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Posted: Thu Feb 03, 2011 5:17 pm
It makes more sense to have this thread here, where the RP is, than in the other guild. So here they are once again: the characters I RP with.
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Posted: Thu Feb 03, 2011 5:21 pm

Full Name: Rayena Lilith Calanth Nicknames: Raye Other Aliases: Raye(na) Dragonmage Soulname: Alorei Soulname's Meaning: A place between darkness and light. Appearing Age: 22 Race: Human Element: Twilight Birthdate: August 11, Year 18 BFA (Before the Fall of Annette) Birth Sign: Leo Birth Place: House Calanth, Griffin District, Annette, Agaise, Zemure Resides Now: Nowhere for very long.
Sexuality: Heterosexual Personal Status: Complicated
Personality: Raye has a hero complex. She's always diving into sticky situations with dreams of saving others, but she hardly ever lets others help her. She's usually lighthearted and fun, and laughs just as easily as she cries. She gets attached to things easily, and always fights to protect the things and people she gets attached to. She also has a deep, thoughtful side which comes out occasionally, and strangely serious thoughts will make their way into otherwise upbeat conversations. She refuses to leave anyone behind, even if she doesn't like them.
Height: 5'7", or about 170cm Eyes: Deep, vibrant green. Hair: Black. She wears it long, though the exact length varies with time; it's anywhere from just past her shoulders to the small of her back. She usually keeps it up in a ponytail to keep it out of her face. It's stick-straight, too, with absolutely no natural curl to it. Skin & Body: Raye has tanned skin, which is genetic; Agaise is a hot place! Body-wise, she has a lithe, athletic build. She's a mage before a fighter, but she gets a good amount of physical exercise. She doesn't have bulging muscles or anything, though; in fact, she probably couldn't even count as "toned." She has a lot of stamina, but not a lot of strength, and what strength she does have is more wiry than anything else. Scars/Markings: A long, vertical scar on both her chest and back marking where she was run through once. Tattoos & Piercings: None. Clothes & Accessories: Raye's clothes vary depending on where she is and what she's doing, but her go-to outfit is a high-necked green tunic-style shirt with an asymmetrical hem and black pants tucked into black boots. She has a pouch that fastens to her belt, decorated with a white moon, that is bigger on the inside than it is on the outside. She also has a strap that goes around her chest and back, with a loop that holds her staff when she doesn't feel like carrying it herself. Jewelry-wise, she wears a myriad of necklaces. The most important to her, emotionally, is a silver chain with a silver ring on it, with a place for a stone but no stone in it; the whole thing is rather nondescript. She also sports a small platinum medallion on a silver chain, the medallion being inscribed with a seven-pointed star. Third, she wears a small dragon pendant.
Alignment Good Main Weapon A glaive or naginata; a staff with an 18-inch, curved blade attached to one end that can be used as either a staff or bladed weapon. Class Specification Mage, with a warrior sub-class.
Skills Staff fighting, inspirational speeches. Special Abilities Dark magic, though she has little control over it. Feats of Interest She once destroyed her home city. But it was deserted at the time, and it was an accident, anyway. Oh, and she once helped re-light a sun.
Random Details
Likes: Chocolate, music, parties, doodling, magic. Dislikes: People who try to hurt her friends.
Strengths: Her relationships with others, an ability to improvise in difficult situations, good endurance. Weakness: Self doubts, her own powers, a keen awareness of her own mortality.
Favourites Colours: Silver Numbers & Letters: 3, 7, 13, D, L. Animals: Cats, doves. Other things: Favorite food is apple dumplings, favorite time of year is winter, favorite holiday is Yule--as long as she gets to spend it someplace warm.
Family & Relations
Parents Duke Thordon Calanth (deceased) Duchess Laurel Calanth (deceased) Siblings Selena Calanth (deceased) Jasper Calanth (deceased) Claidie Calanth (deceased) Children/Grandchildren None.
