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This is a 10th Pass roleplay based on the Dragonriders of Pern series. 

Tags: weyr, pern, telgar, dragons, mccaffrey 

Reply The Hatching Cavern
Peleth - Solarith: Conflict Clutch Profiles

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Shiallah
Crew

PostPosted: Tue Jan 18, 2011 6:58 am


Profiles are listed in order of impression. =)

Topic: http://www.gaiaonline.com/forum/series-related-miscellaneous-role-play/birth-of-heroes-dragonriders-of-pern-hatching-now/t.68553879/
Touching and Hatching

Clutch Theme: The Trojan War

Summary:

Gold Nasath Impressed Keokie
Bronze Mironth Impressed T'rel
Brown Resheth Impressed R'tor
Brown Rowoth Impressed K'tan
Blue Ardanh Impressed D'len
Blue Risth Impressed R'nith
Blue Emalth Impressed K'rit
Green Alloth Impressed Nerissa
Green Chaiteth Impressed Allea
Green Wridith Impressed Ky't

Clutch Totals:
30 Eggs -
1 Queen
3 Bronzes
6 Browns
8 Blues
12 Greens
PostPosted: Wed Jan 19, 2011 5:29 pm


Name: Risth
Color: Blue
Final Size: 27 3/4 dragonfeet
Impressee Name: Ranith/R'nith
Hex Color: #408396

Egg Name/Image
User Image
Reddish browns and yellows merge across the shell of this egg. The odd blending makes it seem as if it were speckled like sand on a beach. The colors seem to form very loose bands acroos the bottom of the shell.
-This egg is very silent. Almost unresponsive, as if it were indifferent to the candidates coming and going. It shrinks away, or seems to, from any outward touch or any attempt at contact. Only when someone sits or stands close by for several long minutes will the egg, tentatively, reach out and touch their minds. It seems to bring a faint scent of ocean breeze and sandy warmth, but beyond that only a faint curiosity is communicated.

Dragon Image
User Image

Hatching Message
With quick, eager movements the Sand Egg competed with the queen egg to be first. When the other cracked and revealed its occupant, the Sand Egg seemed to almost hop with indignation and redoubled its efforts. With loud, successive cracks like gunshots large pieces of the shell fell away until the whole egg was no more than so many fragments on the sand - and a blue hatchling was rolling among them trying to get to his feet.

Hatchling Name
The Daring

Hatchling Description
Patches of color flow across this blue's hide. They blend somewhat, but are nevertheless distinct from each other. The muted, grayish blue of his hide changes to milky white on his underbelly, beneath his neck and jaw, and on the undersides of his wings. Patches of dark ornament his ribs, legs, toes and tail, run the length of his spine and completely cover the backs of his wings. Between the wingbones the blue color darkens further. He isn't a giant but he certainly isn't a midget either. His legs and neck are heavily muscled, which gives him a slightly clunky appearance; almost stubby, and makes him seem bigger than he really is.

Public Impression Message
As The Daring Blue stumbles about the sands, knocking into candidates and reeling away, creeling at the top of his voice, the mood over the grounds seems to darken. The blue seems desperate, frightened and confused. Worry that he will disappear between begins to grow. The Daring Blue is his own worst enemy as he stumbles frequently on his increasingly frantic path, and catches his wing on his hind foot. The claws make small puncture wounds and he screams in agony, trying to disentangle himself. His efforts only threaten to rip his wing as well as puncture it and the clutch mother, aware of the growing danger to her baby, rears up and roars. In the confusion a lone figure runs forward to the young dragon, bravely ducking into the mess of writhing limbs. Against all odds (s)he lays hands on the offending foot and pulls it out and away from the wing, preventing further harm. Having moving the leg so fast, however, and having come upon the hatchling at a time when it was terrified, (s)he does not escape unscathed. Shrieking in pain the blue whirls and deals a violent slash to the (girl)boy's face and chest, claws digging deep and drawing blood which spatters on the sands. An instant later, however, the tone of the dragon's voice changes, and instead of pain there is worry and what sounds like remorse as the little blue hovers over the stricken (girl)boy.

Private Impression Message
As The Daring Blue struggles, his wing caught on his foot, the membrane pierced, you begin to feel something. A pain, behind your left shoulder. It's odd, it hurts, hurts so much, yet the pain doesn't feel like it's a part of you: it isn't in your skin, in your muscles or in your bones: it is just there. A phantom of something someone else feels. As you stare at the blue, you know suddenly the very great danger he is in: he could be flightless his whole life if that membrane tears. He could go between from pain and confusion! No one else is doing anything! Why?! Why?! Something within you snaps, and you rush forward. You don't care that his claws could slice you open, you don't care that he could crush you if he roles on top of you. Somehow you seem to understand his movements, where his claws will be, how he's going to move, and you manage to grab the offending leg. As you pull it free, however, the blue turns suddenly. You see a glimpse of gleaming claws, and then something collides with your side, hurling you to the ground.

At the same time as he attacks you, you suddenly feel something burst into your mind. It sweeps over you, crashing down on you, seems to pull at you as it slowly falls back. There is blood in your nose and mouth, but the reason you cannot breath is because of the growing tightness around your chest. It builds and builds and then, once again, the presence returns and comes crushing down upon you. This time, however, you welcome it: it brings relief, an easing of the pulsing ache in your side. You can tell that he did not draw blood, that it will barely even bruise, but your breath is gone nonetheless. Anguished words seem to form, like vague lines in the sand, only faintly there yet full of meaning and emotion. Oh! Bitter remorse floods your mouth, remorse and terrible sadness so painful that you have to fight not to burst into tears. Oh, oh, oh! R'nith! Oh no! What have I done? Oh no! Something is calling you, desperately, pleadingly, begging you to understand. He is so sorry, Risth is so incredibly sorry. Oh my Dearest, my Beloved, please forgive me! Oh, R'nith I did not mean to harm you! Oh, my Precious One - !

Personality
Risth's hasty nature is his downfall from the very moment that he is born. He's clever, intelligent, by no means a weakling: he simply doesn't think things through, and he has issues with following through on a project. Risth will jump off of a cliff to catch a butterfly, and only look down when he's in thin air. He'll start out meaning to find breakfast, but become distracted and go swimming instead. In training his attention will wander and he will break formation often. He wants to be first! Everything seems to be a race to him. Still, he's honest and has an absolutely adorable air about him. Risth is a happy dragon all around, so happy, in fact, that it is difficult to stay angry with him for very long. It isn't uncommon to find him romping around, playing with anything that he can get his claws on. Risth has a gift for making games, and his clutchmates will likely come to him first when they are eager for new fun. He may get into squabbles and a few arguments due to his hasty nature, but once he stops to think Risth will usually apologize and make peace offerings. He is fond of trinkets but does not hoard them. A shiny pebble that Risth fixates on may become a present for that pretty green he has a crush on, or a peace offering to the brown he wrestled with yesterday, or it may simply appear on R'nith's cot: a silent testament to Risth's love and devotion. Those who live close to Risth will prosper from it - which might be nature's way of making up for the hassle of keeping up with him. His high energy level and lack of sense will make weyrling training difficult, especially at first. It will take patient and loving guidance to lead this blue into adulthood.

Once he reaches full maturity Risth will have gained a bit more patience. His experiences as a weyrling and the guidance of his elders will have taught him to look before the leap. Still, it's never a sure thing. Risth will always have an impulsive streak, even if he's gained an appreciation for consequences. He's grown better at sticking with his work, but seems to have become lazy as well. Risth is still as happy as he ever was and still just as friendly, but now he'd rather find a sand pit to wallow in or a cliff to sunbathe. It isn't uncommon to find him lazing about in the gardens or relaxing belly-up in the lake. Suggest an interesting game to him, however, and Risth will show his old energetic side. He's quite happy to go with the flow, taking orders and yielding authority to the browns and bronzes of the weyr. After all, less responsibility means more opportunities to play in the ocean or have a nap. He can be counted upon to have a happy little quip ready, and will usually share them without thinking - true to his old nature.

While other dragons may find it hard to stay angry with Risth for long, many will find him to be too inconsistent. One minute lazing about, and the next up and running after something that looks interesting. His lack of interest in serious matters like Threadfall will lead some to write him off as childish and immature. Still, he will likely make a few true friends who will stick to him. Those who aren't annoyed by Risth will find him to be a caring, demonstrative friend who is there when he's needed. Risth has a knack for producing his small trinkets when his friends are depressed, and his good nature helps him to cheer others up without much difficulty.

Risth feels nothing one way or another toward thread. He flies to fight it because, in his own words, he feels "itchy" if he doesn't. Being a medium-sized blue he has decent endurance, and when Risth concentrates he can produce high quality flame. The trouble is getting him involved enough to care about it. Sometimes, if his bonded is not careful to hold Risth's attention, he will begin to daydream during Fall: missing whole clumps that fall right under his nose. Worse, while daydreaming Risth leaves himself and his rider open to scoring. If he's injured, Risth will begin to pay proper attention. It's all a matter of luck, though: one day they may meet a clump of thread that permanently removes them from the wing.

Risth is inconsistent with mating flights. At times a green can rise right over his head and he won't even blink. On other occasions he might all but drag a green into the air to get her to rise. Risth's nature will likely lead him into a few flights that could cause problems: chasing a green that another dragon is particularly fond of, for example, or failing to rise when a green that is fond of him wants him too. The ins and outs of love puzzle Risth, he tends to get along better with females who view a flight as being just a flight and nothing more. If he flies a green, great - he'll hang out with her until she gets tired of him or vice versa. He's not really capable of staying with one female, though.

Risth's bonded is constantly dragged along with him as he rushes into trouble. Puzzlement, anger and/or frustration will do nothing to change Risth's ways. Only by appealing to Risth's love for them may the rider control the dragon: because Risth absolutely adores his rider. They are his sun, his moon, his stars, his air. He would disobey a direct order from a queen dragon if his rider commanded it. Risth feels terrible about attacking his rider that first day, and often tries to make up for it. Although Risth would protect his rider with his life, there will be no leadership from this blue. He will always look to his rider for guidance and instructions. In certain cases, when Risth feels lazy, he may not do anything unless his rider tells him too. A firm but loving hand is needed to bring out the best in Risth.

Mind Voice
Risth's voice is the faint brush of flecks of sand, the touch of a soft sea-breeze, the scent of salt water. A faint, soft sound of ocean waves echoes as if from a far away land as he speaks, providing a pleasant, relaxing sensation of sound and feather-light touch. His words are whispered, no more than the brush of sand stirred up in the wind. You have to listen to hear him - the words might as well be etched in dry sand for all the impression they make on their own. When angered, he does not bellow, he does not growl. His voice does not grow in volume, but the hiss of sand suddenly becomes menacing: like a snake curled before your feet, and it seems to scratch painfully on the inside of your skull. The muted rumble of the waves deepens until your teeth seem to vibrate with the low-frequency pulses, and the scent of the breeze gains a touch of ozone smell... as if a storm were on the horizon...

Inspiration Protesilaus was one of the many leaders fighting on the side of the Greeks. He was a powerful warrior in his own right, of good lineage, fairly honorable. However, it was prophesied that the first Greek to land on Trojan soil would be the first to die. Understandably, when the Greeks arrived no one wanted to get off of the boats. When someone else decided that they would get out, Protesilaus figured he was in the clear and leapt from his boat. The trouble was, the first fellow threw his shield out and landed on that instead of the ground. Guess who was killed first?

Name and Inspiration Risth, from First. Protesilaus was the first Greek to land on Trojan soil. He was also the first to die.

Shiallah
Crew


Shiallah
Crew

PostPosted: Thu Jan 20, 2011 6:25 am


Name: Mironth
Color: Bronze
Final Size: 37 1/4 dragonfeet
Impressee Name: T'rel
Hex Color: #c9925c

Egg Name/Image
User Image
Shield Egg
Dark grey nearly all over, this egg's surface is marred by a series of conflicting marks. White dots fade into the rest of the color, giving the egg's surface a shiny, metalic appearance. Along on side of the egg a dark cresent shape seems to want to pull the rest of the egg into its center: where it is absolutely black.
- Curiously, considering the size of this egg, it sits more on the outskirts of the clutch. It is among the farthest from the mother and the queen egg, though admittedly placed on a large mound of sand and covered carefully. The shell seems to be distorted slightly, as if something within was pushing hard against the shell to give itself more space.
Candidates will feel both drawn to this egg and intimidated by it. Its attraction is that of an exceptional reward on the far side of a painful task. There is a sense of watchfulness from within the shell, and as you approach you feel as if a hostile presence lurking in wait wanted nothing more than for you to leave and never come back. The closer you come the more intense it feels, until just before touching the shell your entire body seems to scream at you to turn and leave. Yet, upon making contact with it this feeling will instantly disappear; replaced by a fountain of warmth and effusive approval. The intimidating presence is there, but now it is gentled down into a feeling like awe instead of horror. The egg almost seems to be praising those who have dared to touch it, admiring their bravery and rewarding them with its acceptance. Those who have courage enough to pass the test will walk away feeling quite proud of themselves, with the sense that they have done something truly worthwhile. Unlike the effects of the other eggs, this will not fade away with time.

Dragon Image
User Image

Hatching Message
Since the time of their laying the Shield Egg and the Burnt Egg seemed to be competing with each other. The moment of their hatching is no different. The two collide with each other as they rock, shake and roll. Pieces of shell are sent flying as the two clash. Every now and then a limb will briefly appear, scrabble against the shell of its opponent, and then withdraw, but the match seems to be a stalemate. That is, until the Shield Egg spins violently; colliding with the Burnt Egg and Sending it rolling away. A triumphant little squeak issues from within the Shield Egg as it, quite literally, explodes to reveal a bronze hatchling at the exact moment that the Burnt Egg shatters to show a brown.

Hatchling Name
The Warrior

Hatchling Description
The Warrior Bronze is large:almost the size of a queen hatchling. His shoulders and hindquarters ripple with muscle, which gives him both a frightening and slightly lopsided appearance: frightening because of the strength it implies, and lopsided because the rest of him is lithe, smooth, almost feminine. His colors are muted, dark in places but highly reflective. He literally shines with health. No sharp changes in color mar the perfect smoothness of his hide; it melds to dark and light and back again seamlessly. His legs and chest are darkest, his wings, head tail and forelegs the brightest. His colors are less yellow than other bronzes, close to brown, but there is no mistaking what he is. There is a fierce challenge in his eyes, and he walks with an unmistakable, confident strut.

Public Impression Message
It was the Prized Green who saved the brown's life. She slammed into the Warrior Bronze half way through his leap at the Valiant Brown. Jerked abruptly out of his deadly trajectory, he was sent rolling over in mid-air for several feet before coming down on his side. The Prized Green then turned her attention to the Valiant Brown, rising up onto her hind legs and shoving him with her front ones - defending Tarel now. The whole thing happened so quickly that both the bronze and brown were blinking in the sand before they knew what was going on. The Prized green scolded both of them soundly, chittering and chirruping in her sweet little voice. She snorted once at Tarel, though not unkindly, then rounded on the Valiant Brown: herding him along with little shoves and nips away from Tarel and the bronze and toward the other candidates. Surprisingly, though she was smaller than the pair, neither argued with her or fought back. In fact, the brown submitted meekly to her herding him and allowed himself to be driven away, and the bronze stared almost wistfully after her.
The Warrior Bronze got to his feet, sighing a little and shaking the sand off of his hide. He seemed almost impressed, in a nonplussed way, with his green sister. Then his eyes flashed a brilliant rainbow of colors, and he turned his head slowly to look Tarel in the eye.

Private Impression Message
Perhaps it is the heat, but you feel a headache coming on. Astonishingly quickly, in fact. Within a short period of time it is as if someone has placed your head into a vice, and the pain becomes almost unendurable for a moment. A metallic taste fills your mouth, flooding all of your other senses. At first bitter, sharp, repulsive in its undiluted strength it seems to be invading: sweeping across every sense you possess and overwhelming them with ease. Then, with a mental sensation that feels like a complete collapse, the presence that had been battering your defenses breaks through to you with a harsh sound almost like a gong.
The clang reverberates through you, chattering your teeth and bringing a quiver to all of your limbs. Then you realize: the pain is gone. Whatever the sound was it seems to have eased your discomfort. This barely registers before you become aware of the sound's source, however, and there is little relief.
Something enormous, something hugely powerful and looming is with you; inside of you, where there is no hope of escape. The taste of metal in your mouth, the pressure that had been beating against your skull, you somehow know that all of it was this presence. Any fear that might have come, however, is brushed aside with surprising gentleness.
T'rel, a voice as deep as thunder calls, as a flash of silver passes through your mind as bright as the moon, T'rel.
There is gentleness, tenderness in the voice. You sense that this is special and meant only for you, and that this being would present no other with its kindness. Somehow, despite the gentleness, the voice also seems reproachful. I am sorry, T'rel, but you made it difficult. Did you not know that it was I? It pauses, seeming to consider this possibility. You realize, suddenly, that the taste of metal in your mouth is not quite as bitter as you thought: it has a wild edge, sharp and invigorating. But, no... how could you not know me? I who love you? You must have known... Why would you not allow me in? With the faint sound of metal clanging against metal, the presence draws itself up. Did you think yourself able to withstand me? I?! Mironth?
In a surprising move, Mironth suddenly shoves his head squarely into your midsection and sends you toppling to the sands. Striding forward with slow deliberateness until his front legs are directly underneath your arms: one on either side of your chest, and he looms over you with his nose nearly touching yours and a challenge written all over his face.
Would you contest my choice? Belligerent, menacing, his powerful voice lowered to a whisper, Mironth nevertheless is curious: do you, in fact, have the strength to withstand him? There is a prideful challenge there, now, and you understand fully who this is: it is your dragon, your bronze, beautiful and strong. Your Mironth.

Personality

Mironth is quite a character. A handsome, powerful exterior hides this bronze's terrible temper and capacity for holding grudges. He carries himself with great dignity, moving with slow, almost ponderous, steps. His eyelids seem droopy because he almost always has them half-closed in a lazy yet imperious gaze, with which he surveys everything around him. When he is angry or while fighting thread his eyes will widen and flash brightly. The change can occur suddenly and happens rapidly enough to be frightening. He has a tendency to speech-ify when he talks, moving very little, holding his head high and delivering his words in a low rumble. He obviously thinks quite a lot of himself, though to be fair there is quite a lot to be thought of. He is brave, clever and handsome, and his chivalrous streak makes him popular with the ladies. With the other males, however, Mironth is really quite a bully. He's not above using intimidation to get what he wants, or wrestling to force the issue if he must. He will prove a challenge to control. The only way to teach him anything is to gain his respect by proving that you are stronger than him. Even then, however, while he learns from you he will regularly do his best to usurp your authority.

Age will teach Mironth some descretion. He does not throw his weight around quite so much. Most likely because he's gotten into fights that he can't win, and has realized that he can't battle the whole world: not if he wants to live. He must find other ways to prove his greatness. He has developed a pathological need to be recognised and admired. Mironth wants to lead, to be in the forefront of the battle with Thread, to rise at the head of a flight of fighting dragons. He will never be happy until he is in that position. It may seem like he'd be an ideal wingleader, but in truth he would not: not even a wingsecond. He's too rebelious. Mironth would be just as likely to come up with his own formation plans and rebel against the weyrleader than he would to fall into line. He might do all right for a few months, but he would snap eventually. Mironth simply can't be relied upon to take orders consistently. Authority issues aside, Mironth is a fairly decent dragon. If you don't pick a fight with him and don't struggle when he tries to establish dominance he will get along fine with you.

His domineering behavior will likely not make him many friends. Mironth is very susceptible to flattery and admiration, however, so those dragons who admire his bravery and skill will find themselves quickly in his good graces. The friends Mironth does have he guards ferociously and he will support them when they need it. He tends to talk down to females, green and gold, but he does it so politely that most greens may not mind, thinking of him as being simply cheauvanistic and a bit pig headed. Mironth tends to think of them as being fragile and in need of protection, which is the reason for his attitude. He's handsome and courteous, so this flaw may not completely ruin his love life. The golds likely will not appreciate his attitude at all, however.

Threadfall is his chance to prove himself. Mironth obsesses over it. Always in the back of his mind he is planning what to do for the next fall. How he will manage his flame, what angle to attack a clump from, exactly how much is needed to char different sized clumps and strands. His large wing muscles and hindquarters mean that he will be a fast launcher and a steadfast flier. It will take an exceptionally long fall to wear him out. He is not all that maneuverable, however. Far from being bothered by this, Mironth learns with experience how to use it to his advantage. In heavy weather he can still fight with little trouble. Mironth will be injured often, however, simply because he pushes himself so hard. Often a half-healed score will be shining on his hide. Sometimes more than one. It is rare for him to be badly scored, however. His skill increases with age, and quickly he will become a well known and admired fighter.

Regardless of what females in general think of him Mironth will be a frequent flier in mating flights. He's a randy fellow, enjoying the chase and the catching of greens and golds alike. He will be polite with them, but disengages quickly after each flight. If he were to ever find a female, green or gold, who suited him - who admired him, fawned over him, and was beautiful to boot - Mironth would not hesitate to try and win her as a weyrmate regardless of consequences. He'd become absolutely furious if another male flew her: raging, taking out his anger on inanimate objects, herdbeasts and the like, then sulking for days on end before plotting how to win her 'back.' Any female he considers his, and he wouldn't mind having more than one, is supposed to be his and his alone. He does not share.

Mironth's loyalty to T'rel is like that of a king to his subjects, or a general to his captains. There is no doubt about who is in charge of their relationship: hint - it isn't the human. T'rel will have quite a lot of headaches throughout their weyrling years. Mironth will not even obey his rider on a consistent basis, which should be a good example of how he will listen to weyrlingmasters and weyrleaders. Despite this, it is clear that Mironth does love his rider. T'rel is his closest friend, his most treasured follower, a beloved confidante. He is willing to forgive the human his little faults and foibles because of this. There is no question that Mironth would defend his rider, either. If T'rel is ever hurt or frustrated Mironth will be consumed with a violent rage, roaring, stomping about and being destructive if he cannot reach him, physically threatening the problem if he can. It is wise to avoid arguing with T'rel when Mironth is close: you may find yourself knocked aside by a violently swung claw or head butted hard enough to fly a whole dragonlength away. In a rage over his bonded's safety, this bronze will not hesitate to kill. Beware.

Mind Voice
Mironth's voice seems to be made of metalic sounds. The ringing of a sword unsheathed, the harsh CLONG of a sheild vibrating under blows, the clang of weapons colliding with one another. Flashes of silver dance through the minds of those he talks with, like bright sunlight across steel. The scent of herdbeasts, of sharp sea breezes and of leather assail their senses, as well as a faint hint of something else that can't quite be pinned down. Only when Mironth is angry, when the sound of his voice rises into something like battle cacophany, does this scent become clear: the metalic scent of blood.

Inspiration Achilles, the main character of Homer's Illiad, and widely hailed as the most handsome and the greatest of the warriors assembled against Troy. He killed the Trojan Hero, Hector, and was said to be invincible. The only problem is that horrible temper of his...

Name and Inspiration Mironth, from Myrmidon.
The Myrmidons were exceptionally fierce warriors, known for their prowess with swords. They were led by the warrior Achilles, who was their cheif.
PostPosted: Thu Jan 20, 2011 7:59 pm


Name: Wridith
Color: Green
Final Size: 23 3/4 dragonfeet
Impressee Name: Ky't
Hex Color: #18c784

Egg Name/Image
User Image
Pseudo Egg
This egg is colored in many shades. The yellows stand out in places, as if it were making a feeble attempt to be taken for a golden egg. However, tinges of white and red on the shell, as well as its small size, bely the half-hearted attempt, and the whole shell is muted: as if it had given up and was resigned to its fate.
-The Pseudo Egg seems to lean towards the Shield Egg. It is oval in shape, but the slightly pointed end is aimed directly at the large grey egg. The egg seems reserved where the candidates are concerned. There is a faint spark of life within it, a warmth that is noticeable only when one draws near to it. Still, there is a lack of definition to the touch, as if it were holding itself back, reserving judgement in any and all forms. This, along with its small size, will mean that most candidates will become easily bored with it. Those that stick around, however, will gradually feel a kind of acceptance and a warm touch; as if the egg is saying "Well, all right - if you insist." The faintest scent of flowers will tease the edges of their senses, before the egg withdraws completely in firm dismissal.

Dragon Image
User Image

Hatching Message
Seemingly in response to the conflict between its siblings the Pseudo Egg, which previously had only been twitching, burst into sudden, violent rocking motions. There was a definite air of hurry about it, as if the hatchling sensed the conflict and felt compelled to respond in some way. Black cracks and gaps in the shell contrast with the muted colors as, with a final stretch, the hatchling's head breaks free of the shell. The little green gives a cry of surprise and slight distress as her egg rolls over, and a clawed foot breaks free - scrabbling on the sand for a foothold to stop the roll. Clawing and wriggling, she frees herself from the shell - making a hole and stepping out through it, leaving a good part of the egg intact.

Hatchling Name
The Prized

Hatchling Description
As the Prized Green hatchling shakes herself off and looks around she draws quite a few curious looks for her large size. She is as big as a small blue. She, herself seems unaware of it: looking around with polite curiosity at all the attention, trilling in a sweet little baby croon that expresses curiosity and delight at the new sights, sounds and smells. Her colors are intense and striking. Bright green contrasting with the dark shade of her wings, snout and toes. A shade in between the two glides down from her jaw to her throat and dusts the area around her eyes. Her underbelly and undersails lean towards white, but on her neck white spots gleam like jewels - as if she were wearing a necklace or collar. Her wings are slightly small for her size, which might turn out to be a handicap in the future.

Public Impression Message
Meanwhile, the Prized Green was making her way back the exact way that she had come. There were no pauses this time, as she no longer had a brother to hurry along on his way, and she seemed confident of her course. She seemed a little surprised at first to see Mironth and T'rel still there, but she shook her head and pushed Mironth unceremoniously out of her way with the same careless confidence that she had exhibited earlier. He was between her and her goal, the silly thing. Having gotten past him, the Prized Green sat down and stared unblinkingly up at her chosen rider.

Private Impression Message
You feel suddenly as if a strong wind has sprung up. It cools the sensations of heat from the sands for a moment, blowing a strong scent of flowers to your nose. More than a scent, it seems to have brought some kind of seed. A small, jewel bright thing that burrows into your mind like a white diamond glittering in darkness. With somewhat startling rapidity, that little jewel of a seed seems to sprout into an endless field of red and white flowers: all gleaming softly and waving in the gentle breeze that you feel MUST be blowing on you... yet you are in the hatching grounds, there is no breeze, and not a flower in sight. It's difficult to believe, but the image of that field of glowing flowers seems to have been placed in your mind. A voice calls from across it, a wordless cry - a summons. You hear her as easily as if she were right beside you, and longing to answer swells within you. Then, abruptly, she is there: right in front of you.
Now, she says, sounding enormously satisfied. They are taken care of, and I can attend to you, my Dearest. My... Ky't? She tilts her head slightly, considering you. Ky't? Are you well? She extends her nose to bump your hand very gently. I am sorry it took so long, but I thought you might be rather upset if they had harmed your friend. Forgive me, dear heart? She sounds confident that you will, and not at all apologetic: she had only done what she knew had to be done. Those boys couldn't have squabbled forever, someone had to take them to task.
I am Wridith, and you... you are Mine. And a wave of love, almost overwhelming in its intensity, sweeps against you and over you.

