In a dark world where Van Hellsings fight vampires, where werewolves haunt the woods and where a wickerman means serious bussiness... two factions war against each other for domination. One side is represented by the Witches (and Wizards); people who have mastered the arcane through extensive studying and practising. The other faction are the Warlocks; people who were born with the arcane and develop their skills as they experience life and leasure.
They aren't out to kill each other, but to outsmart each other. Every new quest is a challenge, a duel, a fight within to see who has the best magic and who has the highest wisdom. Who proves to be the most efficient? Who solves the problems fastest of all? Will it be a Witch or will it be a Warlock? Will it be you?
The trophy: each new year either a Witch or a Warlock is free to rule the world of Magic. But beware, all actions done must remain balanced - giving all earned money to one school, doesn't always result in an advance.
They aren't out to kill each other, but to outsmart each other. Every new quest is a challenge, a duel, a fight within to see who has the best magic and who has the highest wisdom. Who proves to be the most efficient? Who solves the problems fastest of all? Will it be a Witch or will it be a Warlock? Will it be you?
The trophy: each new year either a Witch or a Warlock is free to rule the world of Magic. But beware, all actions done must remain balanced - giving all earned money to one school, doesn't always result in an advance.
