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Reply Final Fantasy XIII and Fabula Nova Crystallis
Hardest Battles? Most Fun Battles? Et Cetera? Goto Page: 1 2 [>] [»|]

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Ravenwolf
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PostPosted: Fri Mar 19, 2010 5:16 am


So far, anyway. Any important bosses, white out.



Mine... Well, who else has run into that friggin' Falco Velocycle? You'll know if you have. It's the one that kills you. Looking it up, it seems it only shows up if you have good star ratings... Funny though, the guide didn't say anything about it from what I saw. Anyway, that Gatling Gun is awful. crying

[Odin], obviously, was also a b*@!#.

Favorite battle, though, may have been that chopper. I lost horribly the first time, but I love battles where a little change in strategy and preparation makes such a big difference. Won the next time through. smile Plus it just felt really cool to bring down.
PostPosted: Fri Mar 19, 2010 1:22 pm


Omigosh I know what your talking about (the Falco Velocycle). I remenber thinking, okay this is easy just one of those enemies you've got to grind down to a stagger and what not. Then I got hit by the gatling gun. I went down so fast my jaw dropped. Then I tried about three more times with the same result. I finally ended up using Shiva to beat it down and when that didn't kill it, I managed to get a good timed sentinal change in. After I beat it, I thought that it was just one of those evil things that pops up only once but then another one came with a guard and I immediatly died again. I just ended up using a deceptisol and running so far away.

I actually really like this battle system since I'm such a strategy person. The grinding battles don't bother me so much cause then I can lean back and watch the pretty colors and animations. I do kinda miss the job classes that define different characters (like everybody thought Fang was the first female dragoon, but none of the characteristic attacks are there and besides everybody can do the same things, to an extent).

Oh and the chopper thing, was that the boss battle outside of Hope's home, cause if it was than I know what your talking about. I seriously thought it was one of those battles where you just have to die because it seemed so impossible (I mean really, 999 chain break?). Then I checked online, found a strategy, and replayed it and it turned into one of those easy grind battles. It was cool though. I remenber actually watching the battle and thinking to myself, can three people really bring down a big a** flying thing like that? It was just one of those pithy reality checks that us fantasy people abhor, lol.

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Ravenwolf
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PostPosted: Fri Mar 19, 2010 3:23 pm


lorinator_lionfish
Omigosh I know what your talking about (the Falco Velocycle). I remenber thinking, okay this is easy just one of those enemies you've got to grind down to a stagger and what not. Then I got hit by the gatling gun. I went down so fast my jaw dropped. Then I tried about three more times with the same result. I finally ended up using Shiva to beat it down and when that didn't kill it, I managed to get a good timed sentinal change in. After I beat it, I thought that it was just one of those evil things that pops up only once but then another one came with a guard and I immediatly died again. I just ended up using a deceptisol and running so far away.

I actually really like this battle system since I'm such a strategy person. The grinding battles don't bother me so much cause then I can lean back and watch the pretty colors and animations. I do kinda miss the job classes that define different characters (like everybody thought Fang was the first female dragoon, but none of the characteristic attacks are there and besides everybody can do the same things, to an extent).

Oh and the chopper thing, was that the boss battle outside of Hope's home, cause if it was than I know what your talking about. I seriously thought it was one of those battles where you just have to die because it seemed so impossible (I mean really, 999 chain break?). Then I checked online, found a strategy, and replayed it and it turned into one of those easy grind battles. It was cool though. I remenber actually watching the battle and thinking to myself, can three people really bring down a big a** flying thing like that? It was just one of those pithy reality checks that us fantasy people abhor, lol.


First female dragoon?! What about Freya?

Yeah, I ended up summoning Shiva right when I was about to die against the velocycle. Sentinel is probably a better idea in the long run, though. sweatdrop I was just screwed when I first fought it with Lightning and I think Hope. Then I Deceptisol'd my way through a few of the later ones. The sucky thing is that they don't even give you anything good.

Yep, that one! Yeah, I thought it was impossible at first, but on my second try I jut changed a couple things and lucky for me, it worked out. Sure three people can bring it down; it's MAGIC!
PostPosted: Fri Mar 19, 2010 3:41 pm


Truhfully, I don't have the game yet, but my friend does. I can't remember the name of it, but the one boss that he just barely won against afetr about 10 times was that one that looked like a Bulbasaur, ya'know, with the bulb on its back? I just call it after one of it's moves though, the Effloresense.

He's also barely beat a Falco Velocyle by using Shiva. He got sooo p***ed off because when he used the Sentinel with Snow, the Gattling Gun STILL killed because Hope couldn't heal fast enough. That thing's bloody INSANE!

We both cracked up when we found the other strategy to beating the chopper. We thought it has the funniest thing that the whole thing could just lose it after those parts got destroyed. First thing I thought of was, 'Holy craps, it's Chrono Trigger all over again.'