Personality
Mellowness and peace are the gifts Wridith brings to others. Her voice alone can be very soothing, and her laid-back, accepting nature only adds to the effect. She is prone to losing herself in thought, spending hours on end contemplating matters only discussed with Ky't. Wridith never hurries into anything, not because she is lazy: because the deepest part of her character is made of caution and patience. This is shown in everything she does; even the slightest movement is slow, well thought out, as if she has planned everything. Any new information she is given, be it gossip, a secret told by a friend, a new lesson in weyrling practice, will be churned slowly, carefully, thoroughly through her mind as she sifts through it down to the finest detail. She doesn't play much, it requires too much spontaneity, but Wridith enjoys watching others engage in play. She can often be found laying down peacefully on the sidelines, watching the boys wrestle or the girls gossip, smiling and thinking; perhaps offering a comment or two, participating but in her own way. Any judgement or decision that she makes is final, because by the time she makes it she will have thought through it over and over already. Her cautious nature will lead her to be a bit distant and cold with strangers until she's had time to properly observe and process them, but she will usually warm up and take a liking to them. While Wridith may take her share of bullying, she is not perturbed by it, and generally doesn't let it bother her. She can stand up for herself when she needs to, and she knows it. That's enough for her. Though she is careful, Wridith is also very curious and loves to learn. If someone she trusts is there to guide her through it she'll try anything at least once.

As an adult she is largely unchanged, though she is less obvious about her shyness with strangers. Her experiences and thoughts as a weyrling have refined themselves, and the end product is a surprisingly cultured green. She knows a good deal about a very wide range of topics, though she does have her favorites. Music never fails to catch her attention, and, unusually for a dragon, she enjoys humming softly along with the notes. She's very fond of children, perhaps because she wishes she could be as spontaneous as they are - though she is not envious of them. The youngsters in the lower caverns will quickly discover that she's completely fine with them climbing all over and around her, and tired mothers will soon discover that she is as faithful and protective a babysitter as any one of them. Wridith is reluctant to give advice in any form, mostly because she knows that giving advice is a dangerous thing to do, but when she does relent and offer her opinion her words will often be wise and fair. Other greens and sometimes even the boys will come to her to settle their conflicts. Even if Wridith doesn't like someone she will still treat them with respect and fairness, which makes her an ideal judge and mediator. However she will never be anything more than polite with those in her bad books; she will never trust or confide in them, and will not go out of her way to be especially kind to them.

Wridith gets along well with just about everyone: even the dragons with somewhat difficult natures. Her patience and kindness wins her plenty of admirers, but as with all other things she is very slow to consider anyone a true friend. There is like, there is really like, then there is friendship. A few may even progress to love. Wridith is quietly loving to her friends and loved ones: not demonstrative, but there for them in all the little ways, supporting and encouraging them so subtly that they probably wouldn't notice unless she stopped. Her wingmates will like her, but not consider her to be an especially good fighter. Which won't really bother her at all. Many dragons will come to her with their troubles, and often the children she is fond of will confide in her and come to her when they are upset.

Thread makes Wridith very uncomfortable. She feels obligated to fly against it, and to try to do her best, but fighting just isn't in her nature. She doesn't have a scrap of viciousness in her, not even against the enemy she was born to destroy. In this, as is all matters, she looks to her rider to provide guidance. Wridith will carry them through the fall, following their directions perfectly and doing her best to help; but if they were to become incapacitated she would fall to pieces - feeling the pressure of hasty decisions and floundering, trying to stall for time to decide.

In her romantic life Wridith is just as careful. She will be very late to rise, and her cycles will seem to be somewhat slower than normal. At first she may play the field; testing out the males who fly her, trying to decide which of them she fancies. In the end, however, she will find a male - be they blue, brown or bronze - and settle down with them completely, forsaking all others. Her mate will find that they are on the receiving end of devotion nearly as strong as what Wridith feels for her rider, this affection will transfer somewhat to her mate's rider, though not to the same degree. She will take a semi-motherly viewpoint over them, looking after their physical and mental wellbeing as best she can. Her flights are playful affairs. Though she does not play tricks she does conduct herself with an air of happiness, joyfulness that is contagious and leaves even the disappointed feeling uplifted. Being a rather large green she is able to drag the flights out as long as possible, taking her time and prolonging the joy of the flight. Many will participate simply for the contagious happiness that lingers for days afterward.

Ky't is Wridith's guidance, her parent, her heartbeat, her breath, what sustains her. She counts upon her rider to make the sudden decisions that Wridith is unable to: and trusts their choices implicitly. Wridith will follow any order, any directive, given by her rider: even a command to suicide. She firmly believes that they know what is best, and is willing to follow them wherever they might go. At the same time, she gives all that she is, everything that she can, to love and support them. Every second of every day, with every beat of her heart, Wridith's love for them glows through their bond like the sun: through sorrow, joy, through conflict. She is there for them, and she always will be.

Mind Voice Subtle scents and fragrances tease the nostrils while Wridith speaks, creating an enticing and somewhat distracting aroma. When her mood is high this fragrance seems to be swept in by a strong breeze, and increases in intensity. The faintest sound of wind chimes creates a silvery background noise that accents each of her words. Gradually, as she speaks a field of flowers blossoms slowly in the recipient's mind. Growing as if from a seed, each bloom seems glow as brightly as a jewel and is graced with its own, individual color. By the time a field has grown the flowers' glow pulses in time with each of Wridith's words and sways gently back and forth as they would under the influence of a soft breeze. When angered or saddened, these blooms seem to shrivel inward, loosing the colors, becoming grey and dead while the sweet sound of the chimes becomes discordant and abrasive.

Inspiration Briseis, princess of a far away land. Achilles killed her family and took her as a slave, but later the pair came to love each other as a wife and husband. She was taken from him by Agamemnon, and afterward Achilles refused to fight at all. Thankfully, Briseis was returned safe and sound. No hard feelings... right?

Name and Inspiration Wridith, from Wife and Bride.

Shiallah
Crew


Shiallah
Crew

PostPosted: Fri Jan 21, 2011 7:33 am


Name: Alloth
Color: Green
Final Size: 20 dragonfeet
Impressee Name: Nerissa
Hex Color: #47b3cd

Egg Name/Image
User Image
Screech Egg
The reddish base of this egg is marked with stark whites, falling down from the top and rising up from the bottom. The curious colors bring to mind an open mouth, bearing fangs in a loud, unbearable wail.
- Like the queen egg no other egg is near the Screech Egg. It's shoved off in a corner, stuffed away as if unwanted; or worse, as if it were being hidden away in shame. Still, Peleth has piled sand up carefully around it and checks it often to ensure it is heated evenly. The egg itself seems to be leaning towards the others, stretching out with longing. The overall effect is that it looks desperately lonely, but sadly few will be likely to notice it; stuffed off and hidden as it is. Those who do step over to it will be met with a warm, effusive wave of welcome that boarders on the ridiculous. In fact, most may have a hard time believing the sincerity of it; because it has an air of desperation that drives it to cling like someone drowning. For reasons that are difficult to understand, despite the kindness and friendliness of this egg almost no one will trust it.

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Hatching Message
The Screech Egg, off alone in its corner, had been rocking for some time but was largely ignored. As time passed, however, its pace increased and its movements became more dramatic - the egg actually left the ground in a bizarre hopping movement before, finally, a large crack split the shell into two ragged, uneven pieces. The hide of the hatchling could now be seen, glistening with egg-goo. With a final push, the egg fell apart; the two largest pieces remaining on their sides and curving around the little green hatchling as she uncurled herself.

Hatchling Name
The Prophetess

Hatchling Description
This green seems to cower in the remains of her eggshell, looking around carefully before stepping forward. She is wary, uncertain, and appears to hold herself back: ready to leap away if she spots danger. The Prophetess is undersized, rather scrawny looking though her wings are large. When compared to the rest of her they seem to be meant for a much larger dragon. Despite this, her hide is what draws the most attention. It is a misty green glowing with many different shades; some bordering on blue, and in places almost becoming white. She almost seems to glow, and her extremities are very faintly dusted with white spots the blend so smoothly that they are almost invisible. She is unquestionably a beauty, yet seems to almost want to hide herself from the view of others..

Public Impression Message
Blinking around herself, the Prophetess tentatively began to step out of her shell's remains. She walked low to the ground, moving slowly in an almost crouch-like pose, raising her head now and then to sniff the air. She was between the Valiant Brown and Prized Green and the candidates, however, and when she saw the pair coming - the Prized Green still herding the brown along - she squeaked and made a mad dash away from them to the protection of her mother. Peleth crooned gently to the little green, nuzzling her briefly in a comforting manner before nudging her gently on her way. Still almost painfully timid, the Prophetess sighed and looked around herself. She suddenly raised her head, looking with interest at the knot of females, then began to slowly walk towards them: looking more afraid than ever.

Private Impression Message
A soft touch on your mind, so unobtrusive it is barely even there, alerts you. It's rather like a tentative touch on the shoulder by a small, timid child: one who wishes to be noticed, but at the same time is terrified of attention. A pause falls where nothing happens, and it lasts for so long that you begin to wonder if you only imagined the call for attention. Then, as you begin to brush it off, the touch occurs again. This time it is more defined and somehow alarmed, startled even.
Don't! Please don't!
The words are no more than a whisper, as faint and as subtle as a breeze that gently stirs and then dies down again. Yet the fear that the words carried was real, and powerful. This time you know where to look, and your eyes are drawn to the bright green hatchling some distance from you: crouched down low, cowering, quaking all over with fear but slowly creeping towards you nonetheless. She meets your eyes, and again the gentle touch comes, like a whisper, the faintest of sensations. Nerissa? A voice is calling you, gentle and sweet like the tones of a little flute. She is as timid as a wild firelizard, but you can see that she is filled with the desire to come closer. Nerissa? Please don't go... please stay with me... I... I will love you, Nerissa. Always, always and forever. Whatever you wish, I will give, whatever you desire me to be, I shall... just please don't leave me...
The plea in her voice is heart-wrenching, and she seems desperately afraid, but you can sense that her promise of love for you is true: it shines in her eyes, it warms every inch of you right down to your fingers and toes, it draws her forward in spite of her fear until she is trembling at your feet, her nose just touching the tips of your shoes. You feel very clearly that it is only this very great love that keeps her from fleeing away. She is frightened, she is hungry, but she is here. For you. Nerissa. She says again, looking up at you with longing and adoration, her eyes whirling gently. I... I am Alloth. Yours, if you will have me.

Personality

Alloth is incurably withdrawn. She rarely makes eye contact with anyone except Nerissa: looking off into space as she talks or else addressing her companion's feet. She always has an air of quiet melancholia about her. It's not a gloomy impression, merely one of long suffering and quiet endurance. This, oddly enough, gives her a strange sort of beauty that few can claim. It is not vapid or self serving, it is the simple beauty of kindness born from trials and survival. Alloth wants desperately to be a part of the weyr as a whole, to feel close to other dragons and humans, but never quite manages it. However much she wants to belong, Alloth doesn't feel that others would accept her if they knew her. Her greatest fear is that no one will believe her or take her seriously: that she will be written off as insignificant or worse - worthless. Her shyness and insecurity make it hard for Alloth to work up the courage to join a group, and on the rare occasion that she does she tries so enthusiastically to prove that she is NOT worthless that she usually ends up causing trouble of some sort or embarrassing herself. This circles around to make her feel ashamed and shy again, except now she is armed with what she thinks is "evidence" that she was right all along. Childhood will be rough on this shy little green. She constantly studies others, trying to see what they do right and she does wrong, but she always does so from a distance - quietly yearning.

As she matures, Alloth will acquire a slightly less skewed perspective of herself. In part thanks to her rider and in part because of kindly efforts on the part of others in the weyr. She's still very quiet and seeks solitude more out of long habit than anything else. She's become more comfortable with herself and is no longer so harsh when she judges her own actions, but the memory of her younger days is still strong in her. She likes firelizards quite a lot; seeing in them lively little creatures with bright interest and a nonjudgemental attitude. She encourages both wild and tame ones to spend time with her, and will do things like share kills with them. She is slightly ashamed of her friendship with the lizards, however - seeing it as a sign that she is unfit to socialise with anything smarter, and hides it from others in the weyr. She would even hide it from her rider, if she could. The lizards will often tell her news and share stories with her, which feeds her loneliness and longing to be a part of things, but also gives her a unique knowledge of gossip and the personalities of others. Her studying of behavior and her information-gathering firelizard friends together with her analytical mind make her almost prescient about matters in the weyr. If someone is up to something, she knows about it. If someone is pining romantically for someone else, she knows about it. If someone is plotting a joke or a surprise, she knows. The trouble is, very few people believe her when she shares this knowledge; Alloth is so socially incompetent with other dragons and humans that it seems almost impossible to others that she could be so perceptive.

What few friends that Alloth has will know her for what she truly is: a shy, sweet but insecure girl with an incredible memory and a surprisingly high level of intelligence. She treats the few friends she has with such care and devotion that they will likely forgive her her little fits of insecurity and paranoia. They will be among the few who believe her predictions and who trust her, and will benefit from it. Others in the weyr who don't know Alloth as well will think of her as well meaning but completely insane and unpredictable, and tend to avoid her simply because it's easier than trying to get close to her.

