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Isetheian Grim - Rogue - level 4 - neutral

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Alexandrea Zenne

PostPosted: Sat Jun 18, 2011 9:03 pm


Name: Isetheian Grim
Race: half-elf
Align: neutral
Class: rogue
Level: 4
Deity: n/a

Str: 16 (3)
Dex: 18 (4)
Con: 16 (3)
Int: 14 (2)
Wis: 13 (1)
Cha: 12 (1)

HP: 22
AC: 18
Init: +4

Fort save: 4
Ref save: 8
Will save: 2

Base Attack Bonus: 3

Melee attack:
Ranged attack:

Melee Weapon:
+1 glaive, attack bonus: ____ dmg 1d10 + ___ . critical x3

Ranged Weapon:
(please include weapon damage, critical information, ranged distance, and special attributes)

Armor:
chain shirt - light - ac bonus: 4 max dex: 4

Skills:
Balance 6
Bluff 2
Disable Device 9
Disguise 8
Escape Artist 7
Hide 11
Knowledge (local) 3
Knowledge (___) 3
Listen 7
Move Silently 10
Open Lock 11
Search 9
Sense Motive 3
Sleight of Hand 5
Spot 8
Tumble 8
Use Magic Device 3
Use Rope 6

Feats:
weapon focus (glaive)
aberrant dragonmark* inflict light wounds


Special Abilities:

(please list bonuses abilities give, how many times per day it can be used and damage [if any] that it does)
sneak attack 2d6
trap sense +1
trapfinding
evasion
uncanny dodge

Special:
Currently unaware of aberrant dragonmark.  
PostPosted: Sat Jun 18, 2011 9:51 pm


Background ((I swear I made her story before I started wearing scarves in my hair, Joe blaugh ))

The story that the human Isetheian tells you will be about her childhood in Sharn, raised by a shady father in the lower middle part of the city. Lazing away an afternoon with her brings out entertaining stories of childhood adventures - near misses with the law and criminals alike. She makes no secret of her past.

Relaxed and open, she leans back in her chair, mindlessly tugging at an old scarf that you've never seen her without - her mother's, she says. She goes on to explain that her mother passed away in childbirth. The scarf is all she has to know her by, and so the faded silk remains perched on her head. It twines around her face among braids and thick dark blonde hair.

The scarf is a key to the mystery that hangs around Isetheian. Take it away, and you reveal a darker truth - ears that once resembled a half-elves' are underneath, but jagged scars exist where points should be.

Now you have a tale set far away from Sharn, on the border of Valenar and Q'Barra. An elven ranger and a human rogue meet against a common enemy, and what happened after ultimately resulted in the double life of a young half-elf.  

Alexandrea Zenne

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