Good Relations
Most Loved Caerin Shalan Noctemi (played by KeyJester) Closest Friends Arienna Naracolu, Celestial Talang
Bad Relations
Most Hated Wyatt Tamand Worst Enemies N/A
StoryThe Long Version (Not Updated) The Short Version Raye grew up a noble in the city of Annette (capital of her home realm of Agaise), where she became closely involved with the dark mage Wyatt Tamand. Even though she was the youngest of her family, she became heir to the duchy when her oldest sister became a priestess and her other two sisters caught a serious illness in their childhood, rendering them unable to govern the estate. When she was fourteen, she was sent off to the magic university at Vale, despite a lack of magic on her own part, in order to forge bonds with powerful mages who could benefit her family and the realm as a whole. While there, she gained access to light magic via a gift from a goddess, and learned how to use it. During her time in Vale, she also entered an arranged engagement with Wyatt, a match which was supposed to help forge a bond between Agaise and Wyatt's homeland of Eminad. Her graduation project from the academy involved retrieving magical spheres known as the Yanda Orbs of Power from a realm across the sea. She and her friends set out to retrieve the spheres, running into the Thief Queen Arienna Naracolu along the way, and returned to find that Annette had been captured by Wyatt, who had been devoured by the darkness he sought to control. Raye went after Wyatt, managed to free the city, and then went to fight him. The resulting magical duel blasted Raye out of Agaise entirely and destroyed Annette. In an attempt to hold onto her world, Raye accidentally grabbed hold of Wyatt's mortality and took it with her, with the result that he couldn't die unless she did. She floated around in the void between worlds for a while, and then ended up in another world, Noctemia, where she had a lot of adventures and fell in love with Cajo (Rin), who she later gave her soulname to. Unfortunately, something went wrong, and she got sent back to Agaise, and ended up in the war between Agaise and Eminad. She ended up in the Necropolis, the city of the dead, in an enchanted sleep. When she awoke, it was five hundred years after she had last left Agaise. She set about making a new life for herself, all the while waiting for Cajo, who'd promised he would always come for her. Unfortunately, he never did make it to Agaise, and Wyatt found out Raye was still alive, and decided to kill Raye so that he could finally die. This resulted in a chase across both Agaise and Eminad, Raye running for her life and Wyatt in pursuit. Wyatt finally cornered Raye, and was about to kill her, when she was pulled back into Noctemia once more. There, she found out that Cajo had died, and a piece of him was being held within someone else. When that piece accidentally got released, he went a little crazy and started wreaking havoc on the Isle, so Raye and some other set out to stop him. Wyatt managed to pursue Raye to Noctemia this time, and in order to save her friends and Cajo, she allowed herself to be killed so that Wyatt could finally die. Wyatt ran her through with a sword, resulting in her death, and Cajo used her soulname to call her back to life. Before she came back to life, however, her patron goddess removed both her light magic and her memories of Cajo, as the price of allowing her to be resurrected. Alive once again, Raye had to learn to cope without her light magic, and Cajo was still a little crazy, so she and some others set out to hopefully regain either her abilities or her memories in hopes that she would be able to help fix Cajo once and for all. Cajo ended up getting "fixed" without her, and Caerin (Rin)--the part of Cajo that had actually been in love with Raye all along--became separated from the rest of the mess that had been three souls mixed together. Raye still couldn't remember him, but in the process of helping him fight off some lightwarriors, she released Wyatt from the land of the dead and ended up absorbing his dark magic, although she has not yet learned how to control it and it easily breaks free of the tentative hold she has on it. She has since also started to rebuild her relationship with Rin, even though she does not have her memories of their prior connection and it is unclear whether she will ever manage to regain them. Her ultimate goal is to journey to the underworld in hopes of striking a bargain to regain her light magic or her memories.
Other Things Personal Comments on Character: *Frequently accompanied by Arienna Naracolu. Funny Details/Things to Mention: Songs reminding of Character: Iris - Goo Goo Dolls Collide - Howie Day Hanging by a Moment - Lifehouse
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Posted: Thu Feb 03, 2011 5:29 pm

Full Name: Arienna Flaed Naracolu Nicknames: Ari Other Aliases: Queen of Thieves Soulname: Unknown Soulname's Meaning: Unknown
Appearing Age: 27 Race: Half elf. Element: Water. Birthdate: Exact day is unknown; year was 23 BFA Birth Sign: Unknown. Birth Place: Port Denarix, Symthian Resides Now: Sallmon, Agaise
Sexuality: Heterosexual Personal Status: Single, but not looking.
