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This guild is based off of the Starwars movies, comics, and etc, with various add-ons by the guild. 

Tags: Sith, Jedi, Force, Battle, And More 

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Gilamanjaro
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Aged Gekko

3,325 Points
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PostPosted: Tue Jun 05, 2012 10:17 am


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F a c t i o n s


___F a c t i o n s
Description:
"What is a faction?" some may ask. Well I'm here to tell you! A faction is a group of allies, either racial or ideological that put their heads together to move towards a certain goal. We have many factions in this guild to choose from, all with different perks and such. But along with these perks and many factions, come, DUN DUN DUN! Rules! Yes we all hate them but we gotta have them!

___R u l e s
• Your character rank translates directly into what "Rank" your character is within your faction. So if you are a beginner Soldier and you are in the Republic's faction, you will be a grunt, a front-line soldier. Get it?
• Each Faction has certain benifits. If you decide to leave a faction you do NOT take those bonuses with you!
•One Faction per character. This does not mean you can't be affiliated with them however. A Mandalorian can still have ties to the Smugglers Guild etc.

Now onto the Factions!
 
PostPosted: Tue Jun 05, 2012 10:37 am


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N e w • J e d i •
O r d e r


☁ Capital: Coruscant

Description:

The New Jedi Order was the restored and reformed Jedi organization, in the wake of the Great Jedi Purge and subsequent fall of the Galactic Empire. The Jedi Knights, reduced in number to only a handful, were slowly restored, primarily under the leadership of Luke Skywalker. Going through a number of different conflicts, political as well as physical, the New Jedi Order continued to grow even through these into the magnificent institution it is today.

Perks:
•Guardians of the New Jedi Order gain [1] one Combat Style{Hand-to-Hand}
•Sentinels of the New Jedi Order gain [1] one more Lightsaber Style
•Consulars of the New Jedi Order gain [3] one more Force Technique
•Members of the New Jedi Order have access to Jedi Armor
 

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100
PostPosted: Tue Jun 05, 2012 10:40 am


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O n e • S i t h


☁ Capital: Korriban

Description:

By the year 130 ABY, the One Sith, or the New Sith Order had risen to take the place of the remnant of Darth Bane's Order. The One Sith replaced the ancient Rule of Two and replaced it with The Rule of One. Instead of having only two Sith lords at any one time, the Rule of One stated that many lesser Sith and Sith Lords served under the will of one Dark Lord. The One Sith kept itself a secret on Korriban for decades to build their numbers while the Jedi became increasingly weaker due to political pressure within the galaxy. During the period of 127-130 ABY Darth Krayte led the Empire to become the leading power in the galaxy, only to replace them with the Sith Empire, forcing those still loyal to the Empire to flee. The One Sith were eventually the One Sith, or Sith Empire, was defeated by the Galactic Federation Triumvirate, a combination of the Jedi-Remnant, GA-Remnant, and Empire-in-Exile, restoring peace to the galaxy. At the end of the war, Darth Nihl, now ruler of the One Sith ordered the remnant to go into hiding and eventually infiltrate every planetary government in the galaxy, one of many reasons the Sith seem to be on the move again after all these years.

Perks:
•Sith Infiltrators of the One Sith gain [1] one more Combat Style
•Sith Inquisitors of the One Sith gain [3] one more Force Technique
•Sith Warriors of the One Sith gain [1] one more Lightsaber Styles
•Force Users of the One Sith have access to Sith Battle Suit
 
PostPosted: Tue Jun 05, 2012 10:46 am


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M a n d o ' a d e


☁ Capital: Bastion

Description:

Mandalorians-known in Mando'a as the Mando'ade-were a nomadic group of clan-based people consisting of members from multiple species and multiple genders, all bound by a common culture. In their early years, the Mandalorian culture revolved around battle, with war being a source of honor and pride in their community. The leader of the Mandalorians was known as the Mand'alor, translating to "Sole Ruler" and was rendered as "Mandalore in Basic. Throughout their history, the Mandalorians were frequently allied with the Sith, perhaps most notably the Sith Lord Exar Kun, and held a certain distrust and general dislike for the Jedi Order. However, they would not hesitate to cooperate with the Jedi if a partnership between the two groups was mutually beneficial. In later years they abandoned their war-like ways and instead, most became bounty hunters and mercanaries. Over the years however, the Mandalorians continued to assist the many forms of the Republic. During Boba Fett's rule as Mandalore, the Mandalorian people started to be seen more as liberators rather than conqueres and became increasingly close to the Jedi and Galactic Alliance. Since the fall of Darth Caedus, they have been in a period economic growth due to the multiple finds of large amounts of a precious ore called Beskar.


Perks:
•Characters of both Soldier and Diplomat class gain access to Beskar'gam.
•Characters of the Soldier Class gain 1 more weapon slot
•Characters of the Diplomat Class gain 1 more weapon style
•Characters using of the Mandalorian faction learn techniques from King of the Beskar Fist, and Tal'galar [1] one post faster.
 

