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Posted: Fri Jan 13, 2006 11:16 pm
This would be where character profiles go for the Temp RP. Also here there will be a list of those who have joined. Give us close to two days minimum to review your profile. You will receive a PM telling you if your character works or if it doesn't and what you need to fix to make it work. Important: If your name isn't in the list in this post, and you post in the temp RP thread then you will be blocked from entering this RP. Sorry that's the rules. Current Temp RP Characters Sxypanda49 - Thomas Clemmons AKA Dragon BFU - Alex (Fate) Doombringer50 - Tim Wessel - Matt Vega NightshadeTea - Reyvn �Ka� or �Rey� Aein hippiewerewolf - Ray Mac Gregor Goll - Goll EstikRahfen - Ferhin Regal Shadestrider - Jason "Ghost-In-The-Machine" gallen_of_chaos -William Burgess Bubbedy - Vala War-Caller Yoshi Takumi - Bill Jackson Naakkyuu - Bob Edwards Tarnishedknight - Eric Johnson / Anvil of Thor
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Posted: Thu May 25, 2006 8:52 pm
Name: Matt Vega Player: Tim Wessel Breed: Homid Auspice: Ahroun Tribe: Glass Walker Pack name: none Pack totem: none Concept: Bouncer (Lone Wolf) Attributes: Physical: Strength -(o)(o)(o)(o)(o), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)(o)(o)(o) Social: Charisma -(o)(o)(o)()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)(o)()() Mental: Perception -(o)(o)(o)()(), Intelligence -(o)(o)()()(), Wits -(o)()()()() Abilities: Talents: Alertness -(o)()()()(), Athletics -(o)(o)()()(), Brawl -(o)(o)(o)()() Dodge -(o)()()()(), Empathy -()()()()(), Expression -()()()()() Intimidation -(o)(o)()()(), Primal-Urge -()()()()(), Streetwise -(o)(o)()()() Subterfuge -()()()()(), Instruction -()()()()(), Mimicry -()()()()() Search -()()()()(), Ventriloquism -()()()()() Skills: Animal Ken -()()()()(), Crafts -(o)(o)(o)(o)() Etiquette -()()()()(), Leadership -()()()()() Melee -(o)(o)(o)(o)(o), Performance -()()()()(), Repair -(o)()()()() Stealth -()()()()(), Survival -(o)(o)()()(), Archery -()()()()() Demolitions -(o)()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -()()()()() Swimming -(o)()()()(), Traps -()()()()() Knowledges: Enigmas -()()()()(), Investigation -()()()()() Law -()()()()(), Linguistics -()()()()(), Medicine -()()()()() Occult -(o)()()()(), Politics -(o)()()()(), Rituals -()()()()() Area Knowledge -(o)(o)(o)()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()() Backgrounds: Allies-(o)(o)(o), Resources-(o)(o) Gifts: Smell of Man, Falling Touch, Control Simple Machine Renown: Glory (o)(o)()()()()()()()() [][][][][][][][][][] (temp) Honor (o)()()()()()()()()() [][][][][][][][][][] (temp) Wisdom ()()()()()()()()()() [][][][][][][][][][] (temp) Rank: 1, (Lived a Human Life, Has not been introduced into the Garou world) Rage (o)(o)(o)(o)(o)(o)(o)(o)()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)()()()()()()() (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)(o)(o)()()() (max willpower) [][][][][][][][][][] Homid: (7,3, 298lbs) No change Glabro: (8,3, 398lbs) Strength: (+2), Stamina: (+2), Appearance: (-1), Manipulation (-1) Chrinos: (10,3, 798lbs) Strength: (+4), Dexterity: (+1), Stamina: (+3), Appearance: 0, Manipulation (-3) Hispo: (6,6, 398lbs) Strength: (+3), Dexterity (+2), Stamina: (+3), Manipulation (-3) Lupus: (6,0, 298lbs) Strength: (+1), Dexterity (+2), Stamina: (+2), Manipulation (-3) Fetishes: Talens: Rites: Nature: ???? Demeanor: Tough Loner Merits: link Flaws: Confused + 2 Gear: Clothes, Wallet Weapon: none on him Items At Home: Hand Made Swords Sept: Bio/History: Long Time as Human, Lives as a Bouncer.....most of his story has yet to unroll... Description/Clothes: 7,3, Wears a Denim Jacket+Pants, and a Denim Fight Club Hat. Scruffy, and Muscular. Kinda looks like Wolverine, but huge.... Marks/Weird Features/Habits: Snaps his joints, (All down left arm) Metis Deformity: Age: 30 Hair: Black, Med-Length Eyes: Hazel...Yellow Race: Caucasian Nationality: Canadian Gender: Male Quote: "I'll Take Care of this!" (several cracks and pops down his left arm) Health level: [][][][][][][]
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Posted: Thu May 25, 2006 8:55 pm
Name: Reyvn �Ka� or �Rey� Aein Player: NightshadeTea Breed: Homid Auspice: Theruge Tribe: Shadow Lord Pack name: Pack totem: Concept: Wayward Child Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)()()() Social: Charisma -(o)(o)(o)()(), Manipulation -(o)(o)(o)()(), Appearance -(o)(o)(o)(o)() Mental: Perception -(o)(o)(o)()(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)()()() Abilities: Talents: Alertness -(o)(o)()()(), Athletics -(o)()()()(), Brawl -(o)()()()() Dodge -(o)()()()(), Empathy -(o)(o)()()(), Expression -(o)()()()() Intimidation -(o)(o)()()(), Primal-Urge -()()()()(), Streetwise -(o)()()()() Subterfuge -(o)(o)(o)()(), Instruction -(o)()()()(), Mimicry -()()()()() Search -(o)()()()(), Ventriloquism -()()()()() Skills: Animal Ken -()()()()(), Crafts -(o)()()()(), Drive -(o)()()()(), Etiquette -(o)()()()(), Firearms -()()()()(), Leadership -()()()()() Melee -()()()()(), Performance -(o)()()()(), Repair -()()()()() Stealth -(o)(o)()()(), Survival -(o)()()()(), Archery -(o)()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -(o)()()()(), Pilot -()()()()() Swimming -(o)(o)()()(), Traps -(o)()()()() Knowledges: Computer -(o)()()()(), Enigmas -()()()()(), Investigation -(o)()()()() Law -()()()()(), Linguistics -()()()()(), Medicine -()()()()() Occult -(o)(o)()()(), Politics -()()()()(), Rituals -()()()()() Science -()()()()(), Area Knowledge -()()()()(), Cosmology -()()()()() Herbalism -(o)()()()(), Poisons -(o)()()()(), Wyrm Lore -()()()()() Backgrounds: Past Life (2) Gifts: Persuasion, Spirit Speech, Fatal Flaw Renown: Glory ()()()()()()()()()() [][][][][][][][][][] (temp) Honor ()()()()()()()()()() [][][][][][][][][][] (temp) Wisdom (o)(o)(o)()()()()()()() [][][][][][][][][][] (temp) Rank: Klioth Rage (o)(o)(o)(o)()()()()()() [][][][][][][][][][] Gnosis (o)(o)(o)()()()()()()() [][][][][][][][][][] Willpower (o)(o)(o)()()()()()()() [][][][][][][][][][] Homid: (5' 8", 125 lbs.) No change Glabro: (6' 5", Weight) Strength: 3, Stamina: 4, Appearance:3, Manipulation 2 Chrinos: (9', Weight) Strength: 5, Dexterity: 4, Stamina: 5, Appearance: 0, Manipulation 0 Hispo: (4', Weight) Strength: 4, Dexterity 5, Stamina: 5, Manipulation 0 Lupus: (3', Weight) Strength: 2, Dexterity 5, Stamina: 4, Manipulation 0 Fetishes: -- Talens: -- Rites: Nature: ??? Demeanor: �One, singular sensation�� The one who knows and is good at everything. Merits: Concentration (1), Eidetic Memory (2), Animal Magnetism (1), Double-Jointed (1), Jack of All Trades (5) Flaws: Insane Past life (1), Nightmares (1) Persistent Parents (2), Slip Sideways (1) Gear: Wallet (containing photo I.D. (school and driver), sometimes money, credit card, V.T.A. Bus Pass), cell phone, a copy of her house and car keys, hunting knife. Everything else depends on where she's going and what she's going to do there. Weapon: Bow and arrow (not carried around with her in human areas most of the time), poisoned darts, poison, hunting knife (fighting: emergency use only) Items At Home: general hygiene things (hair brush, toothbrush, deodorant, etc.), Shenai (Kendo practice sword made of bamboo, used for sword/Klaive dueling), 8 changes of clothing, 3 pairs of shoes (steel-toe combat boots (custom job: high leg part so she can put her hunting knife in them), Hi-top Converse, sandals), one semi-formal and one formal outfit (includes a little make-up and accessories), first aid kit, books (2 herbology/guide to plants, 2 about wolves, 1 wilderness survival guide, 1 human anatomy, and the Death Note manga series), extra bows, quivers, and arrows, paper, writing utensils, a thick sheep skin rug/bed, pillow, a couple blankets, a desk/table and a box for a makeshift chair, a couple pieces of candy, 100 ft of rope, 2 cans of Tiger Balm, and $3000 cash (college savings that she had access to). Sept: Bio/History: Crone Agatha, a Black Furie Elder who helped Ka through her first change, saw that keeping the child in her home city could prove dangerous because of her persistent parents, so she sent her to live and learn under her sister in a sept near Coulee, WA. No matter how much they tried to squash it out of her, Ka was a Shadow Lord. Recently an Adren from one of the Children of Crow Shadow Lords from the Seattle/Woodland Zoo sept expressed interest in taking her under his wing, much to the dismay of the Black Furies who haven't lost hope in changing her conniving, scheming ways. Personality: Despite to fact that she's usually up to something (benign or not), Raven is quite fun-loving who enjoys laughing and making other people laugh. She takes crying as a show of weakness, so when she does it, she makes sure she's alone. She'll act tough, but because her life-long lack of true friends, she's fairly sensitive. Though she longs for a true companion, she fears anyone getting close, so she keeps everyone at a distance, especially those who are compatible. Description/Clothes: Wears a lot of black, and what's not black is dark colored. She doesn't dress like this because she's an angsty emo-bunny, she simply thinks she looks better in dark colors. Shirts are mostly tank tops (half spaghetti straps, the rest normal), pants are snug enough to show off her "shapes" but loose enough to move around in. She loves her black duster, but finds it to not be the most practical clothing item. She can also be seen in a black hoodie with tan stripes (usually for training in cold weather, sometimes accompanied with a tan scarf). Marks/Weird Features/Habits: Raven is rarely ever idle. Even when she appears to be doing nothing, she usually thinking. This constant mental activity is apparent to the perceptive. There is always a spark of intelligence, life, and almost mischievousness, in her eyes. Age: 17 Hair: Just past the shoulders, wavy, jet black, shiny, silky, thick, frames her face perfectly. Eyes: Very slightly slanted, almond-shaped, icy blue. Race: Mixed, mostly European, but 1/8 Native American (her half-Native Grandmother named her) Nationality: American Gender: Female Quote: "Now, let's see. You need me, and yet you don't trust me because of my Tribe. That's fine, quite understandable, but while making your decision just remember that: 1) you need me and 2) tribal schisms have caused the fall of the Celts to the Romans, the Native Americans to the Europeans, and it is currently eating the Garou Nation from the inside out. No pressure. I'll wait over there, k?" *^.^* Health level: [][][][][][][]
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Posted: Tue Jun 06, 2006 7:24 pm
Name: Ray Mac Gregor Player: Hippiewerewolf Breed: kojin Auspice: Eji Tribe: Kitsune Pack name: - Pack totem: - Concept: A lover of arts: Musical and martial...emphasis on martial Attributes: Physical: Strength -(o)(o)(o)()(), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)(o)(o)(), Manipulation -(o)(o)(o)()(), Appearance -(o)(o)(o)()() Mental: Perception -(o)()()()(), Intelligence -(o)(o)()()(), Wits -(o)(o)(o)()() Abilities: Talents: Alertness -(o)(o)()()(), Athletics -(o)(o)()()(), Brawl -(o)(o)()()() Dodge -(o)(o)()()(), Empathy -(o)()()()(), Expression -(o)()()()() Intimidation -()()()()(), Primal-Urge -(o)(o)()()(), Streetwise -()()()()() Subterfuge -(o)(o)()()(), Instruction -()()()()(), Mimicry -()()()()() Search -()()()()(), Ventriloquism -()()()()() Skills: Animal Ken -(o)()()()(), Crafts -()()()()(), Drive -()()()()(), Etiquette -(o)()()()(), Firearms -(o)()()()(), Leadership -()()()()() Melee -(o)(o)()()(), Performance -(o)(o)()()(), Repair -()()()()() Stealth -(o)(o)(o)()(), Survival -(o)()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -(o)()()()(), Pilot -()()()()() Swimming -o()()()(), Traps -()()()()() Knowledges: Computer -()()()()(), Enigmas -(o)()()()(), Investigation -(o)()()()() Law -()()()()(), Linguistics -()()()()(), Medicine -(o)()()()() Occult -(o)()()()(), Politics -()()()()(), Rituals -(o)()()()() Science -(o)()()()(), Area Knowledge -()()()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()(), Wyrm Lore -()()()()() Backgrounds: Allies 2(kitsune mother), Fetish 1, Rituals 1 Gifts: Persuasion, Razor Claws, Scent of Running Water, Resist Toxin Renown: Glory (o)(o)(o)()()()()()()() [][][][][][][][][][] (temp) Honor ()()()()()()()()()() [][][][][][][][][][] (temp) Wisdom ()()()()()()()()()() [][][][][][][][][][] (temp) Rank: (link) Rage (o)(o)(o)(o)()()()()()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)(o)()()()()()() (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)()()()()() (max willpower) [][][][][][][][][][] Hitogata: (6'0",138lbs) No change Sambuhenge: (6'0",138lbs) Strength: (+0),Dexterity: (+1), Stamina: (+1), Appearance: (-0), Manipulation (+1) Koto: (6'1",138lbs) Strength: (+0), Dexterity: (+2), Stamina: (+2), Appearance: 0(+0), Manipulation (-1), Perception: (+1) Juko: (5'0",138lbs) Strength: (+1), Dexterity (+3), Stamina: (+3), Manipulation (-2), Perception: (+1) Kyubi: (2'0",9lbs) Strength: (+0), Dexterity (+4), Stamina: (+2), Manipulation (-1), Perception: (+2) Fetishes: level 1, Jade pendant, allows anyone to understand my speech in any form Talens: Rites: level1:Rite of talisman dedication Nature: Aspires much to be a great warrior like the Fianna comrades that he lived with. Demeanor: Calm and composed... Unless there's a Fianna drinking party Merits:1 perfect protocol (+2 to all etiquette rolls) Flaws: - Gear: An Irish tin whistle, a backpack with a full kilt ensamble, jade pendant Weapon: anything that he happens to pick up Items At Home: - Sept: Bio/History: His mother is kitsune and father is Fianna kinfolk. Luckily, both parents survived the curse of the kitsune. He lived with a group of Fianna for the time after his first change. He trained to be a warrior and his mother frequently visited him to train him as a fox. Description/Clothes: Wears jean shorts, hiking boots, t-shirt and red zip up hoody. The kilt is for formal occasions. Marks/Weird Features/Habits: Has a habit of staying in Koto form when not in the presence of normal humans Metis Deformity: - Age: 18 Hair: long dark brown/black tied into ponytail, has a goatee Eyes: grey Race: Jap/American Nationality: American Gender: Male Quote: POG MO THOIN! Health level: [][][][][][][]
[BFU: Sorry it took me so long to get this up Hippiewerewolf]
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Posted: Mon Jul 10, 2006 10:41 pm
[Sorry it took me so long to get this up. I think I have everything correct, but I may need to tweak it a little]
Name: Alex (Fate) Player: BFU Breed: Homid Auspice: Theurge Tribe: Ronin Pack name: Pack totem: Concept: Supernatural buff/BSD ronin Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)()()(), Manipulation -(o)(o)(o)()(), Appearance -(o)()()()() Mental: Perception -(o)(o)(o)(o)(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)(o)()() Abilities: Talents: Alertness -(o)(o)()()(), Athletics -(o)(o)()()(), Brawl -()()()()() Dodge -()()()()(), Empathy -(o)(o)()()(), Expression -()()()()() Intimidation -()()()()(), Primal-Urge -()()()()(), Streetwise -(o)(o)(o)()() Subterfuge -()()()()(), Instruction -()()()()(), Mimicry -()()()()() Search -(o)(o)()()(), Ventriloquism -()()()()() Skills: Animal Ken -()()()()(), Crafts -()()()()(), Drive –(o)()()()(), Etiquette -()()()()(), Firearms –(o)()()()(), Leadership -()()()()() Melee -(o)(o)()()(), Performance -()()()()(), Repair -()()()()() Stealth -()()()()(), Survival -(o)()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -()()()()(), Pilot –()()()()() Swimming -(o)()()()(), Traps -()()()()() Knowledges: Computer –(o)(o)()()(), Enigmas -(o)(o)(o)(o)(), Investigation -(o)(o)()()() Law -()()()()(), Linguistics -(o)(o)(o)()(), Medicine -()()()()() Occult -(o)(o)(o)(o)(), Politics -()()()()(), Rituals -()()()()(), Science –()()()()() Area Knowledge -()()()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()(), Wyrm Lore –(o)(o)(o)(o)() Backgrounds: Resources: 1 Pure Breed: 5 Gifts: Persuasion Spirit Speech Renown: Glory (o)()()()()()()()()() [][][][][][][][][][] (temp) Honor ()()()()()()()()()() [][][][][][][][][][] (temp) Wisdom (o)(o)(o)(o)(o)()()()()() [][][][][][][][][][] (temp) Rank: Fostern 2 Rage (o)(o)(o)()()()()()()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)(o)()()()()()() (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)(o)(o)()()() (max willpower) [][][][][][][][][][] Homid: 5'1" 170 lbs Glabro: 6'3" 205 lbs Strength: (4), Stamina: (5), Appearance: (0), Manipulation (2) Chrinos: 9'2" 400lbs White fur with a flair of black fur at the base of his neck Strength: (6), Dexterity: (4), Stamina: (6), Appearance: 0, Manipulation (0) Hispo: 4'2" 120lbs White fur with a flair of black fur at the base of his neck Strength: (5), Dexterity (5), Stamina: (6), Manipulation (0) Lupus: 2'7" 95lbs White fur with a flair of black fur at the base of his neck Strength: (3), Dexterity (5), Stamina: (5), Manipulation (0) Fetishes: Talens: Rites: Nature: Visionary Demeanor: Follower Merits: Eidetic Memory -2 Flaws: Ward- 3 Notoriety- 3 Enemy-1 (Black Spiral Dancers hunt Fate with more zeal than other Garou) Gear: mp3 player, journal, wallet, backpack Weapon: kukri Items At Home: laptop computer (LAN connection), mattress (no bed frame), 4 sets of casual clothes (all dedicated), extra pair of boots (dedicated), various books about supernatural creatures (some written by humans and others that aren’t) Sept: Bio/History: Fate never knew who his parents were. Supposedly his mother brought him to her sister’s house shortly after his birth then vanished to never be seen again. Only a few days later he showed up in the foster care system, still an unnamed infant with no family or birth records. Never staying in the same household for more than a few weeks, the child seemed to be cursed with misfortune. Without a