
The large yellow cross lines are the main roads into Blyn Daoine, these four roads are the only way into the city. No matter where you come into the city you are going to have to pass through at least one guardhouse, if you are heading into the Squad area you will have to pass through another guardhouse. If or when you attempt to enter the royal gardens or the Jade Pagoda you will have to pass through a third guardhouse.
The other yellow lines are roads, each area between the roads is a block, in each block there will be no more then nine houses, three facing each road, the larger areas are for larger houses, and if someone wishes to have a house in one of the areas you must clear it though Raven, seeing as there are not many areas.
The grey boxes are guard-houses, these will always be occupied by members of Squad IV Recon and Intelligence, or better known as Rangers.
Blyn Daoine Commerce Section: The Brown section on the south part of the map is the market area. All sales go on in this area. All farmers and people that have wares to sell would be smart to enter the city from the south.
Blyn Daoine Residential Section: The Light green/teal area (the largest area) is the Residential area (where people live). This is mostly for people that wish to join Spirit Haven but do not wish to join a squad, or have a family. Members of squads may not have their families in the squad areas, unless the city is under full attack.
Elggur Sector - Athiyk Ktonos Squad II: The Dark green area is for this group. They are the Peacekeepers. They are also the Elite of the Elite.
Affinity Sector - C.R.O.S. Liaison Squad III: The black area is for this group of Reavers. This group works closely with C.R.O.S., whenever a C.R.O.S. unit goes out to the field, at least one of this group goes with them.
Recon Sector - Ranger Squad IV: The oive green is this squads area. This squad is made up of scouts and guards for the guard-houses.
Skirmish Sector - Fighter Squad V: The dark purple area is the fighters area. This squad is trained in physical combat.
Barricade Sector - Reserves Squad VI: The bright purple area is for the reinforcements, this group of Soul Reavers are used as Reserves only. They go into a fight only when needed.
Influx Sector - Enlistment Squad VII: The dark grey area is for this squad, most of the area is going to be used for training, all squads may use the training areas. All training areas are made of grey granite so that they are not easily destroyed.
Acuity Sector - Lore Squad VIII: the blue/teal area is for this squad. This squad is for internal affairs and the prevention of info leaking.
Probe Sector - Scientist Squad IX: The medium grey area is this squads area. This squad is a group of Reavers that is a branch that develops all ways in which to improve the Reaver’s ability to do there jobs.
Magicka Sector - Mage Squad X: This squad gets the dark red area. This squad excels at offensive magick casting, development also in teaching other branches how to use.
Vivification Sector - Cleric Squad XI: The Dark blue area is for the Clerics, who are the healers, but they also use defensive magick.
Musica Sector - Bard Squad XIII: The light green area is for the Bards, whom cast their spells by playing music or singing.
Jade Garden Sector - Druid Squad XII: The bright green area around the Pagoda is the gardens, the gardens are for the druids, which is a member of an order of priests in ancient Gaul and Britain who appear in Welsh and Irish legend as prophets and sorcerers. As druids they can manipulate plants, and animals. Druids can also create water and food, cure some wounds by using spells.
The Jade Pagoda: The Jade octagon in the center of the city. There are three levels to the Pagoda, the first floor is for meetings and tests for Soul Reavers that wish to advance a rank. The second floor is for the Hunlyl, witch are Raven’s Elite Guards. The third floor is for Raven and her personal squad, witch at the moment only consists of her Uncle Lucian and Aunt Chath.