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Ravenwolf
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PostPosted: Fri Mar 19, 2010 8:40 pm


Charzinicor
Truhfully, I don't have the game yet, but my friend does. I can't remember the name of it, but the one boss that he just barely won against afetr about 10 times was that one that looked like a Bulbasaur, ya'know, with the bulb on its back? I just call it after one of it's moves though, the Effloresense.


Oh! I remember that! I actually thought that battle was a lot easier than some others (but it did remind me of a Bulbasaur too. xd That mixed with Spherimorph).
PostPosted: Sat Mar 27, 2010 7:44 am


Ye gads! I can't believe I forgot about Freya, she was one of my favorite characters. I guess I just remenbered reading that Fang was the first female dragoon and didn't actually go through that in my head. Maybe they were talking about the first human (or human-like if you're going with the whole l'Cie aren't humans edge) female dragoon....I failed dramatically there sweatdrop

Oh and I hated that battle. It was the first time I really got stuck and had to do a battle over and over again. Then I got to Barthandalus and all hell broke loose...took me forever to figure that one out! I know what your saying though about the whole Spherimorph thing though (that was both one of the funnest and one of the most frustrating battles of X). Lightning was a commando though (with Hope as a ravenger) so I didn't really worry that much about it. Thank goodness the computer-controlled characters are fairly intellegent, although I was going to kill Vanille though for insisting on curing the almost incurable Snow (because of his high HP that makes it appear that he's about to die when really he has the same amount as everybody else) instead of reviving my ravenger character. I had to choose between a potentially long battle or using up one of my few phoenix downs (which are as exepensive as all get out). Not one of my most outstanding moments, lol.

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Ravenwolf
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PostPosted: Sat Mar 27, 2010 9:49 am


lorinator_lionfish
Ye gads! I can't believe I forgot about Freya, she was one of my favorite characters. I guess I just remenbered reading that Fang was the first female dragoon and didn't actually go through that in my head. Maybe they were talking about the first human (or human-like if you're going with the whole l'Cie aren't humans edge) female dragoon....I failed dramatically there sweatdrop

Oh and I hated that battle. It was the first time I really got stuck and had to do a battle over and over again. Then I got to Barthandalus and all hell broke loose...took me forever to figure that one out! I know what your saying though about the whole Spherimorph thing though (that was both one of the funnest and one of the most frustrating battles of X). Lightning was a commando though (with Hope as a ravenger) so I didn't really worry that much about it. Thank goodness the computer-controlled characters are fairly intellegent, although I was going to kill Vanille though for insisting on curing the almost incurable Snow (because of his high HP that makes it appear that he's about to die when really he has the same amount as everybody else) instead of reviving my ravenger character. I had to choose between a potentially long battle or using up one of my few phoenix downs (which are as exepensive as all get out). Not one of my most outstanding moments, lol.


Haha, I'll forgive you. I figure l'Cie are still human, though. I think people just classify them as not-human because they don't want to admit they're the same species as those people they hate so much. sweatdrop I mean... the fal'Cie would have to do some really weird stuff to make them biologically non-human.

Ah, that's one of the reasons I usually have my party leader be the Medic; only of the AI's few faults is that it prioritizes healing over reviving... The downside is that it's harder to keep your party members attacking the right person.
PostPosted: Sun Mar 28, 2010 2:35 am


That makes sense. I actually just use Lightning all the time since she has the raise ability. Then I make Hope my primary healers since his magic is way high and well he doesn't really help much by attacking. Then I use Fang as my main Commando since she has, I think, the most strength points. I make Lightning a ravenger then, but keep a specific paradigm so that if one of my characters dies then I can just switch her to a medic and raise them. Works pretty well actually since Lightning, Fang, and Hope also work out paradigm well with all the bases covered (including sentinel, synegist, and saboutour...so spelled that wrong).

I tried working out different battle formations, but that seemed to be the best for me in how I've developed my characters.

Oh and is it just me or did the fiends get like majorly hard once you got to Gran Pulse. I've run into so many things that I haven't been able to beat and I trying to figure out if I'm behind crystaltarium wise (that's the only thing I don't like about not having specific levels). The only thing I could think of justifyng that is that the map doesn't change so that once you emerge out of a dungeon stronger, there are still fiends out there that are a challange (yeah I actually attacked one of those big oliphant looking things out of curiousity, lets just say it wasn't pretty, sweatdrop )

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Ravenwolf
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PostPosted: Sun Mar 28, 2010 9:57 am


The Adamantoises! xd Yeah, that happens. I still can't beat those things, either; they're definitely supposed to be mostly impossible when you get there.

Lightning, Hope, and Fang is my main party too. User Image - Blocked by "Display Image" Settings. Click to show. It's actually the one the strategy guide strongly recommends, but my brother didn't tell me that until I'd already picked it, so that made me feel smart. It works out great for making Paradigms; I just wish I had more than six slots... I don't have room for Delta Attack as is, unfortunately... But I have Lightning and Hope both work as Medics depending on the situation; usually I'm switching between Diversity and Solidarity when I have one.
PostPosted: Sun Mar 28, 2010 10:43 am


Ah so their Adamantoises (I love the recurring names of fiends and what not, makes them feel more familier). I didn't have time to figure out the names since I was screaming my head off at the damage.