fixed place to call home, the boy was never able to make friends and never fit in with the crowd. Too accustomed to pain and betrayal, the boy shut himself away from the world finding sanctuary in the worlds of books. At 18 the boy was discharged from the foster care system to fend for himself. Without a past to choose for him, the boy chose the name Alex to be his own, taking it from a teen werewolf in a book he read a year back. Alex dropped off the face of the planet for seven months before he was booked in Seattle for a supposed connection to a grisly murder. Despite an unquestionable amount of evidence against him, Alex was never found guilty on the fact that the things done weren’t “humanly possible”. After the trial, Alex was picked up by a local Garou who put two and two together realizing that the boy had undergone his first change. After several hours of explanations, the Garou took Alex to the WPZ sept so he might be inducted into a tribe, but upon arriving Alex was thrown out because he had been sired by a Black Spiral Dancer and for that was dammed in the eyes of all other Garou. The possibility of his mother being Kinfolk allowed for him a single chance to atone for his father’s crimes, and he was told that should he eliminate the Wyrm’s method of tracking him he would be aloud to join the sept. Upon completing the task, Alex returned to the sept only to be turned away once again, given only the key to a small apartment far from the sept, but close enough to still be under its watchful eyes. Shunned by his own kind, Alex chose Fate as a second name that he would title his new life. Delving back into books he has become knowledgeable on many supernatural creatures and cultures. He currently works part-time at a rare-used bookstore in downtown Seattle. Description/Clothes: Pants generally black, shirt usually a solid color and sometimes will have the logo of a band he listens to on it, Coleman watch, dust colored-boots. Fate is very thought provoked and he tends to think before he acts. He is also very quiet, not because he is shy, but because he has a very dark outlook on life. Marks/Weird Features/Habits: Fate keeps a journal on each of the supernatural races detailing every piece of information he has come across. In the margins he keeps notes on people who exhibit supernatural behaviors and small illustrations of creatures he has seen. A claw mark scar runs from the base of his neck down his left hand, each of the four slash marks ends at the tip of a different finger (pinkie, ring, middle, and index) resultant of his first Spiral encounter. He also has tattoos of the White Howler and Black Spiral Dancer tribe crests on his back as a reminder of who he is and what the world sees him as. Metis Deformity: Age: 24 Hair: black Eyes: yellow green Race: unknown Nationality: American Gender: Male Quote: "I know I don’t have their trust, but why should I throw my life away trying to get it?" Health level: [][][][][][][]
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Posted: Thu Aug 10, 2006 4:58 pm
Name: Erica Player: BFU’s character’s ward Concept: Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)()()(), Stamina -(o)(o)()()() Social: Charisma -(o)(o)(o)()(), Manipulation -(o)(o)(o)()(), Appearance -(o)(o)()()() Mental: Perception -(o)(o)(o)(o)(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)(o)()() Abilities: Talents: Alertness -(o)()()()(), Athletics -()()()()(), Brawl -()()()()() Dodge -()()()()(), Empathy -()()()()(), Expression -(o)(o)()()() Intimidation -(o)()()()(), Streetwise -()()()()() Subterfuge -(o)(o)()()(), Instruction -()()()()(), Mimicry -()()()()() Search -()()()()(), Ventriloquism -()()()()() Skills: Crafts -()()()()(), Drive -(o)()()()(), Etiquette -(o)(o)()()(), Firearms -()()()()(), Leadership -(o)(o)(o)()() Melee -()()()()(), Performance -()()()()(), Repair -()()()()() Stealth -()()()()(), Survival -(o)()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Meditation -()()()()(), Pilot -()()()()() Swimming -(o)(o)()()(), Traps -()()()()() Knowledges: Computer -()()()()(), Enigmas -(o)(o)(o)()(), Investigation -(o)(o)(o)(o)() Law -()()()()(), Linguistics -(o)(o)(o)(o)(), Medicine -(o)()()()() Occult -(o)(o)(o)(o)(), Politics -()()()()(), Rituals -()()()()() Science -(o)(o)()()(), Area Knowledge -(o)()()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()(), Wyrm Lore -()()()()() Backgrounds: Resources: 2 Willpower (o)(o)(o)(o)(o)(o)(o)(o)(o)(o) (max willpower) [][][][][][][][][][] Nature: Visionary Demeanor: Confidant Merits: Double Jointed – 1 Supernatural Companion – 3 Iron Willed - 3 Flaws: Enemy- 5 (Everything that fears what would happen if the Veil were to be lifted) Gear: wallet, cell phone Weapon: none Items At Home: Single apartments with all necessities Bio/History: At the age of nine Erica began to see things, that no one else could. At the age of twelve her parents institutionalized her fearing that their only daughter may be insane. After five years of therapy, Erica convinced herself that what she saw wasn’t real. For three years things seemed as if they would return to normal, until someone stepped into Erica's life, changing the world forever. A few months into her job at a rare-used bookstore in downtown Seattle a boy cam in looking for a job. Like others she had met, the boy seemed different to Erica, but she shut the feeling out of her mind. Only three days later, Erica had an encounter with a young vampire looking to feed after a scuffle with a member of the WPZ sept. Only moments before the vampire’s fangs sunk into her flesh, it was pulled backwards and smashed into the ally wall by a huge werewolf. Fearing that the loss of blood from another encounter would be too great the vampire fled leaving Erica and the werewolf in the ally. As the beast turned to her, its form melted back to that of the boy. Startled by her immunity to the delirium, the boy and Erica talked the events over. Unfortunately while knowing that she wasn’t insane brought some comfort it also brought her a healthy dose of fear. Doing his best to try and help her through the transition from believing that she was insane to knowing that the stuff of nightmares really does exist, the boy promised her that he would protect her from anything that would try to bring her harm. Description/Clothes: Usually jeans and a t-shirt or tank top. Erica is very cheerful despite her past and ability to witness what would drive most humans insane. Marks/Weird Features/Habits: Age: 23 Hair: Brown Eyes: Green Race: Caucasian Nationality: American Gender: Female Quote: "Alex, you're an idiot." Health level: [][][][][][][]