Personality: Ari is argumentative, tricky, and manipulative. She'll do anything to get what she wants. She's greedy, as well, and won't share her wealth with anyone. She doesn't trust others easily, but she is a devoted friend. She picks fights easily, but will fight for the people she considers her friends. She does not forgive mistakes and doesn't believe in second chances.
Height: 6" or about 182cm. Eyes: Deep blue. Hair: Black streaked through with blue. It's a little longer than shoulder length, and is either left loose or confined to a braid that hangs down her back. The blue streaks are natural. Skin & Body: Dark skin, the color of mahogany; Ari comes from a hot, southern climate. Her build is lithe and wiry. She's got substantial muscles from scaling walls and doing other such shady work. Scars/Markings: Numerous small scars on her hands from playing with knives. One scar on her back, as long as a dagger is wide, from where she was once literally stabbed in the back. Tattoos & Piercings: Five piercings in each ear, decorated with alternating hoops of gold and silver. On her forehead, she bears the mark of a pentagram inside a flower. Her upper left arm has a tattoo of interlocking lines that form a cuff around her bicep. On the back of each hand, she has a tattoo of a death lily, showing that she's been caught stealing twice. Clothes & Accessories: While relaxing, Ari's clothes tend to be extremely loose and comfortable; pants, tunics, and boots, mostly. On the job, her clothing changes to skin tight, allowing her to slip through small spaces more easily. She almost always wears a pair of gloves, the color or length varying, to keep her fingerprints off objects and to prevent the tattoos on the backs of her hands from being seen. Her clothing tends to be dark in color, because of her profession as a thief, and she often has spells on it to promote unnoticability. She carries a plethora of weapons with her at all times, as well: nine daggers (three at her waist, one up each sleeve, one in each boot, one at the small of her back, and one on a cord around her neck), two swords (held across her back), and a pouch of throwing stars (on her belt). She likes being well-armed and able to face whatever may come her way. She doesn't wear much jewelry, only the silver ring Darien gave her to symbolize their engagement.
Alignment True neutral. Main Weapon Daggers. Class Specification Thief.
Skills Lockpicking, pickpocketing, good balance and agility. Special Abilities Water and healing magic. Feats of Interest In an act of desperation, Ari used a huge amount of magic to repair the void known as the Divide. As a result, it became the Divided Sea, and is now traversable to all with a ship.
Random Details
Likes: Sparkly objects, sharp/pointy objects, robbing people blind. Dislikes: Guards, authority figures, fake jewels, counterfeited money.
Strengths: Water, moonlight, anything dealing the fae, sneakiness. Weaknesses: An addiction to shiny objects; being a wanted criminal; being untrained in the use of her magic.
Favourites Colours: Blue, black. Numbers & Letters: 4, 8, M. Animals: Crows and ravens. Other things:
Family & Relations
Parents Unknown. Siblings None. Children/Grandchildren None.
