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Posted: Wed Mar 17, 2010 5:04 pm
These are the monsters. If you would like to add your own, PM its profile to me so I can test it. The monsters are in alphabetical order.
Please do not post in this thread. It is specifically for monster stats. We need all the help we can get to make more monsters, so please PM me if you have a monster that you would like to add to the list.
Notes to Self:
Give Contagion spells after roleplaying starts.
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Posted: Wed Mar 17, 2010 5:12 pm
Monsters #-G
Astral Lump
A blob of solidified multi-colored etheric matter that floats throughout the Farplane. Occasionally it follows travelers into the real world, and unable to find its way back, remains here.
Level 13 HP: 312 MP: 156 Amorph Found in Dungeons and other Enchanted Areas Animal Intelligence Hostile Reaction Common One Astral Lump for Every Four Players
Senses: Day Vision: 40 Night Vision: 80 Sound: 0 Smell: 0 Life: 30 Magic: 60
Regular Monster XP: 2,509 Gil: 1,248 Str: 1 Vit: 12 Spd: 3 Agi: 4 Mag: 16 Spr: 12 Acc: 101 M. Acc: 145 Dex: 71 Mind: 95 Arm: 32 M. Arm: 19 Eva: 14 M. Eva: 41
Actions:
Beam Magic Attack Costs 20 MP (4*Mag)+d10 Single Piercing SOS-Lose
Counter Attack Fire Auto
Spells:
Fire Blizzard Thunder Water Laser Eyes Homing Laser
Other:
Float Movement
Auto-Protect
Heavy Armor
Low Evasion
Manabound
Mystic Resistance
Status Immunity Silence Zombie Poison Berserk Venom Charm
Fission Physical
Elemental Weakness Shadow
Items:
Common: Hi-Potion Rare: Ether
Contagion
A gaseous cloud of toxic gas made immensely powerful by magic. Do NOT expect an easy fight.
Level 99 HP: 118,800 MP: 23,760 Abnormal Found (insert location here) High Intelligence Hostile Reaction Unique One Contagion
Senses: Day Vision: 100 Night Vision: 100 Sound: 100 Smell: 100 Life: 100 Magic: 100
Optional Boss XP:1,035,795 Gil: 382,299 Str: 35 Vit: 25 Spd: 23 Agi: 21 Mag: 40 Spr: 20 Acc: 221 M. Acc: 279 Dex: 191 Mind: 229 Armor: 211 M. Armor: 604 Eva: 143 M. Eva: 159
Actions:
Suction Strike Attack 35*Str+5d8 Single HP Siphon MP Siphon Power Strike
Contagious Attack 20*Mag+5d6 Singe Dispel Strike MP Damage Ranged Status Strike [Berserk (4), Blind (4), Poison (Infinite), Silence (4), Sleep (4), Confuse (4). Roll for each separately.]
Ultimate Affliction Attack No Damage Single Near-Fatal Strike Ranged SOS-Gain Status Strike [Zombie (Infinite)] Status Touch [Condemned (4), Death] Unsealable
Quarantine Ability Imprison (Binding, Damaging)
Movement
Ground Flight Teleport
Support
Can't Scan Elem. Absorb (Bio) Elem. Potency (Bio) Elem. Weakness (Holy) Reverse Drain Counter Attack (Contagious) Counter Status (Bio) (Regen, Reflect) Immune (All) X-Action
Spells:
WILL BE ADDED SOON
Items:
Always Drops: Uncommon Stolen:
Goblin
A green, scaly warrior that usually fights in teams of 4.
Level 3 HP: 27 MP: 0 Humanoid Found in forests, plains, and goblin villages. Primitive Intelligence Hostile Reaction Common One Goblin for every Player
Senses: Day Vision: 60 Night Vision: 50 Sound: 20 Smell: 60 Life: 0 Magic: 0
Regular Monster XP: 207 Gil: 78 Str: 9 Vit: 6 Spd: 8 Agi: 9 Mag: 0 Spr: 6 Acc: 101 M. Acc: 103 Dex: 71 Mind: 53 Arm: 5 M. Arm: 5 Eva: 20 M. Eva: 9
Actions:
Attack Standard Attack 2*Str+d8 Single
Bow Attack 2*Agi+d6 Single Ranged Piercing
Items: Common: Tonic Rare: Potion
Grunt
A fresh recruit to the Royal Guard who, despite his training, is not very good at guarding.
