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Posted: Sun Jan 15, 2012 7:24 am
just like the create a boss game this one shall be focused on making enemies that can be beaten fairly, but still provide a challenge to the player. make it close or with this guidline below and pictures are welcome if available. 3nodding
-scientific name:
-physical description:
-characteristics/behavior:
-attacks:
-weaknesses:
-abilities:
-loot:
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Posted: Sun Jan 15, 2012 7:50 am
i'll start things off
-scientific name: vlad beetle (impalicus reclusiva) =family: burrow-nit
-physical description: similar to a cloaking burrownit, but its shell camouflages as the color of the ground around it. it's shell is flatter than the cloaking burrow-nit but with several needle like appendages on it's face. Centered between its red, beady eyes that glow, and 3 small legs for each side of its body.
-characterisitcs/behavior: buries itself shallowly under the ground with it's eyes exposed so it can see any passing prey. It only feeds on prey smaller than itself and can go for days at a time without eating. they bury themselves next to trails and watering holes to catch any critters that pass by.
-attacks: when any pikmin come close enough it will extend its spikes and impale 1-4 pikmin and try to drag them underground where it will consume them.It will shake off any pikmin swarming around it when it is above ground.
-weaknesses: it's eyes can be seen from outside its attack range and it cannot turn while underground, it's shell cannot be harmed while it is above or below the ground, but once dug up it can be knocked on its shell where it's belly is defenseless.
-abilities: if pikmin wonder close to its attack range it can launch hypnotic waves from its eyes to lure away several pikmin from a group that can be recalled by a whistle blow.
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