The Training Grounds are a place for Sacrifices to use their abi-
-lities and improve their spells. Training Sessions are Voluntary
but earn you bonus points no matter how it comes out. You
may challenge any individual, even an NPC. The turnout depe-
-nds on the stage of both Sacrifices as well as whom you are
fighting.
Everything is simply done by luck.
To request a training session, please PM the mule with the
title " Training Session ", also state whom you are challeng-
-ing. Your challenge CAN be denied if you are asking to go
up against an NPC (this will only happen if the shop is in
an event or HIATUS).
A training session works like this...
The mule will start a thread with a random number from 1-21.
If a number is rolled, and the challenger (the person who PMs
the mule, asking for a session) wins, then the training session
must be roleplayed out (each person with a minimum of four posts).
To win you must...
Sacrifice (stage 1-3) > facing > Sacrifice
must randomize 1-4, even (excluding 10) ,18-21
Sacrifice (stage 1-3) > facing > NPC (or Apostle)
must randomize 1-4, 10-11, 18-21
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
-lities and improve their spells. Training Sessions are Voluntary
but earn you bonus points no matter how it comes out. You
may challenge any individual, even an NPC. The turnout depe-
-nds on the stage of both Sacrifices as well as whom you are
fighting.
Everything is simply done by luck.
To request a training session, please PM the mule with the
title " Training Session ", also state whom you are challeng-
-ing. Your challenge CAN be denied if you are asking to go
up against an NPC (this will only happen if the shop is in
an event or HIATUS).
A training session works like this...
The mule will start a thread with a random number from 1-21.
If a number is rolled, and the challenger (the person who PMs
the mule, asking for a session) wins, then the training session
must be roleplayed out (each person with a minimum of four posts).
To win you must...
Sacrifice (stage 1-3) > facing > Sacrifice
must randomize 1-4, even (excluding 10) ,18-21
Sacrifice (stage 1-3) > facing > NPC (or Apostle)
must randomize 1-4, 10-11, 18-21
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
