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Posted: Tue Sep 21, 2010 12:07 pm
(Character will be played by mule, below)
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Posted: Wed Sep 22, 2010 2:03 pm
Information Name: Suzume Yuuki Appearance Age: Early 20s Actual Age: 221 Gender: Female Sexuality: Unknown Personality: She is rather quiet, and speaks only to the select few she is comfortable with. As it goes, she is most often then speaking to an Akane Itsuki. She can gain a bouncy personality. Suzume is easily puzzled when things are thrust upon her, but can figure out some hard puzzles when given the time. Bio: Growing up where she did was hard for her. She never went outside in fear of being taunted or pushed around. Her mother taught her different things, while her father went off to his job. She finally was old enough to leave the safety of her house. Suzume was small, but she was strong. Her mother had also taught her some moves to fight off 'bad people'. As she ventured about, she came upon a group of less-than desirable men. As they approached her, a young man would be at the end of the alley at her back. The group stopped and continued their approach until the man said, 'Stop.' They stared at the man a little more and continued. That is when Suzume saw the man from behind her launch forward and strike one of the approaching men with a blade. The young man looked to Suzume and yelled at her to run. That is what she did. She could tell he was a street-fighter of sorts, as he had as much skill in his hands as his blade. She stopped not far away, and wandered back to the scene. She saw a few men dead, and the young man sitting against the wall with his head hung. She ran over and put him on to a wheelbarrow. Suzume went back to her house as quickly as possibly and began to patch the young man up. A bottom was broken over his forehead, and glass was in his eye. He also had some cuts and bruises. As time went on, Suzume became a close friend to this young man, who she came to find as Akane Itsuki. She would even follow him in to the academy; outstaging him in only the Kidō course, and on-par in Hand-to-Hand. The blade she would receive suited her. Division: Third Division Rank: 4th Seat Appearance Height: 4' 2'' Weight: 91 Hair Color: Orange Eye Color: Brown Usual Clothing: Usual set-up, a plain-white haori, and an umbrella. Zanpakutō Position: In her sash. Zanpakutō Sealed Form Appearance: Jinkouteki is a small paintbrush; it's wood is the same as a Zanpakutō, it has gold plating as the tip and where it holds the brush. Name: Jinkouteki (Artificial) Element: None / Kidō-based. Zanpakutō Spirit Appearance: Jinkouteki Shikai: Jinkouteki with the paintbrush.
Release Command: Jinkouteki, Suitorigami (Artificial, Blotting Paper)
Shikai Abilities:
Ability : Hakushi, Hadō (Blank Paper, Hadō) - Activates upon saying of name - 'Hakushi, Hadō' technique is able to amplify the power behind her Hadō attacks, and give her access to lower-level Lieutenant's Hadō. Each attack is formed upon a piece of paper in black ink. As the piece of paper fills up, she will have less time to use higher-level Hadō. -Paper will fill up after 10 above-rank attacks-
Ability : Hakushi, Bakudō (Blank Paper, Bakudō) - Activates upon saying of name - The same at above, it gives the same attributes as the previous ability, but towards Bakudō. -Paper will fill up after 10 above-rank shieldings/bindings-
Ability : Hakushi, Zenryoku (Black Paper, All One's Power) - Activates upon saying of name - This is similar to the two before, but will unlock some very high-level Kidō, but only temporarily, and for only a few attempts. This ability is rather tricky, so it is hard to learn. She can temporarily tap in to even the higher of the Captain-level Kidō. -Yet to be obtained, only five attempts. One attempt lost is spell is broken/interrupted- Obtained?: 2/3 Obtained [All] Bankai: N/A
Bankai Abilities: N/A
Ability N/A Ability N/A Ability N/A Ability N/A Ability N/A Obtained?: No Skills, Techniques, and Kidō Skill - Stealthy : Although quite talkative to those who she likes and will listen -- and sometimes very loud about things -- she is light on her toes, and can be very stealthy. She will try and scare her teammates at times by jumping from corners and going 'ROAR!'. Skill - Intelligent : She may seem a little off at times, and slow when it comes to some new things, but she knows a lot of things people don't know. She has read through many books, as that is mostly all she did as a child. Skill - Highly Durable : Although seem as a little butterfly, training has helped this catterpillar transform in to a rhinocerous beetle. She can handle herself, but does not care for it, and would always appreciate help. Skill - Intermediate Kidō Master : She has focused her studies upon the advancement of Kidō. She can perform them very easily, and her blade lets her perform even more when released. She plans on one day being a Grand Kidō Master; as she calls it. ______________________________________________________ ~ Kidō ~Hadō #1: Shō (衝, Thrust) Description Pushes the target away from the caster.
Hadō #4: Byakurai (白雷, White Lightning) Description Fires a concentrated bolt of lightning from the caster's forefinger.
____ 4x of use
Hadō #11: Tsuzuri Raiden (縛られた電光, Bound Lightning) Description Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through. ____ 3x of use
Hadō #30: Ōkasen (黄火閃, Yellow Fire Flash) Description Fires a wide arc of yellow energy at a target.
Hadō #31: Shakkahō (赤火砲, Shot of Red Fire) Description Fires a ball of red Reiryoku at a target.
Hadō #33: Sōkatsui (蒼火墜, Blue Fire, Crash Down) Description Fires a burst of blue Reiryoku at a target in a similar manner to #31, but over a wider area and with more power.
