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Trick Room

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Endency

PostPosted: Mon Dec 05, 2011 10:16 pm


Could someone please judge my team?

Dusknoir- Relaxed- Leftovers (Support)
252HP/252Def/4SpDef
Trickroom
Shadowpunch
Will-o-Wisp
Pain Split

Machamp- Naughty- Lum Berry (Sweep)
252HP/252Atk/4Def
Ice Punch
Thunder Punch
Dynamic Punch
Stone Edge

Exeggutor- Quite- Life Orb (Room setup and explode out)
252Atk/252SpAtk/4HP
Trickroom
Sleep Powder
Leaf Storm
Explosion

Marowak- Brave-Thick Club(Belly Drum and Sweep)
252HP/252Atk/4Def
Thunder Punch
Belly Drum
Aerial Ace
Earthquake

Banette- Brave- Focus Sash (Suicide Lead)
252Atk/252SpAtk
Shadow Claw
Trick Room
Destiny Bond
Taunt

Octillery- Modest- Expert Belt (Sweep)
252HP/252SpAtk/4SpDef
Surf
Energyball
Ice Beam
Signal Beam
PostPosted: Fri Dec 09, 2011 9:56 am


Endency
Could someone please judge my team?

Dusknoir- Gentle- Leftovers (Support)
Ability: Pressure
252HP/4Def/252SpDef
Trick Room
Shadowpunch
Will-o-Wisp
Pain Split

Machamp- Adamant- Lum Berry (Sweep)
Ability: No Guard
252HP/252Atk/4Def
Ice Punch
Thunder Punch
Dynamic Punch
Stone Edge

Exeggutor- Quiet- Life Orb (Room setup and explode out)
Ability: Chlorophyll
252Atk/252SpAtk/4HP
Trick Room
Sleep Powder
Leaf Storm
Explosion

Marowak- Brave-Thick Club(Belly Drum and Sweep)
Ability: Rock Head
252HP/252Atk/4Def
Fire Punch
Swords Dance
Double Edge
Earthquake/Bonemerang

Banette- Brave- Focus Sash (Suicide Lead)
Gen IV Ability: Insomnia
Gen V Ability: Insomnia/Cursed Body

252Atk/252SpAtk
Shadow Claw
Trick Room
Destiny Bond
Taunt

Octillery- Modest- Expert Belt/Life Orb (Sweep)
Ability: Suction Cups
252HP/252SpAtk/4SpDef
Surf
Energy Ball
Ice Beam
Fire Blast

All of my feedback is in bold text. If you're playing Gen V, might I suggest adding a Porygon2 to your team? Holding an Eviolite, Porygon2 makes for a very bulky Pokemon to set up Trick Room with. It also has access to Recover for reliable recovery.


Novalitz

Vice Captain

Lover


Endency

PostPosted: Sat Dec 10, 2011 6:08 pm


Thanks for the help. However can I ask why heavier on Special defense for Dusknoir? I don't really have a reason for defense to be better myself, I'm just curious. Also sorry I forgot to include the ability's of my team, but you added the ones I have so thank again for that.
PostPosted: Sat Dec 10, 2011 8:19 pm


Endency
Thanks for the help. However can I ask why heavier on Special defense for Dusknoir? I don't really have a reason for defense to be better myself, I'm just curious. Also sorry I forgot to include the ability's of my team, but you added the ones I have so thank again for that.

Since Dusknoir is very bulky, I decided to give it more SpD because you already have Will-o-Wisp, which will deter physical sweepers as it is. Dusknoir has the bulk to take a physical hit so that you can Burn the opposition in return. Dusclops holding Eviolite can be used in place of Dusknoir if you want more bulk.


Novalitz

Vice Captain

Lover


Endency

PostPosted: Sat Dec 10, 2011 9:25 pm


Never thought of it like that, thanks again. However I'm playing on Soulsilver so I don't have access to Eviolite.
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