Good Relations
Most Loved Darien Serai Closest Friends Rayenna Calanth
Bad Relations
Most Hated Kale Sarys Worst Enemies Anyone in law enforcement
Story Ari was orphaned at age four when her mother died of a sickness; she never knew wher father. She was taken in by the Thieves' Guild in Port Denarix and learned how to be a criminal. When she was 18, her best friend, Kale Sarys, returned from the city of Rhydia after a four-year absence, and took over the post of King of Thieves. He apparently decided that Ari was a bad investment, stabbed her in the back (literally) and threw her body into the harbor. Ari was rescued by a brother and sister, and was brought back from the brink of death by a water faerie, who put all of her magic into Ari and altered her appearance to what it is today. Ari left with Kyrie and Adam, the two who had found her, and went north to Rhydia. Her newfound magic got out of control, and she accidentally set a district of the city on fire. Desperate to escape, Ari poured a massive amount of magic into the Divide to the north, turning it into the Divided Sea, and escaped into the realm of Agaise. She quickly established an organized crime network there, which spread to the rest of the continent, leaving Ari as the Queen of Thieves. Hungry for more power, she went even farther north, was captured by a mage, and was thrown into a labyrinth for his amusement. There, she met Darien Serai, and they pooled their resources to escape. Ari went on to steal the Crown of Stars from the realm of the gods, meeting Rayenna Calanth on the way and helping her on her travels, both in Agaise and on Noctemia. When Raye and Ari were sent back, Raye ended up in an enchanted sleep; Ari didn't end up asleep, but she was five hundred years late, Darien was dead, and her "realm" was in ruins. She started to rebuild it, unaware that Raye had ended up in the same time period. When Raye went back to Noctemia, Ari was told to follow her by Raye's patron goddess. She used the Crown of Stars to get herself back to Noctemia to play bodyguard once more.
Pictures of Character[Ari]
Other Things Personal Comments on Character: *Used exclusively in KeyJester's "Tales of the Night" RP. *Usually accompanies Rayenna Calanth. Funny Details/Things to Mention: Quotes/Common things the Character says: "Oops." Songs reminding of Character:
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Posted: Thu Feb 03, 2011 5:54 pm

Full Name: Meliara Jayde Harper Nicknames: Mel Other Aliases: None. Soulname: Unknown Soulname's Meaning: Unknown.
Appearing Age: 19 Race: Human Element: Air Birthdate: June 22 Birth Sign: Cancer Birth Place: A little town called Blue Mill. Resides Now: Wherever the wind takes her.
Sexuality: Heterosexual Personal Status: Single
Personality: Incredibly naive. She likes frills and sparkly baubles and pretty dresses, none of which are practical for a girl on the move. On another note, Mel has a problem with phobias. Pretty much, if you can be scared of it, she is scared of it. She's scared of non-human creatures with human-like intelligence, of fire, of storms, of the dark...pretty much everything. She's not especially quick to trust anyone except in desperate circumstances. Her fears also make her a bit of a crybaby, and she's prone to bursting into tears at the slightest provocation. She loves learning and is devoted to learning magic, though her background has left her with a rather patchy knowledge and she's more of a support mage than anything else. What she wants more than anything is a sense of stability in her life, but that will probably be a long time in coming. Her greatest love in the world is money, and she aspires to have as much of it as possible because she thinks it'll give her the type of life she's always dreamed of having.
Height: 5'4" or 153cm Eyes: Lilac Hair: Brown, falling to the middle of her back. It's slightly wavy, and she often braids parts of it with small charms that she thinks might come in handy. Consequently, the whole mass clanks and jingles as she moves. It's rarely tied back though, and when it is, it's simply contained by a headscarf. She never actually ties it up or braids the whole lot of it, thinking that it takes too much time. The braids themselves are rarely undone, because re-braiding them takes a long time, and actually cleaning her hair takes forever. Skin & Body: Mel has pale skin, as she doesn't spend a lot of time outside, and when she does, she doesn't tan. She freckles, if anything. Her body could easily be described as "soft." She used to have toned muscles, from doing heavy work at The Seven Stars, but since she left, she's let herself go. She's not overweight, but she's a weakling, and she's not particularly inclined to do anything about that. She's happy as a weakling, really. Scars/Markings: On her upper left arm, there is a brand in the shape of three interlocking ovals, the symbol of Trinity Trading Company. Her fingers are covered with small, semi-circular scars, the result of her biting them until she bled in order to keep herself from screaming. Tattoos & Piercings: Her earlobes are pierced once. She has no tattoos. Clothes & Accessories: Mel actually tends to wear extremely concealing clothes. Her typical outfit consists of shirts with long, flowing sleeves, which carefully coneal the brand on her upper arm. She does not, however, wear gloves to conceal the marks on her hands. She likes wearing long skirts with layers of petticoats, which aren't exactly practical for her travels, but she likes how they feel and look. She typically wears comfortable boots, as she does a lot of walking. In acessories, Mel really, really likes jewelry. She wears multiple bracelets and rings at all times, and especially favors bangles. She wears several different necklaces, none of which are terribly important; she just likes the way they look. She also likes dangly earrings. None of her jewelry is very expensive, as she doesn't have money for really high-class stuff, but it suits her well enough.
