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Reply Episode I: Der Wille Zur Macht Discussion [General Spoiler Warning]
Annoyance on Proto Merkabah

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They Keyblade Master

PostPosted: Sat Dec 10, 2005 10:51 am


As most of you who comepleted Episode one, I wish to ask for your assistance in any way possible.
I am stuck on Proto Merkabah. ((That giant ship that tries to blow up Second Miltia.))
After I had beaten Albedo [hooray!] I had to fight the gnosis named Sophia.. something.. and died without even getting it's HP below 9,999.
If you have any strategies, cheats, etc. please PM me. hank you for your assistance.

Orphen 1
PostPosted: Thu Jan 05, 2006 2:29 am


Get Erde Kaiser and make all your worries go away with one hit.

Outlawstar15a2


Black-Mist-Ninja

PostPosted: Thu Jan 12, 2006 4:18 am


Outlawstar15a2
Get Erde Kaiser and make all your worries go away with one hit.

That's true or have a well balanced team like KOS-MOS, Shion, and Chaos. And have A.W.G.S units for each of them (make sure there fully upgraded!) I recomend the AG-04 and AG-05 (if possible).
PostPosted: Wed Apr 05, 2006 7:52 am


erde kaiser is fun.

kaito_shion258


XShadowMistressX

PostPosted: Tue Apr 11, 2006 2:12 pm


I didn't use Erde Kaiser at all (I had it but didn't use it).
Tips:
-Use all your boost items (speed stim etc) you might as well.
-Double buster + X-buster for KOS-MOS if you don't have it. Although I kind of assumed you did because you're at the end.
-You should have all your characters be able to use techs that hit all three enemies, but if you don't use those for some reason, take out the little guys first.
-Have one of your party members have either a scope equiped or have whatever the skill that is extracted from scope set.
-When his (final boss, don't remember the name...gah.) HP is somewhere around 6000 give or take a couple 1000, heal all your characters to full because he's about to use an attack that causes a crap load of damage and he'll mop the floor with your a** if you don't heal. Excuse my language... redface

Is there a particular problem you're having with this boss? Attacks not powerful enough? Keep on getting killed by the little minions that the final boss has? Not really sure how to help you if you don't give details on what you're having problems with...
PostPosted: Tue May 16, 2006 9:14 pm


lol, u gotta be lucky as hell to beat this guy too. Just make sure u take out those two flyings guys next to him out as quickly as u can. and use all ur items that u think could benefit u, becuase they aren't gonna help u later.

Just keep poundin away adn hope to whatever god u believe in that u will survive.

Zangetsu9881


Mystery~S~C

PostPosted: Fri May 19, 2006 2:38 pm


wow, am i the only person this was easy for??? i had Erde Kaiser but didn't use it either... it helps though... {i only use it to see the ending when i'm in a rush.}
then again, i'm on level 70 something...
but all i did was fight those angels/Seraphims in front of the two bosses over and over {save, go back, do again, save, go back, do again} until i was at a pretty high level- plus Jr + Blood009 + BraveSoul + Hemlock + Angelic Requiem = ownage. {but i don't know what level i had AR on}
then KOS-MOS + double buster {i actually had that on everyone} plus X buster is great, and i had Chaos with that attack that you can only use if an ally is dead {i'd use that when Jr. died because of the hemlock} + double buster

then again, i thought it was a push over... *confused here*

oh, and it's name is something like Sophie Pithos... or something... {i only remember how i pronounced it when i saw it's name and the ???? for Hp}

oh, and yeah, items should be wasted because you have no reason to keep them. NONE, not even in eppy 2 {which sucks.}
PostPosted: Wed Jul 12, 2006 6:27 am


Extract skills to increase your character's speed lots, so you can get lots of turns in. You might find it hard to believe, but I accidently made Ziggy my fastest character (oops).

Also, extract the skills from the Double Buster and Commander's Crest. This way, every second turn with that character will allow you to use two tech attacks instead of just one, and you don't even need to guard.

Maybe for an added precaution, teach some Medica skills to one of your other partiy members. I had Medica All and Medica Rest on Shion and KOS-MOS.

The way the battle ended up for me was s/he'd end up wasting their turn to summon in weak enemies that I'd kill in one or two turns. I used techs that attacked everything on the feild. It'll attack the first two or three turns, but you can brush that off. Just... mind the explosions, okay? They'll hurt.

AND if you're stuck for EP, TP, and SP, go fight the searchlights in the Encephalon (did I spell that right?) and kill everything on the extra points mark. You'd get something like... 50 of everything in an easy fight.

Zenestro


Mystery~S~C

PostPosted: Wed Jul 12, 2006 12:02 pm


Quote:
Also, extract the skills from the Double Buster and Commander's Crest. This way, every second turn with that character will allow you to use two tech attacks instead of just one, and you don't even need to guard.

Maybe for an added precaution, teach some Medica skills to one of your other partiy members. I had Medica All and Medica Rest on Shion and KOS-MOS.

The way the battle ended up for me was s/he'd end up wasting their turn to summon in weak enemies that I'd kill in one or two turns. I used techs that attacked everything on the feild. It'll attack the first two or three turns, but you can brush that off. Just... mind the explosions, okay? They'll hurt.

AND if you're stuck for EP, TP, and SP, go fight the searchlights in the Encephalon (did I spell that right?) and kill everything on the extra points mark. You'd get something like... 50 of everything in an easy fight.

yeah... that's what I did... if you use Erde Kaiser with that you pretty much can't lose. which is usually helpful in winning... unless it's Grafh- but that's another game.
PostPosted: Thu Jul 13, 2006 11:23 am


Wha? This guy's pretty easy. My team was chaos, Jr and KOS-MOS. I had chaos' and Jr's ultimate weapon. And that one item (can't remember what it's called) that prevents critical hits (it's in the room right before Albedo) I used skill points to make chaos and Jr extract its non-critical hitness.
Everyone had Medica All on them. One character had Medica Rest, and chaos had Best Ally. (The last two I didn't use at all)

Except for maybe an ether item here and there, I didn't use a single item. My levels were around average.

Moonlight Real Girl

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Episode I: Der Wille Zur Macht Discussion [General Spoiler Warning]

 
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