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Fallen Prince of LaRin

PostPosted: Mon May 30, 2011 2:13 am


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╔══════════════╗
¢σηтєηтѕ
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⑴ ɨɴϮяΦɖυϲτɨσɳ
⑵ Яʊɭ϶ʂ
⑶ ¢αsʈ
⑷ ʀɐʗϵʂ & ϴϯɧȜʀ ῚлϝɸяӍɑϮɨϕη
⑸ Ϣσʁʆδ ɱɑҏ
⑹ ῬЯɸʄɩɫз Ϩӄҙʃȩҭθπʂ
PostPosted: Mon May 30, 2011 2:22 am


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ɨɴϮяΦɖυϲτɨσɳ
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Takes place on a planet called La'Rin (la-rune). The planet has wondered the dark abyss of space for millenia, with no contact with other planets. Just it, and it's three moons. This roleplay has the same basic plot to Tales of Symphonia.

Fallen Prince of LaRin


Fallen Prince of LaRin

PostPosted: Mon May 30, 2011 2:33 am


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Яʊɭ϶ʂ
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⑴ PM all your profiles to me (Yuu Takahashi of LaRin). Title the PM Friend for good guy, or Foe for bad guy. And, please. I would prefer anime pictures, and not avis.
-Supporting Characters will not have artes, mystic artes, weapons, quotes, or a titles.
--Antagonists will not have mystic artes, quotes, or titles.
⑵ No godmodding. Your character is not the combination of Kratos Aurion, Yuan Ka-fai, and Richtor Abend. Don't dodge everything like it's nothing.
⑶ Be at least semi-literate, and use "pretty posts". Not those bland and boring ones.
⑷ Keep everything PG-13. No cussing, no cybering. Think of what would be allowed in an actual ToS game.
⑸ When posting something in OOC, use (( )), [[ ]], or {{ }}. When you decide that your character has gained a new arte or title, use ( ), [ ], or { }.
⑹ Only La'Ri can use magick without the aide of a Sacred Stone. Other races need Sacred Stones to use magick.
⑺ Don't get upset if you don't agree with someone over something. It's not the end of the world.
⑻ There is going to be discrimination in the roleplay. That is inevitable. But, no discrimination outside of the roleplay when talking in OOC.
⑼ Have fun, and enjoy!
PostPosted: Mon May 30, 2011 2:53 am


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¢αsʈ
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Protagonists
User Image
ame:
(( Yuu Takahashi ))
ge:
(( 17 ))
ender:
(( Male ))
ace:
(( La'Ri ))
ccupation:
(( Maiden Knight ))
ersonality:
(( Yuu is a shy boy, but he is far from timid. His bravery is admired by those who witness it, but he is a sensitive boy who will cry if anything goes wrong. When he's upset, Yuu is known to storm off and remain alone for a while until he's calm. But, he's usually a very cheerful boy. ))
iography:
(( Yuu grew up wanting to be a Rin'Ian Tamer, but knew his destiny as the Maiden Knight prevented his dream from becoming a reality. However, he doesn't mind his fate. As long as he is able to protect his closest friend on her journey, he is happy. It means more time with her. But, even that can't stop his sorrow of knowing she will be taken away at the end of her journey. Nor will it stop the fear he has of being turned to crystal. ))
eapon:
(( Swords ))
rtes:
(( -Demon Fang
-Sonic Thrust
-Fireball
-Lightning
-Guardian ))

ystic rte:
(( Loyal Steed-Yuu will pull out an elemental gem that opposes his enemy's element and chant: "Aide me in protecting the Maiden. Come forth, my loyal steed!" After that, he will toss the gem into the air and slice it with his sword. The steed will appear next to him, and fight with him the entire battle, or until it is killed. ))
uotes:
(( Victory-"Is everyone alright?...Good."
Weaker Opponent-"You serious?"
Normal Opponent-"Alright. Lets do this."
Stronger Opponent-"We'll have to stick together on this one."
Boss-"I'll take you on. For the sake of La'Rin, and my friends."
Escape-"We have to retreat for now. They're too strong."
Near KO-"If I fail, I'll be...letting everyone down."
KO'd-"Damn, I've...failed...." ))

