No gun here uses any real ammunition and therefore cannot kill a target, but the rubber bullets do pack a punch. If their power is over the endurance of the target then the rubber bullets will cause some serious damage (broken bones, bleeding, etc.) if the bullet's power is under the endurance of the target then they will still cause them serious pain and even be able to leave some 'ugly' bruises.
One ATP officer may only carry two types of guns and one accessory but they may only use one per post.
Each gun can only be reloaded a total of seven times per battle.
Each gun has a required amount of words one must RP in the training area before being able to use the gun outside of the training area. You can either post receiving the guns after training or you can post receiving the guns before training and then editing in the link to the posts int he training area.
Quote:
:Weapon Request Skeleton:
[b]Character's Name:[/b]
[b]Weapon Type:[/b] (hand gun, shotgun, bazooka, baton, etc.)
[b]Weapon Class:[/b] (gun, accessory)
[b]Link to training post(s):[/b]
Guns Wrote:
Quote:
An ATP Officer Must be at least C Rank in order to get these weapons.
Weapon type: Hand Gun
Weapon Description: This weapon fires off highly powered rubber bullets towards an opponent at great speeds. This is the only gun, used by the ATP, that can be dual wielded. ( Dual wield: use two at a time) this weapon can be fired 16 times before the officer has to reload.(the first bullet is already in the chamber) If one decides to get two hand guns then they can still choose another gun type as well.
Weapon's power: 70
Weapon's speed: 100
Words needed to use: 200 (400 if you use two hand guns)
Weapon type: Shotgun
Weapon Description: this weapon is loaded with small 'pockets' which contains multiple pellets inside. Once fired, the pocket bursts open sending each pellet flying towards the target, therefore releasing around 8 shots at once. This weapon can only be fired four times before having to reload.
Weapon's power: 110
Weapon's speed: 80
Words needed to use: 400
Weapon type: Assault Rifle
Weapon Description: this weapon is loaded with rubber bullets (like the hand gun) but it is capable of self-loading. This weapon can be fired 30 times before having to reload.
Weapon's power: 90
Weapon's speed: 110
Words needed to use: 600
Weapon type: Zooka Zooka
Weapon Description: This is a large, bazooka-like weapon. It is loaded with a large orb-shaped pocket which is filled with a special 'foam'. Once fired, when the pocket makes contact with another object, it bursts open, covering whatever it hit with the foam. Once the foam is outside of the pocket for more than four seconds, it will harden trapping anything caught inside it. If the object trapped inside has a power equal or greater to the Zooka Zooka's power then they can break out, if not then someone else must break the foam from the outside. (the foam is only half as strong when trying to break it from the outside)
Weapon's power: 120
Weapon's speed: 80
Words needed to use: 1000
Accessories Wrote:
Quote:
Weapon type: Baton
Weapon Description: This is essentially a stick of less than arm's length, usually made of wood, plastic, or metal, and carried by ATP officers when the fight gets too close for guns.
Weapon's power: 40 + the user's strength/endurance stat
Weapon's speed: user's speed
Words needed to use: 200
Weapon type: Knock-Out Gas
Weapon Description: Small cans filled with knock out gas. The container is like a grenade and a few seconds after the trigger is released the gas will emerge from the container and form into a large cloud of knock out gas.
Weapon's power: -3 stamina per turn that the target/targets are inhaling the gas.
Weapon's speed: four seconds after the trigger is released before the gas emerges.
Words needed to use: 400