Alignment Whichever side pays the most. Main Weapon Magic; carries a sword but it's more for show than anything else. Class Specification Mage
Skills A bit of staff fighting, but not much. She also learns very quickly. Special Abilities Magic, of various varieties; she's a book-learned mage. Feats of Interest None.
Random Details
Likes: Learning new magic, making charms, climbing trees, reading. Dislikes: Messing spells up, being klutzy, everything she's scared of.
Strengths: Most varieties of magic, to some degree. Weakness: Storms, lightning, being alone, weather magic.
Favourites Colours: Green Numbers & Letters: 143, O Animals: Deer Other things:
Family & Relations
Parents Dalton Harper (40, male, living) Cora Haper (38, female, living) It is worth noting that Mel does not have a relationship with either of her parents. Siblings None. Children/Grandchildren None.
Good Relations None. Mel's a loner.
Bad Relations
Most Hated Regan Tremont Worst Enemies Cora Harper Dalton Harper Employees of the Seven Stars
Story Mel was born with magic in a part of the world that isn't very magic-friendly. When her powers began to manifest, she saw pictures in fire and moved objects without touching them. Her parents, thinking she was a witch, took her to the crossroads in the middle of a storm and left her there. Mel, at age eight, spent the night terrified and alone. In the morning, a trader found her and took her to another town, and left her at the Seven Stars Tavern and Inn, where she soon became an employee, working as a scullery maid, general maid, kitchen girl, and eventually a server. She began to buy books and teach herself magic, and made charms for the inn to increase business and ward off bad luck. They worked, and the business thrived. However, word got out that the Seven Stars was harboring a witch, and business soon dropped off. The owners of the inn pondered firing Mel, but eventually decided to make one last profit off her, and sold her instead. Mel's new master, Regan Tremont, was the head of the Trinity Trading Company, and branded Mel to show that she was his before taking her on as his bodyguard. He continued to buy her books of magic, and Mel devoured them, learning big, powerful spells. Eventually, the caravan they were traveling with was attacked by bandits. Mel, not particularly liking Regan, let him be killed. The bandits captured her, but she cursed them to sleep for a hundred years and ran away, becoming a sort of mercenary and drifting wherever the winds take her, doing this job or that, and using all her money to buy new books of spells.
Pictures of Character[Fullbody]
Other Things Personal Comments on Character: *Typically used in generic fantasy RPs. Funny Details/Things to Mention: Quotes/Common things the Character says: "It's not fair!" Songs reminding of Character:
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Posted: Thu Feb 03, 2011 6:24 pm
Meredith Wright
Full Name: Meredith Anne Wright Nicknames: Mer
Appearing Age: 17 Race: Human Birthdate: December 14 Birth Sign: Sagittarius Birth Place: Floating settlement of Haven. Resides Now: Permanently in Haven, but usually on the boat she and her brother run.
Sexuality: Heterosexual Personal Status: Single
Personality: Bright and chatty, to make up for her brother Conan's broody silence. Also strangely naive about the way things work in the world; she firmly believes her parents aren't dead, despite all evidence to the contrary. She dreams of seeing new places and experiencing new things though the odds that she'll ever get out of the area around Haven are slim to none. In fantasy RPs, fascinated with the islands which float in the sky; in post-apocalyptic RPs, similarly fascinated with the ruins of the world which rest beneath the surface of the ocean.
