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Posted: Mon Dec 05, 2011 10:16 pm
Could someone please judge my team?
Dusknoir- Relaxed- Leftovers (Support) 252HP/252Def/4SpDef Trickroom Shadowpunch Will-o-Wisp Pain Split
Machamp- Naughty- Lum Berry (Sweep) 252HP/252Atk/4Def Ice Punch Thunder Punch Dynamic Punch Stone Edge Exeggutor- Quite- Life Orb (Room setup and explode out) 252Atk/252SpAtk/4HP Trickroom Sleep Powder Leaf Storm Explosion
Marowak- Brave-Thick Club(Belly Drum and Sweep) 252HP/252Atk/4Def Thunder Punch Belly Drum Aerial Ace Earthquake
Banette- Brave- Focus Sash (Suicide Lead) 252Atk/252SpAtk Shadow Claw Trick Room Destiny Bond Taunt
Octillery- Modest- Expert Belt (Sweep) 252HP/252SpAtk/4SpDef Surf Energyball Ice Beam Signal Beam
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Posted: Fri Dec 09, 2011 9:56 am
Endency Could someone please judge my team? Dusknoir- Gentle- Leftovers (Support) Ability: Pressure252HP/ 4Def/ 252SpDef Trick Room Shadowpunch Will-o-Wisp Pain Split Machamp- Adamant- Lum Berry (Sweep) Ability: No Guard252HP/252Atk/4Def Ice Punch Thunder Punch Dynamic Punch Stone Edge Exeggutor- Quiet- Life Orb (Room setup and explode out) Ability: Chlorophyll252Atk/252SpAtk/4HP Trick Room Sleep Powder Leaf Storm Explosion Marowak- Brave-Thick Club(Belly Drum and Sweep) Ability: Rock Head252HP/252Atk/4Def Fire PunchSwords DanceDouble EdgeEarthquake/ BonemerangBanette- Brave- Focus Sash (Suicide Lead) Gen IV Ability: Insomnia Gen V Ability: Insomnia/Cursed Body252Atk/252SpAtk Shadow Claw Trick Room Destiny Bond Taunt Octillery- Modest- Expert Belt/ Life Orb (Sweep) Ability: Suction Cups252HP/252SpAtk/4SpDef Surf Energy Ball Ice Beam Fire Blast All of my feedback is in bold text. If you're playing Gen V, might I suggest adding a Porygon2 to your team? Holding an Eviolite, Porygon2 makes for a very bulky Pokemon to set up Trick Room with. It also has access to Recover for reliable recovery.
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Posted: Sat Dec 10, 2011 6:08 pm
Thanks for the help. However can I ask why heavier on Special defense for Dusknoir? I don't really have a reason for defense to be better myself, I'm just curious. Also sorry I forgot to include the ability's of my team, but you added the ones I have so thank again for that.
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Posted: Sat Dec 10, 2011 8:19 pm
Endency Thanks for the help. However can I ask why heavier on Special defense for Dusknoir? I don't really have a reason for defense to be better myself, I'm just curious. Also sorry I forgot to include the ability's of my team, but you added the ones I have so thank again for that. Since Dusknoir is very bulky, I decided to give it more SpD because you already have Will-o-Wisp, which will deter physical sweepers as it is. Dusknoir has the bulk to take a physical hit so that you can Burn the opposition in return. Dusclops holding Eviolite can be used in place of Dusknoir if you want more bulk.
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Posted: Sat Dec 10, 2011 9:25 pm
Never thought of it like that, thanks again. However I'm playing on Soulsilver so I don't have access to Eviolite.
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