Thread is always a trial for Alloth. Her timidity makes her reluctant to fight anything. She is almost always out of sync with her wingmates because she pays too much attention to her inner monologue of doubts and paranoia. She worries every time that she makes a mistake, and that leads to distraction and more mistakes. Despite this, she is rarely injured in Falls: being lithe and quick and able to escape injury. She knows the formations and drills, she just can't quite get the rhythm right. On the few occasions that she is injured, Alloth will want to give up and go back to the weyr - and it will take a huge effort on her rider's part to get her back in the game.

Mating flights are the only time that she is completely sure of herself. One thing that Alloth knows she is is pretty, and she makes quite a spectacle of herself in flight. She doesn't broadcast her intentions to the whole weyr, still retaining her shyness, but everyone will know regardless. She seems a different creature: confident, desirable, fiery. Allot puts all of her considerable ability into making an excellent flight, dancing her and there, crooning love to her males, leading them with little games and harmless tricks. She always tries to draw her flights out, because she is happiest during them: she feels accepted, admired, praised and loved. Alloth will usually chose a male instead of being caught; and unfailingly she will chose one of her friends if they are present. If not, she will decide on the one that feels most sincere to her; one she will feel will stick around afterward, whether he's a blue and brown or a bronze. Alloth will be tentatively clingy after a flight, but at the slightest sign of rejection she will go into full blown breakup depression mode, for all the world like a human teenager, and will take weeks - sometimes months to recover.

Nerissa is Alloth's lifeline. Her salvation. Most of the weyr thinks that she is insane: without her rider, Alloth most certainly would be. Her bonded is the only one that she knows she can always depend on, the only one who will always love her, never judge her, who will believe her and who would never even suggest that she was worthless. With her rider Alloth is able to be who she really is. She is very gentle with her human, and is always finding ways - little and not so little - to show the enormity of her love for them. At the same time, she also depends heavily on them. When something upsets her, her human is the first one that she turns to. Without them, she would be lost.

Mind Voice
Alloth's mind voice is like the sweet, soft notes of a little wooden flute. It skates and dances almost caressingly over the thoughts of those she speaks to, and when she's happy and at ease it can be quite soothing. However when she is nervous and uncomfortable the notes become high pitched and grating, skittering here and there and all over the musical scale in sporadic bursts. Unfortunately, the latter is what most will hear; and it will stop them from noticing the soft, soothing scents and feelings that also accompany her words. A faint brushing of something small and feathered flits along skin as she talks, tickling and irritating when she is angry or upset but pleasing otherwise.

Inspiration Cassandra was a princess who lived in Troy. Her beauty enamored the god Apollo, and he gifted her with knowledge of the future to try and win her affections. When she refused him, however, Apollo cursed Cassandra: never to be believed when she shared her prophecies. She warned the Trojans of many disasters: including the ones that led to their defeat. However, no one heeded her and the city fell.

Name and Inspiration Alloth, from Apollo. The giver of Cassandra's gift and her curse.
PostPosted: Fri Jan 21, 2011 8:35 am


Name: Rowoth
Color: Brown
Final Size: 33 1/4 dragonfeet
Impressee Name: Katian/K'tan
Hex Color: #dd7d30

Egg Name/Image
User Image
Rain Egg
Greys and blues form shapes like clouds across this egg: swirling and blending together fluidly. On one side the clouds seem to have been pulled across the shell: making long, blurred lines that could pass for rainfall viewed at a distance.
- There is a strange, misty feeling in the area immediately around this egg. Once candidates are within about a foot of its shell their skin starts to tingle - as if tiny droplets of water were making contact with them. It is invigorating, and a faint scent of exotic spices tingles at the edges of their noses. The egg, when touched, seems to gently reach back at the mind close to it: tentative but not shy. Reserved, but friendly enough in its own way. There is a sense that it is holding itself back, yet is perfectly happy to receive those who come to it. Despite the fact that it acknowledges the humans around it, its touch leaves very little lasting impression on their minds.

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Hatching Message
Knowing that it's time had come, the Rain Egg began to rock in earnest. It did not waste any further time rolling and shaking; it expanded, as if the hatchling inside were stretching out, and then exploded. The little brown within had, indeed, been stretching, and as the egg disintegrated it flopped awkwardly on its back, trying to right itself and squeaking in surprise.

Hatchling Name
The Unaided

Hatchling Description
The main color of this brown's body is a muted, tawny shade. Along his sides, under his belly and across the surface of his wings it changes into a mix of caramels and lighter, honey shades. The undersides of the sails are a uniform, pleasantly light color. On their backs are darker, richer, lines of color that follow the wing bones. On one wing this color flows down to the wing joint. On the other it does not. This tips of his toes are all a very dark shade that does not merge with his hide but also does not go past the first joint. This same shade colors the tip of his muzzle and the tip of his tail, though in those locations it blends smoothly into the main color of his hide and creates a pleasant accent effect. His body is, oddly enough, proportioned so that he does not look at all like a baby: his feet are not over-large, his head is not too big, his wings are not gangly. He looks for all the world like a lithe, perfectly proportioned adult that just happened to be shrunk down to hatchling-size.

Public Impression Message
The Unaided Brown looks around and gets to his feet. He makes eye contact with the Radiant Gold, who actually pauses her search to come over to him and touch noses. He seems to smirk a little, accepting her attention and returning it a little. She chitters a little and glances over her shoulder, then back at him. The Unaided Brown glances in the same direction with a definite air of interest this time. When he returns her nuzzle this time he is less reserved, almost grateful. He gets to his feet and heads straight for the candidates. Unlike the Valiant Brown who was moving through the group, the Unaided Brown simply goes right through them until he is behind them, then moves along around them heading for one of the corners. Katian is there, and the Unaided Brown steps up behind him and waits patiently. For a few moments it seems that the brown's quiet approach was too quiet - Katian does not turn. The Brown tilts his head, stands on his hind legs and snuffles at the base of Katian's neck: blowing air across it finally in a snort. At last, Katian catches on and turns around.

Private Impression Message
At first, in the chaos of the hatching you think that the whispers originate from the onlookers. They are hardly more than a hint of sound at first, perhaps speaking in a foreign language that rolls smoothly off of the tongue. That's when you notice that there don't seem to be any harsh consonants, no hissing sibilants, merely a murmur: low, soothing, only faintly there. It is most definitely not the watching crowd: their combined, excited voices could never create something this... melodic. Yes, melodic. And peaceful. Something about the voices conveys harmony and relaxation; a bit like the humming of the dragons, but smoother. It's a delightful sound, in truth, and inspires a desire to search for the source.
Hmmm, one voice rises up out of the group - a deep voice, more masculine than the others. It sounds contemplative, reflective, as if it is musing on something of deep importance. The background chorus continues to make their soft susurrations, now with a joyful edge added in. They echo the words of the distinct voice faintly, adding it into their melody of soft syllables. I am curious, the voice says. Suddenly you feel something snuffling softly at the base of your neck. It snorts and blows your hair about, tickling now. K'tan?
You turn, and a brown hatchling is behind you, looking you up and down with patient interest. He blinks, and though his face does not change you can feel his smile.
Good of you to notice me, he says, and the background chorus of voices laugh softly together. I call myself Rowoth. You may also call me that, if you wish. As I said - I am curious. His tail swishes slightly and then curls around his feet. What is a ... ca-bi-net? He pronounces the word carefully, as if trying very hard to get the pronunciation right. And why are you thinking of that instead of my food?

Personality
Even as a hatchling this brown will be stiff and focused. He will never play, he will never fight, he will never relax until the exact moment that he lays himself down to sleep. Rowoth is content to sit on the sidelines of everyday life, to observe silently but alertly, perhaps secretly laughing with his rider but allowing nothing to slip past the cracks and show outwardly. Aside from his somewhat freakish, sharp focus this brown seems to have no natural talents. He excells at nothing but discipline, though to be fair he is no worse at most things than the other hatchlings. His first attempts at things will often be disastrous failures: painful to watch. Yet some inner tenacity and pride drives Rowoth onward. He will show no signs of embaressment or of being discouraged. He will pick himself up and try again withouth even dusting himself off. Threadfighting and everything to do with it seems to fascinate him. Rowoth will spend hours during threadfall standing as still as a statue, tense, gazing in the direction of the fall, intensly focused: as if he were listening to the fall from afar - willing it to end well. Fall over the weyr will have him dashing madly back and forth across the ground, craning his neck to look up, creeling and bugling in his baby voice, fanning his wings and generally making a fuss. He isn't afraid: he is frustrated. He wants to fight! If he has to work a little harder than the others, what does it matter? The end result is important, it is his duty to toil: and to toil mightily! Watch him, stick with him through the first clumsy steps! See him spread his wings and soar!

Rowoth's intense focus and drive will pay off in the long run. He will emerge from weyrling training with flying colors, perhaps bearing a scar or two and definately with plenty of stories: but already with praise for his bravery and skill. He excells not because of talent but because of his endless practice, memorization, and the fire burning within him that pushes him on. His frame has filled out, his muscles bulked up, his gaze is sharp and he walks with pride even among the bronzes of the weyr. His inner focus has not dimmed, but it seems to have developed a cycle. As falls come and go so will his taut concentration. The closer to a fall the more intense he grows, until just after a fall is over and he loosens ever so slightly: beginning the long climb and drop again. It is at that point that he will be his most social, perhaps even relax a bit with the others in his wing or comfort the injured. He has a slightly acerbic sense of humor, though he seems honorable by all accounts. Rowoth has an edge of contempt for those naturally gifted dragons who breeze through life and don't seem to take things seriously. Such dragons will find little sympathy from him if they should ever fall short and discover that talent only gets you so far.

Rowoth's nature will mean that very few will want to stick around him in the beginning. His lack of interest in play will mean that his clutchmates will probably chose more accomidating companions, so while he will not be on poor terms with them he will have few good friends among them. Rowoth gets along better with older dragons who admire his focus and determination as well as his maturity, even if some may feel saddened that such a promising young dragon won't take advantage of his youth. As an adult Rowoth will be considered a solid companion, a trustworthy dragon, and will be liked by his wingmembers - even if some of them are a bit nonplused by him.

Threadfall is the culmination of everything Rowoth works for. The ultimate challenge, the ultimate thrill, ecstasy and agony at once. Rarely will Rowoth be as happy as when he is flaming and fighting, and rarely will he appear so relaxed. He is validating his existence, fulfilling his purpose. He has learned well, and everything simply seems to flow to him. Sometimes he will seem faintly surprised at the end of a fall, as if he is saying "That's it?" He will perform well wherever he is placed, though he will have a tendency to react angrily when others cause trouble in the wing. Those who don't follow formation and orders will have to deal with a sulking Rowoth for quite some time afterward. Rowoth is not ambitious, he has no desire to lead, he only wishes to fight and to return to rest afterward; perhaps to spend some quiet time with his rider or his close friends.

Mating flights will draw very little reaction from Rowoth. On the occasion that even he feels too tense, Rowoth will participate to relieve stress - flights are one area where he lets himself go and relaxes. The catching doesn't matter to him, it is the act of chasing that he wants. He will be a polite paticipant, complementing the female, respecting her personal space, admiring her. Rowoth would not mind a consistent mate, but he knows that one would be hard to find. After all: any mate of his must accept that she is always second-most important, and must accept that he is not very demonstrative or affectionate. It's not easy to find a female that is so calm and accepting. If he does find one, Rowoth will likely put a little effort into flying her, but he will not demand much from her: he doesn't mind being part of a group of boys if that's what she wants.

His rider is the only one who can see past Rowoth's drive and determination, because they're the only one Rowoth will allow to see beyond them. Rowoth places absolute trust in his rider, and has the utmost faith in their potential and abilities. He will expect great things from his bonded as a result, but is not judgmental if they ever fall short. He will forgive their mistakes and share their pains, doing his best to ease any and all burdens they may have in their lives. His human will be the only one to know his secret pains, hopes and the sadnesses he encounters and feels. To his rider alone, Rowoth shows his tender side.

Mind Voice
Rowoth's voice is a combination of voices that don't seem to have any gender to them: they range in pitch from low to high and change timbre quite often. They all work in harmony together, however, and seem to be singing. When he is not speaking, syllables (rarely ending in consonants) will flow together to form new words that have no meaning but are melodic, symphonic even. He has remarkable control over it and can modulate it to produce the exact effect that he wishes for. As he speaks the words seem to flow out of him, as if the crowd of voices were working together to give speech for the dragon. The words will change timbre as he speaks, so a sentence that starts with a seemingly male voice may change to a femine one and back again before it's even half over. A strange, sharp scent accompanies these voices. It is pungent and seems to burn slightly, but it is not unpleasant. Underneath it there is a faint, slightly sweet taste that brings to mind sad yet happy moments: leaving home to strike out on your own, partings between good friends, the swift, merciful death of a loved one who lived a long, fruitful life and suffered very little at the end.

Inspiration Ajax the Greater, hailed as one of the bravest warriors fighting for Greece. Ajax alone among all the others was unaided by the Gods: what talent and victory he gained he gained himself.

Name and Inspiration Rowoth, from Sorrow. Ajax, unconquered by man, was conquered in the end by his own sorrow. He died by his own hand, fallen upon his sword.

Shiallah
Crew


Shiallah
Crew

PostPosted: Fri Jan 21, 2011 1:54 pm


Name: Resheth
Color: Brown
Final Size: 36 dragonfeet
Impressee Name: R'tor/Ritorav
Hex Color: #f22f03

Egg Name/Image
User Image
Burnt Egg
This egg seems to have been burned. Patches of dark greys, blues and black contrast with stark whites, and in between are reds, oranges and flaming yellows: as if the shell were smouldering away into nothingness. The white, while burning away, seems to be putting up a valiant effort.
- This egg is one of the closest to the shield egg, and almost as large though more smoothed and a shade pointier on the end. It is near no others; the next closest is the rain egg, sitting alone in the center of the clutch.
Smoldering mental heat radiates from this egg, touching any who draw near. It seems to invigorate, give courage, flood the minds and bodies of nearby candidates with energy and enthusiasm. As the heat spreads up from fingers and toes into chests, candidates will find themselves breathing faster, becoming excited, staring at the Burnt Egg expectantly: waiting for something wonderful to happen. Candidates who feel its touch while braving the Shield Egg will find approaching the intimidating egg much easier - bolstered with the support of the Burnt Egg. Despite their close proximity to each other, these two eggs seem to be clashing rather than working in harmony. After such intense, warring emotions flowing between the two eggs, most will be glad to leave this area, though sad to have to leave the Burnt Egg behind to face the Shield Egg alone.

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Hatching Message
Since the time of their laying the Shield Egg and the Burnt Egg seemed to be competing with each other. The moment of their hatching is no different. The two collide with each other as they rock, shake and roll. Pieces of shell are sent flying as the two clash. Every now and then a limb will briefly appear, scrabble against the shell of its opponent, and then withdraw, but the match seems to be a stalemate. That is, until the Shield Egg spins violently; colliding with the Burnt Egg and Sending it rolling away. A triumphant little squeak issues from within the Shield Egg as it, quite literally, explodes to reveal a bronze hatchling at the exact moment that the Burnt Egg shatters to show a brown.

Hatchling Name
The Valiant

Hatchling Description
Muscular, yet moving with feline grace and confidence, The Valiant Brown Hatchling makes quite a sight. His hide is a deep, chocolately, reddish brown. The undersides of his neck and tail, as well as his underbelly, are an even deeper shade: the exact same color is spread across the tips of his wingsails. The undersides of his wings, however, are a very light, sandy brown that is almost an orangish-yellow. His toes are accented with a similar shade. Intense reddish highlights glisten across his hide, giving him the appearance of glowing. His muscles ripple smoothly as he moves, and he steps with the slow, looming deliberate grace of a lion on the prowl.

Public Impression Message
The Valiant Brown got to his feet. Unlike some of the others he was not shaky or fearful: he merely looked relieved and more comfortable now that the Radiant Gold had ceased her punishment of the blue. Returning to his search for his rider, he walked up to one of the younger boys. He sniffed him, snorted and turned away. He approached a tall, older candidate, shifted to his hind legs and raised himself to look him in the eyes, then snorted again and turned away. His frustration was becoming visible again, but then he seemed to catch on to something and raised his head: his eyes wide, sniffing the air, a look of hope coming across his face. A glad cry escaped his mouth, almost a bugle, and he set out unerringly towards a tall, shaggy sun-bleached young man.

Private Impression Message
It starts as a faint scent, teasing over your nostrils. There is something spicy about it so that it burns faintly, but at the same time... as the smell grows stronger... your breath seems to become... more intense. Clearer. You are more intensely aware of other scents around you that, somehow, are not obscured by the scent you wish to follow. Oddly enough, it is the smoky, exotic, spicy scent that seems to be clearing your lungs, nose and throat. It changes as slowly as it first became apparent: still spicy but now... alluring. You want nothing more than to find the source of this scent, to determine what could possibly be this wonderful: so rich in olfactory texture and color, so invigorating, it makes your heart beat slowly faster with excitement. Then, as you try to determine its source, you feel something. Something stealthy, but indescribably huge; moving with the immense power of a mountain, yet with the grace of a jungle cat. Something like a muted shock wave hits you, and if it weren't for the scent you might be afraid but... you sense approval.
More than approval.
With a rumble and a crashing roar like an avalanche of boulders, with a tooth-grinding wave of pressure, the world seems to disappear: to shrink down to the size of two brightly whirling eyes; staring at you on eye level. The scent which before had been only faintly teasing and invigorating now swells to include all of your sense: tingling against your skin, watering your eyes, bringing to life every nerve ending on every part of your body: burning, but bringing such ecstasy, such energy, that you are not knocked over. You stand straighter, you breath easier, you hear, smell, see - think clearer. The world is bright and new and you are so aware of everything. The rumble of boulders has died down, and now is only a faint, rhythmic tickle on the edge of your senses. You realize it is a heartbeat. Yours, but not yours.
The eyes lower themselves. The scent retreats to the edges of your awareness. The heartbeat is strong and steady. A brown hatchling with a coat like molten fire is staring up at you, mutely, adoringly, possessively.
R'tor, He says, his voice a low growl like distant rumblings, full of power but as silky as a feline's purr. He caresses the name, learning it, pronouncing it carefully and lovingly. His jeweled eyes flash and you feel his love for you. His adoration. His possessive pride. Mine. He says, with fierce joy that crashes down upon you and yet lifts you up... and you know it to be true. You are Resheth's, now and for always, and Resheth is yours: until the end of all things.

Personality

Resheth will be quiet as a hatchling. He is active, enjoys playing with others, will even play with humans besides his bonded, but he will rarely speak: even to his R'tor. When he does, Resheth never uses 10 words when 5 will suffice. His questions are short, pertinant, and to the point. His complements are clumsy and awkward but truthful. If he itches or is hungry he will tell R'tor with either "I itch," or "Hungry" and leave it up to his human to find the spot or initiate the feeding. Resheth is so quiet because he seems to understand, even fresh out of his shell, that once something is said you cannot take it back. He thinks a good deal of the time, pondering the lessons he is being taught, the events of his day, the interactions of the older dragons and weyrlings, the thoughts of R'tor. Resheth will only share these thoughts with his rider. No one else will have access to them. At times he will even conceal his musings from R'tor, keeping them to himself. Though reliable, sturdy and dependable, Resheth does have a side he shows no one but himself.

Resheth is a fast learner, and will grow to be a decent sized adult. Because of all his quiet thoughtfulness and attentiveness as a hatchling he will be quite capable and intelligent as an adult. He will also open up a good deal and reveal a very charismatic side that has been developing in the background. He has carefully nurtured an air of nobility, a calm confidence that is not arrogance but something much more mature, graceful almost. He will not pick fights unless he feels it would be right to do so: in defense of R'tor, for example, or over the honor of a lady. When he does get involved in conflict, Resheth is a capable fighter. He never seems to lose his temper - always keeps his head, even when sorely provoked. That does not mean he doesn't get angry: Resheth simply maintains control at all times, and if he absolutely must get back at someone he does it discreetly and at the most opportune moment. He is loyal to R'tor and to his friends; the worst thing that you can do is try to harm them on Resheth's watch. He will never rest until he has punished those who try to harm the ones he loves.

Resheth is capable of getting along with almost anyone. He is very accepting of others' personalities, unless they are destructive, and generally is content to simply offer his company and provide a shoulder to cry on or an ear to speak to. He likes to be a crutch, to support others in need, to do his best to help the weyr run smoothly. This, combined with his slightly aloof, confident attitude will make him very popular with the ladies, while at the same time keeping him in the good graces of most of the males. Others will often come to him for advice or comfort, since he is never judgemental and always listens with a sympathetic ear - even to the most whiney of dragons. He has an excellent memory, and would make a good wingsecond or even wingleader: Resheth has a habit of popping up with useful information when it's most needed. With enough trainging he would make excellent leadership material. His cool head and fair judgement would be assets in running a wing.

Thread is a menace, but also something that Resheth subconsciously loves. It is an enemy to unite them all. Something mindless that they can feel no guilt over destroying, yet it poses a deadly peril to them and forces them to put aside differences and work together. The ultimate ecstacy for Resheth is flying in a well trained wing, searing his ancient enemy from the sky. He's not as large as a bronze, so he is more maneuverable, but he has more stamina than a blue so he can last for hours on end. Fancy tricks are beyond him, but Resheth will almost flow in between thread chunks. He has excellent instincts, and with training will become a force to be reckoned with. Resheth fears no pain, he does not fear death, there is only the silver rain falling that he must burn to ash. All else is an illusion: a reality to be staved off until after the battle.

Mating flights are a pleasure Resheth frequently indulges in. He likes to step around, views it as one of the best ways to get to know a green or gold better. He is a lazy flier, relying more on endurance than anything else though he may pull a trick now and then - just for kicks. Nothing harmful, of course. Resheth will hang slightly back, admiring the object of his affections froma distance, telling her how beautiful she is, complementing her, praising her. He almost always becomes deeply attatched to the females he flies, and will stay attatched even if he continues to play the field. He may have one or two favorites and become slightly possessive, but overall he treats all of the girls who have honored him with equal adoration. Ladies should be respected, after all. Resheth is strong enough that he might, by lucky chance, fly a queen. If that were ever to happen he would positively dote upon her: bringing her kills, helping to guard the eggs, leaving her only to hunt and fly thread, generally fawning all over her and being not-quite-a-nuisance but dangerously close.

When it comes to R'tor, Resheth shows a slightly more strict side. He does not hesitate to share love and support. Indeed, Resheth can be very demonstrative of his feelings when the pair is alone. (He never does anything like nuzzling or cuddling in public.) He has high expectations for his rider, however, and makes sure that R'tor knows it. He is aware of how special R'tor is, how much potential that his has, and expects R'tor to live up to it. Not out of narcissistic reasons, but because he doesn't see why the human he loves should have to settle for anything but the best: the best in himself included. He does his best to help his rider, supporting and guiding them as well as he can - which is usually very well indeed. Conversely, R'tor is the only one who can get Resheth to show his tender side: the side capable of love, devotion, self-sacrifice. Resheth would reverse Pern's rotation for R'tor if he could. Overall, they make a very good pair: with the one showing just enough discipline, and the other providing the ability to relax and enjoy things.

Mind Voice
Resheth's voice is like the low rumble of rocks tumbling together over stone. His shorter sentences are punctuated with sharp taps, like a stone falling alone down a cliffside. Smoky blackness accompanies his words, and the aroma of scented, exotic woods burning assails the nostrils. This scent has a quality almost like a drug, making you feel sleepy or lazy when Resheth is happy - which is most of the time, and searing through your sinuses like a dose of hot pepper when he is excited or angry. The spicy scent is cloying and tends to linger on, sometimes for days afterward. Oddly, this effect seems to do nothing to harm your lungs: in fact breathing seems to become much easier, and the flow of oxygen from your lungs is twice as refreshing as before.

Inspiration Hector, hero and prince of Troy. Praised as the strongest fighter in the city, he nevertheless was unhappy with the great war fought with the Greeks. Despite his misgivings, Hector fights valiantly for many years before finally being killed by Achilles: separated from his men, marooned outside the city walls, he accepted his fate. Achilles dragged Hector's body behind his chariot for three days.

Name and Inspiration Resheth, from Shepherd. Hector, noble, valiant and honorable was praised by Apollo as being "The Shepherd of the People."
PostPosted: Fri Jan 21, 2011 4:29 pm


Name: Ardanth
Color: Blue
Final Size: 29 3/4 dragonfeet
Impressee Name: Dalen/D'len
Hex Color: #8fa8bc

Egg Name/Image
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Marble Egg
Blue, purple and white are splashed across the egg, merging, growing darker and lighter in veins of color. Hints of green appear when all the colors cross each other. Tiny white spots spaced evenly and smoothly across all of the colors give it an appearance like stone.
- This egg seems perky, cheerful even. It's mind touch is like the sun peaking out from behind a cloud. Fingers that touch the shell will find it to be warm but not hot near the bottom, and cool but not cold at the top, and the surface is smooth as glass. It's one of the medium sized eggs, placed quite close to the shell of the queen egg and close to the mother's resting place: as if the dragonchild within was much beloved and worthy of special care. It seems eager to meet the candidates, even seems to test them playfully at times: flitting in close to their minds, and darting back away again, leaving a sensation almost like laughter behind it. Not cruel laughter, infectious laughter. The kind that washes away gloom and depression, bringing a smile to all but the most determined of faces. Although the egg is always friendly, there seems to be a faint air of disappointment whenever it plays this way: as if the humans were falling short of unknown expectations. It doesn't seem to hold this against them, but the air of being let down is unmistakable.

Dragon Image
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Hatching Message
With determined, methodical movements the Marble Egg rocks, twists and turns. Tapping noises can be heard within, accompanied by small chirps and chattering. It almost looks cute. Finally, the egg extends, then returns to its previous state: no holes are visible, but it's now definitely cracked. With a pop, a piece of shell from another area snaps off and goes flying. In short successive bursts the same thing happens all across the rest of the shell until, finally, with a loud CRACK like breaking stone the egg splits and another blue hatchling rolls out.

Hatchling Name
The Survivor

Hatchling Description
This blue's base color is a dusty, grey blue that melds smoothly into white grey on his legs, muzzle and tail. The very tips of his toes and tail are a darker blue grey that blends with the white of his hide but fades much more abruptly and with a smaller degree of gradience. On his wings, on his shoulders, the dusty blue grey of his hide melds smoothly into darker blues and lighter grey. He is large, almost as large as a brown, but his build is that of a feline; sleek, trim, and rippling with muscles under his soft hide. He seems very flexible, stretching his neck out and about, yawning and stretching his legs out one by one; spreading the toes. There is no rush, no urgency in his movements; now that he is out of his shell he seems willing to take his time. His eyes whirl with hunger, but he controls himself and makes no overt sign of displeasure as he looks around at the candidates and his siblings.

