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A Literate Naruto Roleplaying guild. Each character has a chance to bring direct change into the story as it revolves around each one. 

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Tereus Hitoma

PostPosted: Thu Jan 21, 2010 1:37 pm


Lab of Specimen

Seiru Atarbu
Shimimaru
PostPosted: Thu Jan 21, 2010 1:53 pm


Appearance
User Image

Full Name: Seiru Atarbu
Famous Name/Nickname: none
Age: 25
Birthdate: Feb 5
Gender: Male
Village: Flame
Rank: Jounin
Chakra Nature: Earth
Weapon(s): katana
Accessories: kunai


Religious Background:

Religion Name: (Religions from the anime/manga or custom ones. No real life religions. Example Hidan's religion was Jashinism)
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name:
Clan Description:
Clan History:

Kekkei Genkai Name:
Kekkei Genkai Effect:
Kekkei Genkai Current Stage:
Kekkei Genkai Jutsu/Techniques:


Jutsu/Techniques

Ninjutsu:



Earth Release: Crystal Temple: The user will slam his hand on the ground channel earth chakra into the ground causing the molecules of different rocks and minerals to rub together to cause crystal walls to rise from the ground. This can either be to block large attacks or also trap opponents within a certain area.

* Shōton: Crystallization
Rank: C, B, A, S
Skill: Ninjutsu
Effect: Allows the user to create crystal to varying degrees.
Special: Handseals of the technique it is used with..
Drawback: It is impossible to crystallize electricity, wind, or fire. Any element that lacks a physical presence can not be crystallized. Sound Jutsu will act as if one rank stronger then their designated technique when being pitted against crystal. Sound techniques use their high frequency and vibration qualities to essentially shatter your crystals, as opposed to just break them, if they are geared towards acts of that nature *ie they are meant to damage physically and not some sort of genjutsu or the like*. When calculating damage vs the durability of your crystal, remember to add it together. If one person does an A rank vs you crystal that can withstand S rank, you can only endure one A rank more unless the crystal is redone/fixed which becomes costly.
Description: Using your abilities with the crystal release skill you are able to create crystal either by transforming the particles in the air, or a more prominent substance. The technique is your essential crystal technique. It governs two things: the amount of crystal you can create at once, and the strength of your crystalline constructs. At C rank the user is able to crystallize up to a 5x5 section of material per movement dedicated to the process after handseals. This of course can be edited to be proportionally the same such as a 6x4 meter area etc. Also, when you have this skill at C rank, your crystalline constructs are able to endure C rank damage before shatter. This defensive power stacks with whatever technique this is used with if applicable. As your rank increases so to does this techniques power. At B rank, your ability to crystallize becomes a 10x10 meter area, and its able to withstand up to a B rank. At A rank it increases to 20x20 meters, and is able to withstand up to an A rank amount of damage. At S ranks it increases once more to 40x40 meter area, and again is able to withstand an S rank amount of damage. With this technique the user is able to transport through crystalline structures of their own creation at a speed of 5 meters per movement (kind of like underground fish projectile). This technique is generally used passively within other techniques. This technique also allows a user to somewhat “dismiss” their crystal creations at will. When doing so the crystal seems to basically disintegrate.
Limit: Must have the Crystal release.

* Shōton: Crystal Resurrection
Rank: C, B, A, S
Skill: Passive Ninjutsu
Effect: Allows you to reform destroyed crystalline structures after they are damaged.
Special: No handseals, but still requires a certain amount of chakra based on which level you use
Drawback: The structure must immediately be fixed or else you will be unable to reestablish the bond it had with the rest of the structure.
Description: Using ones skill with the crystal release the user is able to reform an area of crystal that been destroyed. As soon as it is damaged the user may elect to activate this reforming the section damaged. At C rank the user is able to reform a 5x5 meter for ever movement they use the required chakra, and the trend continues in the same fashion of Shōton: Crystallization. After using it you can choose which rank of effort to use when fixing a structure.
Limit: Must know Shōton: Crystallization to an equal rank.

* Kesshō no Yoroi (Crystal Release: Crystal Armor)
Rank: C
Skill: NinJutsu
Effect: This jutsu allows the user to become encased in a thin sheet of crystal to protect them from blunt force trauma. This armor can also aid the user in performing stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.
Special: "Handseals"
Drawback: None
Description: Pictur e
Forming the needed hand seals, the user encases themselves in a crystalline armor. It is transparent, but is able to reflect light. It has the ability to block two C rank attack plus whatever your skill in Crystallization before breaking, and lends itself to enhancing punching/kicking taijutsu damage by a D rank due to it adding a slight amount of weight to the strike.
Limit: Must know the Crystal Release, and Shōton: Crystallization

* Shōton: Light Satellite
Rank: C
Skill: NinJutsu
Effect: Expanding on the abilities of the Arrow of Light technique, the user now takes that skill and applies it to multiple smaller scale creations.
Special: "Handseals"
Drawback: It is much less damaging then the original Arrow of Light technique
Description: The user will form the handseals, sending out their chakra to create up to 5 miniature diamond shaped crystal constructs. Each is about 1x1x1 meter in size, and when looking at it, it would seem as if light took days to pass through these things. Each one carries a similar, but smaller version of the Arrow of Light technique. Their heat beam must always be a pinpoint shot, each one being able to do C rank damage in one blow. These satellites are capable of moving much faster then their bigger counterpart, moving with the same ability as a taijutsu’s specialist of the users rank. These creations can move up to 50 meters away from the user.
Limit: Shōton: Arrow of Light

