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A Literate Naruto Roleplaying guild. Each character has a chance to bring direct change into the story as it revolves around each one. 

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Atsuma Yagashi

PostPosted: Wed Jan 20, 2010 3:53 pm


Yagashi's Characters
PostPosted: Thu Jan 21, 2010 2:31 pm


Appearance
User Image

Full Name: Mantotsu Hozaru
Famous Name/Nickname: none
Age: 21
Birthdate: April 4
Gender: Male
Village: Flame
Rank: Jounin
Chakra Nature: Water
Weapon(s): none
Accessories: kunai and water bottle


Religious Background:

Religion Name: (Religions from the anime/manga or custom ones. No real life religions. Example Hidan's religion was Jashinism)
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name: Hozaru
Clan Description: They are shiny and sometimes (depending on how thick their transitional membrane is) transparent. However, they can choose whether to stay in their original skin color (blue) or change it to resemble human skin color. Their body structure are also identical to those of humans, however there is a huge difference in internal organs and bones. They normally wear little clothing in order to take advantage of their “transitional membrane”. Females, for example, wear tank or tube tops and shorts. Males wear open jackets or button up shirts to expose their chest.
Clan History: The Hozaru Clan are a clan of people spiritual tribesman who resided near the lakes of the Metal Country. During the clan wars before the forming of the Flame Village, they had allied themselves with the Shishigami Clan to form an alliance to fight against the Ashitaka and Uriu clans. Had they not made this move, what remained of the scattered lakes across the Metal Country would be bled dry by the Ashitaka's flames of hatred. The war would continue for years and at some point the two opposing forces would call upon a peace treaty that would bring them together. Emerging from this combined force was the Flame Village, which the Hozaru clan would help found as well.

Kekkei Genkai Name: Muito
Kekkei Genkai Effect: Those who are born under the Hozaru bloodlimit are made entirely of their own bodily fluid, therefore they range from the shades of light blue (female) to dark blue male).

People born under the Hozaru bloodlimit are quickly identified as “liquid” or “jelly” people. This is because their entire bodies consist of a high content of H20, aka Water, combined with chakra as a result of their ability to manipulate their bodily fluids. They are able to fully control their “transitional membrane”, which is similar to human skin, aside from the fact that this membrane is able to absorb large amounts of water as well as reach a solid state whenever the user chooses to with enough training. They also have the ability of regenerating any part of their body that has been lost, but the process is extremely slow, unless one has done enough training to accelerate it. Finally, they are already skilled at breathing underwater for as long as they like, for their civilization was constructed mainly underwater.
Kekkei Genkai Current Stage: none
Kekkei Genkai Jutsu/Techniques: The Hozaru Clan specializes in using advanced water jutsu and bodily fluid jutsu from their body as well such as their blood. They refer to this as Blood Release.

Yura Tai [Steam Form]
The first stage of two in which the User, generally made up of primarily water (75% instead of 50% in body) can change instantly in to a mist of steam while in the sun. The steam embodies the user as an elongated shroud of steam. In this form the user gains several abilites. The user can create clones from the steam, resembling his physical state (the steam in which the clones were made however return to the user to turn him back to his physical state), and nullify all taijutsu that dosn't use chakra.

Kumo Tai [Cloud Form]
The second stage of the two which the user now gains the ability to turn into a whispy thin white substance known as a cloud within the proper lighting...On Earth the condensing substance is typically water vapor, which forms small droplets or ice crystals, typically 0.01 mm in diameter. When surrounded by billions of other droplets or crystals they become visible as clouds. In some instances the user may be invisible for...thin clouds may appear to have acquired the color of their environment or background, and clouds illuminated by non-white light, such as during sunrise or sunset, may be colored accordingly. The user also gains the ability to create Kumoton bunshins, nullify taijutsu without chakra and suiton jutsu. The user also gains speed and agility for the traveling of clouds through the sky (not always fast but may travel a far distance rconverts to that of a human on ground increasing their speed generously

Suiso-Me [Hydrogen Eye]
The suiso-me doujutsu of the Hozaru bloodline allows the users to see the molecular bonds of water in all forms of life, putting them on par with the many doujutsu which have such molecular sight as well. With the activated Susio-Me the user may keep his physical state yet be able to change whatever place on his body to a cloud in replace of it, nullifying taijutsu yet giving them a advantage for taijutsu. Through forming the hydrogen bonds upon the areas in which they wish to strike the opponent with the billions of water droplets that make up a cloud are strengthened and surround the limb and deal an increased amount of damage (It's liike being hit with cloud). The speed of the user is still increased for their body is much lighter then before and can move elusively. The doujutsu gives the user a vaster experience with hydrogen, the base for water and steam yet now then before the steam along with the water. The pupil takes the shape of a perfect cloud in a light bluish ice color.


