Welcome to Gaia! ::

Star Throne: The Guild

Back to Guilds

 

Tags: the Guild, roleplay 

Reply Background Information
Ships, Tech, and Equipment of the Riel Democratic Republic

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

aimike3

PostPosted: Thu Aug 05, 2010 7:51 pm


Table of Contents:

A: Ships
1: Command Class Ships
a: Mobile Command (Big Mama)
2: Dominator Class Ships
a: Planetary Assault Vessel (Big Boy)
b: Ship Assault Vessel (Inferno)
3: Diplomatic Class Ships
a: Interstellar Peace Vessel (Hippie)
4: Carrier Class Ships
a: Squadron Command (Little General)
5: Colonization Class Ships
a: Interstellar Ark Vessel (Sphere)
6: Tactical
a: Mine Layer
b: Turret
c: Repair Platform
7: Strike Ships
a: Fighter (Hornet)
b: Bomber (Gull)
c: Kamikaze Unmanned Vessel (Diver)
8: Support Ships
a: Repair Unmanned Vessel (Doc)
b: Mobile Refueling Vessel (Atom)

B: Equipment
1: Firearms
a: Standard Harper Longblaster
b: Shoulder Mounted Tank Buster
c: Wrist Blaster
d: Heat Laser
2: Explosives
a: Grenade
b: Shovel Bomb
c: Incendiary Grenade
3: Other
a: Plasma Knife

C: Technologies
1: Transportation
2: Medical
3: Communication

As technology advances, more things will be added as others become obsolete.
PostPosted: Thu Aug 05, 2010 8:31 pm


1: Command Class Ships

Name/Model Number: Mobile Command

Alias: Big Mama

Race/Product Manufacturer: Riel

Physical Description/Dimensions: It is a rectangular approximately 20 miles tall and 5 miles long and wide.

Affiliation: Riel Democratic Republic

History/Design Features: This ship is designed to command the Riel fleets. It is equipped with sub space communicators capable of operating on several different frequencies, a long range telescope that looks at the infrared light given off from ships, a docking bay for strike craft, diplomats, etc, and a hyperdrive. Each ship has a pulse beacon attached to a thin tower that emits infrared light 5 times a second, to discern Riel ships from other ships on the telescope.

Master/ Operator: The General of the Riel Interstellar Fleet

Power Supply: Antimatter produced by the dedicated antimatter production facilities on the Riel home world, Ri.

Weapon(s):
Beam Turrets (24)
Each side of the tower is equipped with six beam turrets. Beam turrets convert antimatter into slightly damaging beams of energy.
Ammunition: Antimatter
Rate of Fire: 300 shots per minute

Defensive Capabilities: The tower is armored in an outer layer of a tungsten alloy, followed by layers of beam resistant materials. The vessel also has two shield generators, one for absorbing the energy of beams, the other for keeping physical things such as ships and missiles out. It has a cloaking device and a projector, both requiring the amount of energy that powers a shield generator or 6 beam cannons.

Ship/Mode of transport/Propulsion: (Hand-carried, shoulder-mounted, Shipboard, etc.) Hyperdrive, thrusters located on all four sides of the tower.

Specialty: Command of the Fleet

Strengths: Communication, Armor

Weaknesses: Speed, Firepower

Other:

aimike3

Reply
Background Information

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum