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Posted: Fri Dec 04, 2009 1:38 am
The character profiles you've posted in the Undergaia can be posted in here. It'd be much easier to find being that this guild has less people.
All rules and restrictions in Undergaia are applied here.
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Posted: Fri Dec 04, 2009 1:39 am
Name: Lariexith "Lari" Tor'afin
Age: 280, looks 14
Race: Drow
Religion: Lolth, Queen of Arachnids
Class: Matron
House: Qu'ellar Tor'afin
City: Ulorbbath
Alignment: Chaotic Evil
Height: 4'9
Weight: 80lbs
Hair: Pearly white with gray streaks
Eyes: Ruby Red
Complexion: glimmery ebony
Style: She does not have the typical style for most Matrons. She does not wear long dresses or wear much jewelry. This is on behalf of constant battle stragedy. Long dresses prevent better movement. Trinkets and charms are more of an attraction and can cause injury. Something Lari prefers to have less of. Instead she prefers to wear a necklace on special occasions or during ceremonies. However she does hold a fondess of tattoos and make up. She always wears loopy little designs around her eyes and lots of eye shadow, taken from the ashes of those who have fallen under her. She has various tattoos scattered on her body. Each representing something. She has white spider eyes on the back of her neck, the family emblem on the side of her right calf, colorful snake coils wrapped around her right arm, a passage from a Lolth prayer on her back, and a runic spell on her right under wrist. Her outfits are pretty cutsy. She'll wear the flirtacious short skirts that usually flare at the bottom, a corset for a top, long fingerless gloves, and combat boots. Always sporting her number one love for spiders, cobwebs, and snake-like designs. She normally keeps her hair pretty short, her bangs in front of her face, and the back either spiked up or her wild spiky pigtails.
Mannerisms: Outgoing, insane, morbid, child-like, ADD, demented, and sometimes pretty funny and rediculous at times.
Appearance: 
Languages: Dark elf Silent, Drow, Undercommon, Surface Common, Orcish, Elvish, Draconic, Abyssal Aquan, gnome, and goblin.
Weapons/Powers/Knowledge: For weapons, she has a Mace -  This is pretty much her favorite, every day weapon. She'll often skip down her House's corridors swinging this weapon around and killing commoners just for the hell of it. That is, if she notices the bloody carnage she's causing. Her other weapon is her staff. She normally uses this weapon during ceremonies, summonings, and to places to deal with business. To have people take her seriously. The head of the staff is made of a live, beating, black heart. People say that the heart had once belonged to Lari's Mother after she betrayed her. The rest of the staff is made of half living metal, and half vines. This metal helps stabilizes the build of the staff while the vines and the living materials preserves the heart. After becoming a priestess and then after, a Matron. Lari has been given the Matron's scourge: An ominous whip with multiple viper-headed falls, each writhing and striking independently, following the wielder's will. The number of vipers upon the scourge often denoting the priestesses rank. Check Spell book for powers. Possessions: Lizard Mount and Leviathan. Biography: Lariexith grew up in a very rich, high favored House. The House was a very battle lusted society. When they weren't causing dispute with their neighbors, they were on the surface raiding. That's where they found their source of wealthy income. Be it food, slaves, weapons and armor, supplies, materials. Whether they took it for their own or they sold it in the Bazaar, the extra raid trips were extremely beneficiary.
Lari was High Priestess. Meaning she was the oldest of her sisters and acing through the Arcane Academy. She was the favorite above all of her siblings. But that was due to the fact that Lari had made her reputation to be feared upon. Even her mother took caution to her eldest daughter to an extent. It was humorous to see the duo for one would look skid-dish and the other would be bouncing off of the walls. Lari was always the hyper and rebellious one. But amongst her insanity was a hidden genius.
Lariexith had stabbed her mother many times in the back without her knowing. She had slept with her Mother's patron who was in no blood relation to Lari. And together they had a daughter whom Lari named Briza. Lari had smoothed the truth over her mother the next morning with an absolute, persuasive lie. Saying her patron had raped her while she was getting ready for bed one night. He had sneaked inside her private chambers. The Matron ordered for the death of her Patron immediately. Blinded by rage at the forbidden thought of it all.
As months moved on and Briza started to grow. Lariexith wondered if her home would be enough to raise her child in. She then came to the conclusion that it was time to move out and form her own home. She wondered if she could get away with stealing a couple hundred slaves and commoners from her Mother to move out with and start building a House from that. Or... if she could merely take her Mother's whole House down and claim it for herself. She had already received a fearful reputation and High Priestesses have been known to take down Matrons.
Lariexith gathered hidden followers in the House. Her followers became more like cultists. Lari's speech was like a Gospel. She explained to them her plans to try to take down the House from the inside, out. She pointed out the main obstacles and people they would need to divert in order to complete the plan. Lari even sought out outsiders. She made new allies and stuck to the already made allies. She was careful who to talk to. Lari didn't want any word of her plan getting back to the Matron. She made deals with outside allies that she would share any wealth they can take from the House. And she made her followers a compromise by giving them a more beautiful, more organized, much better home. She explained to them the blue prints she had already drawn out for her House. After many hands shook, the plan began.
