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Posted: Mon Jul 25, 2011 11:33 am
So, this round I realized a flaw in my rules, regarding that protecting someone from the shinigami is a lot different from protecting them from a kill.... All it does is stop the names from getting out. But, if all they do is stop the shinigami from seeing the name, then eventually the NPA will be useless because once the shinigami gets the name to Kira, nothing can stop him from killing them. Unless the NPA chooses to protect the same person every single round, eventually everyone's name will be brought to light, right?
I was thinking that maybe in the future, when the NPA protects someone, their name actually gets changed. So that, if I already gave their name to the shinigami, this name will become false.
I noticed that if I don't do this, I will be forced to wait until every NPA replies before I can give the Shinigami their answer. That seems like it could really impede the game, but changing names all the time could make pretty things confusing.
So, since there is no precedent for this, I'd like for everyone to vote in the poll and voice their opinions. This could potentially make a lot of difference in how the game unfolds, so I may need to delay the update a little until a decision can be reached. Sorry for the inconvenience! sweatdrop
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Posted: Mon Jul 25, 2011 12:09 pm
Well, personally, I think if the person's name changed, it wouldn't make sense, since nicknames have no effect on the Deathnote, only their true name. (example: L, Mello and Near won't work, even though it's their "current" used name, everyone, including themselves use them. You need their true name to kill them.)
On the other hand, it might be amusing if a shinigami check yielded a false name on checking somone under NPA protection. This would completely throw off the Shinigami and they wouldn't even think to check again until it is proved that it was a false name. A canonical reason for this would be the NPA getting someone to act as the real person. (Example: Matsuda masquerading and Misa's manager. Admittedly, this example slightly deviates from what I was saying, I just can't think of a better example right now sweatdrop )
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Posted: Mon Jul 25, 2011 12:14 pm
Yeah, I know it doesn't exactly fit canon, but at this point I'm just trying to make the game work. Originally the NPA had shinigami *and* criminals to contend with so they would never have been useless, but now that I got rid of the criminals, I'm just trying to make sure their role still has a point to it.
Your idea could fit, though, so thanks! I'll try that out if the name change idea is chosen.
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Posted: Mon Jul 25, 2011 12:23 pm
I understand, it seems pretty daunting to use a role who has limited protection capabilities.
Also, on that note, I do find it incredibly funny if it's just a false name and not an actual name change. I can imagine an "I'm sorry master!" scenario arising out of that xd
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Posted: Mon Jul 25, 2011 1:29 pm
Then again, Kira also has limited killing capabilities. So maybe it's still fair??
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Posted: Mon Jul 25, 2011 2:31 pm
You know, that's a very good point. It's not as if Kira can just pick and choose targets. They have to sit tight until a shinigami finds them.
Well, either that or send you the names of random characters with the hope of catching one razz
Protip for Kira: I'm not Rumpelstiltskin >.>
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Posted: Mon Jul 25, 2011 2:38 pm
I do allow wild guessing for if Kira doesn't have a name yet.
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Posted: Mon Jul 25, 2011 2:49 pm
I like the idea of the false name, it would be hilarious.
Yea, I can see the, 'I'm sorry master!' scene happening as well.xD
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Posted: Mon Jul 25, 2011 3:10 pm
KeJoRo's idea makes the most sense, if I can put my own two cents in.
From what little I understand of this game's mechanics, (I skimmed!) changing names would be making it harder on yourself to run, and waiting for PMs also just serves to make running the game harder. A "fake name" is easy to do story-wise and game-wise.
EDIT: Okay, now that I've actually read through the rules list, I still do think that KeJoRo's idea should be the way to go.
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Posted: Mon Jul 25, 2011 3:20 pm
Well, based on what KeJoRo said, this is how I am proposing a false name would work if that was implemented:
So let's say KeJoRo's name is "Captain Crunch". The shinigami asked to see his name, and I told him that it was Captain Crunch. Then the NPA declares that they want to protect KeJoRo. His name then becomes "Boo Berry," and story-wise, if Kira tried to kill him using "Captian Crunch", it would be assumed that "Captain Crunch" was an impostor, a person dressed up as KeJoRo that was set up by the NPA. The Shinigami would have to ask again to get his real name, "Boo Berry."
Does that sound right? neutral Or did I completely misunderstand?
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Posted: Mon Jul 25, 2011 3:28 pm
Oh, you tell the Shinigami when you receive their PM?
Well that changes the way I saw it. If it works like that, then I figure the way you said it would work, it would just be harder on you and I doubt that's what the players want.
The way I saw KeJoRo's idea was that the NPA would have sent you all of their protection requests then you would answer the Shinigami based on that. But now that I think of it that does bring up the note that you were talking about earlier, so I just didn't think this through.
oh god I'm not helping at all, am I?
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Posted: Mon Jul 25, 2011 3:37 pm
KeJoRo said two things: that he thought waiting for the NPA was better, but that if I did the name replacement thing, he had an idea for how to make it work within the canon. I wasn't sure which one you were agreeing with, sorry!
But yeah, waiting for all of the NPA to send in their protects would be the other way to do it. However, that means I have to wait around before I can answer the shinigami, and puts a lot of responsibility on the NPA to be punctual. It's less complicated, but I feel like it would slow the game down.
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Posted: Mon Jul 25, 2011 3:41 pm
It also fails to solve the other problem: Since they are protecting only from the Shinigami and not Kira (since Kira + The correct name = Death, no exceptions) then it could go one of two ways
-- Kira eventually receives all of the names, rendering the NPA completely useless
-- The NPA choose a person to protect for the entire game. Kira can never get their names. There is no way for Kira to win other than manipulating everyone else into jail.
Granted, the latter is extremely unlikely as they, or the ones they were guarding, would probably be jailed at some point. But still, that would be almost a checkmate in this game.
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Posted: Mon Jul 25, 2011 3:42 pm
Oh, well I guess I was agreeing with both, just mentioning that it would be kinda hard on you to do that. I hadn't noticed the KeJoRo said anything about waiting for the NPA and that's more or less what confused me.
But yeah, even though it has the potential to slow the game down, you can always just impose a harsh deadline on the NPA. "No PM, No Protect" or something like that. If you need to give someone else a bit of the responsibility for the game to run smoothly, do it. I'm sure the NPA's can pick up the slack enough to send you a PM with a name in it by a certain time.
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Posted: Mon Jul 25, 2011 3:49 pm
The deadline would definitely be the end of the round. So I'd need to be careful that the schedule wouldn't fluctuate.
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