* Crystal Release: Crystal Needles
Rank: C
Skill: NinJutsu
Effect: The user creates little, skinny, sharp, bright pink crystals that shoot at the target at extremely high speeds.
Special: "Handseals"
Drawback: None
Description: Picture
After learning this technique the user is now able to use their crystal creations to a greater degree. After forming the new handseals, the user is able to take some of the crystal from an already formed creation and produce crystalline spikes out of it. These spikes can harm people touching the structure with piercing damage, or by adding an extra D rank amount of chakra, the user is able to have them spray off the structure, creating projectiles of death. The user may create 20 spikes for every rank of Shōton: Crystallization they know.
Limit: Must know the Crystal Releasem, Shōton: Crystallization

* Crystal Release: Giant Crystal Dart
Rank: C
Skill: NinJutsu
Effect: This jutsu allows the user to create a large sharp rod attached to their wrist which the user can use to impale a target.
Special: "Handseals"
Drawback: You are unable to perform handseals with the hand this is formed on.
Description: Pictur e
Forming the handseals the user creates a crystal construct on covering one of their arms and extending out past their hand. It is in the shape of a large spear, and with it the user is able to deliver B rank piercing damage should they be able to make a solid hit with it. Its bulk does not slow the user down, due to the chakra they have imbued in it. It cant get much bigger then about 6 ft long.
Limit: Must know the Crystal Release

* Shōton: Suishō Tō (Crystal Release: Jade Crystal Blade)
Rank: C
Skill: NinJutsu
Effect: User can quickly form a blade made of crystal on their arm, and use it almost similar to how a ninja would use a Tanto. Blades can be formed on both arms if needed.
Special: "Handseals"
Drawback: None
Description: Picture
Using the crystal release the user creates a crystal blade attached to their arm at the wrist. It allows for melee combat with a weapon, while not hindering handseals. The blade is usually about 3 feet long, and can either extend from the wrist, past the hand, or up the arm, or both.
Limit: Must know the Crystal Release

* Shōton: Crimson Crystal Goggles
Rank: C
Skill: Ninjutsu
Effect: When placed over the eyes it provides a protective covering, and allows for less obstructed vision when inside the Shōton: Suishō Meikyū no Jutsu (Crystal Release: Jade Crystal Labyrinth Technique).
Special: Handseals
Drawback: The user is unable to define colors because when viewing the world through the goggles they may only see crimson.
Description: The user, after forming the handseals, will create small crystal lenses and affix them to the area around their eye. These lenses cover the users eyes in a viel of crystal and chakra, allowing them to right the image that is being skewed by the Shōton: Suishō Meikyū no Jutsu (Crystal Release: Jade Crystal Labyrinth Technique). They still may only see in crimson, but some sight is better then none.
Limit: Shōton: Suishō Meikyū no Jutsu (Crystal Release: Jade Crystal Labyrinth Technique)

* Shōton: Suishō Kyō (Crystal Release: Crystal Mirror)
Rank: C
Skill: NinJutsu
Effect: The user forms a large mirror in the shape of a snowflake, which they can then use to perform the Jade Crystal Clone Technique.
Special: "Handseals"
Drawback: None
Description: Picture
After the handseals, the user will then release a bit of their chakra which will look like an outline of a hexagon. This will expand outwards, until its roughly 3 feet in diameter. Then it crystallizes, forming a perfect mirror. The mirror is used mainly for the Suishō Bunshin no Jutsu, but can also be used as just a regular object for whatever the user can think of.
Limit: Must know the Crystal Release

* Solar Flare
Rank: C
Skill: NinJutsu
Effect: Using the reflective abilities of the Crystal Mirror, the user is able to increase the brightness in one direction effectively blinding any who see it for a time.
Special: "Handseals"
Drawback: None
Description: The mirror will reflect the light in the air, and enhancing it by reflecting/refracting it within its crystalline structure will let a radiance emanate from its surface. Anything in that can see this light will generally be blinded if they are within 40 meters for about 2 turns, with a turn of spottiness afterwards. During this turn of “spottiness” the affected eyes will be unable to see with any kind of definition, and there will be tiny black spots causing blind spots. Anyone outside the 40 meter range who sees the light will generally have just the 1 round of spotty vision.
Limit: Shōton: Suishō Kyō (Crystal Release: Crystal Mirror)

* Shōton: Weapon Creation
Rank: C
Skill: NinJutsu
Effect: Using their crystal release the user is able to create weapons to aid them in combat.
Special: "Handseals"
Drawback: None
Description: Picture
Using their knowledge of the crystal release, the user is able to crystallize particles in the air, allowing them to form a weapon almost from nothing. Both the weapons durability, and what weapons the user can create are based on their Shōton: Crystallization rank.

o C ranked Shōton: Crystallization rank- The user is able to create up to 10 secondary weapons at a time.
o B ranked Shōton: Crystallization rank- The user is able to create up to 15 secondary weapons, or 1 main weapon at a time.
o A ranked Shōton: Crystallization rank- The user is able to create up to 20 secondary weapons, or 2 main weapons at a time.
o S ranked Shōton: Crystallization rank- The user is able to create up to 30 secondary weapons, or 3 main weapons at a time. at a time.