ther otes:
(( Likes-his friends, peace
Dislikes-people who threaten his friends, discrimination, the Maiden's journey
Favorite Foods/Drinks-pastas and wine
Hobbies-reading, being around friends ))

lace of irth:
(( Serdi ))
itle:
(( Apprentice Knight-Every soldier started out small. Can he become a true Maiden Knight? ))
uppetmaster:
(( Yuu Takahashi of LaRin ))

User Image
ame:
(( Yvonne Redhorn ))
ge:
(( 17 ))
ender:
(( Female ))
ace:
(( Elf ))
ccupation:
(( Maiden ))
ersonality:
(( Yvonne is a shy and timid girl. She would prefer to avoid violence, but is aware that cannot be helped. She is extremely loyal to her friends, and is a very compassionate being. But, she is sensitive on the subject of her past. ))
iography:
(( Born in the La'Rinian Church with the Maiden's Crest, Yvonne was raised in a strict environment. She was taught how to fight and how to prepare properly for her journey. When she was young, her parents died while on a pilgrimage to Fenrir Village. She was raised by the Church after that. The only friend she's ever had was Yuu, and because of that, he has become the Maiden Knight. Yvonne blames herself that Yuu's wish to become a Rin'Ian Tamer will never be realized. ))
eapon:
(( A bow and arrow crafted by her father. ))
rtes:
(( -Sacred Arrow (an arrow is surrounded in a pure aura that pierces and purifies any ailment)
-Healing Arrow (an arrow that omits a large healing aura that heals her allies)
-Torent (an arrow surrounded in a large stream of water)
-Icicle (an arrow that is surrounded by spears of ice)
-Force Field ))

ystic rte:
(( Orion's Arrow-Yvonne will fire an arrow into the air. It will split into several other arrows that will rain down on the enemies with small beams of light around them. ))
uotes:
(( Victory-"We....We did it."
Weaker Opponent-"I can handle them."
Normal Opponent-"I didn't know you guys played fair."
Stronger Opponent-"Lets work together on this one, Yuu."
Boss-"You....You will not stand in my way...!"
Escape-"I'm sorry. I can't do this."
Near KO-"Mommy...."
KO'd-"Yuu, go and...become a T-Tamer...." ))

ther otes:
(( Likes-Yuu, friends, animals, Rin'Ians
Dislikes-hatred, war, violence
Favorite Foods/Drinks-sweets, spaghetti, milk
Hobbies-writing, reading, drawing, singing, dancing ))

lace of irth:
(( Serdi ))
itle:
(( Timid Maiden-Many doubt her ability to save La'Rin, but she will not fail. Can she really save the world? ))
uppetmaster:
(( Ivory Trinity Morningstar ))

