








































Blast Shield

C4

Claymore

Frag

Semtex

Tactical Insertion

Throwing Knife

Flash Grenade

Smoke Grenade

Stun Grenade

UAV

Care Package

Counter-UAV

Sentry Gun

Predator Missile

Precision Airstrike

Harrier Strike

Attack Helicopter

Emergency Airdrop

Pave Low

Stealth Bomber

Chopper Gunner

AC-130

EMP

Tactical Nuke

PERK SLOT 1
Marathon | Marathon Pro- Ability: Unlimited sprint.Pro Ability: Get over obstacles faster.
Sleight of Hand | Sleight of Hand Pro- Ability: Faster reloading.Pro Ability: Gives a speed boost to how fast you can aim down the sight of your weapon.
Scavenger | Scavenger Pro- Ability: Full resupply from dead enemies.Pro Ability: Extra magazines.

Bling | Bling Pro-Ability: 2 primary weapon attachments.
Pro Ability: 2 secondary weapon attachments.
One Man Army | One Man Army Pro-Ability: Replaces your secondary weapon. This allows you to change your class at any given time during a match.Pro Ability: Swaps classes even faster.
PERK SLOT 2

Stopping Power | Stopping Power Pro-Ability: Increased bullet damage.
Pro Ability: Increased bullet damage vs. helicopters and aircrafts.
Lightweight | Lightweight Pro-Ability: Move faster.Pro Ability: Allows you to do a quick aim after sprinting.

Hardline | Hardline Pro-Ability: Killstreaks require 1 less kill.
Pro Ability: Death Streaks require 1 less death.

Cold-Blooded | Cold-Blooded Pro-Ability: Undetectable by UAV, air support, Sentry Guns, and thermal.
Pro Ability: No red crosshair or name shown when you are targeted.
Danger Close | Danger Close Pro-Ability: Increases explosive weapons damage.Pro Ability: Increases air support damage.
PERK SLOT 3

Commando | Commando Pro-Ability: Increased melee distance.
Pro Ability: You don't take any damage from falling.

Steady Aim | Steady Aim Pro-Ability: Increased hip-fire accuracy.
Pro Ability: You can hold your breath for a longer period of time.
Scrambler | Scrambler Pro-Ability: Scrambles (jams) the enemy radar in a small radius.Pro Ability: Delays enemy Claymores, thus allowing you to avoid the explosion if you are fast enough

Ninja | Ninja Pro-Ability: Invisible to heartbeat sensors.
Pro Ability: Allows you to move silently.

SitRep | SitRep Pro-Ability: Insertions. This will reveal enemy explosives and Tactical Insertions.
Pro Ability: Makes enemy footsteps louder.
Last Stand | Last Stand Pro-Ability: Allows you to survive a normal death. You will drop to the ground and pull out your pistol.You can crawl in Last Stand, which was not possible in Call of Duty 4. Last Stand ends after ~10 seconds or if you get shot again, and in both cases, you will die.
Pro Ability: This allows you to use your equipment too, for example, frag grenades and throwing knives.