Jutsu/Techniques

Ninjutsu:


Kirigakure no Jutsu [Hidden Mist Skill]
- A technique utilizing Water Chakra
- Hand Seals: Serpent
- Rank: D
- Effect: A skill where the user channels their chakra into the air, creating a thick mist around the entire area they are fighting within. This effect is further intensified by how much water is within the immediate area. Veiling the user from the opponent, making them have to rely on other senses.

Suiton • Suirou no Jutsu [Water Release • Water Prison Skill]
- A technique utilizing Water Chakra, Orb, and Focus
- Hand Seals:
- Rank : C
- Effect: A technique which traps an opponent in an inescapable water prison. It appears that the user must be in physical contact with the prison in order for it to keep its shape. The person inside is imprisoned in the water ball as long as you touch it.

Mizu no Muchi (Whip of Water)
- A technique utilizing Water Chakra, Materialize, and Focus
- Hand Seals:
- Rank: C
- Effect: A technique that utilizes water in order to create a whip out of it, acting much like a normal whip would. If one can use lightning natured chakra, they can channel it through for an extra damage bonus

Suiton • Suigadan no Jutsu (Water Release • Water Fang Skill)
- A technique utilizing Water Chakra, Materialize, and Spin
- Hand Seals: Ram, Boar, Serpent
- Rank: C
- Effect: A technique where chakra is placed through water or water that is created. Creating small hard hitting drills of water that launch out to attack your opponent.

Mizu Bunshin no Jutsu (Water Clone Skill)
- A technique utilizing Water Chakra and high level Difuse
- Hand Seals: Bird, Tiger, Dragon, Monkey, Bird, Tiger.
- Rank: B
- Effect: A technique which creates clones composed of water. These water clones have one tenth of the users stats and will disperse back into water after receiving a hit. Although rather weak, they can inherit chakra and be used to help out with water jutsu

Suiton • Suishouha (Water Release • Water Colliding Wave)
- A technique utilizing Water Chakra, Materialization, Difuse, and Focus
- Hand Seals:
- Rank: B
- Effect:A technique where the user harnesses a great deal of water within their body. Having their chest petrude outwards, and finally releasing forth a great wave of water. This powerful tidal wave can easily cover an area with water and flood it

Mizu No Tatsumaki (Tornado of Water)
- A technique utilizing Water Chakra, Double Spin, and Focus
- Hand Seals: Serpent, Boar, Ram, Serpent
- Rank: B
- Effect: A technique where water is made into a large spiralling vortex that spins around the ninja. This technique can be used both offensively and defensively. Offensively to attack the opponent, and defensively to deflect projectiles

Suiton • Suisame no Jutsu (Water Release • Water Shark Blast Skill)
- A technique utilizing Water Chakra, Materialization, Focus, and Burst
- Handseals: Monkey, Dog, Hare, Boar, Serpent, Ox, Serpent
- Rank: B
- Effect: A technique which is a higher level water skill, creating a shark made out of the water. The technique is more effective when there is a larger body of water around, and has incredible destructive damage

Suiton • Suiryuudan no Jutsu (Water Release • Water Dragon Blast Skill)
- A technique utilizing Water Chakra, Materialization, Focus, and Burst
- Hand Seals: Monkey, Boar, Ram, Dragon, Serpent, Dragon, Serpent.
- Rank: B
- Effect: A technique which is a higher level water skill, created a dragon made out of water. This technique is more effective when there is a large body of water around, and can reveal incredible destructive damage. The dragon also has a partial conciousness to track the opponent.