Public Impression Message
The Survivor, who had crouched and cowered along with the other hatchlings when the Radiant Gold had punished the Caustic Blue, now got to his feet. For the first time he moved away from his egg's location. He cautiously approached the general area of the Caustic Blue, throwing a heedful glance over his shoulder at the Radiant Gold. She turned green and blue eyes to him and seemed to smirk, and he apparently took that as permission. He strode up to the Caustic Blue, bending over to sniff him gently. The other blue turned his head away, eyes flashing red, looking surly and grumpy. Of course, it was difficult to blame him after the way he'd been... disciplined by the Radiant Gold. The Survivor didn't seem offended. He nuzzled the Caustic blue once just behind his jaw in a comforting sort of way, then straightened and moved on. Again, he threw a furtive glance at the queen hatchling, but she was ignoring him completely now. Perking up instantly, he pranced forward: looking almost shamefully cheerful.

He stopped before Keokie and Dalen. Sniffing the girl curiously, he threw her a radiant look and then sat down in front of Dalen: staring up at the young man.

Private Impression Message
Something tickles your nose as the Survivor Blue approaches. He isn't looking at you, precisely, but you sense his scrutiny. The tickling becomes stronger and stronger, smelling a bit like dust. Slowly a very strange sensation steals up on you. The hatching cavern is large, but for some reason your brain is telling you that you are in an even LARGER space. It's so disorienting that you have to close your eyes to avoid a rush of dizziness. In the formless darkness behind your eyes a landscape is painted. Cracked stone floors of marble inlaid with gold, ivory... covered in a very fine film of dust. Columns... rows and rows of columns. Marble, alabaster, granite, so many different columns of different styles, yet all working seamlessly together. Some are cracked and tumbling, some pristine, some halfway in between. A wind stirs the dust and small rubble gently, and somewhere behind it you hear the faintest echo of a voice. It is bounced and distorted off of the pillars so many times that you can't quite understand it. It is remarkable how such a detail, elaborate scene could've bloomed so suddenly in your mind. It's like nothing you've ever seen or imagined, so why would your subconscious or conscious mind have brought it before your eyes.
The voice laughs. It is an ageless voice, at once sounding young and very old. Deep, but with a lightness and joyful spirit that could be childlike or ancient: there is no distinction.
Ah, D'len, it says, laughter shaking the voice's timbre slightly. My D'len. It sighs, a happy sound that stirs another gust of wind and dust-scent. The voice is very fond of you, you feel that quite clearly. It... loves you. The sensations die down slightly, and you are aware once more of the less ethereal sensations of the hatching ground. Sound returns, you hadn't even noticed its absence before now, as does the heat. You feel that you should be able to open your eyes without becoming dizzy.
The dusty-blue hatching is sitting before you, waiting patiently, staring up into your eyes lovingly.
Better? It asks, I did not mean to overwhelm you, but it appears that I have. The voice laughs, and a corresponding flash of bright blue rolls along the hatchling's eyes. I am Ardanth, D'len, he says, I shall remain with you always. The last Ardanth says with satisfied decisiveness, as if he had just made the decision and is pleased with it.

Personality
Ardanth is a quirky hatchling. Bright, energetic and into everything. He is a typical youngster: going, going, going all day long and then collapsing at the end of the day with a huge smile on his face. He's intelligent enough, always ready with a little quip or a friendly word. Though he has a temper on him - what young man doesn't? - he also has a good head on his shoulders and knows when and how to keep it. He likes play in any and all forms, whether it's a game of tag, hide and seek, a swim or a rough and tumble wrestling match. He's especially fond of swimming and gets along as well in the water as he does on land. Physically he has wonderful endurance and likes to go on long walks or swims with his bonded. He's curious about the world outside the weyr and looks forward eagerly to the day when he's an adult. Ardanth has big dreams about his future, and isn't shy about talking to others about them. He doesn't doubt himself or his ability to achieve great heights, and is yet unaware that, as a blue, the best that he could hope for is - at most - to be a wingsecond. Other hatchlings will find him a pleasant and creative playmate, and adult dragons will likely be amused by his precocious nature. For some reason, Ardanth always strikes exactly the right chord with females: be they human or draconic. His handsome exterior is a help in that area as well. He's a lady's man right from the beginning, and will likely have a fan club of respectable size by the time he's an adult.

Once fully grown Ardanth will be one of the best wingriders in the weyr. He's still energetic and ready for a good game, but he's also cooled down somewhat and gained the ability to be serious about a situation. His head isn't in the clouds as often; he's come to realize his limitations. But he's also learned how to work within them to be the best that he can; and in some cases even how to surpass them. His daydreams of being a champion threadfighter have driven him to do his very best in wing drills and weyrling lessons, and he will likely graduate from weyrlinghood close to the top of the list. He still loves long swims, but now enjoys the greater thrill of sweepriding. Ardanth loves to go out for hours and hours and just fly; getting to know his weyr's territory like the back of his hand. He delights in visiting new holds, new places: an explorer through and through, always wishing to go further and further. Sometimes he becomes restless in between sweep-riding, but he can usually wheedle permission to go out anyway. Gathers are a delight, as are visits to other weyrs.

Other dragons will get along very well with Ardanth. His good nature will win him many friends and admirers: especially females. Not all of them will be dragons, either. Ardanth isn't shy about talking to humans. Being a fairly large blue, he is still able to hold his own in a play-wrestle with most browns; and he frequently indulges in that area. Jealousy is one issue he may have difficult with, however; his attraction to the ladies may step on the toes of a few other male dragons - especially if their preferred females take a liking to Ardanth. Ardanth takes it all in stride, however, and all in all manages to remain fairly popular with others in the weyr. His wingmates consider him to be an excellent fighter and a valuable part of the team. In fact, some worry about what they'd do without him.

Threadfall is always fun for him. Ardanth's weakness is that he doesn't quite take it seriously enough. He'll follow wing formations, take orders and provide and excellent support when needed, but he treats the whole thing like one big game. His ability, as a blue, to be more nimble and dodge danger doesn't help this tendency. It's not uncommon for him to pull a fancy maneuver just to show off: and to get away without hurting himself. He's one of the rare dragons who can show off in a Fall and do it faultlessly. His wingleader and his bonded, and even the weyrleader, can yell all that they want: it won't stop Ardanth from having the time of his life during a fall.

Being popular with the ladies doesn't necessarily mean that Ardanth steps around. He does participate in flights quite often, but those who pay attention will notice that, generally, he keeps to a small group females that he likes and admires. Adranth is very sensitive to delicate matters in the field of romance, and if he senses that another dragon has strong feelings for a particular green he will pass up the opportunity to participate in the flight. He likes his little group of favorites, and is content to settle with them. He's not possessive, however; if a green loses interest in him he will not object. Conversely, i a new green catches his interest he isn't above attempting to add her to his list. He treats all of 'his' females with respect and care, making sure to spend time with each of them but not to show favoritism to any.

His bonded is his best friend - his center pin. The one who makes life worth living. Ardanth shares everything with his rider, and doesn't consider the day to be complete until they've done something fun. He tells them his dreams, his adventures from the day, his thoughts, his troubles, and listens when they do the same. He is protective, but not overbearing; letting his rider test their limits and strengths. When they need support, he's there and he expects them to do the same for him. He'll never let his rider very far out of his sight, and enjoys everything more when they take part in it. As far as Ardanth is concerned the world could fall down around them and things would still be all right - as long as they are together.

Mind Voice
Ardanth speaks in a voice that seems to be made of echos. They sometime have a disorienting quality, as if they were bouncing back and forth between many objects in an enormous room - marble pillars, perhaps, in a spacious hall of stone. A faint, dusty, ancient smell tingles on the edges of your senses and tickles your nose. Many people will sneeze the first time that Ardanth speaks to them. There is a sense of age, of great dignity, stateliness. His voice is a deep baritone, even as a hatchling he sounds closer to adult age. Getting past the power and age behind his voice, it's actually very velvety and smooth. Rich in tone and inflection, it is a voice that implies strength and dignity.

Inspiration Aeneas, one of the princes of Troy, was warned by the gods when the Greeks found their way into the city. Though he wanted to fight, he was told to flee, and he took his household with him. It is said that his descendants founded Rome: one of the greatest and cruelest empires in the world.

Name and Inspiration Ardanth, from Dardanian.
The Dardanians were a group of warriors led by Aeneas. Those that escaped fled with him to Italy.

Shiallah
Crew


Shiallah
Crew

PostPosted: Fri Jan 21, 2011 6:51 pm


Name: Nasath
Color: Gold
Final Size: 39 1/2 dragonfeet
Impressee Name: Keokie
Hex Color: #e8c11e

Egg Name/Image
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Alluring Egg
The base color of this egg is a bright, glittering white. Accents of a deep gold float in clouds and waves across its surface: like reflections of sunlight upon snow. Its large size and the combination of colors mark it for what it is - the shell of a queen.
- The Alluring Egg is set off away from the others, carefully and lovingly placed on a high mound of sand by the clutch mother. It is close to the Sand Egg but no others are anywhere near this egg. It is large, forming a perfect oval.
This egg seems to lounge with careless ease in the sand, content in the knowledge that its mother is watching over it. It attraction is not nurturing, it is more like being spellbound - compelled almost against your will to draw near. Upon approaching it candidates would feel welcomed, as if a regal figure were bowing them into a feast as the honored guest. More than that, a wonderfully soft, warm, silky mind-touch always accompanies it. Boys especially will feel drawn to this egg, and will receive as much welcome as - if not more than - the girl candidates. There is a seductive quality to the caress of this egg's touch: as if it wants to pull you further into it, to possess you and be loved by you for all eternity. Few people will have the strength of will to leave this egg until it is ready to release them. And very few will care. Indeed, when dismissed a deep seated depression will almost always follow, stemming from a feeling of rejection and inadequacy.

Dragon Image
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Hatching Message
The Alluring Egg is the first to show definite signs of hatching, followed closely by the Sand Egg. With haste but without hurry, the Alluring Egg moved in a spritely way; changing from rocking movements, to rolling, to little tapping motions almost like a dance. Though there is no doubt it is competing to be first, it also seems to be taking its time, as if taunting the Sand Egg and making a spectacle for the observers in the meantime. Finally, with a sharp SNAP the egg split in two and revealed the queen hatchling within.

Hatchling Name
The Radiant

Hatchling Description
The Radiant Gold Hatchling is a beauty: perfectly proportioned, she gives an impression of downy softness, of grace. As she gets to her feet she holds herself as a queen should: delicately but with confidence. Mistress of all that she sees. She seems to have inherited some of her mother's fiery highlights: which meld and merge smoothly with the bright gold of her main body. Her wings, however, are a soft golden-white of many shades. They throw light back in many refracted colors, and almost hurt to look at. She is well aware of her beauty, and spends her first few minutes out of her shell simply staring at her hide; flexing muscles to watch the play of light across it, and throwing amused glances at the humans: as if enjoying their admiration.

Public Impression Message
As the Faithful Green gazed about herself with interest, craning her neck around to sweep her eyes over everything, the Radiant Gold shifted herself subtly. Now that her last sibling was out of its shell, she gained a more resolute air. Throughout the hatching she had come into contact with every candidate: even those who had impressed to other dragons. None had been overlooked. All had been inspected, had passed beneath her gaze - even if only for the briefest of moments. It was clear that she had now made her decision, even though she was not getting to her feet. She turned her gaze slowly but unerringly to the girl that she had chosen - locking their eyes. Her own eyes whirled to a pleasant, colorful blend of blues and greens, reds and yellows. Behind her, Peleth crooned approvingly.

Private Impression Message
Something tingles on the edges of your awareness. It feels almost like wings, very faintly brushing the corners of your mind. It is difficult to pin down the feeling, and for several long moments it seems to elude you. Strangely, you feel a growing sense of delight that is yours and yet... not yours. A faint tingling steals across your fingers, and they begin to feel gently warmed. Almost as if they were buried in something soft, downy, even silky. It is... delightful. The phantom presence on the edges of your mind laughs very softly: not at you, and not with amusement, but with happiness. It is a simple, yet elegant expression of its joy. You can feel it. You can feel how happy she is to have found you.
Stand again? I rather think not.
As soon as you realize that the presence courting with you is feminine, something clicks into place within you. There is no intrusion, no sense of surprise or fear: a warm, pulsing radiance of light simply blooms within your mind like a star, all your very own. Colors flow and pulse away from the light; rich, joyous yellows and oranges that mix and pool together to make something like sunlight, but different. This light, these colors, they are different, because they bring with them a voice and a mix of such sensations of pleasure that it nearly stops your heart.
My precious-one, the voice says, and the warmth that radiates from it is as alluring as its silken purr. You can feel her love, her possessive pride in having found you. It shines from her every syllable. My Keokie.
As she pronounces your name you can feel her presence curling around your mind, settling into place as if she'd always been there, and at once you realize what she wishes. She will not come to you: she is drawing you to her with irresistible determination, and you don't even need to look to know where to go. Finding her is as easy and as natural as if you were turning your face into the sun.
Come to me, my precious Keokie. Come to me, and let me share with you how much you are to me, and how much you will become. Come. Forget these others, you are Nasath's now - now and forever.