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100
PostPosted: Wed Jun 06, 2012 1:52 pm


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G a l a c t i c • F e d e r a t i o n •
o f • F r e e • A l l i a n c e s


☁ Capital: Coruscant

Description:

The Galactic Federation of Free Alliances, also known as the Federal Galactic Republic and the GA, but most commonly the Galactic Alliance, was the galactic government directly following the New Republic. Incorporating most of the known galaxy, the Galactic Alliance was the first government to achieve this since the Galactic Empire. Between 40 and 41 ABY, the term New Order had applied to the Alliance for a short period of time. The rest of the time it was the Old Order. Following the restoration of the Galactic Empire as the Fel Empire, the Alliance and Empire coexisted in relative peace, but after the beginning of the Sith–Imperial War in 127 ABY, the Alliance lost the fight against the Empire and exiled itself as the Galactic Alliance Remnant.
Following eight years of Sith rule over the galaxy, the combined military might of the Galactic Alliance Remnant, the Empire-in-exile, and the New Jedi Order defeated the Dark Lord of the Sith Darth Krayt and his Galactic Empire, leading to the rebuilding of the Galactic Federation of Free Alliances.


Perks:
•Members of the GA gain access to Katarn, Katarn Commando, and ARC Trooper Armors.
•Characters of the Soldier Class gain [1] one more weapon slot
•Characters of the Diplomat Class gain [1] one more weapon style
•Members of the GA learn techniques from the Rifle Marksman and Gun Kata Weapon Styles [1] one post faster
 
PostPosted: Wed Jun 06, 2012 1:53 pm


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F e l • E m p i r e


☁ Capital: Bastion

Description:

The Fel Empire, also know as the Empire or New Order, was what remained of the Galactic Empire some time after 44 ABY, following the accession of Jagged Fel to the throne. It reflected the partial recovery of the Galactic Empire's former power and prestige, and also the restoration of the Imperial monarchy by the Fel dynasty after decades of interregnum. There was little difference between Palpatine's empire and the Fel's. One main difference however was that the Fels encouraged the proliferation of light-side Force-users, even forming a Jedi Order analogue known as the Imperial Knights. Following Darth Krayte's displacement of the Empire, remnants of the Fel Empire fled, eventually combining their own forces with the Jedi-remnant and the GA-remnant to take down the Sith. They have since recovered much of their lost territory and have signed an agreement with the GA.

Perks:
•Force Users aligned with the Fel Empire gain acces to Imperial Knight Armor and Imperial Knight Saber
•Characters of the Soldier Class gain [1] one more weapon slot
•Characters of the Diplomat Class gain [1] one more weapon style
•Characters of the Soldiers Class gain access to Stormtrooper Armor
 

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100
PostPosted: Wed Jun 06, 2012 1:54 pm


[Locked]
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J e n s a a r a i


☁ Headquarters: Concordia

Description:

The Jensaarai were an order of Force-users from the Suarbi system, who arose during the Clone Wars. Their name was Sith for "hidden followers of truth." Their philosophy and methodology was a blend of Sith and Jedi teachings. Their hierarchy loosely resembled that of the Jedi Order. During its creation and early years the Jensaarai were opposed to the Jedi, due to ignorance and the loss of their founder. After the fall of the Galactic Empire, the Jensaarai made peace with the Jedi, and even sent students to learn at Luke Skywalker's Jedi Praxeum on Yavin 4. Unfortunatley as the years went by, their access to cortosis, the mineral they used to make their armor forced them to move to the moon of Concordia which was known to have stores of beskar beneath its surface. They began mining the mineral in secret. Once found by the Mandalorians, they were thrown into a mini war with Mandalore. Unable to sustain itself and protect the civilians and children they had brought with them, the current Saarai-kaar, leader of the Jensaarai, along with the late Mandalore formed a truce with the Mandalorians and Verpine which allowed them to stay on the moon and use the synthetic beskar and beskar weaving technology the Verpine had created to make their armor as long as they abided by their laws and acted as a first defense for Mandalore. This did not make them Mandalorians, but many did opt to become part of the culture.


Perks:
•Force users gain access to all Jensaarai armors.
•Guardians of the Jensaarai gain [1] one Combat Style{Hand-to-Hand}
•Sentinels of the Jensaarai gain [1] one more Lightsaber Style
•Consulars of the Jensaarai Order gain [3] three more Force Technique
 
PostPosted: Sat Jun 16, 2012 10:26 am


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T h e • B l a c k • L e g i o n


☁ Headquarters: The Absolution Space Station

Description:

The Black Legion was a group of smugglers started by Tri Bulthner, an ex-Admiral of the Fel Empire who was court martialed and left to rot in the brig for treason and theft of military intelligence and technology, sending it to an unknown destination. Using his advanced intellect and wide reach of influence he escaped the prison, meeting up with his group of misfits and rouge pilots to start up a crime syndicate that would rival and eventually envelope the Black Suns. Based around the information trade and smuggling, the Black Legion ruled the crime world through knowledge rather than violence like the Black Suns. Rumored to have one of the largest fleets in the known galaxy, the Black Legion was also no pushover and would resort to violence or piracy whenever it was needed. Tri eventually stepped down and later passed away, leaving a power gap in the organization which was filled by Marcus Elysar.


Perks:
• Soldiers and Diplomats are able to sell back their gear for 25% of the original price
• Members of the Black Legion get a 25% discount from Black Market Goods
• Members that are of the Smuggler Sub-Class gain one [1] weapon style
• Force Users gain access to all Force User armors via the Black Market{25% Increase on price, not affected by 25% discount rate}

Gilamanjaro
Captain

Aged Gekko

3,325 Points
  • Hygienic 200
  • Bunny Spotter 50
  • Junior Trader 100
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