Suiton • Suiryuu Kuchiyose [Water Release • Water Dragon Summoning]
- A technique utilizing Water Chakra, Materialize, Difuse, and Condense
- Hand Seals: Serpent, Ram, Boar, Hare
- Rank: B
- Effect: A skill in which creates a body of water with its own conciousness. Gathering their chakra into their body, the user spews forth a great mass of water from their mouth. This water, lays upon the ground for a few moments. After those few moments, a large dragon of water emerges. Being a total of six feet tall and ten feet long. The dragon that is summoned has a fourth all of all yours stats, has only one fourth of your stamina and half of your chakra. The dragon can use all of your suiton jutsu that you know, but they only do half damage

Suiton • Goshukuzame No Jutsu [Water Release • Fire Sharks Eating Skill]
- A high level water skill where the user slams there hand upon the surface of the water in order to create five sharks made of condensed water, that can attack opponents in the water
- Hand Seals: Dragon, Ox, Serpent
- Rank: B
- Effect: Creates five water sharks to attack the oppnent

Suiton • Daibakufu no Jutsu [Water Release • Grand Waterfall Skill]
- A high level water skill which unleashes a spiraling maelstrom of water on an opponent. This technique appears to be more effective when the user is near a large body of water.
- Hand Seals: Rat, Boar, Dragon, Hare, Serpent, Horse.
- Rank: A
- Effect: Pound opponent with a huge water attack.

Suiton • Ijin Ryouiki Mizu Goumon [Water Release • Devil's Domain Water Torture]
- A technique utilizing Water Chakra, Double Condense, and Double Focus
- Handseals: Boar, Dog, Serpent
- Rank: A
- Effect: A skill in which has to be used when the opponent is within the presence of a large body of water. The chakra quickly flowing through the water, causes more then fifty percent of the water to rise up around the opponent and come crashing down upon them like a circular flowing wave. Once crashing into the opponent, it begins to condense itself smaller and smaller. Increasing the pressure until the opponent bursts. If the opponent is within this jutsu for 5 posts, they will instantly die

Suiton • Mizu Oni Kuike [Water Release • Water Demon's Appetite]
- A technique utilizing Water Chakra, Materialize, and Focus
- Handseals: Dog, Ram, Serpent
- Rank: C
- Effect: A skill which utilizing the water around the opponent for it to work. Below the opponent, a head made of water emerges and tries to swallow up the opponent, having sharp dagger like teeth. If the initial chomp misses the opponent, a tongue will emerge to wrap around the opponent to try and pull them back under for a second attempt.

Suiton • Mizu no Yaiba Rendan [Water Release • Water Blade Barrage]
- A technique utilizing Water Chakra, Doulbe Materialize, and Focus
- Handseals: Serpent, Ram, Dog
- Rank: B
- Effect: A skill which can only be used when the opponent is underwater. Within the water, blades of water are created all around the opponent. As soon as they are created, they are sent from various sides in order to tear through the opponent. Cutting open their bodies and leaving terrible wounds upon their body.

Suiton • Hachi Shokushu [Water Release • Eight Tentacles]
- A technique utilizing Water Chakra and Materialize
- Handseals: Serpent
- Rank: D
- Effect: A skill in which is used to give the user additional limbs. Gathering chakra into the water, the user can create up to eight arms upon their back that resemble the tentacles of an octupus. Approximately six feet in length, and are capable of attacking in all directions. This is a jutsu in which you need one hundred percent chakra control in order to learn.

Suiton • Shokushu Rendan Kyouran [Water Release • Tentacle Barrage Fury]
- A technique utilizing Water Chakra, Materialize, and Focus
- Handseals: Serpent, Ram, Dog
- Rank: C


- Effect: A skill which is used to attack the opponent from various angles. Around the opponent, eight tentacles emerge all created from water. These tentacles having a mind of their own much like bunshins, which will come down and attack the opponent in utter desperation to attack them. These tentacles can be attacked and destroyed, but that just makes openings for the tentacles to attack

Suiton • Mizu Minion [Water Release • Water Minion]
- A technique utilizing Double Water Chakra, Materialize, and Difuse
- Handseals: Serpent, Ram, Hare
- Rank: B
- Effect: A skill which is used to summon forth a minion to help out the user. This can be used after the use of the Eight Tentacles jutsu, or used normally. Either way, the water comes together in order to form an octupus which is able to help you fight your opponent. This water minion having a less amount of intelligence then a normal bunshin, but can use mouth water ninjutsu involving them being fired from the mouth. The minion is linked to the users chakra, and can use the users chakra at its discretion