Height: 5'2" Eyes: Warm brown. Hair: Light red and straight. It's usually kept of her face by a blue bandanna, but on occasion she'll untie the ribbon she usually wears around her wrist and uses that to tie her hair back, instead. Generally, however, it's kept loose under her bandanna. Skin & Body: Despite spending most of her time in the sun in a tropical environment, Meredith is actually very pale, as redheads tend to be. She really has to slather on the sunscreen substitute her society uses in order to prevent herself from constantly being lobster red. She has swimmer's build, meaning she's lean, but not inhumanly skinny, and surprisingly strong for her small stature. Scars/Markings: Assorted scars on her hands from handling fishing equipment and salvaged items, but these are mostly concealed by her gloves. Tattoos & Piercings: None. Clothes & Accessories: Typically, Meredith wears dark khaki shorts with assorted pockets and a blue tank top printed with a yin yang, over a plum-colored swim suit. She likes to go about barefoot, but will wear sandals or boots on occasion, especially when in town. She almost always sports a pair of brown fingerless gloves to protect most of her hands while she works on the boat. Her hair is held back with a blue bandanna, and she wears a long ribbon of a matching blue (slightly darker than her shirt) tied around her right wrist, with ends that trail. Around her left thigh she wears a sort of belt with a small pouch on it, for keeping small objects she might find when in the water, as well as a knife, just in case.
Skills Swimming, fishing, salvaging scraps from the world below. Also has good people skills. Special Abilities She can hold her breath for a decent amount of time, but she doesn't possess any supernatural abilities.
Random Details Likes: The sea, the sun, salvaging things, sky islands (RP depending). Dislikes: Not a hell of a lot, though she's not fond of storms.
Favourites Colours: Blue Numbers & Letters: 14, S Animals: Sea turtles, gulls. Other things:
Family & Relations Parents Michael Wright (deceased) Amelia Wright (deceased) Siblings Conan Wright (25, living) Children/Grandchildren None.
StoryThere are two stories, here, because Mer is used in two types of RPs, but they have the same main details. In fantasy RPs, Meredith comes from a world where an old civilization has been completely flooded, and people live entirely on floating settlements and ships powered by the wind, and what technology exists is primarily salvaged from the world below. There are also islands which float high above the world's surface. Meredith spends her time with her brother Conan on their small fishing boat in order to make a living, returning to Haven frequently in order to sell their catch. Her parents died when she was twelve, and she and Conan have been on their own ever since. However, in the same storm that drowned her parents, the islands in the sky appeared, leading Meredith to believe that maybe Michael and Amelia are on the islands instead of having drowned. This leads her to be obsessed with the islands and everything about them. In post-apocalyptic RPs, Meredith's story is generally the same, with a few changed details. Instead of being a family of fishermen and -women, the Wright family is a family of salvagers. Her parents still died when she was twelve, and she and Conan took over the family business with just the two of them. Meredith still believes that her parents might be alive, and that they might be living on a floating settlement elsewhere in the world. She and Conan spend their time looking for big salvage jobs in order to earn a living, constantly changing their crew depending on their needs. Pictures of Character Meredith Outfit
Other Things Personal Comments on Character: *Used in world-specific fantasy RPs or Earth-based post-apocalyptic RPs. *Always played with her brother Conan. Funny Details/Things to Mention: Her birthday is the beginning of the halycon days, the seven days in winter where there are no storms. Quotes/Common things the Character says: Songs reminding of Character:
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Posted: Sat Feb 05, 2011 8:10 pm
Conan Wright
Full Name: Conan James Wright Nicknames: Conan
Appearing Age: 25 Race: Human Birthdate: December 3 Birth Sign: Sagittarius Birth Place: Floating settlement of Haven. Resides Now: Permanently in Haven, but usually on the boat he and his sister run.
Sexuality: Heterosexual Personal Status: Single
Personality: Very sarcastic. Chatty around his sister and mildly conversational around other men, but he gets very quite around pretty women because he's intimidated by them. When confronted with someone he finds attractive, he typically begins stuttering and tripping over his words. He is very protective of Meredith and tends to get angry at anyone who tries to hurt her or get involved with her, including romantically. He likes spending his time out at sea, because no one can bother him or Meredith. Also views Meredith's fascination with the sky islands as childish and wishes she would grow out of it.