Limit: Must know the Crystal Release

* Kesshō: Kyodai Rokkaku Shuriken (Crystal Release: Giant Hexagonal Shuriken)
Rank: C
Skill: NinJutsu
Effect: The user creates a giant crystal shuriken, resembling a snowflake, and throws it at the enemy.
Special: "Handseals"
Drawback: Requires an open area to use or else one wont be able to throw it as needed. Needs to be thrown.
Description: Pictur e
Forming the handseals, the user is able to create expand their chakra outwards, creating an enormous Shuriken. The shuriken resembles a snowflake in shape. As far as size goes, it is generally no more then 1 meter thick, meaning it can be as big as whatever your crystallization technique allows (IE S rank crystallization with this makes a 79 meter diameter shuriken). Due to the chakra infused within it, it is fairly easy to throw.
Limit: Must know the Crystal Release

* Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Hexigonal Shuriken Wild Dance)
Rank: C
Skill: NinJutsu
Effect: Using their knowledge of the weapon creation technique, they learn to use their crystal weapons in a more versatile manner. No main weapons may be used with this.
Special: "Handseals"
Drawback: None
Description: Picture
Using their knowledge of the weapon creation technique, the user is able to expand upon its usage. Now, crystallizing particles in the air around them, the user will form what seem to be levitating shuriken (as many as your weapon creation technique allows. These shuriken are able to float due to a combination of chakra and their general light weight from being made of crystal. Pushing forth a small burst of chakra will send these shuriken soaring through the air at their opponent or opponents. Senbon and other secondary weapons can be substituted for the shuriken, but many believe the shuriken work easier due to their more damaging nature. You do not control these weapons after they are initially “shot” off. Once “fired” they go as a normal secondary weapon would
Limit: Shōton: Weapon Creation

* Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Hexigonal Shuriken Wild Dance)
Rank: C
Skill: NinJutsu
Effect: Using their knowledge of the Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Hexigonal Shuriken Wild Dance) technique, the user it able to coat the flying shuriken with chakra to link them with the target, effectively turning them into homing weapons.
Special: "Handseals"
Drawback: If blocked or stopped by another object, the shurikens lose the homing ability. The shuriken will not “go around” other objects, they move in the straightest line possible to get to the opponent. This means using it in a forest generally has poor results as the trees will make it easy to block their path.
Description: Using the Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Hexigonal Shuriken Wild Dance) in the exact same way as usual, the user is able to add an extra bit of chakra so after the initial burst of the shuriken, they may continue to fly under their own power towards the target they were designated to hit. This homing will last for 3 turns or until the shuriken hit something. The user is still not in control of these shuriken during flight. The shuriken simply follow the shortest path to their target, which can lead to being blocked
Limit: Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Hexigonal Shuriken Wild Dance)

* Shōton: Chakra Override
Rank: B
Skill: Ninjutsu
Effect: Using their knowledge of the Shōton: Crystallization technique, the user is able to crystallize incoming attacks, effectively turning them into statues and fixtures to the battle field, or use them for their own techniques
Special: Holding the Rat handseal as long as needed
Drawback: all drawbacks of Shōton: Crystallization apply, and your skill could be overwhelmed if the attack is big enough.
Description: Using your knowledge of the Shōton: Crystallization, the user is able to crystallize incoming enemy attacks to either stop them dead in their tracks or turn them around to be used in combination with one of their other techniques. You are able to crystallize as much as your skill in Shōton: Crystallization allows as far as size goes. Remember that the attack may still break through the crystal if it is powerful enough to shatter it based on your skill in the Shōton: Crystallization technique.
Limit: Shōton: Crystallization

* Shōton: Kurenai no Kajitsu (Crystal Release: Crimson Fruit)
Rank: B
Skill: NinJutsu
Effect: The user can create a dome of crystal to surround a target. It is high durable from both external and internal attacks.
Special: "Handseals"
Drawback: The person(s) effected by this technique are effectively trapped inside.
Description: Pictur e
Crystallizing the air around a subject the user is able to create a dome of crystal over a 15-meter area. The dome effectively becomes a 360degree protective area. It is again transparent, but light will reflect off of it. The technique is able to withstand a C rank amount of damage plus whatever your rank in “Shōton: Crystallization” allows. This dome has to begin forming somewhere within arms reach of the user. It is very useful for protecting oneself or an ally.
Limit: Must know the Crystal Release, Shōton: Crystallization C rank or higher

* Crystal Release: Crystal Encampment Wall
Rank: B
Skill: NinJutsu
Effect: The user creates a wave of chakra which then turns into an almost impenetrable wall.
Special: "Handseals"
Drawback: None
Description: Pictur e ::: Picture
Summoning chakra from within, the user will release a wave of chakra that is invisible to those without special skills. As is cascades out, the chakra itself begins to crystallize, covering the user completely in a transparent structure that reflects light. This technique completely encases the user, and only the user, but is capable of being as large as their Shōton: Crystallization technique allows, and is capable of withstanding a B rank + whatever their Shōton: Crystallization technique allows.
Limit: Must know the Crystal Release, Shōton: Crystallization

* Shōton: Suishō Rō no Jutsu (Crystal Release: Crystal Prison)
Rank: B
Skill: NinJutsu
Effect: This technique is one where the user completely encases an opponent in crystal. If the crystal is shattered, the victim disintegrates along with the crystal particles. This is a minor version of the Crystal Release: Crystal Pentagonal Prison.
Special: "Handseals"
Drawback: If an opponent is able to surround their body with chakra, or cover themselves completely with another technique *such as a chakra based elemental armor* they will be able to avoid being shattered if the prison breaks. Only characters that have mastery in medical ninjutsu can cover themselves in a strong enough coating of chakra without a technique. Even if you have this chakra coating, or buffer of elemental armor, you are still capable of being trapped within the prison and having to find a way to break free.
Description: Picture
Forming the handseals, the user is able to produce a rather faint glow to one of their chosen hands. While this glow is active the user is unable to perform any other handseals. To activate the actual crystallization the user must touch the designated target. After doing so, one must allow for the crystallization to take effect. How many movements it takes to encase your victim, as well as the prisons durability is determined by your Shōton: Crystallization technique. Once encased if shattered, the person within the prison will essentially be destroyed as well, almost as if they were made of the crystal. As always, the user may designate to effectively disintegrate their crystal construct effectively acting like the structure was destroyed should they so choose.
Limit: Must know the Crystal Release, Shōton: Crystallization

