dosen't act as average flames do. By rather than always searching to expand and burn endlessly, with every move is a clear choice, and precision of the edges of the flame feels like light solidified to steel, with a searing heat.(much like cutting with a lasser) It does continue to burn and fights against being extinguished to the last ember. In Cheville the string induces her to move forward with clear and powerful thought. Her attacks are a flurry of calculated events. This string holds the ability to bind one to a verbal contract, or bearing a need to stay active and alert. Temporary insomnia and night terrors are the results. This carries over into her astral self.
-Strings of Charity:
(Aided by the Earth element)
This string is experienced as various scattered masses of earth. Such as sand, gravel, and masses of carbon. This earth is great in it's abundance and ability to shift and apply it's self the forces set against them. Retaining the nature unique to them, and a golden glow when fused. In Cheville the earth is connected to her very soul and tends to form as her limbs to attack with punches, kicks and grow in various sizes (other whise just expeling it's self as the mass). When physically fighting with out the use of her blade Cheville can wield multiple weapons or throw numerous punches at once which are aided by the solidity of earth. In this string is the ability to give better than one receives in physical combat. The number of appendages she adds is dependent on how hard she focuses and takes time to reform. (for every 150 words she gains a set of either arms and legs made of earth that float around at her will).By feeling the earth with her added "limbs"
the earth can spring to life if it holds potental positive energy.
-Strings of Humility:
(Aided by the Water element)
This string is experienced as a mass of a still bd of water that appear in sheets, which can take in Cheville's negative thoughts and over estimation and brings her mind to a calm. In this state she feels little to no fear. She stands before most things with out any affliction of the mind to manipulate, and her former negative issues are formed into the attack of a closed zone of this still water around her enemies (at least encompassing her, and maybe several other, her body standing as the center). The dome is filled with water yet one can still feel a light flow of air that meets just at what is needed to live. When cheville cuts at an opponent in this dome she crushes them with a dark weight of hers and their own negative energy. Yet this can be overwhelmed with especially psychotic enemies in which it just acts as a denser space for her average attacks to carry over. Her movement inside seem average, but so dose that of those who enter. The playing field honestly relies on ones skill rather than power difference. Yet those who drastically overpower this energy may disperse the water and have it scatter into the earth providing a rich fodder that springs fort positive energy from the overload of energy. Yet it won't be of any use to cheville.
~~Divine Threads:
( A force created from her mastery of all the strings of virtue, it's cutting force is comparable to a force which can cleave the fabric of space/time)Currently this isn't Applicable to said extent. She can weave the strings in various manners but her ability to weave the divine thread and hold it's form has yet to be reached. Yet the various combination's in the virtues can be considered lesser divine threads. The power differing to the nature of the strings in use. Yet clearly stronger and more spontaneous than a single string alone. Completing the divine thread would allow Cheville the ability to form a cutting as fast as the reaction of creating a void.
-Special Abilities~
Super-human strength- Cheville is stronger than a human and can do quiet out standing feats with momentum. Punching trough iron is one of the highest for example.When warping her self in the differing strings of the virtues her already irregular strength can take various forms.
Advance Sword Skill: Despite her Shaman background Cheville has an extensive ability with swords. Her skill and style focusing on the lack of excess movement beyond what is required. She rarely becomes tired due to this skill and extends her longevity in battle. Even being able to fight for days. Not an ounce of seishou is wasted in her sword technique.
Knowledge of ancient Writing- Though she was raised in Trance she holds a expansive knowledge of ancient writing and sigils. She can read all manner of writing and does so in an instance given she holds something of a photographic memory, yet it's more that she can speed read magic seals and sigils.
Trances: Is well trained in inducing trances in her self and helping others do the same for themselves. In falling into a trance Cheville can have others see what she's experienced or follow her into the astral plain. When shifting into this plain spiritual (curses, binds, stolen power.etc.) afflictions become tangible and she can work on ridding other of it with her magic in a given time due to how powerful the magic is.
Potions Making: She sometimes ventures to markets to make small potions, each are specialized to creatures she’s come into contact as ingredients. she sometimes does hunts for rare ingredients for shop makers at her leisure rather than for pay.