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Posted: Tue Aug 15, 2006 9:08 pm
Name: Ferhin Regal Player: EstikRahfen Breed: Homid Auspice: Ahroun Tribe: Uktena Pack name: Pack totem: Concept: Eternally rejected youth. Attributes: Physical: Strength -(o)(o)(o)()(), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)()()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)()()() Mental: Perception -(o)(o)()()(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)()()() Abilities: Talents: Alertness -(o)(o)(o)()(), Athletics -()()()()(), Brawl -()()()()() Dodge -(o)(o)()()(), Empathy -()()()()(), Expression -()()()()() Intimidation -(o)(o)()()(), Primal-Urge -(o)(o)(o)()(), Streetwise -()()()()() Subterfuge -()()()()(), Instruction -()()()()(), Mimicry -()()()()() Search -(o)(o)(o)()(), Ventriloquism -()()()()() Skills: Animal Ken -()()()()(), Crafts -()()()()() Etiquette -()()()()(), Leadership -()()()()() Melee -(o)(o)(o)()(), Performance -(o)(o)()()(), Repair -()()()()() Stealth -(o)(o)(o)()(), Survival -()()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -(o)(o)()()(), Escape Artistry -()()()()() Fast-Draw -(o)(o)()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -()()()()() Swimming -(o)(o)()()(), Traps -()()()()() Knowledges: Enigmas -()()()()(), Investigation -()()()()() Law -()()()()(), Linguistics -()()()()(), Medicine -(o)()()()() Occult -()()()()(), Politics -()()()()(), Rituals -(o)(o)()()() Area Knowledge -(o)(o)()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()() Backgrounds: Mentor: 3 Past Life: 3 Pure Breed: 4 Familiar Spirit: 4 Familiar: Name: Kilik Type: Blood Spirit Bio: At one point, Ferhin was very interested in demon-summoning rituals, and he collected a number of books from the library about it. The whole idea of this was to obtain a friend, since all his human companions seemed to have some kind of aversion to him. His spell went wrong in just the right way and he summoned a Jaggling, which were in none of his books. He performed the standard demon binding ritual, and, amazingly, it worked. The Jaggling, Kilik, is usually the only person he can talk normally to. Gifts: Persuasion Razor Claws Sense Magic Renown: Glory (o)(o)()()()()()()()() [][][][][][][][][][] Honor (o)()()()()()()()()() [][][][][][][][][][] Wisdom ()()()()()()()()()() [][][][][][][][][][] Rank: Cliath Rage (o)(o)(o)(o)(o)(o)()()()() [][][][][][][][][][] Gnosis (o)(o)(o)()()()()()()() [][][][][][][][][][] Willpower (o)(o)(o)()()()()()()() [][][][][][][][][][] Homid: (5' 9", 156) No change Glabro: (6' 2", 212) Strength: (+2), Stamina: (+2), Appearance: (-1), Manipulation (-1) Chrinos: (Height, Weight) (I'm not sure how the Chrinos form ranks up in terms of general largeness compared to the others. Same for Hispo.) Strength: (+4), Dexterity: (+1), Stamina: (+3), Appearance: 0, Manipulation (-3) Hispo: (Height, Weight) Strength: (+3), Dexterity (+2), Stamina: (+3), Manipulation (-3) Lupus: (3' 6", 42) Strength: (+1), Dexterity (+2), Stamina: (+2), Manipulation (-3) Fetishes: None Rites: None Nature: ??? Demeanor: Simply a quiet boy, who is not afraid to take anybody on who provokes him. Merits: Eidetic Memory(2), Double-Jointed(1), Longevity(2) Flaws: Short Fuse(2), Mark of the Predator(2) Taint of Suspicion(3). Gear: (items taken with you) Weapon: Brute Force. Items At Home: Errrr...Nothing. It was all destroyed. Sept: Bio/History: Ever since he was a child, others shied away from Ferhin. He learned his stuff, he went to school, he didn't make waves, but the entire time he never had the comfort of a friend- at least, for more than a month. At first, he showed this loneliness in public, but after a while he learned to keep it inside. Bottle it up, so to speak. He used his time to learn and study. Sometimes this was released in the form of demolishing his room, to the point where even the wallpaper was ripped. However, this happened less and less frequently, becoming better and better at keeping it inside. He soon took up martial arts, allowing him to express his anger and loneliness to some extent. However, he found that martial arts wasn't enough. About the time he was 16, typical teenage hormones mixed in with this irrational hatred towards society. The demolishing of the room began again, but this time to a much more extreme degree. Finally, on his seventeenth birthday, the full moon was out in force, amplifying his rage to levels unimaginable and releasing the wolf within. His First Change. His parents never knew what happened. They had heard a lot of noise, so they kept out of it like they normally did. In the morning, Ferhin was gone. Description/Clothes: Ferhin never combs his hair, letting it style itself. Nothing is truly special about his clothing, just a dark green shirt and black pants/shorts with black shoes. Marks/Weird Features/Habits: Occasionally the weight of the world just gets too much for him, and after up to three days he has to spend a few hours in his own little area, trying to relax. Up until that point he will become increasingly restless. Metis Deformity: N/A Age: 16 Hair: Black Eyes: Green Race: Caucasian Gender: Male Quote: "You don't know loner until you know me." Health level: [][][][][][][]
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Posted: Wed Aug 16, 2006 7:18 pm
[Reserved for Thomas Clemmons AKA Dragon]
