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DUNGEON LEVEL 1-4: "A Strange Door" [F]

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idk waste more plat
Captain

Spacey Strawberry

PostPosted: Mon Feb 08, 2010 12:39 am


A Small Door

There was much excitement in the air when the small door appeared in the middle of the hillside. No one knew where it came from or how it got there ... and for some reason no one was very interested in discovering exactly what was inside, either.

Only the brave should attempt this dungeon as, unlike those encountered so far, if one strains to listen they can hear the echoing screams of the tormented deep inside.



Available for levels 1 through 4.

Ten (10) rolls per explorer.


To enter this dungeon, please make your initial event (10-sided) roll.
You are also free to write your approach post if you see fit, write after you roll to see what you get, or to not write at all.

Remember that you are adventuring alone, not with each other, and that RP is never required.


User Image - Blocked by "Display Image" Settings. Click to show.Exploration Slots

Slot 1) Jo'Rakha//Mystaira

Slot 2) Lagat gra-Ghashnag//thyPOPE

Slot 3) Orinbar//thyPOPE

Slot 4) Mawl//Kamileunaire

Slot 5) Ganon//Blade Kuroda

Slot 6) Zelda//Quaji

Slot 7) Nabooru//XxEternal MelodyxX  
PostPosted: Mon Feb 08, 2010 12:41 am


Lewt Table

Jo'Rakha:

Nothing So Far

Lagat gra-Ghashnag:

Rusty Iron Shortsword, 14 GP, magical goop [alch]

Orinbar:

Nothing So Far

User Image - Blocked by "Display Image" Settings. Click to show.Mawl:

Nothing So Far

Ganon:

Nothing So Far

Zelda:

Nothing So Far

Nabooru:

Nothing So Far
 

idk waste more plat
Captain

Spacey Strawberry

Mystaira rolled 1 10-sided dice: 2 Total: 2 (1-10)

Mystaira

Shy Phantom

PostPosted: Mon Feb 08, 2010 1:32 am


Random door appearing in the middle of a hillside for apparently no reason? The khajiit knew it had to be a sign...... A sign of more shinies to be found! And if no one was willing to venture inside... Well, all the better, cause that meant more shinies for him! Of course there might be nothing at all in there, but that wasn't thinking positively shiny.

Jo'Rakha approached the door, not bothering to strain to listen to the echoing screams inside... Hey, if horrible screams scared him away from adventures then he'd never get any shinies, since there was usually somebody screaming due to some giant puff ball appearing out of nowhere attempting to smother them or tripping over their own shadow (ignoring the fact that he practically did that himself trying to get away from the TPPE's). So onward and inward he went!
thyPOPE rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Mon Feb 08, 2010 8:04 pm


Someday Lagat gra-Ghashnag was going to be a world-class spy. She just Knew this, just like she Knew that the funny screams coming from inside the door were just the screams of monsters hearing her approach. Because she was gonna bash them in.

Besides, there was a door. Everyone liked doors. They were fun to open and close and slam and also punch when you were feeling mad that someone discovered your top secret hiding place which was 200% camouflaged and awesome and un-findable. And stuff. Yeah. And not only that - it was on the side of a hill. The orc had always wanted to dig a hole to the other side of the world. Like to Cyrodil. Or to the second floor of The Tired Dragon (she'd never been there). That would be cool.

So Lagat rapped her knuckles on the door, listened for a scream (that meant she could come in, right?) and slammed it open.

She had a sword and she wasn't afraid to use it!

thyPOPE

Devoted Hoarder

thyPOPE generated a random number between 1 and 10 ... 6!

thyPOPE

Devoted Hoarder

PostPosted: Sat Feb 13, 2010 9:26 pm


Doors were a lot more civilized than caves, right?

At least, that was what Orinbar figured. Until he heard the screams. Then he nearly turned back.

Except last time there had been glowy shiny (but also unattainable, he reminded himself) stuff. Which could've been gold. And there had been - now he hesitated, glancing up at the door. There had to be some civilized creatures lurking within, right? That was why he'd found a book in the cave, after all - and a door was much, much more civilized.

He stepped back toward the door. And knocked. If they were civilized he'd need to be polite, after all.
kamileunaire rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Mon Feb 15, 2010 12:33 am


Mawl couldn't have cared less about the screams. In fact, it only caused the ink-colored Argonian to feel more curiosity about what might be beyond the threshold. Having heard about it from people living nearby, he had hurried out to investigate. It didn't seem like much, but every so often, you could hear those horrible screams.

He chuckled to himself as he gave a tug at the handle, not bothering to knock. If it was unlocked, he would open it as carefully and quietly as possible.

kamileunaire

Floppy Member

Blade Kuroda rolled 1 10-sided dice: 5 Total: 5 (1-10)

Blade Kuroda

Militant Raider

PostPosted: Mon Feb 15, 2010 8:44 pm


A random door in the middle of a hill. It certainly was a curiosity, though at first glance it didn't seem to be all that special. It wasn't until Ganon heard the screams that his interests were piqued. Now what on Tamriel could be going on inside? As it was, it was a little hard to tell what the source of the screams were exactly. In any case, something real interesting (and maybe entertaining) was going on, so he opened the door and went on in.
Quaji rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Mon Feb 15, 2010 10:52 pm


Silly door.

Doors just don't appear without a reason, right? They just don't. That wouldn't make sense, but sure enough there it was, seemingly mocking her to her face by just existing.

Zelda tilted her chin up, giving the small "Hmph" as she made her way up to it. It was bound to be dark and dank, or so she thought. As the 'princess' reached for the handle, the shrieks echoed out from behind the door, sending shivers down her spine. Biting her bottom lip, her fingers grasped the door, turning the handle and hoping it would open for her though somewhere in her gut she hoped it wouldn't.

Quaji

Noble Cub

XxEternal MelodyxX rolled 1 10-sided dice: 8 Total: 8 (1-10)

XxEternal MelodyxX

PostPosted: Tue Feb 16, 2010 9:14 am


Nabooru definitely wasn't afriad as she approached the door on the hill. It was strange, but Nabooru lived off of adventures. Besides, there was certain to be tons of treasure waiting for Nabooru to take. She wouldn't allow anyone else to get it before her, right? Nabooru approached the door quickly as she turned the handle and made her way inside. There was a loud high pitched screaming as she stepped inside, which didn't bother her one bit. Whatever was in store for Nabooru, this redguard was ready for it.
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