Personality

Even as a young dragon, Nasath will have a magnetism to her. She moves with fluid grace, every twitch of her tail, every flick of her wings, the slightest tilt of her head all work smoothly together to make her walk or her flight a dance. Her mood can be read as easily by her body language as by her eyes. When happy her gait is prancing, lively, punctuated with skips and small jumps. When angry, she becomes a prowling, demonic figure, muscles rippling, overflowing with dangerous grace. There is no denying she is a figure of beauty, desirable, fiery. Her attention is flighty. She may start out highly curious, eager to learn and observe, but as time goes on her focus will wander. If she doesn't get an answer to a question right away she will move on to a different subject. Her time is important, and she will only give you a small amount of it. She is friendly in her own way, but will always try to take the dominant role in any relationship that she forms. She may have a short attention span, but she is far from stupid or foolish. Nasath is clever and analytical beneath her beautiful skin, and she knows quite clearly what she wants. Her stubbornness can sometimes give her a spoiled-child attitude: she wants it her way. She is a queen after all.

As an adult she will be slightly more patient. She still has a tendency to snap, however, and when waiting is necessary she becomes cold, irritated and snappish. She is happiest when napping, when hunting, when flying thread or when mating. Anything that requires either no reaction at all, or quick thinking on your feet is her forte. There is no middle ground. Similarly, there is no middle ground when it comes to her opinion of you. She either loves you or hates you. Her opinions aren't set, however. One day she may be perfectly friendly, the next a slight snub, a lecture, an accident even can put you on her red list. Conversely, she will forgive and forget as quickly as she takes offense. She also an equal opportunity companion: green, blue, brown, bronze or fellow queen, she will treat them all the same. To her, the "lower colors" don't exist: they are simply dragons with different sizes and abilities. She is flirty, even with blues, and uses her attractive appearance and natural magnetism to her advantage whenever she can. This is one gold who will never be a good leader, however. She just doesn't have leadership qualities, even though she almost always tries to claim the top spot. This is bound to cause conflict in any weyr she is a part of, as Nasath is convinced that she is absolutely perfect for the job - and some are bound to be drawn to her and want to follow her.

Nasath's lack of concern for color and size will help to make up for her rapidly changing moods. She is likely to be popular with males, especially the ones who won't hold her flightiness and inconsistencies against her. Her bossiness and displays of dominance may alienate may others, however. The greens may come to her, as a queen who will not look down on them, or they may hold the price of her company too high.

Thread fighting is one of Nasath's greatest pleasures. She is an excellent flier, carrying over her grace on the land into the air. Here it does not matter if she is impatient, it does not matter that she makes decisions quickly: in fact, it helps. Her assertive, confident nature serves her well. She does not second guess herself. Nasath is likely to suffer a few injuries, but she will brush aside all but the most serious and continue to fight. Stiffness and pain will come to her later. As long as there is thread to fight, she will rise to the occasion and carry her weyrwoman to the best places - catching missed patches, skirting in and out of danger, generally making it look easy.

Her flights are studies in beauty, an elegant dance performed at high speeds thousands of feet in the air. All of her beauty and seductiveness is put into play drawing males in by the dozen. Nasath is not picky, either. This is one queen who will actively encourage brown dragons to join in the chase. She will chose her favorites and speak to them individually, drawing them in, making them promises. Reveling in the rivalries that form, drinking it in, waiting until the males are in full rutting mode and ready to tear each other into pieces before beginning the chase. She will be more maneuverable in the air than other queens, making graceful twists and turns, diving and speeding up with no warning and with no predictable pattern. Ultimately, she will chose the male that pleases her the most. It could be a poetic one, an enduring one, a handsome one. Make her happy and she will reward you.

As a mother, Nasath will be mediocre. She has a serious problem when it comes to sticking around and watching her eggs. She may leave them entirely in the care of the clutch father if he's willing, or bully a helper into babysitting, or simply leave the eggs altogether to go sunbathe, hunt, or swim. Many of her smaller, more vulnerable eggs will likely die as a result of this negligent behavior.

Nasath's bonded is truly hers. She treats Keokie almost like a toy at times: teasing her, now and then, with subtle hints that someone else might just claim her love, her attention. Nasath will enjoy using her flight-mates to try and make Keokie jealous. She does this for the attention from her rider, not out of malice. After all, Nasath loves her girl. Keokie is her dearest friend, the one who understands her. She will shelter and protect her weyrwoman with all of her considerable abilities. Even if Nasath can be unpleasant at times, she knows exactly when to stop and will never cross the line. It may be acceptable, from Nasath's point of view, to play with other's feelings but she has her limits where Keokie is concerned. It is possible that her rider is the only thing Nasath feels any true loyalty to, and in turn Keokei is the only one who has any real control over her. It is those who attract Keokie's romantic attention that must be cautious. Nasath will swing between being polite and courteous and making their lives absolutely miserable. Very few can satisfy the standards Nasath has for the mate of her rider. If someone does show up, they'll get along perfectly. Good luck finding them.

Mind Voice
Nasath's voice is a symphony of colors, sensations and emotions. All of them seem to radiate from a central, glowing point of white light which pulses in synchronity with her words: inward and outward with every syllable. As the light travels farther from the center it separates into colors from all parts of the rainbow, which then swirl together into abstract rivers, clouds, hills and forests. Each bears with it a feeling: spicy excitement and racing heartbeats accompany the warmth of reds and yellow. Soothing sensations of breezes and gentle mists accompany rich blues and greens. When Nasath becomes angry all colors become jet black, the roar of grinding rock fills your ears, and you feel nothing but the crushing weight of her displeasure pressing upon you from all sides, leaving you gasping for air and screaming for release.

Inspiration Helen

Name and Inspiration Nasath, from Swan.
Helen's father was Zeus, who took the form of a swan to woo her mother. Helen and her siblings were born from eggs as a result.
PostPosted: Tue Jan 25, 2011 10:08 pm


Name: Chaiteth
Color: Green
Final Size: 22 1/2 dragonfeet
Impressee Name: Allea
Hex Color: #012614

Egg Name/Image
User Image
Granite Egg
The Granite egg is all dark blues and greys. Bands of light and dark color are spread across the entire shell, and speckling patterns are spread out across the entire surface. In some places the spots are in sharp focus, unmerged with any other colors. However, the majority of the speckling is blurred faintly and looks slightly stretched.
- Floating on the edges of the clutch, the granite egg reclines with the poise of a feline on the sands. It's on the smaller side, but by no means the smallest of the clutch. There is little sand pilled around it, and it stands like a rock; with every appearance of being unmovable. Upon approach it gives the impression of friendliness, but also a sense of mischievous calculation. There is no question that it is enjoying itself, but likewise the candidates will feel very strongly that it is making judgements. While not unkind, it seems amused at any and all attempts to make contact with it. Any connections will occur because the egg allows it, because it is interested and wants to know more about you. Beyond a gentle acknowledgement to let candidates know that it means them no real harm, the Granite Egg neither offers nor accepts anything. In point of fact, it seems to slyly wheedle candidates into leaving - going to other eggs and ignoring it, allowing it to ponder what it has learned about them.

Dragon Image
User Image

Hatching Message
The last of all the remaining eggs, the Granite Egg was now watched with fierce determination by all the remaining candidates. Whatever color was inside, it was the last hope any of them had to impress. Other than lazy, smooth rocking motions the egg was hardly showing any signs of life at all. It had been revolving steadily in a circle the entire hatching, as the baby dragon within tested the shell and probed for weakness; working with methodical patience. With a sudden triumphant movement, the egg thrashed, rocked, and then split violently as six limbs - four feet and two wings - burst through its walls all at once. Without hesitating, the hatchling flexed and shook and soon the entire egg seemed to simply dissolve into tiny fragments as the hatchling utterly demolished its prison. The green stood still, catching her breath, breathing heavily but unmistakably triumphant, surrounded by the remains of her shell.

Hatchling Name
The Faithful

Hatchling Description
Deep, deep dark green, this hatchling glistens with moisture as she gets to her feet. The green has a cold, regal air despite her small size. Her eyes are set deeply in her skull and they seem to be constantly surrounded by shadows. This enhances the light of her eyes which is, in truth, no greater than that of other dragons; but seems to be because it shines out of darkness. She has an air of delicacy that is not fragility, but more like the patterns of frost on a window. As egg goop dries on her hide it becomes apparent that not all of the sparkling was because of the moisture. Flecks of lighter color fall backward beneath her wings where they join her body. They stand out against her hide and seem to sparkle: like stars caught in mist. Her underbelly is dark, the same shade trails down her spine and over her neck in stripes. The very tip of her snout is marked by a startlingly light patch of green that blends into the rest of her hide.

Public Impression Message
The Faithful Green snorted gently and closed her eyes, drawing in a long breath and letting it out in a sigh. Then she fanned her wings and strode straight for the row of candidates. Weaving expertly in between them, she turned and began walking through the row towards her target. She would pause now and then to sniff someone, but never for long. She had an air of looking for someone in specific, as if she already knew who her rider was and simply wasn't quite sure what they looked like. The large crowd of candidates seemed to be only a minor irritation to her. Even when someone was in her way she made no offer of violence, merely squeezed by or gently nudged them behind the knees to make them move. She was a girl on a mission, but she did not forget her manners!

Finally she seemed to sense who she was looking for. Far from rushing in, however, The Faithful Green sat down and looked for all the world as if she were grinning. She waited a moment, her eyes whirling gently, then she strode forward to sit herself down before them; looking up with gentle eyes.

Private Impression Message
The heat of the Ista sands, so overwhelming at this time of day, seems, for some reason, to slowly leave you. You are aware, at first, only of a faint unease: as if something were sneaking up behind you, stealthily creeping in towards you with the irresistible intentness of winter. For some reason a feeling of mischief steals over you, a playful anticipation of things to come. The feeling that someone is behind you is so strong now, it's almost as if they are breathing down your neck! A chill, with fingers like frost, races up your spine, and you can't help it: you turn to look. There is no one there.
Soft, gentle laughter, ringing out like bells, brings an image of sparkling rubies and sapphires to your mind. The laugh seems to be... light? Yes...light, dancing across its surface, teasing sparkles out of the gems that dance like so many beams of sunshine. A faint dusting of water adds to this effect, and the laughter is so beautiful, so kind despite the trick it has played, that it freezes the breath in your throat.
Forgive me, Allea, my heart, the voice says, rich with warmth, acceptance, love. You feel an invisible pull tugging at you, and you know that this time it is in the right direction. Your eyes turn almost on their own, and a green hatchling is standing at your side, her tail waving slowly back and forth, her eyes a rainbow of beauty. I could not resist teasing you a very little. You have kept me waiting for so long... She lets the sentence trail off, and there is the sense that only for you would she have waited as she had. The warmth of her love, tinged somehow with the invigorating bite of frost, cascades around you, and she nuzzles your hand gently. I am your Chaiteth. We are together. All is well. Though... She hesitates, almost ashamed, I am quite hungry...

Personality

As a youngling, Chaiteth still retains that quality of innocence particular to children. But as the days pass and bring her further from the time of her hatching it becomes clear that she is not going to be much of a child during childhood. To Chaiteth impression was a moment of accepting the supreme responsibility for the life of another living creature. In some ways she relies on Allea, for care and for feeding, but in her point of view it is she who must protect Allea. The moment she became hers was the moment when everyone else ceased to exist, and she began becoming the supremely capable dragon she was born to be. This loyalty to her girl above all others is the essential core of her being, and from it grows both faith and strength. She is exceptionally clever, especially when it comes to seeing patterns. When Chaiteth looks at something like a tree she doesn't simply see a plant: she sees the pattern of its growth, the planning of its development into what it is. When she observes behavior in animals and people, she instantly begins tracing it back to possible causes and attempts to map out the consequences in the future. She sees how smaller patterns begin to show a larger picture of the world, and her vision for them is not restricted. At any point she can widen or narrow her focus to either step back or take on a microscopic view. Patience and self control lead her to hours when she will stay as still as stone, not even blinking, but observing everything with almost painful clarity and intensity. She's resourceful, she has to be to look after her Allea properly, and puts her skills to work in any useful way that she can think of; planning for the future, predicting weather, observing adult wing drills and the like. Chaiteth is fond of tricks, seeing in them a way to manipulate patterns to her advantage, but she is essentially a kind creature and would never play a trick that harmed someone. The end result of her schemes is usually that she gets what she wants and everyone laughs at themselves for not realizing that they were played.

As an adult she will have come fully into her potential. She has honed her raw abilities into talents that make her one in a million; a dragon with the ability to plan for the future. The more experience she gains, the more accurate she becomes in terms of predicting patterns and their outcomes and the better she gets at manipulating them to her advantage. One other, unexpected side effect of this is that, along with faithfulness, another trait has grown into the core of her nature: hope. No event, no tragedy, no situation short of the loss of her rider could ever make this dragon lose hope. She believes firmly, having seen everything that she has, that things will always work out if you live long enough to let them. While essentially a good-tempered dragon, she does have the potential for anger. Chaiteth simply doesn't allow herself to stoop to common, petty spite and childish fits: if she desires justice or revenge she will get it in her own time and in her own way. Her idea of getting even is not as harsh as one might expect, however,and even at her most vindictive she will never work to directly harm someone. Chaiteth will protect those things and people precious to her, but always with honor and dignity.

Chaiteth will be fairly social, but most of her habits and mannerisms will not lead her to be overly-so. She keeps a circle of friends close to her who will accept her as she is and not expect too much from her, but she also does her best to help the weyr as a whole in any way she can: they are a family, after all. While she enjoys playing harmless little tricks and the like, Chaiteth also takes a motherly approach: especially towards younger members of the weyr. This doesn't mean she spoils them, in point of fact she will squash any blatant rule breaking with swift decisiveness. Being an average sized green she is viewed by her wingmates as an important part of the team, and though she has her quirks will get along well almost wherever she is put. Loyalty to her friends, while not as ingrained as loyalty to her rider, is a part of Chaiteth's essential nature - and she isn't stingy about it.