___ 2x of use
Hadō #54: Haien (廃炎, Abolishing Flames) Description Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Hadō #58: Tenran (闐嵐, Orchid Sky) Description A widening tornado-like blast is fired towards the target.
Hadō #63: Raikōhō (雷吼炮, Thunder Roar Cannon) Description Fires a massive wave of yellow energy at a target. Incantation "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!" _________ Bakudō #1: Sai (塞, Restrain) Description Locks a target's arms in place behind their back.
Bakudō #4: Hainawa (這縄, Crawling Rope) Description An energy rope entangles a target's arms.
Bakudō #8: Seki (斥, Repulse) Description Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
Bakudō #9: Geki (撃, Strike) Description Engulfs a target in red light, completely paralyzing them.
___ 4x of use
Bakudō #12: Fushibi (伏火, Ambush Flare) Description A net formed from an attachment point on the caster, can be small or large depending on the reiatsu force behind it. Has been used before in conjunction with Hadō #31: Shakkahō.
Bakudō #21: Sekienton (赤煙遁, Red Smoke Escape) Description Creates a blast upon activation and is used like a ninja's smoke bomb.
Bakudō #26: Kyokko (曲光, Curved Light) Description Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
___ 3x of use
Bakudō #30: Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Description Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of a perfect triangle.
Bakudō #37: Tsuriboshi (吊星, Suspending Star) Description Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Bakudō #39: Enkosen (円閘扇, Arc Shield) Description Summons a shield of condensed Reiryoku to block opponents' attacks.
____ 2x of use
Bakudō #58: Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) Description When the caster inscribes a symbol upon the ground, the targets' locations and movements can be identified. Incantation "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain!"
Bakudō #61: Rikujōkōrō (六杖光牢, Six Rods Prison of Light) Description Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Incantation "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
~Beyond this point, brute force will not release you from these Bakudō~
Bakudō #62: Hyapporankan (百歩欄干, Hundred Steps Fence) Description A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
Bakudō #63: Sajō Sabaku (鎖条鎖縛, Locking Bondage Stripes) Description Similar to Hainawa, but stronger. This Bakudō pins the target's arms to their side with a thick white chain.
Bakudō #73: Tozanshō (倒山晶, Inverse Mountain Crystal) Description Creates an inverted pyramid-shaped barrier around the caster.
Bakudō #75: Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) Description Summons five incredibly tall and thick pillars to pin a target to the ground. Incantation "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end." ______________________________________________________ Standard Point System Zanjutsu - 4/10
Zanpakutō - 4/10 The Shinigami can now materialize his or her Zanpakutō's spirit into the real world and is nearing mastery of Shikai Swordsmanship - 4/10 The Shinigami's Swordsmanship is starting to become more refined. They can perform thrusts and parries, but not in rapid succession of one another.
Kidō - 9/10
Hadō - 9/10 The user is highly-skilled in Kidō. The user can spam #1-50, string together #1-70 and can perform #1-70 without incantation. The user can use any Hadō and Bakudō up to #90 unless rank dictates otherwise. Bakudō - 9/10 The user is highly-skilled in Kidō. The user can spam #1-50, string together #1-70 and can perform #1-70 without incantation. The user can use any Hadō and Bakudō up to #90 unless rank dictates otherwise.
Agility - 6/10
Speed - 6/10 Air Walking can now be done upside-down, with respect to the ground. Dashes now reach speeds of up to 60mph, almost on par with the speeds of an average car. Hakuda and Swordsmanship speeds are now relatively high at this point. Hohō - 6/10 Shunpo is increased from a distance of up to 100ft, in 400 milliseconds, as fast as the blink of an eye.
Hakuda - 2/10
Offense - 0/10 The Shinigami has no proficiency for offensive Hakuda. Defense - 4/10 The Shinigami has a mastery of basic defensive Hakuda, but a visible style is not present. They are now able to perform a variety of defensive moves such as open-palmed blocks and parrying other blows with their forearms or calves.
Physical Strength - 8/10
Strength - 6/10 The Shinigami has above average strength. The Shinigami can bypass 4/10 in Armor/Hierro without the aid of a weapon and harm those with 5/10 with a weapon. Endurance - 10/10 The Shinigami's endurance is quite large, allowing them to survive fatal injuries like impalement and loss of limb.
Reiatsu - 9/10
Pressure - 9/10 The Shinigami's Pressure makes use of its own unique effect constantly. The Shinigami's Pressure hinders those with with a 7/10 in Pressure and debilitates those with 3/10. Armor - The Shinigami's Reiryoku defense is average and can reduce the damage done by Hadō #50 and below. The Shinigami's Armor reduces damage of melee attacks from those with 8/10 in Strength and eliminates damage from those with a 4/10.
Total - 38
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Posted: Wed Sep 22, 2010 2:04 pm
I shall be the owner of this RPC! Post Layout Test: Complete
________________________________________________________ Suzume Yuuki, 4th Seat - Division Three
Jinkouteki of the Painted Night Sky
Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post Post.
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Posted: Fri Sep 24, 2010 7:54 am
Approved. Tho I do wonder what will happen if Suzume and Suzume are ever in the same vicinity.... >.>
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II Palmtop Tiger II Vice Captain
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