BoredTears
ame:Elf(Elves, Elven race[classic high elves])
Detailed Description: Tall lithe race, with a slender build, and muscles which mostly appear indistinct. The average hight is 6 feet 6 inches(198cm), though most are closer to 6 feet (183cm), with a portion of the population able to reach as much as 7 feet 8 inches(233cm). Their lithe build leave them with narrow shoulders, usually under 2 feet(61cm) wide even in the tallest of individuals.
Elven bones appear slim to most any racial standards, though its more to the structure of the bones, being more curved and having slim joints. The width of an elf's bones may be properly seen in their hands, which are larger then then the apparent bone structure would suggest. Also typical of elven hands are digits which are usually a third longer then the palm, and their thumbs are longer then most racial proportions. Similar to their hands, elven toes are slightly longer then usual.
Elven skin appears almost white at first glance, though in truth their skin has a reflective pigment thus taking on the colors of the light in the area.
The distinctive pointed ears of elves are actually a sign of age, with young elves having human sized ears with little more point to them then human. The older the elf becomes the longer their ears, as the ears never truly stop growing. Typically a hundred year old elf has ears which are 3 inches(7.6cm) long.
While elves have similar builds for both male and female even so far as the curve in at the waist. Their faces are distinct to their gender with only rare androgyny, with male elves having sharp lines which contrast with their curved bodies.(I would describe elves more but this may be to much as it is)
History of Origin: Elves believe that they share an origin with humans, though they believe that humans developed though mundane means similar to animals, where as they developed though magical and divine means.
Historically elves appeared before other races, though they did not develop culturally until interaction with the other races.
The other races tend to think that elves are physical embodiments of magic given a humanoid form due to magic taking on a form similar to those who use it. Though some have much more demonic interpretations of how elves are formed from magic.
Specialties: Elves have excellent eyesight, especially at distance, and their eyes work almost as well as dwarves in low light. Hearing and touch are also more acute then in other races, all of this is due to elves living in forested areas, where they needed to see as much as possible while being able to hear anything approaching them, and they needed to be able to tell wind direction, so as to keep themselves down wind of targets.
Elves are very fast(running up to 60mph/96kph), and though not usually stronger then other races they do possess a sort of explosive strength related to their speed, allowing them to preform acts of great strength if only for moments. This speed is from their need to reliably run down prey animals, or run from predators, as it is rare for them to rely on the strength of a group.
Its common for elves to have a faster recovery rate then other races, as well as an ability to regenerate much larger wounds without scaring, including an ability to regenerate limbs and damaged organs. It is even possible for small wounds to merely close up in minutes, though they will reopen with trauma.
Elves also have a large number of magical abilities, mostly coming from the single ability to easily absorb magic. These abilities typically need to be developed to be of use. The reason for their having this is that Elves being mostly solitary require more power then races who work in groups, and the ability to absorb magic makes magical use much more natural, as well as the ability to absorb magic allows elves an advantage against some creatures who use it.
The most common ability Elves gain from their absorption able to feel magic which can give them a clairvoyance almost like dwarves, this gives the a basic feel for their surroundings and allows them to sense anything magical or things which disturb magic. This ability is singularly common in that they use it to track where most animals use sent, as well as the use it has in the large forests of which elves originate, where the ability makes it much easier to move from tree to tree.
Combat: Elves tend to come into combat with other races more then anything, as even modest well mannered elves are subject the the stereotype that they are all haughty and believe themselves to be better then others, as well as a distrust or outright hatred for the magic that the race seems to embody.
They are also persicuted by large groups who distrust them or magic in general, leading them to be attacked and raided by such groups.
Lastly, though relatively few elves seek to become mercenariness, they are highly prized as scouts and thus highly sought after.
When fighting elves prefer small blades or ranged weapons that take advantage of their speed, though some use larger weapons and attempt to make use of their explosive strength. Mostly elves fight with many rapid slashing movements, as well as thrusts toward vitals, all the while focusing on dodging attacks.
Alignment tendencies: Elves vary more greatly the most races, though they tend to be individualistic, and generally seek to make the world a better place. Mostly they try to treat others fairly, and have good empathy, though it isn't rare for elves to be self centered and ignore what is good for society and other people in general, nor is it rare for elves seeking to change the world to believe quite strongly that the ends justify the means.
Though it is almost universal in elves to support nature and the environment, considering nature the most important thing to maintain for the improvement of the future.
Lastly elves tend to fall into two groups, the dedicated, and the wanderers. Dedicated elves have found something to devote themselves to, and will likely keep with it for centuries, leading their lives to be fairly structured. As where wanderers tend to be more indecisive, rarely keeping with something for long, and often not even keeping a daily schedule as simple as being awake during the day and sleeping at night.
Climate and Terrain: For terrain Elves are best suited to jungles, forests, marshlands, rocky areas, and other places that are seen as harsh, though they also enjoy plains and coastal regions as much as humans.
For climate elves take to temperate areas, preferring wet places.
Family/Organizational Structure: Elves usually live alone, even when in committed relationships, though they will live with others in cities, they do not typically live with family.
Elves do live together when raising young children,(elves under 15 years of age) to the point where there may be four adults per child. Elves tend to live on their own from the age of 15 and up, even though this would be like an 8 year old human living on their own, however both parents as well as a number of other elves will be living in the same area taking care of them. At age 23 elves tend to get some independence, though they will still be taken care of by friends and family. At 30 an Elf is seen as an adult, and they usually leave home immediately.
Most elves do not feel a family bond with siblings, as they are usually born 50 or more years apart, though twins and siblings who are born within a few years of one another are usually very close.
Lastly elves tend to think little of family bonds, and are far more concerned with friends then family.
