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New Zomg Boss & Areas

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Mai_Saika_kammie

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PostPosted: Sun Aug 29, 2010 6:40 pm


[ JK ]
Today we're revealing one of our new boss monsters in zOMG. Originally, we were planning to use this boss for the DMP area, but we've since moved him elsewhere due to the fact that that area will be designated for vampires.

Here are some concepts...

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The design went through several iteration like most of our monster concepts. We also spend extra time and effort for bosses since they usually require more gameplay and visual FX.

Here's also a quick demo video (fyi, the sound FX aren't properly sync'd, but it'll be fixed once it's released)...


http://www.youtube.com/watch?v=d7pKahPVY4c

Most monsters require 1-2 weeks to finish, but bosses usually take up to 4 weeks to complete. We'll explain the zOMG animation pipeline later on. smile
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quoted by Jk a zOMG artist
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PostPosted: Sun Aug 29, 2010 6:43 pm


Here is what Jk had to say about the new areas XD




[ JK ]
Hey all, with the forthcoming expansion areas in zOMG!, we're excited to announce that we'll also be adding new recipes and loot items in the game. Most of these items will be rare items which will require lots of time, luck and effort to craft. There will be varying degree of rarity when it comes to these items. The most rare items being labeled "Epics."

With these rare items, we'll also be introducing a new crafting system. This system will require charge orbs as one of the key component. So hang onto those extra orbs, you'll need them.

Some rare items will even require a whole zOMG! items like the fluff plushies as part of the ingredient. On top of that, we'll also be adding "fail rates" to the most rarest of items (we'll explain more later).

So you see where we're going with this, it's not going to be easy crafting these items. However, the reward for a successful craft is going to be well worth it, since some of these items will be so rare that it'll rival the "halo" in terms of rarity.

To give you a small taste of things to come, the following concepts are from the rare pirate themed set which will be released in the future along with new areas.





Mai_Saika_kammie

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Mai_Saika_kammie

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PostPosted: Sun Aug 29, 2010 6:47 pm


John Reese
[ JK ]
You guys asked for it! pirate

The following are concepts and the WIP version of the Buccaneer Boardwalk:



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We'll share more info and reveal some awesome NPCs for the Buccaneer Boardwalk area during the panel at the Cons this summer, so stay tuned...


- [ JK ] and the dev team

PostPosted: Tue Aug 31, 2010 12:46 pm


They'll probably build Pirates. but fact is the Docks on the island are examples of whats coming to Gaia. and if they build it maybe making Recipes will be without using Ingredients, Instead as they explained. we will be using Charge Orbs to make expensive items, you..think they're making up for soulbound stuff?

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