* Suishō Bunshin no Jutsu (Crystal Release: Jade Crystal Clone Technique)
Rank: B
Skill: NinJutsu
Effect: After User performs the Crystal Release: Jade Crystal Mirror jutsu, the user can make multiple clones of herself emerge from the mirror. These clones are made of crystal, as after defeating one, it is crumbled into many crystals. Clones made by this jutsu are also able to deceive Byakugan users.
Special: "Handseals"
Drawback: These clones, though resembling many different people, may only ever have access to the original creators Crystal Based techniques taijutsu skills, and bloodlimit techniques.
Description: Picture
Forming the mirror from the Shōton: Suishō Kyō (Crystal Release: Crystal Mirror) technique, the user will use it to reflect the image of the person who he wishes the clone to look like. This image is a perfect cloning of the person visually right down to the chakra network. The clone moves at the same speed as a tai specialist the same rank as the user, and has access to all the users crystal release techniques. The user is able to create up to 5 clones with this technique.
Limit: Shōton: Suishō Kyō (Crystal Release: Crystal Mirror)

* Shōton: Hashō Kōryū (Crystal Release: Tearing Crystal Falling Dragon)
Rank: B
Skill: NinJutsu
Effect: The user crystallizes a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Several dragons can also be made and manipulated at once.
Special: "Handseals"
Drawback: None
Description: Picture
Forming the handseals, the user will focus their chakra on either the air of the thing they wish to crystallize, and it will crystallize into what appears to be a living creature in the form of a crystal dragon. This dragon is controllable and one can control up to three at a time.
Limit: Must know the Crystal Release

* Shōton: Omiwatari no Jutsu (Crystal Release: The Gods' Crossings Technique)
Rank: B
Skill: NinJutsu
Effect: This jutsu will create a stream of sharp crystals to bind or pierce a target.
Special: "Handseals"
Drawback: None
Description: Pictur e
Forming the handseals, the user will concentrate the crystal release energy into one of their hands, then expanding it outwards in either a straight narrow line or a wide area of effect, the user will project the chakra. This chakra will run out from the hand forming crystallized spikes to impale their opponent. The spikes have to start around the users hand and go from there. They can never be formed starting from away from the user. You are able to cover an area with these spike based on your rank in Crystallization. So if you wish to make it a wide area of effect, with S rank crystallization you could have a 40x40 area covered in these spikes, whereas if you wanted it to reach further in one direction you could do so as well.
Limit: Must know the Crystal Release

* Shōton: Crystal Behemoth “The power of mineral incarnate”
Rank: A
Skill: NinJutsu
Effect: This technique takes the Crystal armor technique, and the crystal clone technique and expands on both their capabilities while at the same time increasing them.
Special: "Handseals"
Drawback: Without the follow up technique “Behemoth Movement”, you are essentially a sitting duck. Shunshins are never usable in this form even once Behemoth Movement is learned.
Description: This technique is one of great power from the crystal release. Combining their knowledge of Crystallization, Crystal Clone, and Crystal armor, the user has summoned forth a new creation. The user will begin by forming the handseals, after which their chakra will flow outward crystallizing the particles in the air around them. This is a process very much like that of the Crystal Armor technique; in fact it very often is confused for that technique. But the confusion is generally short lived because the crystalline armor continues to expand past that of just covering the user’s body. It increases to approximately 2.5 times the users height/width. It is completely crystalline, and though this can very depending on the users taste, is either crimson, Dark Blue, or a light white blue mix. Everything else is about the same as a human other then its size. It has 2 hands with 4 fingers and a thumb on each, 2 feet with 5 toes on each etc. Its body lacks definition though, meaning the lines generally created on a human by bone structure and muscles aren’t there, so it is generally humanoid. Its abilities are very vast. Generally the user sits within the body cavity of the behemoth. From here the behemoths body acts like a mirror, reflecting all the images from 360 degrees around the user to right in front of him. If the user has behemoth Movement they are able to mentally command the behemoth to move and attack via taijutsu. Because of its light weight, but super durable body it is easily able to send powerful punches, withstand heavy blows (see crystallization for its durability), and lift heavy objects. Its strength is colossal, among the physical elites of the ninja world. It is said to be able to lift up to around 1 ton with its massive ability. Combine this with the users ability to perform handseals from within the beast to edit its structure to act like other crystal techniques and you have a truly dreadful foe. Using their crystal release abilities, the user can use the creation to perform many techniques (such as editing it to be able to perform Arrow of Light, or crystal needles). Essentially any technique you do not have to maintain such as crystal clone is do able while controlling the crystal behemoth. The user just needs to remember that the crystal behemoth and the user each work off of the users movement ability. Essentially the user is the brain, the behemoth is the brawn.
Limit: Shōton: Crystallization B rank, Kesshō no Yoroi (Crystal Release: Crystal Armor), Suishō Bunshin no Jutsu (Crystal Release: Jade Crystal Clone Technique), Mastery of the Crystal Release.

