Name: Issildia Nevar
Age 27 years
Race: Anierian/Celtarie Half Blood
Gender: Female
Weaponry: Nyththirren- An elegant and light sword, quite narrow in form with double blades on opposing sides. The weapon was a gift from her majesty, Queen Mateir of Anier upon Issildia gaining entry to the Envoys. The weapon is completely washed in a silvery hue that glistens like starlight when drawn from the scabbard. An utterly transparent gem is set at the cross guard, an Anierian diamond, famed for their lack of natural flaws and often viewed as an open sign of royal favor placed upon the owner of the gem.
Secondary Weapons: A silver washed dagger slightly longer than a hand span with a black leather grip. This diminutive blade normally is set in its leather sheath against its wearer’s thigh.
Poison dipped Kunai blades: These small throwing daggers are often poisoned by Issildia’s own application of Wolf’s Bane and Nightshade. The two creating a powerful toxin with disorienting and eventually deadly results.
Abilities: (If you are a pureblood, this section is not necessary unless you wish to delve into unique and personalized uses for the abilities that you have invented.)
Anierian:
Healing Light : An innate skill, Issildia was born with the ability to heal minor wounds or stabilize a mortally wounded individual depending on the severity of the wound itself.
Globe of Light: A basic skill taught in depth to all of the Envoy’s to avoid the use of easily spotted torches and campfires. Issildia has been known to have some difficulty with the spell when she is affected deeply by her emotions (primarily that of anger) Her abilities gleaned from her Celtarie heritage are most closely tied with her emotions and have been known to adversely interact with her Anierian skills.
Phoenix Touch: Skill unknown
Celtarie:
Shade walking: Celtarie are able to utilize a short range form of teleporting by stepping from one shadow to another. This is innate and requires little training to accomplish.
Shadow form : With a moderate amount of practice a Celtarie can learn how to cloak their body in the shadows around them to avoid detection. Though let it be noted that if there is far too much light present in a place with nothing to cast a shadow, the skill has a very low chance of working.
Shade's Fury: This is a heightened state of aggression and increase in physical strength that is promoted by sheer emotion and causes an overload of adrenaline in the Celtarie's body. This is a genetic adaption that grants a Celtarie a short span of time where their reflexes are quicker and their strength is greatly increased.
Personality: Issildia can be viewed as a callous individual that does not care to share much with the outside world. Trust is not something she grants with ease and rarely does she converse openly with others. When she does speak without being prompted she has a wicked tongue for cynicism and jarring remarks towards those she has come to find some dislike for.
Still the woman has a closely guarded sense of honor and duty that goes high above her need for companions and friendship. The only exception to this is her closest confidant Demitri who Issildia has confided in since she was brought to Anier as a child.
Appearance:

History:
Issildia was born the halfbreed child of Reinsen Nevar, the standing Emperor of Larovia. Her mother Aisling Ilithri was taken in a Celtarie raid of the Anierian lands and brought to the king as the spoils of war. Little can be said of what transpired during her imprisonment other than the fact that she was soon unwillingly with child. Aisling was a kind woman and heralded as a great healer amongst her people. Yet among the Celtarie while imprisoned within the citadel at Eradon she was a silent individual that spoke little save when she was with her newborn daughter. Little could be seen of the Anierian blood in the child expect from her olive skin and slender ears, everything else that remained, was purely Celtarie. Still Aisling treated the child as her own from within their small prison. Thankfully Reinsen turned his attention from the Anierian captive after Issildia was born. Some say he was disgusted at the child and her mixed blood, some say he grew bored with the mother and turned his attentions to some new piece of meat. Either way, the two were left to rot away in the gut of Eradon, hidden away from the world so that none might know that Nevarian blood was carried in the body of a daughter of Anier. Why they were not simply slain is not known, but it is assumed that the two were simply forgotten about, cared for by the distant attentions of the local servants that could not themselves allow the new mother and her child to starve to death. It would be these same servants that would serve as the catalyst of this story for they were the ones that finally released Aisling and her child in the depths of the night so that they could be spirited away to the east.
It was at the borders of the Heriden mountains that the tale comes to a halt because as Aisling and her daughter came within sight of Lake Veldan and the city of Anier gleaming upon its surface that an Larovian patrol came upon the two escapees. Aisling was immediately slain for her white locks and pale eyes, for so openly did she appear to be the Celtarie’s hated enemy. Yet Issildia stood there no older than four, a strange creature that could not be identified. Eventually the soldiers decided to toy with their prey, cutting the girl at the wrists and ankles to leave her to bleed to death in the chill evergreen forests.
It was a fine sport to watch her writhe in the mud like some struggling fish until the hiss of arrows and the acrid scent of metal swept through the woodland. The Anierian Envoys, the scouts that watched over the borderlands had come upon the execution site and intervened. Issildia would remember little of that day and the evening that followed as her mother’s corpse disappeared from view and sleep over took her consciousness. It would be days before the child awoke in the heart of the Ivory city, her mother’s people surrounding the unusual girl that looked so much like their enemy. Still the ancient race knew well enough that the child was not one of the murdering crusaders that tromped around their forests, and took the girl in as one of their own. It would be this decision that would change Issildia Nevar’s life eternally.