It first started with Lari placing Briza into the arms of a wizard who opened a portal and transported to safety. Then chaos came like a silent breath of air. Assassins moved through the house stealthily, slicing the throats on guards. Mages came from behind to hide the bodies and traces as long as they could before something would ruin their cover.
Lariexith took to the stairs and headed up to the Royal Dormitories. First Lari beheaded all of her sisters with a knife cleanly and silently. When Lari finally reached her Mother's room, she found her starring out the window saying she had expected this day to come. The door then closed automatically on the two to settle their spar. It was shortly after that moment when a cry sounded throughout the corridors. The assassins had been spotted and were now in the mist of combat with the rest of the House. Towards the end, fire started to burn down the House. Trying to avoid getting burned and blinded, everyone ran out to the courtyard and continued combat.
Just then, Lariexith made her appearance on the burning roof and shouted down at all of the people, "THE MATRON IS DEAD! I AM YOUR NEW MATRON NOW!"
Agreeing feebly now that their previous Mistress had died, they looked upon Lariexith as their new ruler. She then divided the wealth with the outside allies, grabbed the rest of the House's troops, and left her home city seeking out a new life.
Several years later, Lariexith finally settles down in Ulorbbath of Undergaia. Her establishment looking grander then most of the Houses. Which is pretty good for it being so low in rank.
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Posted: Fri Dec 04, 2009 1:40 am
Name: Briza "Bri" Tor'afin Age: 72, looks like her Mother could be her younger sister. Race: Drow Religion: Lolth, Queen of Arachnids Class: Priestess House: Tor'afin City: Ulorbbath Alignment: Neutral Evil Height: 5'1 Weight: 90lbs Hair: Starlight White Eyes: Cherry Red Complexion: Soft charcoal black Style: Unlike her mother, Briza is a little more conservative in what she wears. Usually she'll wear the long, flowy materials. On occasion she might have an outfit or two that shows off her stomach, back, and shoulders. Some of the materials are slightly see through. Like her mother, Briza doesn't care too much for jewelry. But, she does keep her hair long and down. Briza has no tattoos and hardly ever wears makeup. Thus giving her style a very clean, fresh, and innocent look. Mannerisms: Quiet, seductive, charming, obedient to her mother's word, snooty when it comes to other races, shy around other priestesses, shy around Nobles. Can be a little two faced. Can be deceiving. Appearance: Languages: Undercommon, Elvish, Drow, Dark_elf_Silent, Surface Common. Weapons/Powers/Knowledge: Look at her Mother's Spellbook. And she has the gift of foresight. Possessions: Seven headed snake whip. Biography: Briza had a rough life while she was growing up. Her mother constantly pushed her into practicing the family spell book. Even while they were in the wilds of the Underdark. Or in caves near the surface. No matter where they were, it made studying extremely difficult. They would settle in one city for about two years. Briza would attend to the nearest Arcane Academy. But then shortly they would move again. Every five years this happened. It was hard to find a good place to start a House since they all started at the lowest rank. The higher houses would try to demolish the lower houses to prevent threats in the near future. That, and her mother was just plain picky. Secretly, Briza begged for the day where they would settle and become as big as her grandmother did. From the stories she heard, she idolized her grandmother. There was times where Briza and Lari didn't always agree. Briza doesn't care too much for her mother's immature attitude, two face phases, reckless moves, or style. Briza has also been more drawn to weapons and fighting then to magic. Certain that her mother would never have her daughter fight alongside a common soldier, Briza sucks in these desires and bids her time.
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Posted: Fri Dec 04, 2009 1:41 am
Name: Vic'tyrr Tor'afin Name Meaning: Vic: Abyss, deep, profound tyrr: Dagger, poison, poisoner, scorpion Sounds like "Victor" doesn't it? Age: 480 Race: Drow Class: Guard Captain House: Tor'afin City: Ulorbbath Religion: Lolth Weapon/Spell/Knowledge: He has all of the racial traits. The Shadow Sphere, manipulation over faerie fire, levitation, and owns a pwifwi. His weapons of choice are the hand crossbow, throwing knives, and dagger. He knows how to work with long swords, b*****d swords, short swords, axes, and maces. Languages: Drow, Undercommon, Orcish, Dark_Elf_Silent, Duegar, Elvish, Surface Common, kuo-toa, githerzai, Peck, and gnomish. Small Pack: an assortment of daggers, sharpening stone and weapon maintenance kit, long, thin, sturdy cord, and other small gadgets. Personality: Quiet, humble, and knowledgable. Appearance: Bio: Vic'tyrr is an Elder of Tor'afin. He had once been Weapons Master when Lariexith's mother was Matron. He had helped the former Matron enslave Kennyr'valsa Retreat which was an elven establishment located close to a mountain range called, Mountains of Windsor, which happened to be one of the many secret entrances into the Underdark. It is said that Vic'tyrr had traveled about the Underdark and even on the Surface. He has lead militias and created battle tactics all of his life. But shortly after Lariexith took the throne he retired his position as Weapons Master and resulted to be just a common soldier. The reasons behind this action are still unknown.