Level 3 HP: 48 MP: 0 Humanoid Found In Towns Average Intelligence Neutral Reaction Common One Grunt for Every Two Players
Senses: Day Vision: 80 Night Vision: 30 Sound: 50 Smell: 10 Life: 0 Magic: 0
Regular Monster XP: 102 Gil: 36 Str: 8 Vit: 8 Spd: 8 Agi: 10 Mag: 0 Spr: 4 Acc: 103 M. Acc: 103 Dex: 73 Mind: 53 Arm: 8 M. Arm: 6 Eva: 21 M. Eva: 7
Actions:
Slash Standard Attack (2*Str)+d6 Single
Other:
Elemental Weakness Bio
Items: Common Item: Tonic Uncommon Item: Tonic Rare Item: Potion Very Rare Item: None
Guard
A member of the Royal Guard, whose job it is to protect the city from criminals.
Level 5 HP: 200 MP: 0 Humanoid Found in Towns Average Intelligence Neutral Reaction Uncommon One Guard for Every Four Players
Senses: Day Vision: 80 Night Vision: 60 Sound: 50 Smell: 20 Life: 0 Magic: 0
Notorious Monster XP: 305 Gil: 120 Str: 12 Vit: 10 Spd: 6 Agi: 8 Mag: 0 Spr: 4 Acc: 101 M. Acc: 105 Dex: 71 Mind: 55 Arm: 15 M. Arm: 7 Eva: 19 M. Eva: 9
Actions:
Slash Standard Attack 3*Str+d8 Single Target
Other: Elemental Weakness Bio
Items:
Common Item: Potion Uncommon Item: Potion Rare Item: None Very Rare Item: None
Gull
The ultimate nuisance, the Gull usually travels in packs of 3 to 6 members who take your items after pecking your eyes out. Level: 2 HP: 8 MP: 8 Notes to the GM: Do not be fooled by this monster's level. This things come in packs of four and can be pretty nasty if they aren't taken care of quick. This monster is recommended for Levels 5-7, although we have not done enough testing to confirm this. They also bestow large amounts of experience and gil. The average battle could give a player 2000 exp and 1000 gil. Aerial Found on the Sea, in Towns by the Sea, and the Beach. Animal Intelligence Hostile Reaction Rare One Gull for every Player
Senses:
Day Vision: 80 Night Vision: 10 Sound: 40 Smell: 20 Life: 0 Magic: 0
Regular Monster XP: 402 Gil: 218 Str: 4 Vit: 4 Spd: 10 Agi: 8 Mag: 5 Spr: 6 Acc: 98 M. Acc:112 Dex: 68 Mind: 62 Arm: 3 M. Arm: 5 Eva: 30 M. Eva: 13 Expertise (Sneak): 23
This monster has the ability to Fly.
Attacks:
Peck Standard Attack (2*Str)+d6 Single
Flurry Attack Delta Attack (One part per monster) Blind Touch Charge Breaker Melting d6-1 Group
Aero Spell See 'Aero' Spell
Abilities
Talon Ability See 'Mug' on Page 96 in the Core Rulebook Single (2*Str)+d6
Call Ability Summons one gull. This ability can only be used if the gull using it is the last monster standing.
Other:
Elemental Weakness Lightning
Items:
Common Item: Potion Uncommon Item: Eye Drops Rare Item: Potion Very Rare Item: Silver Spectacles
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Posted: Wed Mar 17, 2010 5:13 pm
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Posted: Wed Mar 17, 2010 5:14 pm
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Posted: Wed Mar 17, 2010 5:15 pm
Monsters H-N
Montagu
Montagu is a well-dressed, but grotesquely obese, man. We has messy black hair and a cunning smile In his pocket there is a deck of playing cards.