User Image
ame:
(( Albion "Aifread" Wanderlust Arcinu ))
ge:
(( 34 ))
ender:
(( Male ))
ace:
(( Merfolk ))
ccupation:
(( Privateer ))
ersonality:
(( While he can put on a serious face for his imperial employers, he is actually more silly than that. He has a diplomatic side, as well as a cunning, tricky one. He respects law and contracts, but prefers freedom. Of course, if law can get him freedom, he's all for it. He also enjoys travel and seeing all he can, for he only has one life. He would like to redeem himself for his past deeds, but he doesn't beat himself up over his past. He likes Gald and material goods. Finally, he is a bit superstitious. ))
iography:
(( In his youth, Albion spent much time watching passing ships from his home in the merfolk's island territory. One day, a human friend of his mother's came to the isles to trade items, and Albion's father suggested that he help move boxes off the ship. He did so, but after he stepped onto the boat, the boat's moorings came loose, and the ship began to drift away. While this was quickly solved, Albion enjoyed it. He could travel across the seas! Not even especially athletic merfolk could claim to have swum across the ocean... But he could cross on a ship, and see the world!
Years later, when he was a teenage merman, he came across a drifting ship. On the ship, he found an old man, dying of several blade wounds. The man was a pirate whose crew had been captured by imperials. Before he died, he passed on his ship (the Dread Serpent) and title to Albion. Albion gave him a burial at sea using one of the longboats, then set out... He became the Dread Pirate Aifread, adopting the name as his own. He rescued his new crew and set sail for treasure. Meanwhile, the seas became gradually more restless and monster-filled...
After terrorizing the trade routes for years, he was captured by imperials from Serdi. Instead of killing him, the imperials offered him a job- There were problems along the trade routes with other pirates and with monsters, and his talent could come in handy. He normally wouldn't have accepted, but he had heard of the birth of the Maiden, and had a revelation. The Maiden could solve the problems that the sea was having! He didn't want to be destructive and go against her and all that she stands for!
Albion, now a new man, but still known as Aifread, set sail with a new mission. After the problems were resolved, he was freed from obligatory service, and he and his crew could continue as paid professionals. However, the sea was still restless...
Eventually, a mysterious person came along and put a spell over his crew, causing them to sail out without their captain. Until he gets them back, he cannot do his job. Now Albion searches for his ship and crew, and seeks to calm the sea. ))

eapon:
(( Main hand saber or rapier and backward-grip off-hand saber (mostly for defense), a hand crossbow, and other weapons he may have on hand, such as bombs or axes. ))
rtes:
He is very mobile, able to use his artes just about anywhere- Underwater, swinging by ropes, in midair, etc. In addition, he is skilled at crowd and nonlethal combat.
(( Bomb Throw- Throw a bomb at the enemy. Most bombs are explosive ones that deal fire damage, but, depending on his inventory, the effect may be different.
Serpent Strike- Splash poison over weapon (and nearby enemies), then strike. May cause Poison condition. Those merely splashed by the substance are less likely to be affected. Can be modified by different poison items, such as knockout poison, and is crossbow-compatible. If used underwater, it releases a cloud of poison. Since it dilutes and disperses, the splash is less effective.
Storm Blade- A twirling flurry of attacks.
Thievery- Attack and attempt to steal an item.
Slither- Dash and get behind the enemy. Guards against attacks and spells while moving. ))

ystic rte:
(( Dread Serpent- He dashes and twists around the foe, moving and attacking with incredible speed. Finally, he whirls his blades around, dealing multiple hits on the enemy and those in the area, knocking all hit down and away. ))
uotes:
(( Victory- "(Rich foe) Gald, Gald, Gald, Gald, Gaaaaaaald, it's wonderful Gaaald!" "I wonder if I'm in their wills? ... I am now!" "(vs. disbeliever) I told you, I'm a privateer!" "Well, well. Someone needs more practice." "(Dark, occult foe) ...And to the abyss return!" "(Dark, occult foe) You weren't messing with the sea either? Then who is?!" "Victory belongs to me! Oh yeah!"
Weaker Opponent- "Looks pretty wimpy to me!" "Um... Arrr?" "As you wish!"
Normal Opponent- "En garde!" "I have no fear!"
Stronger Opponent- "The bigger they are... The greater their Gald?" "If I said 'avast,' would you avast? No? Dang." "(nervously) Hahahahaha... Man."
Boss "(vs. disbeliever) Do I seriously have this many enemies?!" "(vs. sea monster) Always with the sea monsters! Why?!"
Escape- "Flee to freedom! FLEEDOM!" "Off we go!" "Sail onward!"
Near KO- "Cr*p cr*p cr*p!!"
KO'd- "Well, dang." ))

