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A roleplay in which kids with superpowers can find themselves. 

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Misconstrudel
Captain

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PostPosted: Tue Mar 01, 2011 2:09 pm


Battle Profiles will be posted here so you can easily find them.

To submit a battle profile, PM so I can send you a form saying how many skill points you have to use. Once you fill out that form, I'll post your battle profile here.
PostPosted: Wed Mar 02, 2011 12:50 pm


Beta Testers

Name: Tawny Lockhart
HP: 17
Powers: Telekinesis, Teleportation, Levitation and Telepathy/Mind Control
Combat: No
Attacks:
1. Telekinesis
a) Light Force - Uses telekinesis to push the opponent back - Damage: 2
b) Heavy Force - Uses telekinesis to push the opponent back - Damage: 5
2. Telepathy/Mind Control
a) Confusion - Confuses the opponent by placing a thought in their mind that they must attack themselves - Damage: 6
LOCKED:
b) Blinded - Makes the opponent think that they are unable to see - Damage: 1
3. Levitation and Teleportation
a) Flight - Lifts the user high off the ground, and makes it harder for the opponent to attack - Damage: 1
b) Godspeed - Teleports quickly over short distances, making it easier for her to dodge and attack - Damage: 1

[b]Name:[/b] Tawny Lockhart
[b]HP:[/b] 17
[b]Powers:[/b] Telekinesis, Teleportation, Levitation and Telepathy/Mind Control
[b]Combat:[/b] No
[b]Attacks:[/b]
1. Telekinesis
a) Light Force - Uses telekinesis to push the opponent back - Damage: 2
b) Heavy Force - Uses telekinesis to push the opponent back - Damage: 5
2. Telepathy/Mind Control
a) Confusion - Confuses the opponent by placing a thought in their mind that they must attack themselves - Damage: 6
[color=gray]LOCKED:
b) Blinded - Makes the opponent think that they are unable to see - Damage: 1
3. Levitation and Teleportation
a) Flight - Lifts the user high off the ground, and makes it harder for the opponent to attack - Damage: 1
b) Godspeed - Teleports quickly over short distances, making it easier for her to dodge and attack - Damage: 1[/color]


Name: Jon
HP: 30
Powers: Flight (has wings)
Combat: Yes
Attacks:
1. Flight
a) Flying Kick - Delivers a flying kick - Damage: 7
b) Swoop - Flies up high, then plummets down, knocking the opponent to the ground - Damage: 7
2. Combat
a) Butterfly Kick - Both feet kick in a circular motion, so the attacker is airborne for a moment. - Damage: 5
LOCKED:
b) Punch combo - 3 fast punches to the jaw, stomach, and chest. - Damage: 5
3. Combat
a) Roundhouse kick - A turning kick - Damage: 3
b) Knifehand strike - A.k.a. the karate chop. The opponent is struck using the side of the hand opposite the thumb. - Damage: 3

[b]Name:[/b] Jon
[b]HP:[/b] 30
[b]Powers:[/b] Flight (has wings)
[b]Combat:[/b] Yes
[b]Attacks:[/b]
1. Flight
a) Flying Kick - Delivers a flying kick - Damage: 7
b) Swoop - Flies up high, then plummets down, knocking the opponent to the ground - Damage: 7
2. Combat
a) Butterfly Kick - Both feet kick in a circular motion, so the attacker is airborne for a moment. - Damage: 5
[color=gray]LOCKED:
b) Punch combo - 3 fast punches to the jaw, stomach, and chest. - Damage: 5
3. Combat
a) Roundhouse kick - A turning kick - Damage: 3
b) Knifehand strike - A.k.a. the karate chop. The opponent is struck using the side of the hand opposite the thumb. - Damage: 3[/color]


Name: Ratten
HP: 30
Powers:Transformation, fire creation, electricity generation
Combat: No
Attacks:
1. Transformation
a) Beast slash - Ratten's arm transforms into that of a clawed, muscular beast, and slashes at his opponent. - Damage: 5
b) Beast kick - Ratten's leg transforms similarly, and he performs a roundhouse kick against his opponent. - Damage: 7