Level 30 HP: 11,520 MP: 1,440 Humanoid Found in the Montagu Casino High Intelligence Hostile Reaction Unique One Montagu
Senses: Day Vision: 100 Night Vision: 100 Sound: 100 Smell: 100 Life: 100 Magic: 100
Boss XP: 30,570 Gil: 13,620 Str: 15 Vit: 12 Spd: 6 Agi: 5 Mag: 15 Spr: 12 Acc: 120 M. Acc: 160 Dex: 90 Mind: 110 Arm: 66 M. Arm: 126 Eva: 41 M. Eva: 57 Expertise (Slots): 68
Attacks:
Card Throw Special Attack (X*Str)+3d8 X= A number under 52 Subtract the number under 52 used from the 52 in the "X=" thing above. (For example, Montagu uses X=20, so he does (20*Str)+3d8 damage, and "X= A number under 52" becomes "X= A number under 32" because 52-20=32.) Single
Abilities:
Lady Luck Ability Roll 1d8
1-2: Card Throw 3-4: Dice* 5-6: Phantom Dice* 7: Clock* 8: Devil's Laugh*
*see "Gambler" Job to learn what these are.
Security! Ability Summons two security guards.
Element Reels Ability
Status Reels Ability
Item Lock (Field Effect)
Spells:
Bio Aeraga Banish Demi Roulette SOS-Gain Limit Globe
Other:
Bad Scan
Crit. Attack 1-20
Elem. Absorb Bio Holy Shadow
SOS Regen
Rotating Weakness Overrides Elem. Absorb Starts as Fire
Immunity-All
Items:
To be decided
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Posted: Tue Apr 06, 2010 3:56 pm
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Posted: Tue Apr 06, 2010 3:57 pm
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Posted: Fri Apr 09, 2010 3:08 pm
Monsters O-U
Ruffian
A hardened criminal who often works for the main antagonist. This monster should be one of the first your party fights, assuming it fits into the plot.
Level: 1 HP: 7 MP: 0 Humanoid Does not have a particular location Average Intelligence Hostile Reaction Common One Ruffian for Every Players
Senses: Day Vision: 80 Night Vision: 30 Sound: 40 Smell: 60 Life: 0 Magic: 0
Regular Monster XP: 29 Gil: 10 Str: 9 Vit: 7 Spd: 8 Agi: 8 Mag: 0 Spr: 4 Acc: 97 M. Acc: 101 Dex: 67 Mind: 51 Arm: 4 M. Arm: 3 Eva: 17 M. Eva: 5
Actions:
Cut Standard Attack (2*Str)+d6 Single
Items:
Common: Tonic Uncommon: Potion
Swashbuckler
Leader of groups of ruffians. The first Notorious monster your party should fight, assuming it fits into the plot.
Level: 3 HP: 252 MP: 0 Humanoid No particular area Average Intelligence Hostile Raction Unique One Swashbuckler
Senses: Day Vision: 100 Night Vision: 60 Sound: 60 Smell: 50 Life: 0 Magic: 0
Notorious Monster XP: 135 Gil: 42 Str: 10 Vit: 7 Spd: 9 Agi: 8 Mag: 0 Spr: Acc: 99 M. Acc: 103 Dex: 69 Mind: 53 Arm: 5 M. Arm: 5 Eva: 20 M. Eva: 7
Actions:
Cut Standard Attack (2*Str)+d6
Items:
Always drops: Short Sword, Phoenix Down, and Tonic (x2)
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Posted: Fri Apr 09, 2010 3:09 pm
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Posted: Fri Apr 09, 2010 3:16 pm
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Posted: Fri Apr 09, 2010 3:17 pm
Monsters V-Z
Wolf
A dog like animal with gray fur and a refined olfactory sense.
Level: 4 HP: 48 MP: 0 Beast Found in forests, plains, and mountains. Animal Intelligence Hostile Reaction Uncommon One Wolf for every two Players
Senses: Dav Vision: 85 Night Vision: 50 Sound: 60 Smell: 100 Life: 0 Magic: 0
Regular Monster XP: 300 Gil: 116 Str: 8 Vit: 6 Spd: 10 Agi: 10 Mag: 0 Spr: 5 Acc: 104 M. Acc: 104 Dex: 74 Mind: 54 Arm: 7 M. Arm: 5 Eva: 24 M. Eva: 9
Actions:
Bite Standard Attack (2*Str)+d8 Single
Claw Standard Attack (2*Agi)+d8 Single
Items:
Common: Tonic Uncommon: Tonic
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Posted: Fri Apr 09, 2010 3:21 pm
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