[Potions_List]
-N/A
-N/A
-N/A
Shukumei
………
Shukumei: Enlightened
Tier 1:Cheville's power is warped into her soul and all her personal items. Her maken shift into the form of a swords which holds a silver lions head as the hilt with what seem to be exhaust beside it with lines holding them in their mouths as well. These exhaust spew fort numerous threads and weave stronger magic and combination's. forcing the environment about her to shift as well by lending what energy that applies powers her seishou it self. Her power can range from a 2-4X multiple, increasing her natural speed and her strength. Her physical form becomes a cold template of silver which allows her strings to embodied them selves more fluently and casually in her. Her aura shifts from white when undefined by the strings to golden.
Tier 2: The threads spew fort in abundance and work a number of excess threads into her surrounding in every direction only appearing to her opponent as a multicolored light show. The various strings appear at first and then vanish yet the core of the blade exudes a dense energy that now animates the eyes of the lions heads of the blade and the mains are no longer metallic but seem to glow in a golden radiance. the energy of the blade creates a pulse in the space she moves in trough any given element that disrupts their actions (only naturally formed or occurring elements apply to this). This isolated atmosphere of energy send wave of energy which connect her to a higher plain of reaction and thought, along with her previous advancements.

~Extra!~
Seishou Definition:: Arcane Tapestry
Translates into a mix of light and nature. This reign as a high level positive energy magic that takes various forms in how it's experienced and each induces a different physical skill and endearing skill in the user. The users are always of a "celestial ancestry"-(angels and demons with shared origin. Basically anything connected to the angelic after life), when even then it is found to be rare. The magic consist of an advance use of the magic language of sigils by forming them into strings which carry a specific energy and element that compliments it's nature and how it is experienced on the physical plain. Even greater and faster drawn magic is wielded when supported by another mage, and building grand scale magic comparable to priceless art in form. Each thread is a key to the complexity of the seals made from the Arcane tapestry. The divine thread is the highest grade in which weaving a spell from can bore a drastically power full attack.

Full Name: Cheville Asda
(she-vile, As-the)
Alias/Famous Name: Fallen, Flame of Fortune, Swamp Valk, Incorruptible Master blade , Master of Archaic Textiles
Age: 36 (looks 18 )
Gender: Female
Seishou Affinity: Arcane Tapestry
Race: Valkyrie/ Human(A shaman folk, highly in tune or one with nature)
Weapon:Shukumei (Destiny) The Blade One of the thirteen legendary Maken blades, magical blades with a magical phenomena surrounding them. Each are wield by Taboo Swordsman. There are 13 in total, Shukumei is probably the most precise and controlled. The sheath of the blade makes it appear as a staff (the one above), due to magical writings on it. the blade is endowed with an ancient magic that weaves it's self into nature, communicating with it and drawing it towards it in various ways. The edge of this blade seems to be able to cut things almost indiscriminate of distance.(as long as the user can see/feel the target out.)When making actual physical contact with some one she forms seishou threads that link her touch you and allow her to find you easier. (This is counted as a type of curse, induced by the blades sigils and affinity)
Pair of wooden carved pistols, that also have Sigils on engraved on the handle. They fire nothing but harmless air, but if something has an ulterior form, it will work to release it. Yet this is negated by stronger magic or weakened. Therefore, resulting in a lesser release of the formally seal creature. Sigils read “Reveal Thy true form”
Keepsake:Valkaries Oath- Gold arm bands- decorated in scripts of ancient Valkyrie language.
Keepsake Grade: C
Keepsake Effect: Gives off an independent aura, that is white in color, therefore widely range in area effect. Most common is in the form of a powerful wind that can be used for temporary flight. However, one will more or less be jumping around very quickly.
Area effects are defensive in a general sense. Yet the defense is only moderately effective on a general scale.
~Background~
Height: 6’2
Weight: 177Lbs (mostly muscle)
Hair: Red and Wavy
Eyes: Green and seem to glow with a blue ring cropping the pupil.
Personality: Jaded, distrustful, paranoid, unwittingly aware, insomniac, avid belief in fallibilism, and rigid sense of humor. At heart she's kind, but not easily won over.Some sounds that might build the mood of her personality or her life.
Physical Build: her skin is fairly soft, but her build is average but toned for her height. her strength is more than a normal man.
Place of Origin:Trance Village
Family: Villagers of Trance, Her Father Kalho, Her Sister Mayflower (Mayfa),Mother Heldrana (hell-drA-na)- hasn't been seen in years.
