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World of Weirdscaper

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Forum based fantasy RPG. Explore and battle through elemental realms. 

Tags: World of Weirdscaper, Role Play Game, Heroscape, Fantasy 

Reply Greenhaven
Guru's Quest: The Forest Field Goto Page: 1 2 [>] [»|]

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Dr Weirdscaper
Captain

PostPosted: Sat Apr 24, 2010 7:13 am


User Image
You and your party decide which way to go in the fields. Up is north, south is down east is right, and west is left.
Your party starts the quest to the north, heading south down the road towards the forest wellspring located in the center.

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Treasure located in this field:

10wc or 'Weird Coins'

Healing Potion (item)
Heal yourself, or a party member by 50 points.



Each monster cluster in this field consists of 5 level 1 monsters.
(3 Forest, 1 Fire, and 1 Water)


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HP-50
AD-20


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The Forest Wellspring

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Portal to the Water Field

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Portal to the Fire Field
PostPosted: Wed Oct 06, 2010 6:34 am


Salazar stands at the base of the Guru's hill,
facing the stone path in the woods.


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Amount of exp. towards next level: 00/100 exp

Level: 1

Money: 0wc.

HP: 180

AD: 40

Jackson Stone



Hopsy Hops


Invisible Bunny

PostPosted: Fri Oct 08, 2010 4:58 am


" I fear I might not have a good results with these Forest monsters.... I'll bash the Fire monsters and Water monsters. You take care of the Forest one. " Matthews sharpened his sword.

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Amount of exp. towards next level: 00/100 exp
Level: 1
Money: 0wc.
HP: 200
AD: 20  
PostPosted: Fri Oct 08, 2010 12:11 pm


Salazar-

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"After I attack, you will find the Forest Monsters... less of an issue."

The two warriors advance down the stone path and discover the first Wellspring.

"That was easy."

Salazar takes a drink.

Jackson Stone



Hopsy Hops


Invisible Bunny

PostPosted: Fri Oct 08, 2010 7:22 pm


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Matt drank the water in the wellspring.  
PostPosted: Fri Oct 08, 2010 7:52 pm


Salazar takes in the surroundings, and turns to the Ice Knight.

Salazar-

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"I see two paths. I also see a blue glow off in one
direction, and a red one in the other. I presume they
are the portals. What direction should we take?"

Jackson Stone


Dr Weirdscaper
Captain

PostPosted: Fri Oct 08, 2010 8:04 pm


Ooc: Just a reminder before you start the battles:

eperience is awarded to the one that makes the kill,
so for ballance, you guys might want to switch attack
orders depending on your levels.

Once the Knight reaches level 2 status (should take 2 clusters)
The knight will no longer be able to use his special attack on
level 1 clusters.

The recharge zones (maroon hexes) completely replenish your health.
Once per area visit. If you come back, through the portals,
you can use them again.

That's all I can think of for now. Good luck guys.
PostPosted: Fri Oct 08, 2010 8:17 pm


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"It'll be hard for you in Aquatus.. And I have no advantage over them. But in Magnarok... I have advantage over Fire. And you won't have problem with same Elements. So I suggest we head over to Magnarok."  


Hopsy Hops


Invisible Bunny


Jackson Stone

PostPosted: Sat Oct 09, 2010 6:50 am


Salazar-

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*grins*

"Then Magnarok it is. But... I could have sworn I saw some treasure through the trees to the east when we were going down the road to the wellspring. Perhaps we should head that way first before entering any portal."

Matt and Salazar head East, and are confronted by the first wave of enemies.

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HP-50
AD-20


G1-50
G2-50
G3-50
R4-50
B5-50

vs

Salazar
Matt
PostPosted: Sat Oct 09, 2010 6:53 am


Salazar cuts his attack power in half to damage the entire cluster.

G1-10
G2-10
G3-10
R4-30
B5-40

Salazar HP 180/180 AD 40 lv1 +00 exp 00/100 exp
Matt HP 200/200 AD 20 lv1 +00 exp 00/100 exp

Jackson Stone


Jackson Stone

PostPosted: Sat Oct 09, 2010 2:58 pm


Ooc: I gotta log off. See ya monday.
PostPosted: Sat Oct 09, 2010 7:04 pm


Matt striked the Fire monster and killed it.

G1-10
G2-10
G3-10

R4-FALL (-10 HP left)
B5-40

Salazar HP 180/180 AD 40 lv1 +00 exp 00/100 exp
Matt HP 200/200 AD 20 lv1 +10 exp 10/100 exp

Because of the knight's special ability. Matt was allowed to do a second combo. He destroyed one Forest monster.

G1-FALL (0 HP left)
G2-10
G3-10

R4-FALL (-10 HP left)
B5-40

Salazar HP 180/180 AD 40 lv1 +00 exp 00/100 exp
Matt HP 200/200 AD 20 lv1 +10 exp 20/100 exp

"Two down..."  


Hopsy Hops


Invisible Bunny


Jackson Stone

PostPosted: Mon Oct 11, 2010 7:52 am


Ooc: Is it my turn, or were you going to use your Knigh't ability some more?

It looks like you can defeat the greens and red, and wound the
blue one enogh for me to take out.
PostPosted: Wed Oct 13, 2010 7:02 pm


Jackson Stone
Ooc: Is it my turn, or were you going to use your Knigh't ability some more?

It looks like you can defeat the greens and red, and wound the
blue one enogh for me to take out.
Oh.. I forgot the rest of the combos. Sorrey!

G1
FALLS
G2
HP 10 -10=0
AD 20
G3
HP 10 -10=0
AD 20
R4
FALLS
B5
HP 40 -20=20
AD 20

1. Matt attacked G2, G2 FALLS
2. Matt combo'd G3, G3 FALLS
3. Matt combo'd B5, B5 HP = 20


"You honor finishing the fight" He said as he sheathed his sword.  


Hopsy Hops


Invisible Bunny


Jackson Stone

PostPosted: Fri Oct 15, 2010 2:01 pm


Salazar defeats the lone water monster.

B5-FALLS (20-20=0)

Salazar HP 180/180 AD 40 lv1 +10 exp 10/100 exp
Matt HP 200/200 AD 20 lv1 +00 exp 40/100 exp

"One down."

"None to go."

Salazar and Matt continue east-ward down the path to the treasure.
Reply
Greenhaven

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