ther otes:
(( Likes- Freedom, the sea, ships (especially his), his crew, Gald.
Dislikes- People who can't let go of the past,
Favorite Foods/Drinks- Bread (such as rolls or biscuits), rum. His drinking of rum has given him resistance to intoxication and poison. The poison usage helps too.
Hobbies- Sailing, sword fighting, playing cards, displays of skill (such as sword juggling, which he is good at) and athletics.
If you want to know, his last name is an acronym of Aquaman Riding Cthulu Is Not Useless. No, he's not secretly an eldritch abomination, I just needed a name. If you get the "as you wish" reference, you have earned brownie points from me.
His fish tail is a bluish-gray color. ))

lace of irth:
(( Merpeople's City on the Atlantis Isles ))
itle:
(( Dread Privateer Aifread- Once a scourge of the seas, he now works legally. Will he stray from this path? ))
uppetmaster:
(( Evilweirdo 0 ))



Antagonists
ames:
Tonitrus Claustrum/Fulmen Claustrum
ges:
25
enders:
Male
ace:
Human
ppearances:
Tonitrus stands at 6'4” and has an average build. He wears a green suit(The color of his text). He has green hair, a white skin tone, and purple eyes that matches his brother's suit. /Fulmen is 5'11" and of a slightly smaller build than Tonitrus. He normally wears a purple suit similar to Tonitrus. He has a white skin tone, purple hair, and green eyes that matches his brother's suit.
ccupations:
Writer/Artist/Serdi Mainland Vanguard Highlords
ersonalities:
The twins are very upbeat and energetic just about all of the time, even while fighting. They do have a serious edge on them whenever it's necessary, but even when they're serious they still crack jokes and ridicule the protagonists. The brothers do enjoy their downtime whenever they're not working or fighting, and are known for being lazy.
iography:
The twins grew up in the slums of Serdi, their parents unknown, they were raised in an orphanage in the slums. Eventually the twins became interested in magic and eventually trained themselves in the art of combat and magic that they obtained from books and tomes from the library. After travelling the world in order to make money to donate to their orphanage the brothers eventually returned to Serdi and settled down in the Nobles quarter of the city.
eapons:
Long Hammer & Chain, Fists/Sword & Chain Throwing knives
rtes:
-Thunder
-Thunder Hammer
- Sonic Smash
- Lightning & S. Lightning Hammer
- Various others
-

-Lightning
-Thunder Blade
- Sonic Thrust
- Lightning & S. Lightning Blade
- Various others
-

ther otes:
Likes- Reading, Writing, Travel, Balance, and Fighting/Long walks in the night, drawing, playing instruments, Balance, food, and fighting.
Dislikes- The Maiden, the goddess, Order, and other things./The Maiden, the goddess, Order, children, and a lot more.
Favorite Foods/Drinks- He’s not picky./All of it as long as it is considered food.
Hobbies- See, Likes section.
lace of irth:
Slums of Serdi
layers:
Heru Kemen/Cinkel Anon

Supporting Characters
User Image
ame:
(( Derek and Tanya Takahashi ))
ge:
(( Looks 35 and 33 ))
ender:
(( Male and Female ))
ace:
(( La'Ri ))
ccupation:
(( Carpenter and Innkeeper ))
ersonality:
(( Derek is fun to be around, but he's very strict about some things, particulary his son. He is saddened that he will lose his son to the Garden's hold, but is willing to accept it. Derek has a tendecy to become a little violent when he's angry, but he's never really angry. Tanya is a woman of worry and fear. She is far more unwilling to accept her son's fate than her husband, and refuses to lose Yuu to anything. She blames Yvonne for Yuu's sealed death, but never shows it in front of Yuu. ))
iography:
(( Derek and Tanya were born in the Eastern La'Ri Village, but moved to Serdi to escape the frozen climate. They were already married when they moved to Serdi, and Yuu didn't appear until a few years after settling in the large city. When he met and befriended Yvonne, Derek and Tanya knew there was nothing they could do to stop the cursed friendship of the Maiden and Maiden Knight. They had no choice to accept it. ))
ther otes:
(( Likes-Derek: his family, Yvonne, his job/Tanya: her family, the inn
Dislikes-Derek: his son's fate, the Garden/Tanya: Yvonne
Favorite Foods/Drinks-both enjoy wine, fruit cocktail, and sweets
Hobbies-Derek spends his free time widdling and designing. Tanya enjoys to read and take care of other people. ))