Guild:N/A
Guild Tattoo:N/A
Affiliation: Taboo Swordsman- They are a group of magic swordsman who possess a malevolent forms of seishou both foreign and compatible to their own. Because this combined seishou is so abnormally high that they have to concentrate the majority of their seishou into a separate vessel... thus their swords, who's shape and design reflects the very beasts sealed within. -Trance village (elders)
Bio/History:Her past is said to be closely tied to the event’s that lead to a surviving Trance Village amongst the chaos of the events of four years ago. Her Father works on the Luxia Towers, and that’s all that is know of him. Her little sister has been missing since the events of four years ago. What is known is that her foundations in Shamanism came long before Trace and Mist Vail became what they are. Said to be one of the 13 legendary Taboo Swordsman. She hails from Trance Village and is known around for her potion ideas and her flame of fortune. Often being called in to “bless” crops for the next season by burning them down at the end of harvest. Then she disappears into a fog, a phantom to everyone’s memory though her appearance is unforgettable. Beyond these small notions of opinion and folk-lore she remains a mystery.
Unknown to others Cheville hasn't been a maken for very long. her master was the former maken before her of positive energy had died by the hand of the Onyx Prince when she was still a teen, and just barely done with her training to succeed her. Yet the prince didn't move with out cause. Her master Akasha
was falling to the other side of the Arcane Tapestry, and though her personality was as positive as ever her powers were showing how corrupt she'd become. After all was said and done only Cheville and Kazumei know of the score they have to settle with one another. Other than kazumei Cheville has never seen any of the other taboo swordsman, but she's heard of their probable prowess and the name to go with each affinity.
~Magic~
Magicl seal: the symbol of a lions head with it's maine radiating like light and each reaching to various sigils of nature shifting color from golden, to silver, finally to the color impart related to the element.
-Familiars
The user becomes incapable of offensive moves when at a lower class in strength. The familiars are governed by a contract based on the seishou affinity of the master and the prowess in said magic is based on power and efficiency the mage holds in forming the contract, completing a contract is based upon over powering ones familiar in entirety. Which may never be the case for some, it's all according to how you were able to bind the creature in question. Cheville specifically seeks out powerful witches to contract and bind to herself with her threads, for there ability to decipher sigils. In doing so she increases her proficiency in communing with the elements, by way of their presence and added chanting and help in her delving into the sigils her threads are made of. The telepathic connection between familiars and their master is a major part of this practice. The familiars stand as her advocate(s) towards the spiritual nature of the elements. Havingcome to mastery in forming rather than completing her contracts, stands as the reason why cheville receive her aids from her familiars with out excess (over what you naturally produce) seishou.
[Wind Advocate]
Name : Ludwiga
Sealed form: White Owl with violet eyes
Appearance unsealed:Ludwiga the Coveted Witch
Form 2: (final seal release)
In this form Ludwiga's wings grow two sizes and her frame becomes more lean, but her natural hits gai more power. her wind manipulation forms off set small hurricanes with a shredding ability. Yet this can be resisted to given superior forms or elements. when hitting some one she hits twice by knocking all the air out of the space the were standing and having the vacuum of the air rushing back in suck them into her second more powerful hit.wielding a multittude of blades that dance about her wings, by leaving one in the ground a tornado is formed. She is well versed and knowledgeable of wind based magic, and the elemental force of wind stands as a medium she easily draws fort. Yet for this former Cheville must sacrifice her life force. Only perfecting her contract with all four of her familiars can save Cheville from this fate.
Abilities:
Her natural abilities is to endow her limbs with the winds force and cutting ability. Her wings as well send powerful gust and she is heavily a melee type of familliar only giving a physical support and her given wind elemental knowledge. Ludwiga moves fast and hits respectfully hard with the density of the air she can build being enough to crack the earth, and at high velocities of movement she can crate a small crater in bedrock.
Awarded Support: Vitality, And aid in Wind enchantments
[Fire Advocate]
Name: Baba Yaga
Sealed form: Is summoned from the under world, when dormant she appears as a Raven with glowing red eyes
Appearance unsealed:Goddess High Witch Baba Yaga
Form 2: Yet to be achieved
Summoning Phrase: "Turn your back to the underworld and your front to me,Baba Yaga..."
