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Reply Page 4. Gaming
Legend of Zelda: Spirit Tracks; Week #2

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Charlie Dorth
Vice Captain

PostPosted: Tue Jan 26, 2010 7:22 pm


I know that some people are not that into this kind of videogame, but I am going to post it anyway. I will post others, okay? Here goes. Oh and this information was found thanks to Wikipedia

The Legend of Zelda: Spirit Tracks is a direct sequel to The Legend of Zelda: Phantom Hourglass. Not much is explained, but it takes place on a continent about 100 years later. There is a new kingdom of Hyrule, and Princess Zelda is shown to be the granddaughter of the Princess Zelda/Tetra from Phantom Hourglass and Wind Waker, as pointed out by a stained glass window of Tetra in the throne room, making it possible that she founded, directly or indirectly, the new kingdom. There is a reference toward the end of the game to the "story of Tetra and the Hero of Wind" and how they beat Ganondorf.

According to legend, about a hundred years ago, the first settlers of the new kingdom of Hyrule were attacked by the Demon King Malladus. The spirits of good were forced to come down from the heavens to battle this foe; they were successful in subduing Malladus, but could not destroy him. Instead, they use their remaining power to seal Malladus deep beneath the earth; giant shackles were forged and a huge Tower of Spirits was erected to maintain the seal on Malladus. However, the power of the spirits was depleted during the battle with Malladus, and they ascended to the heavens, leaving New Hyrule, now bereft of spirits and demons, in the hands of the chosen Hylian people. As time passed, New Hyrule became a prosperous kingdom, and the chains used to bind Malladus became tracks for a new technological marvel, the train.
PostPosted: Fri Feb 05, 2010 1:37 pm


I've played it. In fact I bought it a couple days after x-mas. I rather enjoyed it but I really did find the train parts annoying. I mean, you could go in a straight line and shoot at monsters as usual...I got some enjoyment out of shooting the signs but you couldn't really go anywhere. Like to explore as in Phantom Hourglass.
...
Some aspects of the game were rather fun like when you had to go through the tower and stuff but...still it could have been done a little better.

VividlyLost

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Page 4. Gaming

 
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