lace of irth:
(( Eastern La'Ri Village ))
uppetmaster:
(( Yuu Takahashi of LaRin ))

Fallen Prince of LaRin


Fallen Prince of LaRin

PostPosted: Mon May 30, 2011 2:58 am


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ʀɐʗϵʂ & ϴϯɧȜʀ ῚлϝɸяӍɑϮɨϕη
╚══════════════╝

Races
Human-The weakest race on La'Rin. They live to be about seventy to eighty years, and have no magickal potential without the aide of a Sacred Stone. Distictive features would be thier common clothing and dull hair.
Animai-Humanoid beings with animal features. They are classified into Wolfkin, Merpeople, Wingfolk, Felinekin, and Dragonkin. They aren't immortal, but live far longer than humans and stop aging at the age of thirty-six. They are known for their bodies. Wolfkin and Felinekin have bodies covered in luxurious fur and tails. Merpeople have long, gorgeous tails that allow them to swim and breathe in the water, but turn to legs when they transfer to land. Dragonkin are known for their scaled wrists, forearms, and legs. They have long, deadly claws to inject poison. Wingfolk are known for their elegant wings.
Elves-A race of beings that are one with nature. They live to be three hundred years old. Their distinctive features are their long, pointed ears and bright, shining hair.
Dwarves-La'Rin's shortest race in height, but second largest in population. They have villages hidden underground or deep in caves or mountain ranges. They are known for their blacksmithing abilities and brute strength. Obviously, a dwarf's distinctive feature is their heights. But, they are known for their unkept beards, mustaches, and eyebrows for the men, and unkept hair for the women.
La'Ri (la-ree)-The most populated race on La'Rin. Their lifespan is unknown, for other races die long before a La'Ri does. La'Ri can use magick without the aide of a Sacred Stone, and it is believed they are the very first race to exist on La'Rin. Their distictive features are their shining eyes and the markings that decorate their skin.
Half Bloods-Beings with the bloods of humans and one other race. Damphir (human/animai), half-elf (human/elf), midget (human/dwarf), and demon (human/La'Ri).
Mix Bloods-Beings with bloods of two races, other than human. Fearie (animai/elf), furry (animai/dwarf), neko (animai/La'Ri), mudvein (elf/dwarf), angel (elf/La'Ri), stump (dwarf/La'Ri).

Other Information
Sacred Stone-A stone created from the magickal properties of deceased La'Rin. It allows humans to gain magickal properties, and enhances the magickal potential of Animai, Elves, and Dwarves. These stones come in different colors and sizes, but are always round and smooth. Not to mention shiny. You can't miss them, since they always shine like a star in the sunlight.
Rin'Ian (rune-eon)-La'Rin's most populated wild creatures. They correspond with the elements, and are classified into their own species. La'Ri and Rin'Ians make wonderful companions, but a La'Ri has to tame the Rin'Ian before that can happen.
Rin'Ian Tamer-The title given to a La'Ri who has made it a task to tame the Rin'Ians.
Maiden-A girl born with the destiny to become a goddess in order to keep peace and prosperity. She is born with a crest with thirteen slots held in her hands, which is later placed on her when her time has come to start her journey.
Maiden's Crest-The crest the Maiden is born with. The crest forms a circle with small slots around a larger slot. It will be placed below the Maiden's throat, and the slots will be filled in with the elemental gems.
Elements and Elemental Gems-The elements are: Heart, Fire, Water, Wind, Light, Birth, Soul, Ice, Lightning, Earth, Darkness, Death, and Mana. The elemental gems are: Emerald, Gem of Heart; Garnet, Gem of Fire; Aquamarine, Gem of Water; Opan, Gem of Wind; Topaz, Gem of Light; Diamond, Gem of Birth; Crystal, Gem of Soul; Sapphire, Gem of Ice; Sardonyx, Gem of Lightning; Ruby, Gem of Earth; Amethyst, Gem of Darkness; Torquoise, Gem of Death; and Jewel, Gem of Mana.
Maiden Knight-The soul protector of the Maiden as she embarks on her journey. He is usually the Maiden's childhood friend. When the Maiden becomes the goddess, the Maiden Knight is forever frozen within the Garden of Prosperity, holding the Maiden's completed crest to his heart.
Guardians-Spirits that merge with the soul of the Maiden when she unlocks their seal. They grant her the powers of their element. These spirits protect the world from colliding with other planets. The Guardians are: Yovia, Guardian of Heart; Pyrea, Guardian of Fire; Tipha, Guardian of Water; Novia, Guardian of Wind; Likaia, Guardian of Light; Brea, Guardian of Birth; Celea, Guardian of Soul; Brisai, Guardian of Ice; Vela, Guardian of Lightning; Regea, Guardian of Earth; Cazai, Guardian of Darkness; Dremis, Guardian of Death; and Gegrai, Guardian of Mana.
Sprites-Spirits that merge with the soul of the Maiden Knight, granting him the powers of their element and giving him the strength to protect the Maiden. They work alongside the Guardians to keep safety to the world, and keep the monsters at bay. The Sprites are: Arems, Sprite of Heart; Friea, Sprite of Fire; Typhoon, Sprite of Water; Clodo, Sprite of Wind; Unicai, Sprite of Light; Lifia, Sprite of Birth; Aremis, Sprite of Soul; Icilae, Sprite of Ice; Thundre, Sprite of Lightning; Exirai, Sprite of Earth; Darmitrx, Sprite of Darkness; Tomidae, Sprite of Death; and Manaketh, Sprite of Mana.
Garden of Prosperity-A scared garden located in the center of a large mountain range. There is a tree growing in the center of the Garden, and this tree is the source of life. Surrounding the tree are various plants. The frozen bodies of the previous Maiden Knights stand scattered around the Garden, frozen in crystal. There are not monsters in the Garden, for the sacred and clean air that the plants produce repels the monsters. Only the most sacred of Rin'Ians live in the Garden.
PostPosted: Mon May 30, 2011 3:00 am


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Ϣσʁʆδ ɱɑҏ
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Serdi Mainlands-Imperial lands of La'Rin. It is where every race can be found clashing together more than any other continent. Holds the shrines of Birth, Light, Wind, Earth, and Soul. The imperial city of Serdi is located on these lands, as well as Wingfolk Cliffs, Forest of the Elves, Serdi Island Resort, Nothern La'Ri Village, Western La'Rin Village, and the Hot Springs.
Sapphire Islands-La'Rin's coldest lands. It snows all year around, due to the power of Brisai and Icilae. These lands hold only the Ice Shrine, but it is accompanied by Sapphire City, Fenrir Village, and the Eastern La'Ri Village.
Dwarven Lands-The birthplace of the Dwarven race. A mountain continent with dersert lands all around. The only places on this land is Weldon and Darkness Shrine.
Atlantis Isles-Islands that hold the Water Shrine and Merpeople City.
Southern Continents-Lands that are so close together, the only thing separating them is a small river and lake. These lands hold the Southern La'Ri Village, Felinekin Village, Dragonkin Mountains, Heart Shrine, and Lightning Shrine.
Silver Sand Desert-A vast desert with sand so pale it looks silver in the light of the moon. The desert holds Death Shrine, Fire Shrine, Wolfkin Caves, and Silver Sand Oasis.
Island of Prosperity-An large island located right in the center of the world. It contains only the Mana Shrine, and is where the Garden of Prosperity is located. Only the plains around the Garden are surrounded in mountain impassible by foot.