o Behemoth Movement
Rank: C, C
Skill: NinJutsu
Effect: Allows the user to “link” with their behemoth essentially becoming one. This link allows the user to make the creation move to varying degrees.
Special: "Handseals"
Drawback: None
Description: With this technique, the user effectively links their consciousness with the behemoth. It essentially becomes their body, and the user is its mind. With this, the user can force the behemoth’s structure to move, and fight with the 2 fewer movements then that of the user. With the second training, the behemoth can have movements equal to those of the user’s normal amount.
Limit: Shōton: Crystal Behemoth “The Power of Mineral Incarnate”

* Shōton: Arrow of Light
Rank: S
Skill: NinJutsu
Effect: The user will encase themselves in a prism of crystal. While doing this, the user can hover in the air but is unable to maneuver, however is protected from all but the strongest of attacks. In addition, the user can focus their chakra into light through a prism and launch a powerful heat blast.
Special: "Handseals"
Drawback: You are unable to maneuver.
Description: Picture
Using ones skill with the Crystal release, the user is able to form a very complex crystalline structure around themselves in the shape of a diamond. This structure is completely transparent but unlike most other crystalline structures it does not reflect light. This is due to the techniques general nature. It is made specifically to absorb light. The inside of it created to bounce light around inside it constantly intensifying it. The corners of the diamond generally do seem to glow faintly. When the user wishes they can concentrate on a specific corner of the diamond and trigger the structures true power. Once triggered, the light that the structure stores is able to be launched forth in a powerful ray of heat. The general shape of the heat blast is controllable as well. One may fire the heat blast covering a 5 meter area for a precision strike of S rank damage. If one wishes they may also sacrifice power for area of effect. For every rank of damage one sacfirices they are able to increase the area that the ray hits by 10 meters. This ray can be held continuously, but for every turn it is used the user is sacrificing S rank chakra. The crystal structure actually acts as somewhat of a defensive structure as well, being able to block damage up to whatever your skill in Shōton: Crystallization is plus a B rank. This structure is unable to move in any direction other then spinning on its access to aim, and going up and down, but even when doing this it is slow.
Limit: Must know the Crystal Release, Shōton: Crystallization B rank or higher

* Shōton: Kesshō Gokakurō (Crystal Release: Crystal Pentagonal Prison)
Rank: S
Skill: NinJutsu
Effect: The user completely encases their opponents in crystal. When the crystal is shattered, the bodies of the victims disintegrate along with the crystal particles.
Special: "Handseals"
Drawback: All drawbacks stated within Shōton: Suishō Rō no Jutsu apply, except elemental armors no longer allow for enough protection to avoid being disintegrated if caught and medics may no longer create the chakra barrio strong enough without a technique. One must actually coat themselves in pure chakra for them to escape the prisons effects.
Description: Pictur e
After performing the handseals, the user will focus their chakra at the ground below the target. Over a circular area with a 15 meter diameter, a glowing hexagonal shape lights up. After 1 movement the crystal appears to burst forth in the hexagonal pillar effectively trapping anyone within the diameter and the height (based on Shōton: Crystallization) within it. Multiple people can be caught in one pillar but it must connect to the ground.
Limit: Must know the Crystal Release, Shōton: Suishō Rō no Jutsu

* Shōton: Suishō Meikyū no Jutsu (Crystal Release: Jade Crystal Labyrinth Technique)
Rank: S
Skill: NinJutsu
Effect: First the user creates a number of crystal flowers. Then the user grows these flowers into a gigantic labyrinth consisting of red crystals, confusing all enemies inside of it. The enemies will mostly be lost because of the fact that the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. No eye technique will help within this labyrinth because it is specifically designed to cast false images, and mirrors. In fact most eye techniques assist in seeing clearer, further, or more precisely, which would mean this technique would very likely disorient you more.
Special: "Handseals"
Drawback: The labyrinth effects the user and his allies sight as well unless paired with the follow up technique. If used in or around a village an event must be used because of the shear scale of the technique, it would be impossible for a village or for that matter anyone in the area to not notice. Takes 2 turns to create making it not applicable in most battle scenarios.
Description: Picture ::: Picture
After forming the handseals, the user puts their hands about 6 inches apart, and concentrates their chakra. This concentration period takes an entire 2 turns no exceptions, and produces what seems to be a crimson orb of chakra. After forming the orb, the user releases the chakra in one massive wave. This wave does two things. The first is it would appear to generate what could only be called crystallized “flowers”. These flowers are about the size of a large bush. The second thing it does is create a large crimson dome. The dome is roughly circular, and around 75 meters in diameter. From an over head view it looks like a large ruby. Within the structure nothing is as it seems. The light reflecting and refracting off the almost infinite amount of crystal structures makes your own vision your worst enemy. All sight is false. Everything outside of a 5 meter radius from your body could basically be considered a trick of the eye. False pathways that lead you into a wall or a tree or some other mishaps are abundant. Because of the crystal's stable molecular structure, a simple attack focused at one point is rendered useless, as its wide surface will evenly disperse the force of the attack, reducing the attacks effectiveness. To overcome the 'Crystal Release: Jade Crystal Labyrinth' Technique, an attack that’s impact force is already both wide and powerful is required to smash through it. Essentially it needs to be an attack capable of breaking through what your Shōton: Crystallization rank allows, that can cover at least the entire side of the structure.
Limit: Must know the Crystal Release, Shōton: Crystallization S rank

* Shōton: Suishōheki Hachi no Jin (Crystal Release: Crystal Wall Eighth Formation)
Rank: S
Skill: NinJutsu
Effect: This jutsu will crystallize a large area and everything within it.
Special: "Handseals"
Drawback: Takes a full turn to prepare, leaves the user exhausted, but with enough energy to move through the crystal to escape if possible.
Description: Pictur e
Using their knowledge of the Crystal Pentagonal Prison technique the user is able to expand its capabilities. Though it no longer is able to “disintegrate” individuals trapped within it, it is able to more easily trap people. The user will focus their chakra and in the handseals and then take a full turn of concentration. After they prepare, they release a large wave of chakra, expanding out from the user 80 meters. This is a massive technique, and many people can be caught within it. Anyone caught within is essentially trapped, unless they can figure a way to break out of this extremely thick and dense substance. Because of how close the crystal forms against the body, movement is limited, as well as air. If the person trapped within is unable to break free within 4 turns they will suffocate due to lack of oxygen.
Limit: Must know the Crystal Release, Shōton: Kesshō Gokakurō (Crystal Release: Crystal Pentagonal Prison), Shōton: Crystallization S rank

Genjutsu:

Taijutsu:


Shinobi Background

Height:
Weight: 137lbs
Eyes: 5'8
Physical Build: average
Personality: Your basic hot head of the bunch. Once he sets his mind to something he'll argue you down no matter if he's right or wrong.
Intelligence: Normal
Body Archetype: Stamina Monster
Affiliations: none
Family: Shishigami Clan
Bio/History:


Tereus Hitoma


Tereus Hitoma

PostPosted: Thu Jan 21, 2010 2:05 pm


Appearance
User Image

Full Name: Shimimaru
Famous Name/Nickname: nonee
Age: 30
Birthdate: Nov 20
Gender: Male
Village: Hidden Sound
Rank: Jounin
Chakra Nature: none
Weapon(s): Kousen Hasami- Shimimaru's personally invented War Scissors, gloves with a cluster of diversely shaped blades slipped over the hands/fingers. Longest blade is a little longer than a foot. One blade for each finger.
Accessories: kunai
Special Abilities: Able to manipulate his skin to take any weapon form he desires, as well as shift his internal organs to any part of his body, making him hard to kill and almost immortal.


Religious Background:

Religion Name: (Religions from the anime/manga or custom ones. No real life religions. Example Hidan's religion was Jashinism)
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name:
Clan Description:
Clan History:

Kekkei Genkai Name:
Kekkei Genkai Effect:
Kekkei Genkai Current Stage:
Kekkei Genkai Jutsu/Techniques:


Jutsu/Techniques

Ninjutsu:


Dokukiri no jutsu - Poison Mist Technique
Range: Far
Rank: A
Type: Supplementary
Description: This technique floods the air with a choking mist that’s nearly impossible to remove from the lungs. It has two effects: vomiting, and choking. Prolonged exposure of more than two minutes can make a person fall unconscious, four minutes will kill. It’s big enough to fill room that’s 20x20x20 feet. The user though is naturally immune since the toxins are made from all the trace biological components in his lungs.

Kage Fuka- Shadow Appendage
Range: Mid
Rank: A
Type: Supplementary
Description: After three simple hand seals, the user simply shoots their prominent arm outwards, grabbing the wrist with their off hand. Then, using the implants and the compressed air, the user creates and extended black colored arm made of compressed air and chakra. It is used as a means to reach into a locked door, or a room that has guards to grab an object in a secretive way without having to enter the room. At will the user can make this arm ethereal so it can go through locked doors, though it takes a few seconds to solidify the arm once again. The hand can actually even be used to physically strike an opponent who is far away or grab them, choke them, ect. The power of this physical strike or grab is that of fifty percent less than the user's base strength. The arm can extend fifteen feet forwards at will.
ing anything they can cut through along the way.
Limit:Bringer of the Ckathulu, Advanced Tendril Control

* Chakra Kyuuin Jutsu
Rank: "S"
Skill: Ninjutsu
Effect: Allows the user to drain chakra.
Special: Handseals
Drawback: User must maintain contact with the person he wishes to use this on, meaning you dont drain chakra with every punch, its a concentrated thing.
Description: Focusing his chakra into his hands like a medic would, Kakuzu uses his tendrils to extend his arm forward and grip his opponent by the neck. Doing this, he drains his opponents chakra and makes it his own. This must be held for a decent amount of time to be effect enough to drain them completely, or enough to make someone pass out. 3 turns will make them pass out. 5 will kill them.
Limit: Bringer of the Ckathulu, Advanced Tendril Control

Plague Art Techniques
Plague art techniques are a category of jutsu based on disease and bacteria. They revolve around knowledge of various viruses and disease and their effects on the body. These techniques typically combine physical ninjutsu with genjutsu in order to create extremely convincing and terrifying illusions on the body as well as terrible infections that take their toll over time.

Name: Soeki Jutsu: Kokushibyou Kyanon(Plague Art: Bubonic Cannon)
Rank: C
Range: 0-30 meters
Type: Ninjutsu
Sub-type: Offensive, Defensive
Elemental Affinity: N/A
Notation: Plague Art technique.
Description: After performing the single hand seal of “Rat”, Shimimaru would then direct the to-be medium, which can be a staff, cane, stick, or his own hand, towards the targeted position. Drawing upon his own chakra in order to create a form of 'bacteria', the created substance will begin to swirl and form a few inches ahead of the medium. When ready, Shimimaru will release the substance outwards in the form of an outwards blast, scattering in a triangular effect towards his pointed destination of up to 30 meters. The substance itself smells absolutely revolting and can create a sticky like effect once landed. Other then creating a distraction and possibly slowing down the target or incapacitating them, Bubonic Cannon has no apparent effect. However, it is the, so to say, building block for many more powerful plague art techniques. Due to the fact the substance and bacteria used to form Bubonic Cannon is created via chakra, the ability has no effect on the user(I.E, they may move freely through it.)
Drawbacks: Size of blast depends on amount of chakra used and time spent charging. It is possible to dodge the technique as well.