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Posted: Sat Sep 16, 2006 10:47 am
Name: Jason “Ghost-In-The-Machine” Player: Shadestrider Race: Corax Breed: Homid Geographic Origin: European Race totem: Raven Concept: Information Spy Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)(o)(o)(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)()()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)()()() Mental: Perception -(o)(o)(o)(o)(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)(o)()() Abilities: Talents: Alertness -(o)(o)(o)()(), Athletics -(o)()()()(), Brawl -()()()()() Dodge -(o)(o)()()(), Empathy -()()()()(), Expression -(o)()()()() Intimidation -()()()()(), Primal-Urge -(o)(o)(o)()(), Streetwise -()()()()() Subterfuge -(o)(o)(o)()(), Instruction -()()()()(), Mimicry -(o)(o)()()() Search -()()()()(), Ventriloquism -()()()()(), Flight –(o)(o)()()() Skills: Animal Ken -()()()()(), Crafts -()()()()(), Drive –()()()()(), Etiquette -()()()()(), Firearms –(o)(o)()()(), Leadership -()()()()() Melee -()()()()(), Performance -()()()()(), Repair -()()()()() Stealth -(o)(o)(o)()(), Survival -()()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -()()()()(), Pilot –()()()()() Swimming -()()()()(), Traps -()()()()() Knowledges: Computer –(o)()()()(), Enigmas -(o)()()()(), Investigation -(o)(o)(o)()() Law -()()()()(), Linguistics -(o)(o)()()(), Medicine -()()()()() Occult -(o)(o)(o)()(), Politics -()()()()(), Rituals -()()()()() Science –()()()()(), Area Knowledge -()()()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()(), Wyrm Lore –()()()()() Backgrounds: Umbral Maps –(o)(o)(o)(o)() Fetish –(o)()()()() Gifts: Voice of the Mimic (Lv. 1), Open Seal (Lv. 1), Enemy Ways (Lv. 1) Renown: Oviculum Glory ()()()()()()()()()() [][][][][][][][][][] (temp) Honor ()()()()()()()()()() [][][][][][][][][][] (temp) Wisdom (o)(o)(o)()()()()()()() [][][][][][][][][][] (temp) Rank: Rage (o)(o)(o)()()()()()()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)(o)(o)(o)()()()() (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)(o)(o)()()() (max willpower) [][][][][][][][][][]
Homid: (5`11``/140 lbs) No change Crinos: (6'/160 lbs) Strength: (+1), Dexterity: (+1), Stamina: (+1), Appearance: (-1), Manipulation (-3), Perception(+3) Corvid: ( 24 inches tall and 4 and 1/2 foot wingspan/2.3 lbs) Strength: (-1), Dexterity: (+1), Manipulation: (-3), Perception: (+4)
Fetishes: Pendent of Helios: A prismatic sun-shaped pendent that can produce a 10` by 10` area of pure sunlight. (Lv. 1 – Gnosis 3) Talens: Nightshade (One drop can render the individual invisible for one hour.) Rites: Nature: Explorer Demeanor: Confidant Merits: Birdseye (4pts), Double Draught (2pts) Flaws: Birdlike Mannerisms (1pt), Strict Carnivore (1pt), Compulsion (1pt), Diet of Worms (1pt), Mark of the Predator (2pts) Gear: Messenger Bag (Contains: Wireless laptop, Mini DV Digital Camcorder, notepad and pens; and various books on local folklore and legends.) and cell phone. Weapon: Silenced 9mm Beretta M9 Items At Home: Beer cap collection, coin collection, various types of shiny jewelry (Both cheap and expensive) Sept: Bio/History: Jason was always a bit too curious for his own good. He led a normal life though high school until the day of his transformation into a full-fledged Corax. Until that day, he was a reporter for his local school paper and had a habit of uncovering some of the more juicy stories happening in the local community. After his transformation, he went through the traditional rites when he was induced into a local flock and taught the ways of the Corax. Now, while more Corax tend to fall into the typical messenger job, Jason decided to spy on the resident supernatural creatures of the city and keep tabs on their activities for the Garou. Description/Clothes: A studded denim jacket, fishnet shirt, black jeans, big flashy raver goggles, fingerless gloves, silver rings on almost every finger, and black/red boots. Marks/Weird Features/Habits: Sporadically picking up stuff that is shiny and inspecting things. Sometimes taking on the bird-like behaviors when in Homid form such as staying perched on objects and cocking his head from side to side. Age: 22 Hair: Short styled dyed white hair Eyes: Green Race: Caucasian Nationality: Irish-American Gender: Male Quote: "Stare. It's the way to educate your eyes. Stare, pry, listen, eavesdrop. Die knowing something. You are not here long." Health level: [][][][][][][]
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Posted: Mon Oct 02, 2006 5:30 pm
Name: Vala War-Caller Player: Bubbedy Breed: Metis Auspice: Theurge Tribe: Get of Fenris Pack name: N/A Pack totem: N/A Concept: Attributes: Physical: Strength -(o)(o)(o)()(), Dexterity -(o)(o)(o)()(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)()()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)()()() Mental: Perception -(o)(o)(o)()(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)(o)(o)() Abilities: Talents: Alertness -(o)(o)()()(), Athletics -(o)(o)()()(), Dodge -(o)(o)()()(), Brawl -(o)()()()(), Primal-Urge -(o)(o)()()() Skills: Crafts -(o)()()()() Melee -(o)(o)(o)()(), Survival -(o)()()()(), Fast-Draw -(o)()()()() Knowledges: Enigmas -(o)(o)()()(), Investigation -(o)()()()() Linguistics -(o)()()()(), Occult -(o)(o)(o)()(), Rituals -(o)(o)(o)()() Cosmology -(o)(o)(o)()() Backgrounds: Rites (14), Fetish (3) Gifts: Sense Wyrm, Spirit Speech, Resist Pain Renown: Glory ()()()()()()()()()() [][][][][][][][][][] (temp) Honor ()()()()()()()()()() [][][][][][][][][][] (temp) Wisdom (o)(o)(o)()()()()()()() [][][][][][][][][][] (temp) Rank: Claith Rage (o)(o)(o)(o)(o)()()()()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)(o)()()()()()() (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)()()()()() (max willpower) [][][][][][][][][][] Homid: (5'11”, 141 lbs.) No change Glabro: (6'5”, 352 lbs.) Strength: (+2), Stamina: (+2), Appearance: (-1), Manipulation (-1) Chrinos: (9'1”, 612 lbs.) Dark gray