Abilities:
(With out having to summon her from an alternate plain she constantly eats more seisou than required) [Naturally]Controls masses of magma she spews fort from her belly and whisk them in her Mortar and Pestal. The mortar and pestal are a giant bowl(mortar) and blunt wooden pool (pestal) which she uses to give her magic more power and over all heat when attacking. Yet just averagely spewing it fort can kill. The seisou of churning it with in her items allow her to bath in it and attack as well. Yaga eats natural fire and raw seishou as long as it's housed in a body. Her weapons are imbued with seishou and she posses a great physical strength, yet she is slow and cannot move fast when not traveling in her mortar, which fly's. She can carry other, but those so rarely. Age stretches back into the second era of Termina and her knowledge to the first, but her shared knowledge is limited to the current know magics. Only mastering the contract with her is a window to her knowledge.
Awarded Support: Wisdom, and aid in her fire enchantments
[Earth Advocate]
N/A
[Water Advocate]
N/A
-Breathing flames/ Burst of air
This is more or less the focus of her breathing exercises with her inner fire as a Shaman. The two are related and can match each other in strength. Seishou thread connecting with the essence of flame and air, realizing her as a advocate for their power. Yet this is small scale ability. Blowing a hand full people away. The flames are said to have a slight crimson hue and grant good fortune to that which it burns down.(won’t work with another magical force at work already) These flames are harmless against flesh and will grant a feeling of enlightenment. Though the flames can be converted to a basic flame and simply burn things away.
-Astro-Projection
would be in use to see into peoples dreams and relay messages to them or share feelings. As to forceful gain information, that would be an impossibility with out a SS rank. Also with those in tune with the dead, the ability can be used to intervene with necromantic magic, such as raising the dead, (though this falls short with personally pre-attained host of the mage's seishou). Communication with nature and spirits and the ability to travel out of body to destination (unprotected to such movement, necromancer based society would be out of the question) in an instance.
~ Patch Work:
A magic that work a template of seishou over portals or rips in space that allows Chevile to read into the anomalies construct and there after sew it closed and seal it with her power. This can also be used to reinforce ones own (or others) seishou with healing properties. In the shaman belief all ailments or damage come with damage towards the soul. In reinforcing the spirit the body will heal or become slightly invulnerable to normal physical attacks. Only being effected by another Seishou. With in the human application is also the ability to lock ones power away in a intricate tattoo made of tiny sigils that bind to ones soul. The code is equivalent in difficulty to crack according to how large the tattoo is.
~Stitch Sense:
Cheville's Seishou intermixes her with the environment to an extent where she can feel slight nicks of pain from damage to the natural setting or positive aura of her surroundings. Not to a debilitating extent but to an alarming one. Even to major environmental landmarks that aren't immediately around her. This ability allows her communing with the spirits of nature to go far easier. It also doubles as a sixth sense towards oncoming attacks. Since she can feel the force of ones seishou violently pushing or focusing towards vastly any point in space the person maybe. Her reflexes due to this is legendary.
~Arcane Threads:
Using her Seishou's affinitive strong point, Cheville's aura is intricately worked into her environment, namely ones full of life and positive energy. Her power thrives in these area's. The threads are believed to be a workings of the second era of Termina where a rare group had developed a new form of nature based seisou. Which thrived off of the positive side of the energy spectrum and the war with in the human soul to assimilate towards virtue or sin. This turbulent force was split into advanced workings of the sigils. One taking the positive energy and virtues as a means to form expansively complex strains of magic sigils. Which worked with in nature and connected all positive forces. The seven virtues laid the template for how this mass positive energy would flow trough the body and influence magical attacks. The work is broken down not into the sigils but the weaving of strings made of said sigils containing a length of the mages knowledge of magic. By gaining more knowledge and seishou to draw fort a longer or thicker string the mages power will increase. At the base of all things are strings that connect use all. The more threads an Arcane thread mage has in a person, the more damage they inflict. By making physical contact the string increase from the base of one, or zero with creature of a negative force to hundreds.
Currently Chevilles max number of combined varied strings is at 4. Any more and she begins to severely tax her power. Yet weaving a solid length of one string isn't past her skills. These threads are called divine thread and are named for the leading Arcane string in the mix. The elemental component of the strings pale in comparison to the workings of master by only holding a 20% output of said elements energy, yet with the aid of her familiars just one string in the supported element can come to 40% in out put, but doubling the string the power would be 80% and so on. mind you all of her magic is improved in cast time by her maken, while she does hold the ability to cast her magic with out it, which is rarely seen.