Name: Soeki Jutsu: Ribyou (Plague Art: Contraction of a Disease)
Rank: B
Range: X range, target must be touched by Bubonic Cannon
Type: Genjutsu
Sub-type: Offensive
Elemental Affinity: N/A
Notation: Plague Art technique.
Description: Once a target has been at least partially touched by the black liquid from Bubonic Cannon, Shimimaru may perform a secondary set of a double rat hand seal in order to activate the Contraction of a Disease genjutsu. By having a bacterial substance made from chakra on the target, it may trigger an effect by leaking chemicals into the skin. The chemicals immediately 'take over' the nervous system, so to say, by triggering the effects of a disease. The disease may be changed from time to time(Though, please note the disease term. This means the user may not, and cannot, make them feel the effects of broken bones and such. It must be an actual disease or virus.) by the user to induce different effects, however something such as the Bubonic Plague, Mental illness, etc are typically chosen due to their immediate effects. With choices such as the bubonic plague, the victim would feel the disgusting, creeping feeling of boils crawling and appearing on their skin as well as the sickening vomiting, weakness and overall feeling of being plagued. With something like a mental disease, it would impair the judgment and intelligence of the victim. While this would cause no real harmful and painful effects, because it would deteriorate the thinking process of the victim it would make it much harder to be dispelled, and thus for a longer duration their ability to fight would suffer.
Drawbacks: In under no circumstances is this jutsu ever strong enough to actually form a lethal disease that would cause a fatal wound or such. Most effects, minus that of something like vomiting or internal bleeding, disappear after the genjutsu fades. Every feeling caused by this jutsu will always vanish once dispelled.
If you find this jutsu is too strong for the level due to the changing diseased effects, I'd be fine bumping it to A or even S.

Name: Soeki Jutsu: Chokusetsudensen(Plague Art: Direct Infection)
Rank: A
Range: X, Target must be afflicted by bubonic cannon.
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: N/A
Notation: Plague art technique.
Description: If the chosen target has been hit by Bubonic cannon, and if the bacterial liquid of bubonic cannon finds a way into the body(I.E, mouth, eyes, open cut/sore or other opening in the body), then the user of this jutsu may activate this ninjutsu. No actual hand seals are required, this technique works by 'activating', so to say, the chakra within the bacterial substance of bubonic cannon. After being triggered, the bacteria will mimic that of the bacteria that causes infection, and on the first post of this happening the effected area will develop red hives around it and become insanely itchy. As time passes, the infection will continue to grow. After 5 of the infected player's post the infection will grow, the hives turning into a yellowish puss emitting substance. After this the limb or area attached to the infection will start to feel numb and stiff. After 10 total posts after the infection(the infected player's posts, not others) the infected area and attached limbs will be almost completely unmovable. The infected spot will constantly be bleeding and leaking puss and other disgusting substances. This can end a battle almost instantly if infected in a place such as the mouth, nose, eyes, or other open area on the head. If left untreated after the battle, the infected area(and, again, attached limb) will literally 'die' as the skin starts to decay and the infection spreads. This only happens after 48 hours, and most medical nins that have been trained well can treat the infection. However, because Shimimaru is usually constantly changing the way he creates his bacteria mocking, and the fact it is indeed created by chakra, most hospitals are unable to treat the infection. If left additionally untreated, the infection will spread every 48 hours, entering to the nearest area possible(I.E, infected foot will go to the leg, infected leg will go to the waist, infected waist will go to the body... infected body, will, well, most likely cause death.). Death from this infection, however, must wait 72 hours after a lethal part is infected(As in, once the infection reaches the chest/body area, neck, or head, it must be an additional 72 hours before it is strong enough to be lethal.).
Drawbacks: To use at all the target must be directly hit by bubonic cannon on an opening in the body. It is rarely lethal unless the target is completely unable to reach a medical nin.

Name: Soeki Jutsu: Ekibyou Kiri(Plague Art: Infectious Mist)
Rank: A
Range: < or equal to 50 meter diameter.
Type: Ninjutsu
Sub-type: Offensive, Defensive(Can be used to block vision)
Elemental Affinity: N/A
Notation: Plague Art technique.
Description: After gathering chakra into his lungs, Shimimaru will perform hand seals in this order: Rat->Boar->Ox->Rat. As with other plague art techniques, Shimimaru is converting his chakra into an infectious bacterial mock substance. This time, it is in the form of a fog which emits from Shimimaru's mouth, nostrils, and openings in his clothing. It can travel up to 50 meters, and anything(except Shimimaru, as it is created by his own chakra the bacteria does not affect him) that inhales this fog can be infected. There are no immediate effects of inhaling the fog, however after 5 of the infected post they will start to feel a sleepy, drowsy feeling. After 10 of the infected post, they'll start to feel numb as their movements slow down. After 20 of the infected's post, they'll be near paralyzed for the rest of the fight, though still able to move and such they'll be sluggish and slow to respond. This effect will wear away after resting.
Drawbacks: The longer the distance, the more chakra required to create the fog. It takes a long time to reach the full potential of this technique as well, for a total of at least 40 posts before the infected is fully infected.