Height: 5'11" Eyes: Light blue. Hair: Light brown, bleached out by the sun; he keeps it cut short and spiky so it doesn't get in the way. Skin & Body: Lean and slightly muscular from working on the boat. He's used to lifting and moving heavy things, leading to a somewhat wiry build. His skin, while tanning easier than that of his sister, is still relatively pale, and he has to take care to not get sunburned every Scars/Markings: Assorted scars at various places on his body, garnered from working on ships all his life. None of them are especially noteworthy. Tattoos & Piercings: None. Clothes & Accessories: Like his sister, Conan typically sports fingerless gloves to protect most of his hands, as well as a tank top. He, however, tends to wear cargo pants, not liking shorts. Like Meredith, he also usually goes barefoot, but he's more adapted to wearing shoes than Meredith is, resulting in him usually reminding her of proprieties. He doesn't really carry anything worthy of note, though he does wear a hemp necklace with a shark's tooth on it. He found the tooth during a family vacation in his younger years, and Meredith wove it into a necklace for him.
Skills Swimming, fishing, steering a ship in adverse weather. His people skills, however, are not exactly up to snuff. Special Abilities He's the best around at steering a ship in a storm, but he possesses no supernatural abilities.
Random Details Likes: The sea, the sun, working on his ship. Dislikes: People bothering himself or Meredith, Meredith's fascination with the sky islands.
Favourites Colours: Dark red. Numbers & Letters: 17, Y. Animals: Sharks. Other things:
Family & Relations Parents Michael Wright (deceased) Amelia Wright (deceased) Siblings Meredith Wright (17, living) Children/Grandchildren None.
StoryThere are two stories, here, because Conan is used in two types of RPs, but they have the same main details. In fantasy RPs, Conan comes from a world where an old civilization has been completely flooded, and people live entirely on floating settlements and ships powered by the wind, and what technology exists is primarily salvaged from the world below. There are also islands which float high above the world's surface. Conan and his younger sister Meredith spend most of their time on their small fishing boat in order to make a living, returning to Haven frequently in order to sell their catch. Their parents died when Conan was seventeen, and he and Meredith have been on their own ever since. Consequently, Conan has raised Meredith for the past five years, making sure that they're never separated and that she stays out of trouble. In post-apocalyptic RPs, Conan's story is generally the same, with a few changed details. Instead of being a family of fishermen and -women, the Wright family is a family of salvagers. His parents still died when he was seventeen, and he and Meredith took over the family business with just the two of them. Conan and Meredith spend most of their time looking for big salvage jobs in order to make a living, changing their crew according to their needs, though Conan prefers to just work with Meredith. Pictures of Character Tektek
Other Things Personal Comments on Character: *Used in world-specific fantasy RPs or Earth-based post-apocalyptic RPs. *Always played with his sister Meredith. Funny Details/Things to Mention: Quotes/Common things the Character says: Songs reminding of Character:
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Posted: Sun Feb 06, 2011 1:15 pm
Wyatt
Full Name: Wyatt Jasper Tamand Nicknames: Wyatt Other Aliases: "Him," or "That sick, twisted, evil b*****d," or sometimes "The Demon." Soulname: Myndar Soulname's Meaning: Shadow
Appearing Age: 26 Race: Human Element: Darkness Birthdate: February 14, Year 26 BFA (Before the Fall of Annette) Birth Sign: Aquarius Birth Place: House Tamand, Shadow's Fall, Emindad, Zemure Resides Now: Nowhere for very long.
Sexuality: Heterosexual Personal Status: Complicated
Personality: Wyatt is a truly complicated individual and could be deemed bipolar, though his actions don't show it. He's desperately torn between light and darkness; he's always reaching for the light, usually in the form of Raye, even while constant use of his powers drags him further and further down and shatters his mind even more. He feels a deep and dragging need for power in order to hold the darkness at bay, a strategy which hasn't had much success. His sanity shattered a long time ago, resulting in him acting irrationally. He has a fascination with death and constantly seeks it, even though he can't die. What he wants more than anything else in the world is an end to his suffering, and he's willing to do absolutely anything to get it.