Suiton • Mizu Baito [Water Release • Water Pirahna]
- A technique utilizing Water Chakra and Materialize
- Handseals: Ram
- Rank: D
- Effect: A skill which is used to summon forth a fierce minion. Normally best used when there is alot of water around, or when the opponent is within the water. Piranha that are created from the water then rush towards the opponent, seeking out the opponent by an open blood wound. These piranha last for a certain amount of turns, but constantly try to bite at the opponent

Suiton • Gachan Hashira no Ten [Water Release • Crashing Pillar of Heaven]
- A technique utilizing high ranking Materialize manipulation and Water Chakra
- Handseals: Ram/Serpent Hybrid Seal
- Rank: A+
- Effect: A skill in which the user begins to gather a wide amount of moisture from the air. Within the air, more and more water comes together being materialized by the users chakra. Coming together, it makes this large pillar of water within the sky, often going unnoticed by the opponent. The user then waits for the oppurtune moment, and sends the pillar crashing down in order to smash the opponent in an incredible amount of force.

Water Release • Candy Water Armor [Suiton • Okashi Mizu Yoroi]
- A technique utilizing Water Chakra, Double Materialize, and Condense
- Handseals: Serpent, Boar, Ram
- Rank: B
- Effect: A skill in which surrounds the user within an armor made of water. However, this water is not the conventional type of water. This water has had its form changed, to retain a sticky type of substance. This sticky substance, will have any part of the opponent sticking to them if they attack the user. Giving the user more then a great opportunity to attack.

Suiton • Mizuame Nabara [Water Release • Starch Syrup Capture Field]
- A technique utilizing Water Chakra, Double Materialize, and Burst
- Handseals: Serpent, Ram, Dragon
- Rank: B
- Effect: A skill in which the user can summon forth a stream of water from their mouth. This water spreads forth all onto the ground where a rushing opponent is coming to. The water, having its form changed actually is a very stick substance. Once the opponent is within the middle of the field, they will notice that their feet are stuck and they cannot move from their current spot. Giving oppourtunity to attack the opponent, as you need chakra infused feet to run over the field

Suiton • Mizu Funsha Kasui [Water Release • Water Jet Stream]
- A technique utilizing Water Chakra, Spin, and Triple Burst
- Handseals: Boar, Dragon, Serpent
- Rank: A
- Effect: A skll where the user has water burst up from the ground, that swirls high up into the air. The waters come together, as they come bursting downwards as a powerful moving stream of water. Capable of tearing throgh rocks and the surrounding fairly easily

Suiton • Mizu Teikatsu no Jusu [Water Release • Water Cyclone Skill]
- A technique utilizing Water Chakra, and Triple Spin
- Handseals: Boar, Serpent
- Rank: B
- Effect: A skill whre the user gathering water around their body, has it circle around them to create a huge cyclone. This cyclone is twice the users height along with twice their width. During this time, the users speed is decreased by 20%, but they are able to move with this cyclone srrounding them. Able to tear through many things in their path with this destructive jutsu.

Suiton • Mizu Yoroi no Jutsu [Water Release • Water Armor Skill]
- A technique utilizing Water Chakra, Condense, and Materialize
- Handseals: Ram, Boar, Serpent
- Rank: C
- Effect: A skill where the user cause water to appear and cover their entire body with a layer from water. This jutsu does not protect from taijutsu, however its capable of negating one fire jutsu that is of lower level, and if its of a higher level it will reduce the damage by.

Suiton • Mizu Taman no Jutsu [Water Release • Water Ball]
- A technique utilizing Water Chakra and Orb
- Handseals: Rat, Serpent
- Rank: D
- Effect: A skill here the user causes water to come together and create a ball of water. The water ball has no real force behind it, however it has but one special purpose. When striking against the opponent, it releases this incredible veil of water blinding the opponent for a full turn.

Genjutsu:

Taijutsu:


Shinobi Background

Height: 5'7
Weight: 140lbs
Eyes: Blue
Physical Build: Average
Personality: calm and elusive
Intelligence: normal
Body Archetype: Stamina Monster
Affiliations: none
Family: Hozaru Clan
Bio/History: Story developing

Atsuma Yagashi

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