fur, yellow eyes. Strength: (+4), Dexterity: (+1), Stamina: (+3), Appearance: 0, Manipulation (-3) Hispo: (6'3”, 381 lbs.) Medium gray fur, yellow eyes. Strength: (+3), Dexterity (+2), Stamina: (+3), Manipulation (-3) Lupus: (5'9”, 152 lbs.) White fur, ice blue eyes. Strength: (+1), Dexterity (+2), Stamina: (+2), Manipulation (-3) Fetishes: Gehwer-Blatt, a sword fetish Vala made to compensate for the weakness of her claws. Gehwer-Blatt is an antique Prussian officer's saber bound with a war spirit. The hilt of the sword has been hollowed out, and now contains a compartment that is capable of holding six 9mm cartridges. The sword deals strength +2 lethal damage, however, if activated after a successful melee attack, the blade “fires” a bullet, causing all damage dealt to be aggravated. This activation uses up one of the cartridges inside the hilt. Talens: Rites: Rite of Talisman Dedication (1), Rite of Binding (1), Rite of the Fetish (3), Rite of Summoning (2), Rite of Rune Carving (1), Rite of Rune Casting (3), Rite of Becoming (2), Rite of Silence (1) Nature: Bravo Demeanor: Predator Merits: Flaws: Short Fuse (2) Gear: Backpack containing the following: spare cartridges (90, all 9mm), German passport (under the fake name “Maria Putzkammer”), spare set of dedicated clothes (shirt, pants, underwear, and socks), lighter, swiss army knife, and 175 United States Dollars. Weapon: Gehwer-Blatt (description above) Items At Home: None. Sept: No long-term affiliation at the moment. Bio/History: When she was 19, Vala decided to move to the United States and travel around from caern to caern, helping with the fight against the Wyrm in any way she could. She has now recently arrived in Seattle with the intent of assisting the Garou of the Woodland Caern. Description/Clothes: Black long-sleeved shirt, German army surplus camouflaged pants, steel-toed combat boots, white trench coat with a black Teutonic cross on the back, leather gloves, and an Iron Cross necklace. Marks/Weird Features: Vala's arms are covered from wrist to shoulder with runic ritual scars. She has four long claw scars on her stomach, and a smaller scar in between her eyes, across the bridge of her nose. Personality: Vala still holds a lot of pent-up resentment and anger from her childhood. She still holds her desire to prove her strength and value to other Garou, even if it is at the expense of someone else. This mindset tends to give her a reputation as a bully wherever she goes. A talented and dedicated bully, but a bully nonetheless. Metis Deformity: Fragile Claws Age: 22 (Born August 4th, 1983) Hair: Very light blond, fairly short, spiky, and unkempt. Eyes: Light blue Race: Caucasian Nationality: German Gender: Female Health level: [][][][][][][]
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Posted: Mon Oct 02, 2006 5:57 pm
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Posted: Wed Oct 04, 2006 10:32 am
Name: William Burgess Player: gallen_of_chaos Race: Glass Walker Breed: Homid Geographic Origin: America Race totem: Cockroach Concept: Video Game Junkie Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)()()(), Stamina -(o)(o)()()() Social: Charisma -(o)(o)(o)()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)(o)(o)() Mental: Perception -(o)(o)(o)(o)(), Intelligence -(o)(o)(o)()(), Wits -(o)(o)(o)()() Abilities: Talents: Alertness -(o)()()()(), Athletics -()()()()(), Brawl -(o)()()()() Dodge -(o)()()()(), Empathy -()()()()(), Expression -()()()()() Intimidation -()()()()(), Primal-Urge -()()()()(), Streetwise -()()()()() Subterfuge -(o)()()()(), Instruction -()()()()(), Mimicry -()()()()() Search -(o)()()()(), Ventriloquism -()()()()(), Flight –()()()()() Skills: Animal Ken -()()()()(), Crafts -()()()()(), Drive –(o)(o)()()(), Etiquette -(o)()()()(), Firearms –(o)(o)()()(), Leadership -(o)(o)()()() Melee -(o)(o)()()(), Performance -()()()()(), Repair -()()()()() Stealth -(o)(o)()()(), Survival -(o)()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -(o)()()()(), Pilot –()()()()() Swimming -()()()()(), Traps -()()()()() Knowledges: Computer –(o)(o)()()(), Enigmas -()()()()(), Investigation -()()()()() Law -()()()()(), Linguistics -(o)()()()(), Medicine -(o)()()()() Occult -(o)(o)()()(), Politics -()()()()(), Rituals -(o)()()()() Science –()()()()(), Area Knowledge -()()()()(), Cosmology -()()()()() Herbalism -(o)()()()(), Poisons -()()()()(), Wyrm Lore –(o)()()()() Backgrounds: Allies-()()()()() Ancestors-()()()()() Contacts-()()()()() Fetish-()()()()() Influence: 1. Bureaucracy-()()()()() 2. Church-()()()()() 3. Espionage-()()()()() 4. Finance-()()()()() 5. Health-()()()()() 6. High Society-()()()()() 7. Industry-()()()()() 8. Legal-()()()()() 9. Media-()()()()() 10. Military-()()()()() 11. Occult-()()()()() 12. Police-()()()()() 13. Politics-()()()()() 14. Street-()()()()() 15. Transportation-()()()()() 16. Underworld-()()()()() 17. University-()()()()() 18. Court-()()()()() 19. Larcenous-()()()()() 20. Law Enforcement-()()()()() 21. Learning-()()()()() 22. Newspapers-()()()()() 23. Lowdown-()()()()() 24. Railroad-()()()()() 25. Scholarly-()()()()() 26. Tribal-()()()()() Kinfolk-(o)()()()() Mentor –(o)(o)(o)()() Pure Breed-()()()()() Resources–(o)()()()() Rites-()()()()() Totem-()()()()() Gifts:Blur of the Milky Eye, Control Simple Machine, Master of Fire Renown: Glory (o)(o)()()()()()()()() [][][][][][][][][][] (temp) Honor (o)()()()()()()()()() [][][][][][][][][][] (temp) Wisdom ()()()()()()()()()() [][][][][][][][][][] (temp) Rank:Cliath Rage (o)(o)(o)(o)(o)(o)(o)()()() (max rage) [][][][][][][][][][] Gnosis (o)(o)(o)(o)(o)(o)(o)(o)(o)(o) (max gnosis) [][][][][][][][][][] Willpower (o)(o)(o)(o)(o)(o)(o)(o)(o)(o) (max willpower) [][][][][][][][][][]
