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Shard2378

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Dragon Rider Joe

PostPosted: Tue May 31, 2011 12:26 pm


Warforged Male personality type
Lvl 4 fighter
STR: 16 +3
DEX: 15 +2
CON: 18 +4
INT: 14 +2
WIS: 12 +1
CHA: 12 +1

HP: 70

Warforged abilities:
---- Living Construct Subtype,
—Immunity to poison, sleep effects, paralysis, disease,
nausea, fatigue, exhaustion, effects that cause
the sickened condition, and energy drain.

Composite Plating: The platinng used to build a
warforged provides a +2 armor bonus

Light Fortification (Ex): When a critical hit or sneak
attack is scored on a warforged, there is a 25% chance
that the critical hit or sneak attack is negated and
damage is instead rolled normally.

A warforged has a natural weapon in the form of a
slam attack that deals 1d4 points of damage.

Feats:
Adamantine Body-- damage reduction 2/adamantine
Dodge
Power attack
Improved Bull rush

Skills:
Balance: 5
Climb: 5
Jump: 9
Intimidate: 4
Listen: 4
Search: 5
Spot: 4
Craft (armorsmithing): 7(for warforged repair)

Eqiupment:
Battle Fist +1 1d8 slam piercing&bludgeoning
(Attached to right arm)
Wand Sheath: allows use of any wand by inserting it into the sheath. it cannot be removed until all charges have been used at which point it is ejected out. allows for use by simply pointing a finger at the target and a thought. (embedded in Left arm)
Warforged repair kit: +2 circumstance bonus to repaire warforged

Money:
50 Gp  
PostPosted: Sun Jun 12, 2011 10:37 pm


His first memory was of awakening in the creation forge room beneath Sharn. The thrumming and pounding of the machinery sounding like a giant heartbeat from inside a womb. The broken and twisted limbs and bodies of other warforged littered the edges of the room. He looked around and finally stopped upon a mirror. His moved his arms and turned his wrists, watching the gleam of the light on his unusual form; the bulge and coiling of the materials that made up his muscles. His creator entered pushing a large cart with a sheet covering it. Later after allowing Shard2378 to examine all the broken bodies and see the differences and similarities between them.

"Do you have any questions Shard number 2378?"

"Why do i look so different from the others in here?"

"I made you from parts scavenged from the Mournlands. All the others were made using the normal processes passed down to me within the family. You will definitely be superior to those flawed models strewn about the floor. I have modified you in a few special ways. The first is simple to explain. If, during your tenure as a guard for the forge, you happen to stop a foolish spell caster from breaking in, search them for wands. If they are unfortunate enough to have one on them, slide it into this special slot here.
*He tapped a small space on the right arm of Shard*

"By melting down and using the parts of those fallen creatures I've made you more resilient. And I also have this made for you as well."

*He turned and in one whirling movement, whipped the sheet off the cart and let it fall to the floor. On the cart, gleaming in its new and pristine glory was a large metal forearm.*

"I made it just for you. It will make you stronger and hit harder."
*He then attached the giant metal arm to Shard and showed him to his post*

"This will be your station for the next few years. If after this point, you wish to go and make your life somewhere else i will allow it. However, if you do leave, you will likely find the world not as accepting as it is here guarding the forge."

After years of protecting the forge from would be intruders and thieves, Shard2378 decided that it was time to leave. Taking all the skill and knowledge he amassed, Shard found his way out of the forge's pathways and out of the sewers and into the city.

After making his way into the city, after a good drenching to remove the foul stench from his chassis; he put himself out as a fighter and guard for hire in the mercenary listings.  

Dragon Rider Joe

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