Height: 6'2" Eyes: Pale blue. Hair: Brown in color, the length varies greatly. Wyatt will forget about it for a long time, and it'll get quite long for a man, and then he'll take a dagger to it and hack it all off. At any length, it's always unevenly cut, because he does the job himself, not trusting anyone else to get close enough to do it. Skin & Body: Somewhat pale, being from a northern climate, and quite muscular for a mage. Of course, this comes from over five hundred years of working out, most of that in a desperate attempt to work himself to death. His body also repairs itself as rapidly as it's injured, and he doesn't physically age. He is completely and utterly immortal. Scars/Markings: None. His body has repaired all such damage long ago. Tattoos & Piercings: None. Clothes & Accessories: Wyatt favors black clothing. In fact, it's all he owns. The style is typically pants, a shirt, and a cloak, as well as boots. These garments are easy to replace, and Wyatt's constant suicide attempts are hard on clothing, so he needs to be able to get new clothes very quickly. He carries a sword with him, and he also wears his mage pendant, a platinum medallion emblazoned with an upside-down seven-pointed star, the exact opposite of Raye's mage medallion.
Alignment Evil Main Weapon Magic. Also adept with every weapon under the storm, but favors the sword. Class Specification Mage, with a warrior sub-class.
Skills Adept with every weapon imaginable. Special Abilities Immensely powerful dark magic; is also immortal. Feats of Interest Has lived for over five hundred years, held an entire city captive, and successfully started a war.
Random Details
Likes: Magic, light, weapons, death. Dislikes: Life, darkness.
Strengths: Magic, weapons, immortality. Weakness: At the moment, none, really. He can be slowed down by light magic or lots and lots of people attacking him at ocne, but he can't be stopped.
Favourites Colours: Purple so dark it's nearly black. Numbers & Letters: 14, R. Animals: Dragons. Other things: Favorite method of attempted suicide is drowning; he finds it somewhat peaceful under the water.
Family & Relations
Parents Died so long ago he's forgotten who they once were. Siblings None. Not that he would remember them if he did have any. Children/Grandchildren None.
Good Relations
Most Loved Rayenna Calanth and Charity Grey, though Charity is dead now. Closest Friends Rayenna Calanth; also his only friend. If she still counts as one...
Bad Relations
Most Hated Rayenna Calanth Worst Enemies Rayenna Calanth
StoryThe Long VersionThe Short Version Wyatt was born to a noble family in the realm of Eminad; when he was 10, he was sent to Agaise in order to train as both a warrior and a dark mage, which was somewhat of a family tradition. There, he met Rayenna Calanth, who became his best friend despite a 4-year gap in their ages. Raye essentially kept Wyatt sane; when she left for school and he threw himself into his own work, he started a downward spiral into his magic from which he would never emerge. Raye unwittingly pulled him out of it several times, but in the end his sanity shattered and there was nothing left for him but the darkness. He had the idea that, if he could get Raye, he might be able to fix himself, and so he took the capital city of Agaise, Annette, captive in order to lure her to him. She came, they fought, and she disappeared; he presumed she was dead. The problem was that, when she disappeared, she took his mortality with her, and he officially couldn't die. The destruction of the city resulting from their fight, as well as the death of a prominent noble of Agaise, provoked a war between Agaise and Eminad. Wyatt threw himself into it, hoping to die, with no success, though he did have a brief relationship with one Charity Grey who tried to help him, yet again with no success. In the midst of the war, Raye appeared again, and they fought once again, with similar results. Things stood that way for almost five hundred years; Raye was gone, Wyatt couldn't die, and the world continued to change. Finally, Raye resurfaced, though time had been running differently where she was and it had only been three or four years for her. Wyatt, desperate to end his pathetic existence, tracked her down the intent of killing her. However, before he could, she vanished, once again. Now, however, Wyatt isn't content to wait for her to die; he's determined to track her down and kill her himself, once and for all, in hopes that he'll finally find the death he so desperately seeks.
Pictures of Character None at the moment.
Other Things Personal Comments on Character: *Will only be featured in KeyJester's Tales of the Night RP, though he won't appear for quite some time yet. Funny Details/Things to Mention: Quotes/Common things the Character says: Songs reminding of Character: Shine a Light - McFly ft. Taio Cruz
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