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Heart Shrine-The resting place of Yovia and Arems, and the location of the Emerald.
Fire Shrine-The resting place of Pyrea and Friea, and the location of the Garnet.
Water Shrine-The resting place of Tipha and Typhoon, and the location of the Aquamarine.
Wind Shrine-The resting place of Novia and Clodo, and the location of the Opal.
Light Shrine-The resting place of Likaia and Unicai, and the location of the Topaz.
Birth Shrine-The resting place of Brea and Lifia, and the location of the Diamond.
Soul Shrine-The resting place of Celea and Aremis, and the location of the Crystal.
Ice Shrine-The resting place of Brisai and Icilae, and the location of the Sapphire.
Lightning Shrine-The resting place of Vela and Thundre, and the location of the Sardonyx.
Earth Shrine-The resting place of Regea and Exirai, and the location of the Ruby.
Darkness Shrine-The resting place of Cazai and Darmitrx, and the location of the Amethyst.
Death Shrine-The resting place of Dremis and Tomidae, and the location of the Torquoise.
Mana Shrine-The resting place of Gegrai and Manaketh, and the location of the Jewel.
Garden of Prosperity-The place where the Maiden's journey ends, and where she will be taken by the heavens to become a goddess in order to keep the prosperity and peace on La'Rin. This is also the Maiden Knight's final stop before he is forever frozen within eternal crystal.

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Northen La'Rin Village-The northern village of the La'Ri race. It is a village of native traditions such as festivals to praise the birth of a new generation and to mourn the loss of an old generation, dances of prayer, old rituals, and old music.
Forest of the Elves-A forest that houses the elves of La'Rin. The treetops are covered in their houses, stores, and healing huts. Humans and other races never really see the village unless they have permission from the High Council of La'Rin, which is rarely ever handed out. Only the Maiden and the Maiden Knight may enter without permission.
Western La'Rin Village-The western village of the La'Ri race. It is a village of advancing education and industry. It holds one of the finest educational facilities in La'Rin, and is the origin of most of the world's items.
Serdi-The imperial city of La'Rin. The only city with the highest rating of racial clash. It holds the palace of the High Council of La'Rin and the La'Rinian Church, the largest church in the world and the very first to ever exist. Serdi is divided into three classes: slums, commonfolk, and nobles.
Wingfolk Cliffs-Cliffs that shelter the Wingfolk race. Their nests line the cliffs' walls. Young Wingfolk can often be seen in the nests while their parents are out searching for food.
Hot Spring-A small hot spring on a small island. It's usually visited by tired travelers for rest and comfort offered by the hot springs.
Serdi Island Resort-A resort famous for it's clashing life. By day, the beach and amusement park are popular to the children and teens of La'Rin. By night, the casino attracts all sorts of adults, and the nightly theatre show attracts the young and old alike. The hotel provides a place for customers to rest after their fun-filled days or nights.
Silver Sand Oasis-A small village with an inn, a few shops, and a fortune teller's tent. It often suffers from sand storms. It's only real attraction is the oasis it is build around--and that's only because it's the desert's only source of water.
Wolfkin Caves-Caves that split into several chambers for the Wolfkin race to live. Wolfkin pups often leave the caves for playing and hunting lessons with their parents.
Southern La'Ri Village-The southern village of the La'Ri race. It is mainly centered around trade and farming. It has the largest port in La'Rin, despite the village's small size.
Felinekin Village-The village for the Felinekin race. They often aide the La'Ri village with farming, but mostly make fine companions for the La'Ri children.
Dragonkin Mountains-The home of the Dragonkin race. The mountains are vast, and seem endless to those without the aid of wings. Each mountain holds at least two hundred Dragonkin families--which have at least thirty elders, fifty parents, and more than a hundred hatchlings.
Merpeople City-The homeplace of all Merpeople. It is a large city made entirely of water rocks, which shine constantly in the sun due to the constant flow of water.
Weldon-The only place where dwarves can go and be away from the world. No one but the La'Ri, Maiden, and Maiden's Knight have ever been allowed within the city.
Eastern La'Ri Village-The eastern village of the La'Ri race. Since it is constantly cold in this village, it isn't known for any special products, but it's largest attraction is the village's ice sculptures.
Fenrir Village-A village named after the Sapphire Islands' most feared monster--the fenrir. At first, the village was a camp of hunters who set out to hunt in kill the fenrir, but after time, it somehow grew into a village that protected the fenrir, since it is the only one of its kind. Fenrir Village is known for it's art of the Sapphire Islands and the fenrir.
Sapphire City-The guardian town of the Ice Shrine, and the birthplace of the fireplace. It is known for its magnificant sled races across the main island and for its cathedral of healing, prayer, and court.