When it comes to Threadfall Chaiteth will be the textbook definition of a green dragon. Agile, keen-eyed, flitting in, out and around the heavier members of her wing, Chaiteth will be considered a valuable asset to any wing: high or low altitude. While she is willing enough to fight an entire fall, however, she simply doesn't have the physical stamina to do so. Thus, she will try to last as long as possible and may, on occasion, overstrain herself as a result. Her career won't be perfect, but she has enough skill to mostly ensure that she and Allea make it through with little to no damage.

In terms of her flights Chaiteth will be ambivalent. Her main concern in life is Allea, so any mates she choses will have to accept that they take the back-seat. Chaiteth will, true to her nature, plan ahead for the actual flight: even going so far as to practice and experiment on her tricks ahead of time. She'll play the field a bit at first, gravitating towards the more impressive of her suitors but taking her time with the actual choice. When she does make her decision Chaiteth will stick by it, and if the male in question is not interested - too bad for him! She might leave him alone in between flights, but once she rises you can bet that by persuasion or by duress her chosen male will be in the air after her: she isn't above manipulating him if she has to. Trouble is, her beauty, spirit, intelligence - all of it will likely attract males to her by the dozens. Chaiteth will have to think very fast on her feet to be sure that her chosen one wins her every time.

Chaiteth treats her Allea with all the warmth and care a mother would give her daughter. She will always be there exactly when she needs her, and will be fiercely vigorous in her defense of her and her interests. At the same time, however, Chaiteth will consciously try not to smother Allea; try to let her test her wings and find her limits. She is the center-pin of her world. Thus, while she is responsible for Allea's protection and care she is also responsible for making sure that she can take care of herself. Her aim is to help her grow and achieve the best that she can in life, and Chaiteth will get her there by any means - decent means, of course - necessary. If this means comforting Allea in times of distress, or being firm and pushing her into taking up a challenge she normally wouldn't, Chaiteth will rise to the occasion and never falter. Though she will be polite and considerate to Allea's friends and loved ones, beneath it all there will always be the feeling that they are not good enough for him. She will treat them accordingly, being polite but slightly chilly in her dealings with them.

Mind Voice

Chaiteth's voice is one that calls vividly into mind the rigidness and cold beauty of gemstones; perhaps inlaid in precious metals. Each syllable and inflection is like a flash of light and a sparkle along the surface of them: teasing colors and qualities of light unguessed from within the stones. An amorphous layer of frost creeps stealthily across the surface along with the light: sometimes manifesting only as a hint of condensation, and sometimes hardening into a mass of stark white crystals that amplify and reflect the rigid beauty of the gemstones. Depending on her mood, this frost can call to mind either delicateness, like spun glass, or like the patterns of snowflakes, or it can become an unrelenting, bitter cold: the kind that batters all life into submission and holds it in an iron grip. Likewise, the light can be a source of fascinating, beautiful displays, or it can become painfully blinding, and pierce the mind like so many ice picks.

Inspiration Penelope, wife of Odysseus, one of the greatest heros of the Trojan War. While her husband was away, sailing the oceans to try and find his way home, Penelope had to raise their son, care for the kingdom and fend off those pesky suitors that kept hanging around - eating her food, messing up her house, and trying to murder her son. After decades of dealing with those losers, can you blame her for being skeptical when Odysseus finally showed up?

Name and Inspiration Chaiteth from chicanery: mean deceit or subterfuge, and Chaste, meaning pure. Penelope played many tricks to fend off the suitors vying for her hand in marriage.

Shiallah
Crew


Shiallah
Crew

PostPosted: Tue Jan 25, 2011 10:11 pm


Name: Emalth
Color: Blue
Final Size: 25 1/2 dragonfeet
Impressee Name: Kerrit/K'rit
Hex Color: #afe2f3

Egg Name/Image
User Image
Spike Egg
The colors of this egg make a pleasent, if muted rainbow. Reds, yellows and hints of light blues mottle the white shell. It would be a beautiful egg, if it weren't for the triangular splotch of black. It forms a shape that might be an arrow... or a spike.
- The blending of colors on the shell hides the fact that the surface is quite rough, abrasive even. Hundreds of little bumps, some pointy and some rounded, are plastered to this egg's surface. The shell is warm enough that, if you brave the texture for too long your hands will begin to feel uncomfortable. It's one of the smaller eggs, but makes up for that with activity. The egg's thoughts seem to flicker, one moment here, the next there, and they bring a confusing blast of sensations that are difficult to identify. The neverending swirl slows when someone new approaches, seems to pause as if identifying the newcomer. With a faint, flitting touch, however, the egg will zip off again and pay no further attention.

Dragon Image
User Image

Hatching Message
The Spike Egg is a violent shaker: rolling end over end, shuddering back and forth, knocking into the eggs around it and even cracking one or two. It comes dangerously close to even flattening some of the nearby candidates. Cracks spread like a net across the entire surface before a foot finally appears; emerging exactly from the black spike pattern. The toes wiggle and stretch, catching on the white robe of a nearby candidate that had not retreated from the egg's movements. Seemingly startled, the limb retreated into the egg. The egg seemed to wait, motionless, for several long moments before, with a violent tremor, it burst open and revealed a blue hatchling.

Hatchling Name
The Caustic

Hatchling Description
This blue is a lighter color that seems more intense, somehow, than blues usually are. His color slowly grows grayer and darker on the undersides of his wingsails; the backs of which are even darker still. His tail, feet and snout, and the area around his eyes are all a smooth blend on the same dark blue. The Caustic Hatchling's face is finely boned, handsome, well shaped, and the rest of his body follows the same theme. He is small, but his striking coloring draws a good deal of attention. There is a strange tilt to the way he holds his head; almost a sardonic amusement, and his eyes are halfway lidded; but gleaming brightly nonetheless.

Public Impression Message
The Caustic Blue slowly got to his feet. His green sister had impressed, and everyone was moving off of the hatching sands. He glanced around, his gaze sweeping over the mess of eggshells, the scuffed sand, Peleth stretching herself out and fanning her wings lazily. His eyes whirled slowly, and he seemed quite pleased to have the grounds all to himself. He stretched and began to trot happily towards the candidates. Then he stopped, one forefoot held up in a manner resembling a canine. He seemed to be staring in disbelief at something. Then his eyes flashed bright red and he gave an indignant cry. Barreling into the candidates he knocked a sturdy lad over and began furiously to claw his face, chest, and the arms the boy raised to protect himself. The lad screamed, terrified, then the scream was cut off as the Caustic Blue snapped his jaws shut over the lad's face. Blood obscured the boy's features as the Caustic Blue snarled and leapt onto another nearby lad. The first lay still, moaning in pain but lucky to be alive. Snarling, the blue latched on to his second victim's arm and wrenched it violently, dragging the boy to the ground and over the sand, clawing him but not as badly as the first lad. Jaws bloody, the Caustic Blue turned to Kerrit and the boy beside him. Roaring, he slammed into Artemi and sent him sprawling across the sands away from Kerrit, clawing his chest in the process. Snarling, the blue then turned to Kerrit. His eyes whirled angrily, his muzzle rippled in a snarl, but he did not attack, merely advanced: vocalizing his displeasure.

Private Impression Message
There is a sudden, stabbing pain directly between your eyes. You might have been jabbed with an ice pick and it wouldn't have hurt any less than this. A grinding, high pitched noise deafens you, and then both sensations cease as abruptly as they first appeared. You don't feel any different afterward, there isn't even a faint after-burn sensation of discomfort. It's as if it never happened. Your eyes are suddenly met by brilliantly whirling rainbow ones, and at first a rush of joy fills you, an eagerness, then it is gone, replaced by silent shock. You recognize danger as the Caustic Blue's eyes whirl to red.

A brown? A bronze?! Indeed! Fury washes over you, sweeping away all other considerations and priorities. The blue is angry, very angry, but also... hurt? Yes... he seems to be feeling rejected.

And he also seems bent on taking out his rejection on your fellow candidates! Before you can cry out a warning the blue is savagely mauling a boy not five feet away from you. He leaves only a bloody mess when he is done, and instantly selects another victim. When he attacks your friend fear rises within you, but he does not pursue Artemi: rather he turns to you and approaches, snarling softly.

Could even your precious bronze have done that? He seems to almost spit the words. Do you doubt my value, K'rit? Do you think that I shall not grow to be strong? Stronger than even now? Do you think that I would allow you to live to be claimed by another? That I would not repel even a bronze who tried to possess you. No, and now he hisses, baring his teeth, You are mine, K'rit. Never forget that you belong to Emalth. I shall not suffer another to have you in my place.

Personality
Emalth is a malcontent. It is difficult to get him to show outward signs of approval, though inwardly he may admit to himself the value of something. From the moment he hatched no one and nothing was safe from his snippiness and cutting wit; for despite his complaints Emalth is an excellent speaker. It's not uncommon for him to leave a conversation with the other person staring open mouthed after him - never argue with Emalth, because he can twist his words and the meaning of words around so cleverly that at the end you won't know up from down. On top of his attitude, Emalth is stubborn. When he makes his mind up about something, he sticks to it. Only the most painful effort can move him - even if it's a queen dragon trying. Physically he's easy to bully, but no one can best him in a challenge of wits and words: he considers his mind to be his private domain and is jealously possessive of his right to have an opinion. He will have a horrible time making friends. For one thing, his first impression is almost always set for life - if he decides he doesn't like you, watch out because it's difficult to win a sniping contest with this blue. He's not malicious, despite the fact that he's unpleasant. Rather he is most always condescendingly amused and cynical: a patronizing critic observing the antics of lesser mortals from his elevated pedestal.

If as a hatchling Emalth was stubborn, as an adult he has mellowed down to a quiet slyness that seems to permeate the air around him. Only in the most tender moments with his rider does this aura leave him and she the love that he is capable of feeling. To all outsiders, meaning everyone but his human, Emalth presents an abrasive, somewhat obnoxious, face. He's refined his gift of cutting wit to the point where he can create a truly mesmerizing effect with his voice if he choses. Even a normal conversation can leave you feeling as if your head is on the wrong way. Wherever he goes, Emalth loves to stir up a bit of conflict - for entertainment purposes. He specializes in getting others to fight with each other and give him a show. He'll sit on the side, smiling his Mona-Lisa smile, adding an instigating comment now and then to keep things flowing, and enjoy himself while the others tear one another to pieces; figuratively or literally. He is bitter about very little, but one thing that never fails to send him into a cold rage is bullying behavior. He remembers being pushed around, and it is one of the only situations where he'll actually stick his neck out for someone. If someone tries to bully him you can bet a bit of unpleasant nastiness is going to befall them very quickly. Emalth doesn't have strength on his side, but as an adult he is lightning quick and when he strikes almost no one can see it coming. In a fight he may get dinner but the other guy will get a sandwich.

Not surprisingly, Emalth is unlikely to be a very popular dragon. However, younger or weaker dragons he has rescued from bullies may eventually come to admire and respect him: some may even think of him as a role model. Dragons who admire his talent with words and his ability to speak his mind without fear of repercussions may eventually grow to tolerate him, and even get along with him fairly well. However he will never show the same care and devotion that he shows his bonded to anyone or anything else. His wingmates will give him grudging respect for his ferocity against thread but they are unlikely to want to spend any spare time with him.

Thread is the second phenomenon that boils Emalth's blood. He becomes increasingly snarky and tense the closer it is to a Fall, but actually ends up talking less: completely ignoring everyone and everything except his rider, becoming broody and black-tempered. It is wise not to annoy Emalth at this point in time. The consequences will be less than pleasant. During the fight with Thread Emalth is in a constant state of fierce anger, but doesn't lose his head. He goes out of his way to sear Thread near, above, below and around him, and uses his small size to flit in and out of danger. His wingmates nearby will have to be careful not to get singed, but ultimately Emalth will ensure that they have less to do. His rider and wingleaders must keep a firm hand to control him, or Emalth will definitely overexert himself.

Any flights he joins will be purely for the thrill of a chase and capture. In point of fact, his small size will allow him to outmaneuver many other dragons and stay right on the tail of greens. He keeps up easily with the trickiest of them, and unless he's surprised he can usually manage to pull of a stunning show. There is very little give and take in these relationships, however. He pays little to no attention to his flight mates before and after; if necessary he will even drive them viciously away from himself. Emalth wants space, thank you very much. Be grateful for what you get and hope for next time, but don't count on it.

When it comes to K'rit, Emalth ignores all of the rules. He is possessive, and thinks of them almost like an object, but at the same time he is utterly devoted to them and very protective. In the defense of K'rit Emalth pulls out all the stops and takes off the gloves. He complains to him frequently, making snarky little comments about the weyr in general or specific things that annoy him, but for the most part he is heedful and attentive. This doesn't necessarily mean that he listens K'rit, but Emalth is willing to give him the opportunity to persuade him if they feel strongly about something. Despite a slightly condescending attitude, like an adult with a small child, and a definite streak of possessiveness Emalth is one of the more caring dragons towards his rider.

Mind Voice
The first touch of Emalth's voice is as sharp and invasive as a stab with a pin or, when he's angry, a knife. The first uncomfortable sensation is followed by a rather peculiar impression of slate grinding together. Emalth's sharp syllables and exclamations are punctuated with cracks and snaps, like rock under pressure. He has a rather whiny voice, but this is balanced out by his incredible power over words. However annoying or unsettling his voice is, it grabs and holds attention like almost nothing else. Emalth is impossible to ignore.

Inspiration Thersites

Name and Inspiration Emalth, from 'lame,' as in 'crippled.' Thersites is described by Homer as being bow-legged and lame with shoulders that turn inward.
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