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- Strings of Kindness:
(Aided by the Wind element)
This string is experienced in as a vastly positively reinforced wind imbued with light. The wind formed by this string are defensive in purpose and raises Cheville's empathy to her surroundings. The defensive arts are in such a range as to passively glide incoming attacks to the side of her. This ability is best know for it's mass effect and area, and the side effect of taking and breaking down seishou that hits it and forming it into a field in which Cheville can run with and ram the combined forces. (about +15% in energy)
note that each strings ability can be taken on by her blade. and used in a striking manner.
-Strings of Patience:
(Aided by the Water element)
This string is experienced as a form of dry-ice, that shift from it's liquid state and it's freezing nature by the energy uniformly slowing pace or standing still (all the while carrying a slight golden glow of light). When using this string Chevilles demeanor becomes greatly fluid and rhythmic, the overwhelming in acute action (no movement wasted). When attacking with this string she freezes or imprisons her opponents. Despite the name, this string is a key to higher level melee movement. Coiling the magic to her soul gives her astral self the abilities of the string against spirits.
-Strings of Liberality:
(Aided by the Earth element)
This string is experienced as the upper tier of harder earth such as diamond,steel...etc. When taking on this form Cheville takes on the nature of standing still and losing little ground as if her very soul had gained a considerable weight behind it. Her blows will show this as well as they carry over harder, and are move difficult to parry. Her earth abilities are channeled trough the earth and by pulling the various strings of this nature she can shift the ground ever so slightly and gain lift in her ground speed. Her attention to the detail of her opponent attack spreads from not only what she sees, but also to what their very bodies may telegraph trough the ground as they walk. Her offensive defense with this string is strong. In use with her blade a funnel of strings are drawn to her to form the hard earth.
-Strings of Chastity:
(Aided by the Wind element)
This string is experienced as a twisting gale that purifies the air and burns negative energy and poisons as it's fuel. The percentage increasing towards the cap of 1-30%, by how foul the air or miasma maybe. If the impurity is over thins the magic can be overtaken and start to let trough some of the poison. Cheville herself becomes healthier and all of her physical ability pick up. (not to a phenomenal level but showing she's clearly healthier) Her chanting and casting pick up use to her improved flow of thought which can be considered genius (her thoughts move incredibly fast, in turn so do her reactions). The air slices like any other, but the attack is only felt once one looks at it and realizes the damage. Other wise you'll continue to fight and ruin your body to a growing scale with each wire thin slash.
-Strings of Diligence:
(Aided by the Fire element)
This string is experienced as a flame which dosen't act as average flames do. By rather than always searching to expand and burn endlessly, with every move is a clear choice, and precision of the edges of the flame feels like light solidified to steel, with a searing heat.(much like cutting with a lasser) It does continue to burn and fights against being extinguished to the last ember. In Cheville the string induces her to move forward with clear and powerful thought. Her attacks are a flurry of calculated events. This string holds the ability to bind one to a verbal contract, or bearing a need to stay active and alert. Temporary insomnia and night terrors are the results. This carries over into her astral self.
-Strings of Charity:
(Aided by the Earth element)
This string is experienced as various scattered masses of earth. Such as sand, gravel, and masses of carbon. This earth is great in it's abundance and ability to shift and apply it's self the forces set against them. Retaining the nature unique to them, and a golden glow when fused. In Cheville the earth is connected to her very soul and tends to form as her limbs to attack with punches, kicks and grow in various sizes (other whise just expeling it's self as the mass). When physically fighting with out the use of her blade Cheville can wield multiple weapons or throw numerous punches at once which are aided by the solidity of earth. In this string is the ability to give better than one receives in physical combat. The number of appendages she adds is dependent on how hard she focuses and takes time to reform. (for every 150 words she gains a set of either arms and legs made of earth that float around at her will).By feeling the earth with her added "limbs"
the earth can spring to life if it holds potental positive energy.