Detailed Description: Tall lithe race, with a slender build, and muscles which mostly appear indistinct. The average hight is 6 feet 6 inches(198cm), though most are closer to 6 feet (183cm), with a portion of the population able to reach as much as 7 feet 8 inches(233cm). Their lithe build leave them with narrow shoulders, usually under 2 feet(61cm) wide even in the tallest of individuals.
Elven bones appear slim to most any racial standards, though its more to the structure of the bones, being more curved and having slim joints. The width of an elf's bones may be properly seen in their hands, which are larger then then the apparent bone structure would suggest. Also typical of elven hands are digits which are usually a third longer then the palm, and their thumbs are longer then most racial proportions. Similar to their hands, elven toes are slightly longer then usual.
Elven skin appears almost white at first glance, though in truth their skin has a reflective pigment thus taking on the colors of the light in the area.
The distinctive pointed ears of elves are actually a sign of age, with young elves having human sized ears with little more point to them then human. The older the elf becomes the longer their ears, as the ears never truly stop growing. Typically a hundred year old elf has ears which are 3 inches(7.6cm) long.
While elves have similar builds for both male and female even so far as the curve in at the waist. Their faces are distinct to their gender with only rare androgyny, with male elves having sharp lines which contrast with their curved bodies.(I would describe elves more but this may be to much as it is)
History of Origin: Elves believe that they share an origin with humans, though they believe that humans developed though mundane means similar to animals, where as they developed though magical and divine means.
Historically elves appeared before other races, though they did not develop culturally until interaction with the other races.
The other races tend to think that elves are physical embodiments of magic given a humanoid form due to magic taking on a form similar to those who use it. Though some have much more demonic interpretations of how elves are formed from magic.
Specialties: Elves have excellent eyesight, especially at distance, and their eyes work almost as well as dwarves in low light. Hearing and touch are also more acute then in other races, all of this is due to elves living in forested areas, where they needed to see as much as possible while being able to hear anything approaching them, and they needed to be able to tell wind direction, so as to keep themselves down wind of targets.
Elves are very fast(running up to 60mph/96kph), and though not usually stronger then other races they do possess a sort of explosive strength related to their speed, allowing them to preform acts of great strength if only for moments. This speed is from their need to reliably run down prey animals, or run from predators, as it is rare for them to rely on the strength of a group.
Its common for elves to have a faster recovery rate then other races, as well as an ability to regenerate much larger wounds without scaring, including an ability to regenerate limbs and damaged organs. It is even possible for small wounds to merely close up in minutes, though they will reopen with trauma.
Elves also have a large number of magical abilities, mostly coming from the single ability to easily absorb magic. These abilities typically need to be developed to be of use. The reason for their having this is that Elves being mostly solitary require more power then races who work in groups, and the ability to absorb magic makes magical use much more natural, as well as the ability to absorb magic allows elves an advantage against some creatures who use it.
The most common ability Elves gain from their absorption able to feel magic which can give them a clairvoyance almost like dwarves, this gives the a basic feel for their surroundings and allows them to sense anything magical or things which disturb magic. This ability is singularly common in that they use it to track where most animals use sent, as well as the use it has in the large forests of which elves originate, where the ability makes it much easier to move from tree to tree.
Combat: Elves tend to come into combat with other races more then anything, as even modest well mannered elves are subject the the stereotype that they are all haughty and believe themselves to be better then others, as well as a distrust or outright hatred for the magic that the race seems to embody.
They are also persicuted by large groups who distrust them or magic in general, leading them to be attacked and raided by such groups.
Lastly, though relatively few elves seek to become mercenariness, they are highly prized as scouts and thus highly sought after.
When fighting elves prefer small blades or ranged weapons that take advantage of their speed, though some use larger weapons and attempt to make use of their explosive strength. Mostly elves fight with many rapid slashing movements, as well as thrusts toward vitals, all the while focusing on dodging attacks.
Alignment tendencies: Elves vary more greatly the most races, though they tend to be individualistic, and generally seek to make the world a better place. Mostly they try to treat others fairly, and have good empathy, though it isn't rare for elves to be self centered and ignore what is good for society and other people in general, nor is it rare for elves seeking to change the world to believe quite strongly that the ends justify the means.
Though it is almost universal in elves to support nature and the environment, considering nature the most important thing to maintain for the improvement of the future.
Lastly elves tend to fall into two groups, the dedicated, and the wanderers. Dedicated elves have found something to devote themselves to, and will likely keep with it for centuries, leading their lives to be fairly structured. As where wanderers tend to be more indecisive, rarely keeping with something for long, and often not even keeping a daily schedule as simple as being awake during the day and sleeping at night.
Climate and Terrain: For terrain Elves are best suited to jungles, forests, marshlands, rocky areas, and other places that are seen as harsh, though they also enjoy plains and coastal regions as much as humans.
For climate elves take to temperate areas, preferring wet places.
Family/Organizational Structure: Elves usually live alone, even when in committed relationships, though they will live with others in cities, they do not typically live with family.
Elves do live together when raising young children,(elves under 15 years of age) to the point where there may be four adults per child. Elves tend to live on their own from the age of 15 and up, even though this would be like an 8 year old human living on their own, however both parents as well as a number of other elves will be living in the same area taking care of them. At age 23 elves tend to get some independence, though they will still be taken care of by friends and family. At 30 an Elf is seen as an adult, and they usually leave home immediately.
Most elves do not feel a family bond with siblings, as they are usually born 50 or more years apart, though twins and siblings who are born within a few years of one another are usually very close.
Lastly elves tend to think little of family bonds, and are far more concerned with friends then family.
I promise that the next time I get on I'll post my thoughts and suggestions on this race. Thank you for being so productive in this section! <3