Homid: (6’1”, 195 lbs.) No change Glabro: (6’5”, Weight) Strength: (+2), Stamina: (+2), Appearance: (-1), Manipulation (-1) Chrinos: (7’, 245 lbs) Strength: (+4), Dexterity: (+1), Stamina: (+3), Appearance: 0, Manipulation (-3) Hispo: (5’5”, 200 lbs) Strength: (+3), Dexterity (+2), Stamina: (+3), Manipulation (-3) Lupus: (3’/145lbs) Strength: (+1), Dexterity (+2), Stamina: (+2), Manipulation (-3) Fetishes: Talens: Rites: Nature: Chameleon Demeanor: Chameleon Merits: Flaws: Twisted Upbringing, Gear: hair gel Items Sept: Bio/History: Born the son of 2 college graduates, William came into the world in 1986.From the age of 3 until he was nine he was beaten by his father, at which point his mother divorce Williams father, and made him move. Not long after he left his home to become a member of the Garou nation, where he met a kinfolk by the name of Alexandria. They dated for 10 months, and decided to get married. Description/Clothes: Trench Coat, Military boots, black wife beater Marks/Weird Features/Habits: scar from base of pinky to middle line on palm. Age: 20 Hair: Black Eyes: Hazel Race: Glass Walker- Homid Nationality: American Gender: Male Quote: “So, what would happen if Shadow from FF3 got put into Halo? Do you think he would make Master Chief his plaything?” Health level: [][][][][][][]
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Posted: Sun Oct 15, 2006 12:45 am
Name: Bob Edwards Player: Naakkyuu Breed: Kinfolk Concept: Homeless Journalist Attributes: Physical: Strength -(o)(o)()()(), Dexterity -(o)(o)()()(), Stamina -(o)(o)(o)()() Social: Charisma -(o)(o)(o)()(), Manipulation -(o)(o)()()(), Appearance -(o)(o)(o)()() Mental: Perception -(o)(o)(o)(o)(), Intelligence -(o)(o)(o)()(), Wits - (o)(o)(o)(o)() - Specialty: Creative Abilities: Talents: Alertness -(o)(o)()()(), Athletics -()()()()(), Brawl -()()()()() Dodge -()()()()(), Empathy -(o)(o)(o)()(), Expression -(o)(o)(o)(o)(o) – Specialty: Inprompteau Intimidation -()()()()(), Primal-Urge -()()()()(), Streetwise -(o)(o)(o)(o)() - Specialty: Blending In Subterfuge -(o)(o)(o)()(), Instruction -()()()()(), Mimicry -()()()()() Search -(o)()()()(), Ventriloquism -()()()()() Skills: Animal Ken -(o)()()()(), Crafts -()()()()() Etiquette -()()()()(), Leadership -()()()()() Melee -()()()()(), Performance -()()()()(), Repair -()()()()() Stealth -(o)(o)()()(), Survival -(o)()()()(), Archery -()()()()() Demolitions -()()()()(), Disguise -()()()()(), Escape Artistry -()()()()() Fast-Draw -()()()()(), Gambling -()()()()(), Hypnotism -()()()()() Klaive Dueling -()()()()(), Meditation -()()()()() Swimming -(o)()()()(), Traps -()()()()() Knowledges: Enigmas -(o)(o)()()(), Investigation -(o)(o)(o)()() Law -(o)()()()(), Linguistics -()()()()(), Medicine -()()()()() Occult -()()()()(), Politics -(o)()()()(), Rituals -()()()()() Area Knowledge -(o)(o)()()(), Cosmology -()()()()() Herbalism -()()()()(), Poisons -()()()()() Backgrounds: Contacts (5) Contancts: James Ford – A member of the local mob. His loyalties lie only as far as they are in his best interests. He knows most of the dealings of the assorted underground organizations, but getting information out of him could be difficult. Sarcastic and slightly arrogant. Not exactly a “friend” of Bob's, but he does know that Bob is desperate for a good story, and that sometimes that good story can work for his organization's best interests as well. John “Teddy” Gammel – Former high-school classmate of Bob's. An assistant district attorney who works at the local level. He knows a lot about criminal activities occurring within the city, as well as what steps the government is taking to prevent them. Nice guy, but can sometimes refuse to give information because of various legality issues and such. P. R. Deltoid – A human recourses manager at a large oil drilling corporation. Very knowledgeable about economic and corporate events, especially when they involve his company. However, he can sometimes get too caught up in his feelings of “company loyalty” and such, and refuse to provide information as a result.. Kathryn Reilly – A strange, isolationistic old woman who tends to wander around from park to park. Very kind and caring, but seems to be insane. Always mutters about “wolf-monsters”, “blood-sucking-devils”, “world benders” and the like... Jeffery Goines – A young and manic political activist. Knows a lot about politics, from the local to the international level. If there's a protest or a rally being formed, Jeffery should know about it. Willing to help Bob out, but can sometimes be a little hard to get in touch with.
Willpower (o)(o)(o)(o)(o)()()()()() (max willpower) [][][][][][][][][][] Height / Weight: 6', 144 pounds Nature: Pedagogue Demeanor: Confidant Merits: Supernatural Companion (3) Flaws: Gear: Toothbrush, $23, pen, paper, spare clothes, bus pass, sleeping bag, matches, drivers license, soap, newspapers (for selling) Weapon: None Items At Home: N/A Bio/History: Bob always wanted to be a journalist. His goal was to attend Washington State University on a scholarship, get a degree in journalism, and then work for a major publication such as the New York Times or The Economist or something. However, halfway through his junior year of high school, his single mother became sick with cancer. Bob had to drop out of school, sell their house, and get a full time job just to pay for her treatment. She died when he was 26. By that point, he was too focused on working so that he could have a solid meal for the night to have the time to go back to school. He still dreams of becoming a journalist, but is becoming more and more jaded and pessimistic about his chances every day. He currently works selling Real Change newspapers in downtown Seattle. Description/Clothes: Dresses in inexpensive and usually fairly worn out clothing. Makes a point of trying to look as professional as possible, so whenever possible he will wear a suit coat or tie or something like that. Marks/Weird Features/Habits: He has a short goatee, and occasionally wears a pair of small, rectangular half-rim eyeglasses. Age: 32 Hair: Bald Eyes: Brown Ethnicity: African-American Nationality: United States Gender: Male Quote: Health level: [][][][][][][]
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