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Pokémon ~ when the stars rain

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Berry Checker

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PostPosted: Sat Jul 17, 2010 10:14 pm


What would seem like a spectacular meteor shower rained down covering the entire Sinnoh Region. The lightshow it created lasted less than ten minutes and no one could have foretold the fuss it was to create. Not two days had passed since the cosmic event and rumours of Pokémon from different regions been sighted in Sinnoh where slowly spreading. Studies quickly showed that the area of Sinnoh had higher levels of energy in the air than other religions, though at the rate it was decreasing it would likely return to normal within a month.

To hopefully decrease the amount of opportunistic trainers that would flock to the region authorities put a gag order on media to stop them reporting on the event, however the information rings between trainers where already buzzing with the news of Pokémon sightings. So not only wild Pokémon but onsets of hopeful trainers have been flocking to Sinnoh. What new and short lived adventures will happen now? What have the numerous evil organisations made of this event? How will what is happening in Sinnoh effect the rest of the world?
PostPosted: Sat Jul 17, 2010 11:51 pm


Rules:
1~ Battle style is loosely based off the games so abide by Pokémon level (up to 100) and type weaknesses.
2~ No legendaries are to be sighted, the event had the opposite effect on them, they fled the area.
3~ dun complain that all types can be found, I did that so it is easier for people not so familiar with Pokémon not to royally screw up.
4~ Like in the game you may carry a party of six Pokémon, including eggs. I will allow you under normal (non-feeding) to travel with 2 Pokémon out of there balls, however if you have an egg it counts as one all the time.
5~ Pokémon may carry one item at a time (razor claw, hard stone, etc.) however if a Pokémon has an ability to pick up items such as the pickup ability or theft move in battle then they cannot do this with an item held.
6~ If a wild Pokémon faints you cannot use a ball on it because balls have a register that makes them not effective on fainted Pokémon.
7~ There are no master balls.
8~ Profiles are to be pmed to me and once I approved them you can post them in the profile thread yourself. This makes it easier to see who acts what characters. Please note if you post a profile without it being approved it will be deleted and even if you get it approved later you will be banned from using that character.
9~ You may only have 3 active human characters at a time, but do remember that with each character you also have 6 Pokémon so be careful.
10~ for the sake of not having a profile as long as a Steelix you cannot change your six Pokémon for ones in your ‘box’
11~ We are going from the game map for the placement of routes, towns, weather, Pokémon centres and shops but these would have a move realistic touch. Only cities (marked in red) would have police stations, not towns (blue). World Map
12~ like in the anime Pokémon centres are a free and popular place to spend the night and rest up.
13~ The time since your person started training Pokémon should reflect on the level they are. (aka no year ago starts with level 80 Pokémon)A person can get their starter Pokémon at 12 but cannot start a journey till 15.
14~ Shiny Pokémon are in real but extremely rare and valuable, those who have them are often subject to evil organisations trying to steal them or jealous trainers trying to beat them up.
15~ Although not required a Pokémon with the move fly is suggested because this lets one fly long distances in a hurry instead of walking. It is also suggested to note the size of the Pokémon you plan to use for this unless you want to be hauled around by the hand all the time.
16~ One does not have to follow routes but is more likely to get lost if they don't.
17~ I have the feeling I forgot something important >.>”
18~ OH YES! Minimum of 5 sentences per post. It doing a combination post of 2 or more of your human characters it is 5 sentences per human character
19~ I still think I forgot something >.<”

Berry Checker

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Berry Checker

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PostPosted: Sun Jul 18, 2010 2:03 pm


Profile Skelli~
(good luck o.O")
[color=textcolor][imgright]{character image}[/imgright][b]Name:[/b] {character name}
[b]Age/Gender/height:[/b] {age} / {F/M} / {height}
[b]Personality:[/b]{personality}
[b]Dream:[/b] {trainer, researcher, collector, breeder, ect.)
[b]Born:[/b] {region} – [url={bulbapedia link}]{town/city}[/url]
[b]Started Journey:[/b] {started training/started journey}
[b]Short Bio:[/b] {bio}
[b]Pokémon:[/b]
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
[b][url={bulbapedia link}]{Pokémon name}[/url] ~ level {level}{F/M}[/b]
Type: {type}
Moves: [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url], [url={bulbapedia link}]{move name}[/url],
Held Item: {One or no items held by Pokémon, if thief move or pickup is to be used there should be no item held}
Height/Weight: {height} – {weight}
Pokédex: { Pokédex description}
Personality//ability: {individual personality} // [url={bulbapedia link}]{ability of Pokémon type}[/url]
Brief Bio: {short Pokémon bio}
PostPosted: Sun Jul 18, 2010 8:43 pm


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PostPosted: Sun Jul 18, 2010 8:44 pm


reserved
PostPosted: Sun Jul 18, 2010 9:03 pm


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