Fallen Prince of LaRin


Fallen Prince of LaRin

PostPosted: Mon May 30, 2011 3:02 am


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ῬЯɸʄɩɫз Ϩӄҙʃȩҭθπʂ
╚══════════════╝

[imgright]DIRECT LINK HERE[/imgright]
[color=????][b][size=24]Ⓝ[/size]ame:[/b]
[size=9](( CHARACTER NAME HERE ))[/size]
[b][size=24]Ⓐ[/size]ge:[/b]
[size=9](( CHARACTER AGE HERE ))[/size]
[b][size=24]Ⓖ[/size]ender:[/b]
[size=9](( CHARACTER GENDER HERE ))[/size]
[b][size=24]Ⓡ[/size]ace:[/b]
[size=9](( CHARACTER RACE HERE ))[/size]
[b][size=24]Ⓞ[/size]ccupation:[/b]
[size=9](( CHARACTER OCCUPATION HERE ))[/size]
[b][size=24]Ⓟ[/size]ersonality:[/b]
[size=9](( CHARACTER PERSONALITY HERE || THREE SENTENCES MINIMUM ))[/size]
[b][size=24]Ⓑ[/size]iography:[/b]
[size=9](( CHARACTER BIOGRAPHY HERE || MUST INCLUDE || ONE PARAGRAPH MINIMUM ))[/size]
[b][size=24]Ⓦ[/size]eapon:[/b]
[size=9](( PREFERRED WEAPON HERE ))[/size]
[b][size=24]Ⓐ[/size]rtes:[/b]
[size=9](( -
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[b][size=24]Ⓜ[/size]ystic [size=24]Ⓐ[/size]rte:[/b]
[size=9](( MYSTIC ARTE AND DESCRIPTION HERE ))[/size]
[b][size=24]Ⓠ[/size]uotes:[/b]
[size=9](( [i]Victory-[/i]
[i]Weaker Opponent-[/i]
[i]Normal Opponent-[/i]
[i]Stronger Opponent-[/i]
[i]Boss-[/i]
[i]Escape-[/i]
[i]Near KO-[/i]
[i]KO'd-[/i] ))[/size]
[b][size=24]Ⓞ[/size]ther [size=24]Ⓝ[/size]otes:[/b]
[size=9](( Likes-
Dislikes-
Favorite Foods/Drinks-
Hobbies- ))[/size]
[b][size=24]Ⓟ[/size]lace of [size=24]Ⓑ[/size]irth:[/b]
[size=9](( BIRTHPLACE HERE || VILLAGES, CITIES, AND TOWNS ONLY ))[/size]
[b][size=24]Ⓣ[/size]itle:[/b]
[size=9](( TITLE AND DESCRIPTION HERE ))[/size]
[b][size=24]Ⓟ[/size]uppetmaster:[/b]
[size=9](( USERNAME HERE ))[/size][/color]
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