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Posted: Wed Mar 24, 2010 5:05 am
Name: Aunae (death dancer) Age: 90 D.O.B: 15th of Mirtul, 1282 DR The Year of the Many Mists Race: Drow Class: Mage Religion: Lolth
Appearance: Her height is 5’3” or 161.3 cm. Her skin is a glossy obsidian shade with small scar marks on her hands and upper arms. She hides these scars with elaborate sleeves and gloves; often they are not connected to her main dress. Her darkred eyes seem to twinkle with some hidden joy. Her hair is summer cloud white, 5 feet (or 152.4 cm) long and is put up into complicated and beautiful designs.
Background History: Aunae’s family were trade people, shady people. Her grandmother once said that they were descendants of a noble family's third daughter. It was with those thoughts of returning to glory that her grandmother had started and what became the most powerful merchants group in the City. Her grandmother became weak and was disposed of by Aunae’s weakling of a mother when Aunae was 25. Aunae was sent to school and decided on becoming a mage who would rule her merchants with power and fear, but the merchant house started to collapse. Before Aunae could dispose of her disgusting mother. Lolth stepped in and destroyed the entire merchant house. Soon the debt collectors came and created an empty shadow of their former glory. In these shadows Aunae had allowed her hatred of her mother to grow. They had become simple commoners, with no way for her to continue towards her goal of becoming advanced. She had to take up mundane task, learning how sow and started to train as a lady’s maid. Sick of being looked down on, she learned just how useful needles were. She experimented with them on her mother and others who remained inside the failed merchant house. Eventually, she gathered enough diverse skills to be of use to a house and decided to join one to start from scratch.
Combat:Some crossbows skills. Weaponry: Needles: For sewing, throwing, soothing relaxation, hairpins, and paralyzing tools. One large crossbow: Visible on her hip, she is not fully trained in the art of crossbow use.
Skills or Powers: Magical Abilities Globe of Darkness Faerie fire Darkvision Daze:An enchantment clouds the mind of a humanoid creature. Charm Person:A charm makes a humanoid creature regard you as its trusted friend and ally Hypnotism:causes them to stop and stare blankly at me. Sleep:A sleep spell causes a magical slumber to come upon creatures. Daze Monster:This enchantment clouds the mind of a living creatures. Hideous Laughter:The subject will have uncontrollable laughter. Deep Slumber:A sleep spell causes a deeper magical slumber. Hold Person:The subject becomes paralyzed and freezes in place. Suggestion:Compels subject to follow stated course of action. Detect Poison biggrin etects poison in one creature or small object. Detect Magic biggrin etects spells and magic items within 60 ft. Detect Thoughts:Allows “listening” to surface thoughts. Locate Object:Senses direction toward object (specific or type). See Invisibility:Reveals invisible creatures or objects. Arcane Sight: Magical auras become visible to you. Dancing lights:Creates torches or other lights. Flare biggrin azzles one creature. Light:Object shines like a torch. Ray of Frost:A ray of freezing air and ice projects from my pointing finger. Burning Hands:A cone of searing flame shoots from my fingertips. Floating Disk:A circular plane of force that follows me about and carries loads for me. The disk is 3 feet in diameter and 1 inch deep at its center. It can hold about 100 pounds of weight. Magic Missile:A missile of magical energy darts forth from your fingertip and strikes its target. Shocking Grasp:This delivers a electrical jolt. Continual Flame:Makes a permanent, heatless torch. Darkness:20-ft. radius of supernatural shadow. Flaming Sphere:Creates rolling ball of fire. Gust of Wind:Blows away or knocks down smaller creatures. Scorching Ray:You blast your enemies with fiery rays. Fireball:20-ft. radius giant ball of fire. Lightning Bolt:Electricity deals that damage. Tiny Hut:Creates shelter for ten creatures. Wind Wall biggrin eflects arrows, smaller creatures, and gases. Resistance:You imbue the subject with magical energy that protects it from harm. Shield:Create a barrier. Alarm:Wards an area for 2 hours Endure Elements:Exist comfortably in hot or cold environments. Hold Portal:Holds door shut. Arcane Lock:Magically locks a portal or chest. Obscure Object:Masks object against scrying. Protection from Arrows:Subject immune to most ranged attacks. Acid Arrow:A magical arrow of acid springs from my hand and speeds to its target. Fog Cloud: Fog obscures vision. Glitterdust: Blinds creatures, outlines invisible creatures. Sewing: She will never say it out loud, but she can create anything. Give her good material and time; she creates the most beautiful works.
Language: Undercommon (Abyssal, Common, Draconic, Goblin from her merchant house days) Drow Sigh Language
Physical Weakness: Aunae isn’t much of a fighter. She can run quickly and she is rather strong. She just never put much work into her fighting skills when she was in school. She also goes through periods of breakdowns, but she has learned to managed those episodes. #990033
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