"God-Modding" is perhaps the number one sin of Rping.
If you aren’t familiar with the term here's an explanation:
"God-Modding" is in essence when someone’s character has the ability to do practically anything without limits or boundaries. Even when the skill doesn't fit their character's back-story and/or description.
We are all RPing to have fun, but as anyone can tell you a godmodder can completely ruin it. We’ve all encountered some form of a godmodder, in fact we first encountered them as children. You know when you were playing pretend and that one kid that you ‘killed’ kept saying that you didn’t kill him you remember how completely annoying that was, I’m pretty sure it’s still annoying as hell to all of us nowadays.
There are actually two types of godmodding, passive and active but usually we lump it all together since godmodding is godmodding.
In a simplified version godmodding is...
arrow Making yourself godlike in power or invulnerable. In other words unbeatable despite the circumstances.
arrow Refusing to take any loss or lose.
arrow Saying what happens to other people such as auto-hitting. ‘He power bombed him through a table.’
arrow Always hitting your target.
arrow Always dodging.
arrow Changing things around so that they work in your favor.
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Example: Character A states that he is backstage near his locker room with his tag team partner. Character B tries to sneak up behind Character A to attack. Character A states that his partner sees and both turn to gang up on Character B. Suddenly Character B was nowhere near Character A and the partner, they will even edit their previous posts to change it around to work in their favor or state that they posses something that they did not before to combat the partner such as along the way they found a sledgehammer or steel chair.
arrow Or they have somehow anticipated a completely random action they should otherwise have no knowledge of before hand. Even if it’s suppose to happen in the story and you know of it your character shouldn’t. Such as they shouldn’t be able to anticipate a poisonous fog.
Passive
Passive godmodding is where a person still does something to or with another’s character without permission but usually it isn’t a violent sort of godmodding.
Passive godmodding can be something as simple as Rper A saying that her character is related to Rper B without rper B’s permission. It’s also saying that past events happened with that person without that person’s permission.
Even doing something kind such as healing a character is a form of passive godmodding.
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Example- Character A has signed a contract that upon losing makes them a lapdog. Character B will say that they have found a loophole or have somehow stolen the original contract.
Another form of passive godmodding that we are all accustomed to is the constant dodger or the person who rarely or never gets hit.
This type is often questioned and is often the reason for conflicts in an rp because sometimes the person who does this isn’t aware that they are dodging ‘too much’, and sometimes the person isn’t dodging too much but that they are dodging the hits their opponent really wants to land.
If this is the case privately PM and talk to that person in a civil manner vs. flying off at the handle at them.
Now comes Active godmodding the type which is the most common of godmodding in RPs and have already been discussed for the most point but since we’re at it-
Active godmodding
Refers to the case where a player definitively describes the outcome of their own actions against another character or interactive object.
Example:
Quote:
A states, "A strikes B and B takes damage".
Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another.
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Example: Player A states, "B misses A completely, and strikes C instead."
Similarly, controlling characters that belong to someone else is also a form of godmodding.
Quote:
* Player A: Character A throws a punch at Character B.
* Player B: Character B dodges the attack, grabs Character A and throws him towards the ropes. Character A rebounds at Character B with a clothesline, who ducks behind him and suplexs Character A.
* Player B: Character B dodges the attack, grabs Character A and throws him towards the ropes. Character A rebounds at Character B with a clothesline, who ducks behind him and suplexs Character A.