Wow really though about the battle team? (doesn't have a guide...yet) That makes me feel smart too. I actually just kept on using them after the whole Palomporom incident (in a difference tangent, but is Palomporom a reference to Palom and Porom from IV?) and now I'm used to them. I swear that each character is different to control because even just switching to Fang in the same battle team threw me off (I just wanted to try summoning Bahamut for once). By the way I did anybody else notice the similarities in the summon animations from older summons?

I know what you mean about having only six slots. It also starts getting really confusing when characters start doubling up on classes. I always sit there when for about ten minutes trying to figure out what will benefit me the most, and I always figure out halfway through a hard battle, what paradigm I should be using (it happens without fail). I usually use Relentless Assault and Diversity since I'm more a smash and obliterate type of person, although I do end up using Diversity a lot more since I'm defensively paranoid. I also keep Bully open just because, and Combat Clinic for when things start going bad. I'm also pretty sure I've got Solidarity in there.

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Ravenwolf
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PostPosted: Sun Mar 28, 2010 11:06 am


I can't say for sure Palumpolum is a reference... but I would guess yes! The names aren't exactly the same, but that could either be a translation issue (although Squenix has gotten pretty good about that nowadays) or they just wanted to change it a bit.

I did notice that particularly Bahamut's summoning sequence is very similar to the one in X. 3nodding One of Alexander's attacks (I can't remember which) is also a lot like his attack in VII. Or maybe VIII. Both? Anyway, I approve.

Haha, weird, that's almost the same as my Paradigms! I just have Evened Odds, too.
PostPosted: Sun Mar 28, 2010 11:42 am


Omigosh I have Evened Odds too....weird, guess we think a lot strategy wise.

Oh and I spelled Palumpolum wrong didn't I (too much wishful thinking there). I don't know about the u's replacing the o's, but I do know that in Japan l's and r's are sometimes interchangable (I don't know the exact conditions, but I've heard it happen).

Yeah I noticed the Alexander attack similarity too too, and I believe it's from VIII (since I don't have VII). Then of course there's Diamond Dust which was in VIII and X. Bahamut's final attack though is also called Mega Flare (I think) which is the same in X.

Well anyways, that went really off topic (maybe a thread should be made on the references and similarities between games...). Still it's nice to have someone to talk strategy with (specially since I don't have a guide). I just got to the Mah'Habara and I'm having a lot of trouble with the fiends there. Is it supposed to be this hard? Or do I need to go back out to the Archylte Steppe and just start collecting CP? I guess what I'm asking is was Mah'Habara hard to you?

Lore_Maester

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Ravenwolf
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PostPosted: Sun Mar 28, 2010 12:29 pm


xd Awesome! Now, I know those aren't the Paradigms that the guide suggests (it likes Delta Attack and Mystic Tower, if I remember correctly), but they certainly seem to work anyway!

Well, let's see... The romaji for Palumpolum is "Parumuporumu," and the twins' names are... "Paromu" and "Poromu." So I guess they did just decide to make it different, but I still believe it's a reference. Yeah, Bahamut does always have Mega Flare. Haha, I did think of making a thread about references, though, so I suppose I will!

I didn't find Mah'habara particularly hard, but I spent a lot of time exploring the Steppe and the other surrounding areas first, doing Marks and such. I'm sure they must have expected a lot of variation in how much time people would spend exploring... so I don't know how hard they'd expect it to be for people. confused A note, though: There's a miniboss or something down a dead end. I just skipped it for now, so don't get hung up on that.
PostPosted: Sun Mar 28, 2010 2:35 pm


Oh yeah, I did end up going down that path at first since I tend to explore areas looking for chests and what not, but since it ended as a mini-boss and I remenbered seeing a yellow continue mark going the other direction, I freaked out thinking that I missed a scene. I trudged back only to find out that the other direction only went on, and I came to the conclusion that the mini-boss was optional. Thanks for clarifying that for me though as I probably would have gone back to have at it (and fail once again dramatically). The one thing I do have trouble with are the Phoenix Boxes (I believe that's what their called) that pop up with the Helitropes (and once again I'm going from memory on fiend names). They just end up wiping out my characters just from sheer numbers and the fact that they develope overwhelming defenses which I don't have enough time to break down.

So I'll probably go back to the Steppe and do some more marks. I just got to one though that wanted you to go the Yaschas Massif (which I knew was in Pulse only because I've got the music and its around the same area track wise) and I wasn't quite sure if you were supposed to go there story-wise first or anything.

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Ravenwolf
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PostPosted: Sun Mar 28, 2010 4:24 pm


Ah, there's nothing important storyline-wise down there; it's all optional exploring and a couple of little events, but there's a lot to explore. I think I missed some, even. sweatdrop
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Final Fantasy XIII and Fabula Nova Crystallis

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