2. Fire creation
a) Flame shove - Ratten's hands become covered in fire, and he pushes his opponent, burning them. - Damage: 5
b) Flame toss - Ratten creates a ball of flame in his hand, and throws it towards his opponent. - Damage: 7

LOCKED:
3. Electricity generation
a) Shock - Ratten grabs onto the opponent, and conducts a powerful amount of electricity through their body. - Damage: 7
b) Polarization - Ratten pushes the electrons from the opponent's body, causing them to be struck by lightning. - Damage: 9

[b]Name: Ratten[/b]
[b]HP: 30[/b]
[b]Powers:Transformation, fire creation, electricity generation[/b]
[b]Combat: No[/b]
[b]Attacks:[/b]
[color=olive]1. Transformation
a) Beast slash - Ratten's arm transforms into that of a clawed, muscular beast, and slashes at his opponent. - Damage: 5
b) Beast kick - Ratten's leg transforms similarly, and he performs a roundhouse kick against his opponent. - Damage: 7[/color]
[color=red]2. Fire creation
a) Flame shove - Ratten's hands become covered in fire, and he pushes his opponent, burning them. - Damage: 5
b) Flame toss - Ratten creates a ball of flame in his hand, and throws it towards his opponent. - Damage: 7[/color]
[color=gray]LOCKED:
3. Electricity generation
a) Shock - Ratten grabs onto the opponent, and conducts a powerful amount of electricity through their body. - Damage: 7
b) Polarization - Ratten pushes the electrons from the opponent's body, causing them to be struck by lightning. - Damage: 9[/color]


Gabriel

Name: Alex Halford
HP:23
Powers: Can enter an alternate form in which his strength, agility, and endurance are greatly increased. He can also push himself into an unstable berserker rage which doubles his strength. In time, he will gain access to the power to drain strength from something and throw it back in a punch or kick the creates a sonic boom.
Attacks
1. Savage Form
a) Waaaaagh - Alex leaps into the air and plummets to the ground, creating a crater around his feet. - Damage: 6
b) Aaaaaaagh - Alex lifts up a chunk of the ground and throws it at his opponent - Damage: 3
2. Berserker Rage
a) Enhanced Punch - A simple chain of blows aimed at the neck, legs, and stomach, the power behind each blow is enhanced by Alex's berserker rage. - Damage: 5
LOCKED
b) Bear hug - An enraged Alex gets behind his target and lifts them up in a bear hug and squeezes them until he hears something break. - Damage: 2
Strength Drain
a) Siphon Fist - After draining strength, from either the ground or an opponent, Alex punches the target once in the center of their stomach, releasing a sonic boom - Damage: 5
b) Siphon Combo - Starts like the first siphoning attack, except much more strength is drained and three punches are thrown at the target, all aimed at the chest. - Damage: 5

[b]Name:[/b] Alex Halford
[b]HP:[/b]23
[b]Powers:[/b] Can enter an alternate form in which his strength, agility, and endurance are greatly increased. He can also push himself into an unstable berserker rage which doubles his strength. In time, he will gain access to the power to drain strength from something and throw it back in a punch or kick the creates a sonic boom.
[b]Attacks[/b]
1. Savage Form
a) Waaaaagh - Alex leaps into the air and plummets to the ground, creating a crater around his feet. - Damage: 6
b) Aaaaaaagh - Alex lifts up a chunk of the ground and throws it at his opponent - Damage: 3
2. Berserker Rage
a) Enhanced Punch - A simple chain of blows aimed at the neck, legs, and stomach, the power behind each blow is enhanced by Alex's berserker rage. - Damage: 5
[color=gray]LOCKED
b) Bear hug - An enraged Alex gets behind his target and lifts them up in a bear hug and squeezes them until he hears something break. - Damage: 2
Strength Drain
a) Siphon Fist - After draining strength, from either the ground or an opponent, Alex punches the target once in the center of their stomach, releasing a sonic boom - Damage: 5
b) Siphon Combo - Starts like the first siphoning attack, except much more strength is drained and three punches are thrown at the target, all aimed at the chest. - Damage: 5[/color]

Misconstrudel
Captain

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  • Signature Look 250
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Battle House - OPEN TO BETA TESTERS!

 
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