-Strings of Humility:
(Aided by the Water element)
This string is experienced as a mass of a still bd of water that appear in sheets, which can take in Cheville's negative thoughts and over estimation and brings her mind to a calm. In this state she feels little to no fear. She stands before most things with out any affliction of the mind to manipulate, and her former negative issues are formed into the attack of a closed zone of this still water around her enemies (at least encompassing her, and maybe several other, her body standing as the center). The dome is filled with water yet one can still feel a light flow of air that meets just at what is needed to live. When cheville cuts at an opponent in this dome she crushes them with a dark weight of hers and their own negative energy. Yet this can be overwhelmed with especially psychotic enemies in which it just acts as a denser space for her average attacks to carry over. Her movement inside seem average, but so dose that of those who enter. The playing field honestly relies on ones skill rather than power difference. Yet those who drastically overpower this energy may disperse the water and have it scatter into the earth providing a rich fodder that springs fort positive energy from the overload of energy. Yet it won't be of any use to cheville.
~~Divine Threads:
( A force created from her mastery of all the strings of virtue, it's cutting force is comparable to a force which can cleave the fabric of space/time)Currently this isn't Applicable to said extent. She can weave the strings in various manners but her ability to weave the divine thread and hold it's form has yet to be reached. Yet the various combination's in the virtues can be considered lesser divine threads. The power differing to the nature of the strings in use. Yet clearly stronger and more spontaneous than a single string alone. Completing the divine thread would allow Cheville the ability to form a cutting as fast as the reaction of creating a void.
-Special Abilities~
Super-human strength- Cheville is stronger than a human and can do quiet out standing feats with momentum. Punching trough iron is one of the highest for example.When warping her self in the differing strings of the virtues her already irregular strength can take various forms.
Advance Sword Skill: Despite her Shaman background Cheville has an extensive ability with swords. Her skill and style focusing on the lack of excess movement beyond what is required. She rarely becomes tired due to this skill and extends her longevity in battle. Even being able to fight for days. Not an ounce of seishou is wasted in her sword technique.
Knowledge of ancient Writing- Though she was raised in Trance she holds a expansive knowledge of ancient writing and sigils. She can read all manner of writing and does so in an instance given she holds something of a photographic memory, yet it's more that she can speed read magic seals and sigils.
Trances: Is well trained in inducing trances in her self and helping others do the same for themselves. In falling into a trance Cheville can have others see what she's experienced or follow her into the astral plain. When shifting into this plain spiritual (curses, binds, stolen power.etc.) afflictions become tangible and she can work on ridding other of it with her magic in a given time due to how powerful the magic is.
Potions Making: She sometimes ventures to markets to make small potions, each are specialized to creatures she’s come into contact as ingredients. she sometimes does hunts for rare ingredients for shop makers at her leisure rather than for pay.
[Potions_List]
-N/A
-N/A
-N/A
Shukumei
………
Shukumei: Enlightened
Tier 1:Cheville's power is warped into her soul and all her personal items. Her maken shift into the form of a swords which holds a silver lions head as the hilt with what seem to be exhaust beside it with lines holding them in their mouths as well. These exhaust spew fort numerous threads and weave stronger magic and combination's. forcing the environment about her to shift as well by lending what energy that applies powers her seishou it self. Her power can range from a 2-4X multiple, increasing her natural speed and her strength. Her physical form becomes a cold template of silver which allows her strings to embodied them selves more fluently and casually in her. Her aura shifts from white when undefined by the strings to golden.
Tier 2: The threads spew fort in abundance and work a number of excess threads into her surrounding in every direction only appearing to her opponent as a multicolored light show. The various strings appear at first and then vanish yet the core of the blade exudes a dense energy that now animates the eyes of the lions heads of the blade and the mains are no longer metallic but seem to glow in a golden radiance. the energy of the blade creates a pulse in the space she moves in trough any given element that disrupts their actions (only naturally formed or occurring elements apply to this). This isolated atmosphere of energy send wave of energy which connect her to a higher plain of reaction and thought, along with her previous advancements.

~Extra!~
Seishou Definition:: Arcane Tapestry
Translates into a mix of light and nature. This reign as a high level positive energy magic that takes various forms in how it's experienced and each induces a different physical skill and endearing skill in the user. The users are always of a "celestial ancestry"-(angels and demons with shared origin. Basically anything connected to the angelic after life), when even then it is found to be rare. The magic consist of an advance use of the magic language of sigils by forming them into strings which carry a specific energy and element that compliments it's nature and how it is experienced on the physical plain. Even greater and faster drawn magic is wielded when supported by another mage, and building grand scale magic comparable to priceless art in form. Each thread is a key to the complexity of the seals made from the Arcane tapestry. The divine thread is the highest grade in which weaving a spell from can bore a drastically power full attack.