Name: Regurgitative Bile Attack
Rank: D
Range: Medium
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A relatively simple technique requiring three handsigns to perform. The Plaguebearer builds up infected fluids in their throat along with a buildup of chakra, then releases it as a projectile/stream out of their mouth. Upon contact the fluids cause decay and rotting, along with much pain on the part of the person who was attacked.

Name: Infectious Cloud Attack
Rank: D
Range: Close, Radial
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A simple technique requiring three handsigns to perform.The user gathers infected cells into their throat, then releases them into the air in a conical cloud. This attack is mainly inhalation-based, requiring the opponent to inhale the cloud. Upon breathing in, this causes internal bleeding, mainly in the throat/asophagus.

Name: Infected palms
Rank: D
Range: N/A
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: The user spits onto their palms or other parts of their skin, with infected bile. When an opponent is struck with a spit on appendage, the bile rubs off, destroying skin tissue of the person it hit, as well as minor muscle damage, weakening response time and strength.

Name: Compound Infection
Rank: C
Range: Medium
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: The user applies chakra to the nearby infected wounded enemies, using his own chakra to supercharge the effects of previously in place disease/viruses, causing the effects to be three times more potent. This can only be used after a successful Plague technique, but usually is capable of severely weakening/injuring an opponent who has been affected.

Name: Special Regurgitate Bile Attack
Rank: C
Range: Medium
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A slightly more complicated version of the Regurgitative Bile Attack, requiring more chakra. The Plaguebearer builds up infected fluids in their throat along with a large buildup of chakra, thenreleases it as a projectile/stream out of their mouth. Upon contact with the target, the stream will burst and spead over a small area.

Name: Disease Symbiosis
Rank: C
Range: Medium, Area
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A simple technique requiring no handsigns, the user gathers affected cells with chakra before releasing them out over an area. While the wide-range effect dilutes the potency, the released cells target bacteria and viruses in the area and convert them into Plaguebearing cells, which the user can then exploit to his advantage.

Name: Rotting Rains
Rank: C
Range: Medium, Area
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A basic attack requiring one handsign and decent weather conditions. The user builds up a large quantity of infected bile in their throat and cheeks, but does not use chakra to hold it together cohesively. Then they release it straight up into the air, and the infected cells then rain down over the area over the next two posts.

Name: Withering Grasp
Rank: C
Range: Grapple
Jutsu Type: Taijutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A simple technique requiring moderate skill and physical contact. The user wraps their arms around an enemy, and then pours infected cells over them. They continue this, until the infected cells begin to weaken and fatiguethe target. This process usually takes about six seconds.

Name: Withering Weapons
Rank: C
Range: N/A
Jutsu Type: Ninjutsu
Elemental Affinity: Plague
Clan: Plague Bearers
Description: A simple technique designed to enhance weapon attacks. The user releases bile from their mouth or oil from their skin and uses it to coat a weapon. The affected weapon will then infect anyone that it comes ito contact with.

Genjutsu:

Taijutsu:

Taijutsu style: Daidoumyaku – Great Pulse Fist
Rank: E - A, depending on the level of energy that is exerted.
Range: Close
Type: Attack
Description: By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.

Name: Soeki Jutsu: Kokushibyou Ya(Plague Art: Bubonic Arrow)
Rank: B
Range: 50 meters
Type: Ninjutsu
Elemental Affinity: N/A
Notation: Secret Technique, Unique to Shimimaru
Description: Using the same principles as the Bubonic Cannon, the Bubonic Arrow is formed from chakra gathering up the decaying bacteria and cells on one's skin and forming them into a putrid black substance. This time, however, the user will(instead of gathering into a large ball) form it over something such as an arrow and compact it several times more denser than it's parent jutsu. With the example of the arrow, the compacted substance would be propelled forth with a combination of a bow and a boost from chakra in order to create a much faster and more accurate version of the Bubonic Cannon at the cost of size and splash effect. Because the arrow is also propelled with chakra, the technique is extremely fast, though the impact is dulled slightly because of the black substance on the arrow. Withh this, the user can aim the technique much more easily and cause the vile substance to directly enter a wound of the target in order to use more Plague Art techniques effectively. Other then the way it gets there, the substance acts as normal(causes a glue like effect to things entering it, and can be used for more plague art techniques.)

Shinobi Background

Height: 5'6
Weight: 130lbs
Eyes: Dark
Physical Build: slim
Personality: A mad scientist that's obsessed with his work which usually involves the darker side of science that most hidden villages would forbid him from performing, hence why he works in the hidden sound.
Intelligence: Body Genius
Body Archetype: Myrmidon
Affiliations: none
Family: none
Bio/History:
Shimimaru was a highly educated, respected medical scientist and surgeon, and was on his way to developing vaccines for the diseases spreading rampantly throughout the ninja region. There was his unfortunate night however, when he fell to a horrid illness that slowly deteriorated his inner tissues and organs. Also, from his handicap, he was expelled from his occupation by the higher officials of science. The grief nearly killed him.

Not too long after, had adapted to his surroundings and was soon fascinated by the style of the ninja. With his 'physical upgrade' from the surgery, he was indeed suited for becoming a Shinobi. An ability he had gained was the ability to stop his life for the sake of recon missions, then come back to life. With a windup mechanism replacing his heart, he is able to time the length of his death. Automatically his heart can begin ticking again, depending on the setting (think of the Nazi assassin in Hellboy). However, this device is in every way as essential to his survival as a normal being's heart. If it's destroyed, he will surely die. Nevertheless, it is one of Shimimaru's most remarkable upgrades granted to him by his comrade. Also achieved was extreme flexibility.

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